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December 30th, 2025
Idle Champions: December 2025 Variants 
Posted in Idle Champions.

As winter descends fully upon the Sword Coast, those caught out in the wild find themselves stalked by Winter Beasts...

Today's update brings 12 Winter Beast-themed variants across the Grand Tour of the Sword Coast, Light of Xaryxis, Turn of Fortune's Wheel, and Vecna: Eve of Ruin campaigns!

A Grand Tour of the Sword Coast

The Dread Domain of Tovag

Variant: Foolish Doesn't Mean Clueless

Race across the dread domain with Champions that don't focus on Wisdom!
  • You can't use Champions that have WIS as their highest ability score, including ties.
  • A Fool joins the formation. Champions adjacent to the fool are distracted and have their base attack cooldown increased by 2 seconds.
  • Complete Area 525

The Castle of a Thousand Vecnas

Variant: Boring Doesn't Mean Useless

Join the troops of Kas with Champions that don't focus on Charisma!
  • You can't use Champions that have CHA as their highest ability score, including ties.
  • A Chicken joins the formation. Champions adjacent to the chicken are distracted and have their base attack cooldown increased by 2 seconds.
  • Complete Area 525

The Sanctum of the Sword

Variant: You Better Watch Out

Fight your way across Tovag to recover the Sword of Kas as the dreaded cold tries to stop you!
  • The weather is snowing in all areas.
  • You can only use Champions with a base attack cooldown of 5 or less seconds.
  • Attack cooldowns are doubled due to the cold.
  • 1-2 Winter Wolves spawn with each wave. They don't drop gold nor count towards quest progress.
  • Complete Area 600

Light of Xaryxis

Rocky Reception

Variant: Snow and Steady

Search for Commodore Krux while staying warm.
  • The weather is snowing in all areas
  • You may only use Champions with a Constitution score of 15 or higher.
  • 1-2 Hares spawn with each wave. They don't drop gold nor count towards quest progress.
  • Each time a Beast is defeated, all enemies for the rest of the area get a +100% boost in speed and damage, stacking additively and capping at 10.
  • Complete Area 650

Rock and Roll

Variant: Wyld Stallyns

Escape the rock before you need to give your history report.
  • You may only use Core Champions and Champions released in the first 2 years.
  • 1-2 Skeletal Horses spawn with every wave. They don't drop gold nor count towards quest progress.
  • Complete Area 700

Flight of the Kindori Pod

Variant: Not Entirely Stable

Join Krux's crew, and navigate a shaky asteroid field.
  • You may only use Chaotic Champions.
  • The ground quakes every 30 seconds. The quakes cause a screenshake and debris to hit the Champions, subjecting each Champion to a DEX save. On a failure, they take damage equal to 75% of their max health and are Stunned for 15 seconds
  • Complete Area 750

Topolah's Tower

Variant: Parting Giff

Visit Krux's friend to collect a Wildspace navigation tool while under attack by a menagerie of monsters.
Must have completed a Variant 2: Animated Giff
  • Krux starts in the formation. He can be moved, but not removed.
  • Each wave, 1-2 additional enemies with a random monster type spawns. They drop no gold nor count towards quest progress.
  • Each time an enemy that is NOT any Champion's favored foe is defeated, the enemies gain an Unfavored stack. Enemy speed and damage are increased by 100% for each Unfavored stack, stacking additively. Unfavored stacks cap at 10 and are reset when changing areas.
  • Complete Area 800

Turn of Fortune's Wheel

The Beginning is the End

Variant: Tomb of Champions III: Zany Zephyr Zip

Return to the Tomb of Annihilation to stop Acererak from assembling a villainous super team as fast as possible!
  • You must complete area 450 and reset the adventure within 30 minutes of starting the objective.
  • Fire breath potions can't be used during the adventure, and click damage has no effect after area 5.
  • Complete Area 450

Soul's Mirage

Variant: Frozen Dessert in the Desert

Get lost in the frozen dessert, and encounter some interesting dreams from your past.
  • The weather is snowing in all areas.
  • You may only use Neutral Champions (on the good/evil axis).
  • Every 5 seconds, a scoop of ice cream hits a random Champion, stunning them for 10 seconds.
  • 1-2 Polar Bears spawn with each wave. They don't drop gold nor count towards quest progress.
  • Complete Area 900

Vecna: Eve of Ruin

Isle of Serpents

Variant: Frosty Reception

Travel to Oerth and slither along with Champions that are agile enough to not get stepped on.
  • The weather is snowing in all areas.
  • You may only use Champions with a Dexterity of 15 or higher.
  • 1-2 Frosty Giant Rats spawn with each wave. They don't drop gold nor count towards quest progress.
  • A Frost Giant joins the formation.
  • Complete Area 1000

Tomb of Wayward Souls

Variant: Specter of Death

Explore a disorienting dungeon under the specter of death.
  • You may not use Lawful Champions unless they are Undead.
  • A Specter joins the formation. Every second, the Specter drains the life of adjacent Champions equal to 10% of their maximum health. Undead Champions are immune to this damage.
  • Complete Area 1050

