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January 7th
Idle Champion Spotlight: Rust on the Harbour 
Posted in Idle Champions.

Many are excited by the thrilling life of a pirate on the high sea. But all the swashbuckling skills in the world cannot help when you are afraid of water!

Rust on the Harbour is the sweetest, nicest sellsword to ever be shot out of a cannon! He joins fellow Oxventure Guild members Corazón and Prudence in the Idle Champions roster during Midwinter 5.

I. Rust

Dungeons & Dragons Rust

    Rust on the Harbour is a former pirate who gave up a life at sea because it was far too wet. His deadly skills are in contrast to his sweet nature and short attention span, and he enjoys seeing others succeed even if they are supposed to be antagonists. Now trying life as an adventurer on land, he'll lend his roguish skills to anyone who can give him that which his heart desires most: one gold piece.


Rust is a Support and Gold Find Champion whose excitement to find coin helps the rest of the formation increase their gold find. When you want to add him to your formation you can swap him with Jamilah (Slot 11).

II. Rust's Stats

Race: Tabaxi Alignment: Neutral
Class: Rogue Gender: Male Pronouns: He/Him
Age: 23

STR: 12 DEX: 18 CON: 15
INT: 11 WIS: 12 CHA: 14

Role: Support, Gold Find
Eligible for Patrons: Vajra, Zariel
Slot: 11 (Jamilah)


Dungeons & Dragons Rust Key Art

III. Rust's Design

We are fortunate to get to work with a huge variety of liveplay D&D series, but it's a rare treat to be able to include the Dungeon Master as one of the Content Creators who bring a Champion to our game. So we're very happy that our third Champion from the Oxventure crew from Outside Xbox and Outside Xtra comes from DM Johnny Chiodini! They created Rust as their character for a Saltmarsh campaign, and brought the supportive tabaxi in as an NPC for Oxventure to enjoy. Along with their impressive DM skills, Johnny has made content for Eurogamer, GameSpot, and Dicebreaker, and currently creates videos about tabletop and video games for their Patreon.

Rust does his best to help his allies be more deadly on the battlefield, but his main focus is cashing in on all the coin he can collect! He's always on the hunt for One Gold Piece, which he will happily grab from the field when dropped by a defeated enemy. As long as he holds a precious coin in his claws, he buffs the damage bonus to Highest Bidder and the gold find bonus for Rust For Hire. Plus the more Oxventurers Guild Champions there are in the formation, the more likely he'll find a shiny gold piece while saying Hello, Friends!

All of Rust's Specializations focus on his beloved One Gold Piece. If it's Especially Shiny he simply increases his bonuses to gold find and Champion damage. But if there are many Oxventurers Guild Champions nearby he can base his buff on his Close Friends. This deadly tabaxi can shoot enemies with his pistols or stab them with his rapier, but he might drop his shiny gold piece when he leaps into melee combat. So his Rust Reloaded Specialization means he will only attack with his pistols, keeping that coin safer from being dropped. But sometimes Rust needs to do something epic, even if there's a chance he'll lose his gold piece, and that's when he'll load himself into a cannon to be launched across the battlefield in his Ultimate Attack, Cannonball!

IV. Rust's Abilities

Basic Attack

Rust has two different attacks that he rotates through. He attacks once with Bang Bang, then drops his pistols and will attack with his Rapier three times before retrieving the pistols and starting over.
  • Bang Bang — Rust shoots a random enemy with his pistols, once from each pistol. Rust can not lose his shiny gold piece when he attacks with his pistols.
  • Stabby Stabby — Rust leaps out and stabs a random enemy with his Rapier once. He might lose his shiny gold piece while doing this.

Formation Abilities

  • One Gold Piece — Rust has a 2% chance to gain a shiny gold piece from any kill. While holding this gold piece, the effects of his Rust For Hire and Highest Bidder abilities are increased by 200% each. Rust has a 3% chance to accidentally lose the gold piece each time he attacks with his Rapier.
  • Rust For Hire — Rust increases your gold find by 100%.
  • Highest Bidder — Rust increases the damage of all Champions by 100% for each order of magnitude of your Gold Find percentage.
    • For example, if your gold find is 2.1e15%, then this bonus is multiplied by 15.
  • Hello, Friends! — Rust's chance for One Gold Piece to find a shiny gold piece from any kill is increased by 100% for each other Oxventurers Guild Champion in the formation, stacking additively and then applying multiplicatively.

Specializations

  • Especially Shiny — Increase the ability bonus of One Gold Piece by 100%.
  • Close Friends — The ability bonus of One Gold Piece is increased by 100% for each other Oxventurers Guild Champion within 2 slots, stacking multiplicatively.
  • Rust Reloaded — Rust now only attacks with his Pistols and can only lose his One Gold Piece during his ultimate attack.

Ultimate Ability

  • Cannonball! — Rust loads himself into a cannon and fires himself toward the enemies, dealing damage in a large area upon landing. When using his ultimate, Rust has a 40% chance of dropping his shiny gold piece midway through his flight. This chance is reduced by 2.5% for every 4.5 seconds of ultimate cooldown reduction he has, capped at a 75% reduction

V. Rust's Epic Equipment



Slot 1: Global DPS
Slot 2: One Gold Piece
Slot 3: Rust For Hire
Slot 4: Highest Bidder
Slot 5: Ultimate Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

We're excited to have another member of the Oxventure Guild join our Champion roster and help you find all the gold pieces you are looking for! Tell us all about how much you are enjoying having Rust in your formations Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

December 17th, 2021
Idle Champion Spotlight: Viconia DeVir 
Posted in Idle Champions.

There are many ways a cleric can assist their companions. While some focus on healing or offering buffs, others embrace the power to control those who would try and cause them harm. Because sometimes the best way to protect your allies is to turn your enemies into more allies!

Viconia DeVir was cast out of Menzoberranzan and house DeVir after refusing to