Hellbound

Variant: Infernal Inferno

Travel to Avernus in search of the final rod piece in blazing hot conditions.
  • You may not use Good Champions unless they are Tieflings.
  • A Fire Elemental joins the formation. Every second, the Fire Elemental deals damage to adjacent Champions equal to 10% of their maximum health. Tiefling Champions are immune to this damage.
  • Complete Area 1100

Tales of the Champions: Tier 3 Blessings

Additionally, last week we released the Tier 3 Blessings for The Red Knight as part of our Tales of the Champions 5 release - don't forget to check them out!
  • Local: Restless Wanderers - Increase the damage of all Human, Tabaxi, or Githyanki Champions by 100%
  • Local: Intelligence Test - Increases the damage of all Champions by 20% for each unique INT score in the formation
  • Local: The Strongest Survive Longer - Increase the maximum health of Tanking Champions by 10% for each STR point over 13, stacking multiplicatively
  • Global: Tales of Tales - Increase the damage of all Champions by 5% for each Tales of the Champions Blessing you have unlocked, stacking additively

Variant Feedback

What do you think about today's Winter Beast-themed variants update?

Let us know what you think by joining our community on one of our officially-supported platforms:

December 23rd, 2025
Tales of the Champions, Part 5 & Emergence! 
Posted in Idle Champions.

Well met!

We are thrilled to close out 2025 with the fifth Tales of the Champions update, with two new adventures and six new challenging variants that will take you to from the Shadowfell to the Outlands!

On our next adventures, Kas the Vampire seeks purpose in unlife with a little help from his allies, while Nordom the Modron and his friends investigate a curious case about vanishing modrons...

Completing the base adventures will unlock Kas (Seat 6) and Nordom (Seat 9) while completing the new variants will unlock Feats, Corrupted Gems, Modron Component Chests, and an exclusive Skin!

Are you ready to take on the challenge? Read on to learn more!

Ashes of the Past

Kas the Destroyer has grown tired of his eternal crusade against Vecna. It's up to Astarion, Windfall, and Blooshi to help the Darklord of Tovag learn what he really wants, and how to let go.
  • Complete Area 150
  • Rewards: Kas Unlock

Variant 1: Uneclipsed

Kas seeks new purpose in unlife, with a little help from his supporting friends.
  • Kas joins the formation. He can be moved, but not removed.
  • You may not use any other Champions that have the DPS role.
  • One of Kas's soldiers joins the formation. Only Evil Champions next to the soldier can deal damage with their base attacks.
  • Getting to Know Idle Champions: Champions with the DPS role are your main damage dealers. Choose and position your Champions well to make the most out of your party's main damage dealer!
  • Complete Area 350
  • Rewards: 4 Gold Kas Chests and 250 Corrupted Gems

Variant 2: Who's the Boss?

Kas seeks new purpose in unlife, while facing some additional bosses.
Must have completed a Tier 2 variant in an Event
  • Kas joins the formation. He can be moved, but not removed.
  • Boss health, damage, and speed are increased by 100%.
  • A boss enemy spawns at the start of the first wave of each non-boss area. These extra bosses do not drop gold or loot bags, or count toward quest progress.
  • Two of Kas's soldiers join the formation. Only Evil Champions next to the soldiers can deal damage with their base attacks.
  • Complete Area 800
  • Rewards: Kas Epic Feat: Resolute (Stun Immunity) and 250 Corrupted Gems

Variant 3: No Rest for the Wicked

Kas seeks new purpose in unlife, with a little help from his restless friends.
Must have completed a Tier 3 variant in an Event
  • Kas joins the formation. He can be moved, but not removed.
  • Champions don't recover health when moving to a new area.
  • Champions resurrect at half health when changing areas instead of full health..
  • At the start of each area, Champions take damage equal to 30% of their max health.
  • Three of Kas's soldiers join the formation. Only Evil Champions next to the soldiers can deal damage with their base attacks.
  • Complete Area 1400
  • Rewards: Oerth Kas Skin and 250 Corrupted Gems

Case File #9717

When a roaming friend gets caught in the middle of a conspiracy of missing modrons, it's up to Nordom to crack the case. Travel to Automata in the Outlands in search of clues, explore a strange factory, and uncover the truth.
  • Complete Area 150
  • Rewards: Nordom Unlock

Variant 1: Gone Missing

Nordom and friends investigate a curious case of vanishing modrons and vanishing Champions.
  • Nordom joins the formation. He can be moved, but not removed.
  • Click damage only deals damage for the first 25 areas.
  • Fire breath potions can't be used during the adventure.
  • Once a Champion is placed in the formation they can not be swapped or removed
  • Every 50 areas, 20% of the Champions are removed and locked for the remainder of the adventure. Nordom is immune to this effect.
  • Getting to Know Idle Champions: Once you've unlocked at least two Champions in each bench slot, you can attempt to unlock a second party and run two sets of Champions at the same time! This variant gives you a little practice on how to Split the Party.
  • Complete Area 350
  • Rewards: 4 Nordom Gold Chests and 250 Corrupted Gems

Variant 2: Clockwork Clash

Nordom and friends investigate a curious case of aggressive and armored modrons. Must have completed a Tier 2 variant in an Event
  • Nordom joins the formation. He can be moved, but not removed.
  • Only one Champion of each species can be included in the formation at any time. Champions with multiple species count for all of their species.
  • Non-boss Construct enemies without segmented health have 4 segmented health instead of their normal health
  • 1-2 Modrons spawn with each wave. They don't drop gold nor count towards quest progress.
  • Complete Area 800
  • Rewards: Nordom Epic Feat: Explosive Bolts (Nordom gains the Control role and his base attacks explode in a small radius, dealing 1 hit to all enemies in the area and knocking them back a short distance.) and 250 Corrupted Gems

Variant 3: All Roads Lead to R04M

Nordom, R04M, and friends investigate a curious case of vanishing modrons. Must have completed a Tier 3 variant in an Event
  • Nordom joins the formation. He can be moved, but not removed.
  • You may only use Champions with a total ability score of 82 or higher.
  • R04M starts in the formation. Champions next to R04M have a +2 bonus to all ability scores, but it's too late to help with the variant restriction.
  • Complete Area 1400
  • 10x Modron Component Chests and 250 Corrupted Gems

Winter Beast Emergence

As winter descends fully upon the Sword Coast, those caught out in the wild find themselves stalked by Winter Beasts... The Winter Beast Emergence brings Golden Epics for Blooshi, Lark, and Windfall, Feats for Beadle, Calliope, Halsin, Minthara, Skylla, Warduke, and Windfall, and the new Cozy Calliope Skin!

New Items Added to the Thayan Enclave!
  • Golden Epics - 20,000 Corrupted Gems Each
    • Blooshi Slot 1 - Staff of the Reanimated (Global Damage Buff)
    • Lark Slot 2 - Pendant of Brilliance (Uptempo Uggie Buff)
    • Windfall Slot 1 - Queen's Blade (Global Damage Buff)
  • Feats - 10,000 Corrupted Gems Each
    • Beadle - Prodigal Leader (Global Damage Buff)
    • Calliope - Scholar (INT +2)
    • Halsin - Multiversal Allies (Global Damage Buff for each species)
    • Minthara - Vengeful Composure (Piercing component of Oath of Vengeance only requires 1 Soul Branding stack
    • Skylla - Keen Athlete (STR +1, INT +1)
    • Warduke - Blazing Blade (A Trained Killer Buff)
    • Windfall - Drifter (Long Game Buff)
  • Skins - 10,000 Corrupted Gems Each
    • Cozy Calliope
  • Chests
    • Unlimited Winter Beast Emergence Emergence Chests - 2,500 Corrupted Gems each
      • Contains gear for Beadle, Blooshi, Calliope, Halsin, Lark, Minthara, Skylla, Warduke, Windfall

Campaign Feedback

We're now halfway through the Tales of the Champions Campaign. What do you think so far? What Champions do you hope we feature in the back half? We'd love your feedback!

Join our community on one of our official platforms and let us know what you think!

December 18th, 2025
BW2: Flooded Mines Quest Hub 
Posted in Bush Whacker 2.

Hi Whackers!

The Mer-Dwarves have a great new project, but it's mired in setbacks that only a Bush Whacker can solve! Help them build up the Mer-Miner's Quarters into a proper Quest Hub, featuring new quests, dailies, store, and more!

If you've completed the Welling Adit and mended the Tidal Medallion, you can get started at the Town Crier or the Forewoman in the Mer-Miner's Quarters.

Note: Once you've started these daily quests, you won't be able to do any Halflight Haven, Cenote Site, Cera Altepetl, Explorer's Camp, Sanctuary, or Cloudland daily quests for the next 20 hours.

Completing the Daily Quests will award you Sunken Dollars, which can be used to buy a plethora of exciting custom items and treats from this hub's unique store once it's been unlocked.

Chat about it on the forum!

Happy Whacking!
December 18th, 2025
BW2: December 18th, 2025 Release Notes 
Posted in Bush Whacker 2.

Flooded Mines Quest Hub (December 18th, 2025)

- Expanded the Mer-Miner's Quarters in the Flooded Mines to a full quest hub:
- New story quests!
- New dailies!
- New store!
- New dungeon!
- And more!

- Reduced the speed of the Rock mount from +55% to +10%
December 17th, 2025
Introducing: Mastery Challenges 
Posted in Idle Champions.

Well met, Champions!

Today, we have a brand-new Event Augment. We're really excited for this Augment to shake up the final week of our Simril Event, allowing players to put their formation strategy skills to the test and push as far as they can go to show their true Mastery!

As you set up your best possible formations in the Challenge Adventure, you can collect Mastery Gems. This new currency is used to purchase a new type of prestige cosmetic that you can collect for Event Champions: Card Sleeves!



To learn more, read on...

Welcome to Mastery Challenges

The Simril Mastery Challenge will go live at Noon PT today. It will be active until the end of the Simril Event (12/24 at Noon PT). It is accessed from the new notification at the top of the game, either in an Adventure or from the campaign map.



This Mastery Challenge uses the Simril Spoilsport Adventure, with Lark's formation. At first, only the Base Restriction ("Center of Attention") is available. However, there are four Optional Restrictions that you can eventually add to your Challenge Adventure. These Optional Restrictions increase the Adventure's difficulty and are necessary to collect Mastery Gems

Base Reward: Event Token Rewards

You'll earn 10 Event Tokens for every area completed in this Mastery Challenge, up to area 2,500. You'll only earn the Event Tokens per completed area once during this Mastery Challenge, so if you complete area 2,000 with the Base Restriction enabled and collect the Event Tokens for completing areas 1-2,000, you won't start earning additional Event Tokens in this Mastery Challenge until you complete area 2,001+ on later runs.

Unlocking Optional Restriction Slots

Your first step in the Mastery Challenge is to run the Simril Spoilsport Adventure with the Base Restriction to unlock your Optional Restriction Slots.
  • For every 500 areas you complete in a Mastery Challenge (with any restriction active), you'll unlock one of a total of 4 Option Restriction Slots. Those Slots allow you to toggle on Optional Restrictions for future Mastery Challenge runs. Note: When a Mastery Challenge is active in the future, Optional Restriction Slots that have already been unlocked in previous Mastery Challenges will remain unlocked.

Mastery Reward: Mastery Gems

After you complete your initial Challenge Adventure and unlock one or more Optional Restriction Slots, you can start adding those Optional Restrictions to your Challenge Adventures to collect Mastery Gems!

You can earn up to 1 Mastery Gem for each area completed, based on the number of Optional Restrictions enabled. It doesn't matter which Optional Restriction is enabled, just that you have completed an area with X or more enabled.
  • For example: If you complete area 1,000 with 1 Optional Restriction enabled, you'll collect 1,000 Mastery Gems when you reset that Adventure. If you complete area 1,500 with 2 Optional Restrictions enabled on a future run, you'll collect a total of 2,000 Mastery Gems (1,500 Mastery Gems for 2+ Optional Restrictions enabled, PLUS an additional 500 Mastery Gems because you've now completed up to area 1,500 with 1+ Optional Restrictions enabled as well).


Spending Your Mastery Gems: Card Sleeves!

With this Mastery Challenge, we are introducing a new prestige cosmetic that you can use to bling out the Equipment cards of Event Champions: Dragonsoul Card Sleeves!

Dragonsoul Card Sleeves are currently available for each Simril Event Champion in the Event Shop Tab, for a total of 2,000 Mastery Gems each. That means by proving your Mastery of Simril, you can purchase Card Sleeves for up to 5 of the following Champions: Dhadius, Halsin, Krull, Lark, Lucius, Nordom, Regis, Shadowheart, Talin, Warden, Warduke, and Yorven.

Once purchased, the Dragonsoul Card Sleeve is automatically equipped, but it can be toggled off or on via the Champion Page near where you equip Skins. Once equipped, Card Sleeves can be seen in the following locations:


When you open Chests and collect equipment for that Champion.


When you view the Champion's equipment on the bench, or on the Champion Page


You can collect up to 2,500 Mastery Gems for each number of Optional Restrictions enabled. Reaching 2,500 is a top-tier goal, and isn't something we expect most players to achieve - after all, this is a Mastery Challenge.

Every milestone you reach is meaningful progress. If you don't quite make it to the next milestone, any Mastery Gems you've earned will remain in your inventory and help jump-start your progress in the next Mastery Challenge. Every run makes you stronger, and every Mastery Gem earned puts you one step closer to your next Card Sleeve when this augment returns!

FAQ

What are Mastery Challenges?
    Mastery Challenges are a limited-time system where you can run Challenge Adventures to earn rewards by building efficient and powerful formations. By enabling Optional Restrictions, you can also earn Mastery Gems, which can be spent on a brand new prestige cosmetic type to deck out the equipment cards of various Champions: Card Sleeves!


What can I earn from Mastery Challenges?
    You can earn Event Tokens by completing areas in the current Challenge Adventure. The number of Event Tokens you will earn is based on the highest area completed across all of your runs during the current Mastery Challenge. Once you've claimed the Event Tokens for a particular area, you cannot claim the Event Tokens for that area again in a subsequent attempt during this Mastery Challenge.

    By enabling Optional Restrictions, you can also earn Mastery Gems, again based on the highest area(s) you have completed in your attempts using one or more Optional Restrictions.

    To gain the maximum rewards from a Mastery Challenge, you must reach the max area (currently 2,501) with all of the Optional Restrictions enabled. This is *not* a task that most players will be able to accomplish!


What are Optional Restrictions
    Optional Restrictions are additional, challenging restrictions that you can opt into for the Challenge Adventure. Before you can attempt any Optional Restrictions, you must unlock Restriction Slots, which you do by reaching area milestones with the Base Restriction enabled. You can enable multiple Optional Restrictions at once, up to the number of Restriction Slots you have unlocked. You will earn Mastery Gems for completing areas based on the number of Optional Restrictions enabled. You can choose any combination of Optional Restrictions to attempt at once, and you will earn currency based on the number of Optional Restrictions chosen, not the specific Optional Restrictions that are enabled.


What are Mastery Gems?
    Mastery Gems are a new type of currency only collectable through a Mastery Challenge. They can be spent on a brand new cosmetic type to deck out the equipment cards of Champions you love: Card Sleeves!


What are Card Sleeves and how do they work?
    Card Sleeves are a new card border that you can collect for certain Champions during the Mastery Challenge. This new cosmetic will accent the look of the equipment cards that Champion has! You can equip or remove them from the Champion Page, near where you equip Skins. You can only purchase Card Sleeves for Champions from the current Event.


Do I have to purchase the Card Sleeves during the Mastery Challenge? Can I wait a few weeks?
    Card Sleeves are available on the Event tab of the Shop, and you can purchase Card Sleeves for any current Event Champions. They are currently available for purchase only while the Mastery Challenge is active.


Do Mastery Gems go away at the end of the Mastery Challenge?
    No! Just like the Optional Challenge Restriction Slots that you can unlock during this Mastery Challenge, the Mastery Gems you earn are yours. You can spend them on Card Sleeves during this Mastery Challenge, or you can hold onto them for another Mastery Challenge to get sleeves for other Champions! If you have any Mastery Gems remaining, they will remain in your inventory.


When is the next Mastery Challenge Scheduled?
    At this time, the Mastery Challenge is an Event Augment. As with all Augments, we plan to review player feedback before determining when Mastery Challenges will next appear!


Mastery Challenges & Card Sleeve Feedback

We're excited to hear what the community thinks about the Mastery Challenge Augment and the new Card Sleeve cosmetic! Your feedback is important to us, and we would love to have you join our community on one of our official platforms to share your thoughts:

December 12th, 2025
BW2: It's Christmas Time 2025! 
Posted in Bush Whacker 2.

'Tis the Season for Giving!

Get into the giving mood of the holiday season by tackling the Bushwhackia Christmas event.

To the North Pole!

You'll want to get started by heading to the event area in the Commons to meet up with the stranded elf and help him fix his teleporter. (It's delicate, OK?) Once you've got it operational, you'll be able to make the journey far to the North Pole where you'll find a bevy of characters who need your special skills to make the holiday celebrations work!

Fueled By Candy Canes!

Your primary task will be helping the elves make presents by bringing them Candy Canes (that you find in bushes), but there is a veritable smorgasbord of holiday related quests to complete as well. All of these quests will unlock over the course of the event, with the last ones unlocking on Christmas Day.

Delivery!

Once you've found reindeer chow for the poor reindeer, then you can help out Santa by delivering a present to a random house daily.

Gingerbread Housing

Gingerbread Men are settling down in the event area and need your help gathering construction materials! Perhaps they'll build you a Gingerbread House of your own?

And much much more!

Presents all Around!!

Here's the event that started the gifting tradition! Once a day, if you have excess tokens, you can send a Present to a friend! These presents will contain a random amount of gold, energy, mana, power and come with some other treats as well. If you want to send more presents in a day, it will cost you a few Bush Bucks. Talk to Sasha in the North Pole to learn more!


Sasha has the power to gift your friends!

New This Year

This year's update includes:
- new pet and costume VIP rewards!
- new costume items in the store!
- new ranch items in the store!
- new pet packs!
- new mount packs!
- new 100% reward!
- new Christmas tree for your ranch received from completing the Decorate Tree quest
- new Snowman companion from the Build a Snowman quest
- another ranch item for ice fishing
- new item to steal
- new ugly sweater to craft
- new house to deliver presents to

Read the change log for the full list!

Holiday Completion Plushie!

Get 100% completion this event to collect the final Holiday Plushie of 2025!

Achievements

-- POSSIBLE SPOILER ALERT
There are a total of THIRTY TWO possible Achievements to earn in this event:

Returning Achievements


Apprentice Elf Helper - You've been responsible for at least one present!
Journeyman Elf Helper - You've been responsible for at least 20 presents!
Professional Elf Helper - You've been responsible for at least 50 presents!
Expert Elf Helper - You've been responsible for at least 50 presents from each Elf!
Santa Man - You've delivered a present to someone's house!
Diverse Santa - You've delivered a present to several houses!
Schoolyard Victor - You won 5 snowball fights!
Reindeer Herder - You've saved the reindeer 5 times!
Yay! Presents - You've opened a present from the Developers!
12 Days of Bushmas - You completed all 12 days of Bushmas!
Christmas Savior - You've helped all the citizens in need at the North Pole!
Snow-ho-ho! - You built yourself a snowman!
Well-arranged Caroling - Find all the special arrangements of famous Christmas carols. Sweater Weather - Buy one of Mrs. Claus' specialty sweater weather.
Grumpy Cocoa - You helped fix Grumpus a hot cocoa!
Kind Krampus - You've delivered a present dressed as Krampus!

New Achievements

Christmas Conglomeration - You bought all the 2025 Christmas event items!*
Purloined Plant - You stole something from someone's house!

Retired Achievements

We also have 14 achievements from previous year's events, which may be earnable by spending some Bush Bucks, if a player was not present during the initial years:

Santa Santa - You're practically Santa! (deliver a present while dressed as Santa)
Materialist - You bought all the Christmas 2012 event items!
Reverse Grinch - You've delivered a present dressed as a Grinch!
All The Toys - You bought all the Christmas 2013 event items!
No Returns Allowed! - You bought all theChristmas 2014 event items!
Season of Shopping - You purchased all the Christmas 2015 event items!
Winter Solstice Souvenirs - You purchased all the Christmas 2016 event items!
The Gift of Getting - You purchased all the Christmas 2017 event items!
Boxing Day - You purchased all the Christmas 2018 event items!
Stocking Stocking Stuffers - You bought all the 2019 Christmas event items!
Holiday Haberdashery - You bought all the 2020 Christmas event items!
Under the Tree - You bought all the 2021 Christmas event items!
Tree-sure Trove - You bought all the 2022 Christmas event items!
Accessory Avalanche - You bought all the 2023 Christmas event items!
Gifts Galore - You bought all the 2024 Christmas event items!


* The Mini Golf piece is NOT included in the Christmas Conglomeration achievement, and therefore it is not required to purchase it.

Note: The achievements Reverse Santa, Reverse Santa 2.0, Napping Nate Nabber, The Gift of Taking, Naughty Nabber, Perks of the Job, Burglar Burglar, Nicked Knicknacks, Pilfered Plushie, Art Thief, Just Deserts, and Freshly Stolen are not available during this event.

Grab a new winter companion!

Mount Packs

To kick off the event, we're having a sale! Get 30% more on purchase of 50 Bush Bucks or more! Plus, all new mounts are available this weekend, from December 12th to 15th!

One special mount comes free with your first purchase of 100 Bush Bucks or more!

The other two are in packs containing 100 Bush Bucks, 10 Pristine Feed Vouchers, and a VIP Voucher! These two mounts produce their own unique sparkly particles when you ride them!



Pet Packs

Three new pets can be seen in the event area! You can pick them up December 19th to 22nd in Pet Packs bursting with goodies! Want them all? Grab them all for less in the bundle!



Many other pets and ranch items available from previous years via the "Ye Past Yuletide Store"

Get Ready!

Share the holiday spirit on the forums!

The Christmas event will run until Monday December 29th at Noon PST (8pm GMT.)
December 12th, 2025
BW2: December 12th, 2025 Release Notes 
Posted in Bush Whacker 2.

Christmas Event! (December 12th, 2025)

- Updated Christmas Event
- Added new customization and ranch items
- Added new ribbons and 100% reward
- Added new snowman pet and christmas tree quest rewards
- Added new item to fish up from the ice fishing hole
- Added new item in leftmost dev present
- Added a new gift to steal
- Added new house to deliver presents to
- Added a new ugly sweater to Mrs. Claus' store
- Added 3 new pets available the second weekend of the event
- Added new event mounts in Bush Bucks sale and mount packs, available the first weekend of the event

- Added flipped rotation to Candy Cane Pole ranch item

- Can purchase additional Giant Water Lily ranch items after having unlocked them

- Re-named the "Minecart" mount to "Rusty Minecart"

- Visitors can now click the Whack-A-Nate ranch item

- Added 2nd row of runes to the alchemist combiner screen

- Added Rainbow Elven Hair to the Halflight Haven store for Bush Bucks

- Added Christmas House Exterior to the Christmas Night premium ranch pack (credited to those who've already bought it the next time they visit the Commons)

- Changed name of "Explorer's Camp" achievement category to "Spine of the World"

- Changed name of "Sanctuary" achievement category to "Infected Plains"

- Changed the order of Questing category achievements to have Cloudland before Infected Plains
December 5th, 2025
Champion Update: Nordom 
Posted in Idle Champions.

    Modrons are the embodiment of law and order, marching in lockstep through the planes. But when Nordom Whistlklik was separated from his fellow modrons, the essence of chaos infected this rogue quadrone. Now with his crossbow-shaped gear spirits in hand, he works to fit his complex new outlook into his logical—if quirky—understanding of the planes.
Nordom the Modron has received some much-needed attention with his rework, improving his utility across formations and reinforcing his link to the Modron Core system. These changes will go live at the beginning of the second week of Simril 9 on Wednesday, December 10.

Let's talk about Nordom's rework!

Nordom

Nordom
name
9
seat
2.5%
crit chance
100%
crit damage
Nonbinary
gender
122
age
Lawful Neutral
alignment
5
overwhelm
Modron
species
Fighter
class
Support
roles
None
affiliation
16
str
16
dex
16
con
16
int
8
wis
8
cha
80
tot
Patron Eligibility: Vajra, Strahd, Elminster (until December 10th, 2028)

Abilities

Basic Attack

  • Gear Spirits (ranged) - Two gear spirits have taken the form of crossbows, which Nordom fires simultaneously at the closest two enemies. If only one enemy remains, he'll instead hit it twice.

Formation Abilities

  • Form Orderly Ranks - Nordom increases the damage of all Champions in the one column ahead of him by 100%.
  • Core Programming - Nordom increases the effect of Form Orderly Ranks and potentially augments his own abilities depending on which Modron Core you have assigned to the current adventuring party. Buffs stack multiplicatively.
    • Core Buffs:
      • Modest Core: 100% for each unique species in the formation.
      • Strong Core: 100% for each Champion with a total ability score of 78 or higher in the formation.
      • Fast Core: 100% for each Speed Champion in the formation.
      • Magic Core: 100% for each Champion with a magic base attack in the formation, and Nordom's crossbows count as Ranged/Magic attacks.
      • Aerois Core: 300% for each Heroes of Aerois Champion in the formation, and Nordom gains the Heroes of Aerois affiliation.
      • Unaffiliated Core: 100% for each unaffiliated Champion in the formation.
      • Dexterous Core: 100% for each Champion with a Dexterity of 15 or higher in the formation.
      • Lawful Core or No Core: 100% for each Lawful Champion in the formation.

  • The Great Modron Puzzle - Nordom gains Pipe Puzzle stacks based on the status of the outputs in all active Modron Cores you have equipped across all parties. The effect of Form Orderly Ranks is increased by 25% for each Pipe Puzzle stack, stacking multiplicatively.
    • You gain Pipe Puzzle stacks for having:
      • Powered Outputs
      • Epic Powered Outputs
      • Supercharged Outputs

Specializations

  • BASIC Functionality - Nordom increases the effect of Form Orderly Ranks by 33% for each BASE adventure you have completed in the Grand Tour campaign, stacking multiplicatively.
  • Modron Core Toolbox - Nordom increases the amount of experience gained on the Modron Core attached to his adventuring party when completing new areas by 20%
  • Core Competency - Nordom gains Core Competency stacks based on the total level of all of your modron cores. The effect of Form Orderly Ranks is increased by 25% for each Core Competency stack, stacking multiplicatively.

Ultimate Ability

  • The Frequent Modron March (melee) - A multitude of modrons march from left to right over 15 seconds, pushing all enemies back a short distance and dealing ongoing massive damage as they pass by.

Equipment

Global DPS Buff
slot 1
Core Programming Buff
slot 2
Form Orderly Ranks Buff
slot 3
Buffs all Specializations
slot 4
The Great Modron Puzzle Buff
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness Increases the damage of all Champions by 10%
  • Single-Minded Goal Increases the effect of Nordom's Form Orderly Ranks ability by 20%.
  • Core Values Increases the effect of Nordom's The Great Modron Puzzle ability by 20%
  • Binary Input Increases the effect of Nordom's Specializations by 20%
Rare
  • Inspiring Leader Increases the damage of all Champions by 25%.
  • Prepare to March Increases the effect of Nordom's Form Orderly Ranks ability by 40%.
  • Processing... Increases the effect of Nordom's Core Programming ability by 40%
  • Pipe Expertise Increases the effect of Nordom's The Great Modron Puzzle ability by 40%
  • New Speech Pattern Increases the effect of Nordom's Specializations by 40%
Epic
  • Piercing Bolts Nordom gains the Debuff role and enemies hit by his base attacks take 400% more damage. Does not stack Unlockable as an Event Reward
  • Plumbing Wizardry Increases the effect of Nordom's The Great Modron Puzzle ability by 80% Available in the Cozy Nordom Vanguard Pack
  • Modron Sensibilities Increases the effect of Nordom's Core Programming ability by 80%
  • Within 5% Tolerance Increases the effect of Nordom's Specializations by 80%
  • Prodigal Leader Increases the damage of all Champions by 50%.
  • Greater Order Increases the effect of Nordom's Form Orderly Ranks ability by 80%.

Nordom the Modron Feedback

What do you think? The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
December 3rd, 2025
Idle Champions: Simril 9 
Posted in Idle Champions.

    Simril is ruined! Someone or something has been pillaging all the food stores of Luskan, leaving very little leftover for the feast of Simril, let alone the long, cold winter to follow. Your party has been hired to hunt down this ruiner-of-holidays and recover the stolen sustenance.
It's time for our final event of 2025: celebrating Faerûn's winter solstice with Simril 9!

We are incredibly excited for players to get their first chance to unlock the last new Champion of 2025, Lark Silverstring, the tiefling bard of the Fallbacks party. Lark is a Support, Speed, and Debuff Champion, so we have little doubt he will find his way into many of your formations.

Coming next week on December 10 will be our second Featured Champion for Simril, Nordom the Modron. Nordom has been reworked with an emphasis on providing more utility while reinforcing his link to Modron Cores. You'll be able to learn all about the Nordom Champion Update when the blog goes live on Friday, December 5.

Now, on with the show -- let's talk about Simril Year 9!

Featured Champions

Lark

A consummate showman and performer, Lark loves the spotlight, but his desire for attention might end up getting him killed. Hunted by mysterious enemies with deadly intent, Lark has nevertheless managed to forge a degree of notoriety and a small fan following as a bard, all while evading his pursuers and any questions about who is hunting him and why. Lark left his old band of performers and initially joined up with the Fallbacks in order to surround himself with powerful protectors. He didn’t expect to catch feelings for the group in the process, but he’s adjusting. The show must go on, after all.


Learn more about Lark in his Champion Spotlight.

Nordom

Modrons are the embodiment of law and order, marching in lockstep through the planes. But when Nordom Whistlklik was separated from his fellow modrons, the essence of chaos infected this rogue quadrone. Now with his crossbow-shaped gear spirits in hand, he works to fit his complex new outlook into his logical—if quirky—understanding of the planes.


Learn more about Nordom in his Champion Spotlight when it launches this Friday, December 5th.

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Regis
seat 2
Talin
seat 2
Halsin
seat 3
Dhadius
seat 5
Krull
seat 6
Shadowheart
seat 6
Lucius
seat 7
Warduke
seat 8
Yorven
seat 10
Warden
seat 11

Event Augments

  • Augment 1: Challenge Week (New Augment)
    Description: A Mastery Challenge will start on the third week of the event, providing opportunities to prove your formation-building skills and earn unique rewards.

  • Augment 2: Golden Weekly Offers (Returning Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 3: Auto-Blacksmith (Returning Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!

  • Augment 4: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases the damage of Tiefling Champions!

Event Feedback

Are you excited about Simril and Lark? Let us know what you think!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:


November 28th, 2025
Idle Champions New Champion: Lark  
Posted in Idle Champions.

    A consummate showman and performer, Lark loves the spotlight, but his desire for attention might end up getting him killed. Hunted by mysterious enemies with deadly intent, Lark has nevertheless managed to forge a degree of notoriety and a small fan following as a bard, all while evading his pursuers and any questions about who is hunting him and why. Lark left his old band of performers and initially joined up with the Fallbacks in order to surround himself with powerful protectors. He didn’t expect to catch feelings for the group in the process, but he’s adjusting. The show must go on, after all.
Lark is a Support, Speed, and Debuff Champion who boosts the damage of Champions in the middle of his formation. He favors sharp words over sharp weapons, but when all else fails, he’ll reach for his crossbow, Last Resort. This impulsive showman has a habit of running off on his own and landing himself in trouble.

To learn more about the bard of the Fallbacks, read on!

Lark

Lark
name
6
seat
2.5%
crit chance
100%
crit damage
Male
gender
29
age
Chaotic Neutral
alignment
5
overwhelm
Tiefling
species
Bard
class
Support / Speed / Debuff
roles
The Fallbacks
affiliation
12
str
13
dex
13
con
12
int
10
wis
18
cha
78
tot
Patron Eligibility: Zariel, Elminster (until December 3rd, 2028)

Abilities

Basic Attack

  • Vicious Mockery (magic) - Lark attacks a random enemy, dealing 1 hit. Lark prefers to attack enemies he hasn't attacked yet.

Passive Abilities

  • Uggie! - Uggie joins the party, starting next to Lark unless she's already in the formation next to another Fallbacks Champion. Uggie increases the damage of all non-adjacent Champions by 100%.

Formation Abilities

  • Devil May Care - Lark increases the damage of all Champions that aren't in the first or last column by 100%.
  • Uptempo Uggie - Uggie's buff is increased by 400% when Lark is in the formation.
  • Bardic Perspiration - When Uggie is with Lark, and at least 50% of the area's quest requirements are met, Lark sprints off to the next area, leaving the formation (and Uggie) behind. When the formation catches up to him, Lark has already antagonized several enemies, spawning 1 enemy in the next area before the formation even arrives.
    • Updated Basic Attack: Uggie's Bite (melee) - Uggie leaps out and bites a random enemy, dealing 1 hit. Uggie will prioritize enemies she hasn't attacked yet.
  • Rapt Audience - When Lark attacks an enemy and does not defeat it, the enemy gains the Charmed debuff. Charmed enemies take 100% additional damage for each Charmed debuff that Lark has applied in the current area, stacking multiplicatively and capping at 10 stacks. If Lark attacks an enemy he has already Charmed, it still increments his Charmed count for the area. Once Lark applies his maximum number of Charmed stacks in an area, he switches over to use his crossbow, named Last Resort.
    • Updated Basic Attack: Last Resort (ranged) - Lark fires his Crossbow at the closest enemy dealing 5 seconds of BUD based damage.

Specializations

  • Band of Misfits - Lark increases the damage of Devil May Care by 100% for each unique class in the formation, stacking multiplicatively.
  • Center of Attention - Lark increases the damage of Devil May Care by 175% for each Fallback Champion and/or Champion with a Charisma score of 13 or lower in the formation, stacking multiplicatively.
  • Path of Nightmares - Lark increases the damage of Devil May Care by 150% for each Tiefling and/or Evil Champion in the formation, stacking multiplicatively.

Ultimate Ability

  • Enthrall (magic) - Lark's powerful performance deals 1 ultimate hit to all enemies and charms them, making them more susceptible to additional damage.

Equipment

Devil May Care Buff
slot 1
Uptempo Uggie Buff
slot 2
Bardic Perspiration Buff
slot 3
Rapt Audience Buff
slot 4
Buffs all Specializations
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Natural Showman
    Increases the effect of Lark's Rapt Audience ability by 20%
  • Lark Person
    Increases the effect of Lark's Uptempo Uggie ability by 20%
  • Here for a Good Time
    Increases the effect of Lark's Devil May Care ability by 20%
Rare
  • Durable
    Increases the Constitution score of Lark by 1
    Unlockable as an Event Reward
  • Keen Mind
    Increases the Intelligence score of Lark by 1
    Unlockable as an Event Reward
  • Band Together
    Increases the effect of Lark's Specializations by 40%
  • The Spotlight
    Increases the effect of Lark's Rapt Audience ability by 40%
  • Solo Artist
    Increases the effect of Lark's Bardic Perspiration ability by 40%
  • Lark Friend
    Increases the effect of Lark's Uptempo Uggie ability by 40%
  • Moment of Truth
    Increases the effect of Lark's Devil May Care ability by 40%
  • Inspiring Leader
    Increases the damage of all Champions by 25%
Epic
  • Here for a Lark
    Increases the effect of Lark's Bardic Perspiration ability by 80%
    Available in the Cozy Lark Theme Pack
  • Multiversal Allies
    Increases the damage of all Champions by 20% for each unique species in the formation, stacking additively.
    Unlockable as an Event Reward

Lark Feedback

Are you as excited for Lark as we are? Let us know!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform: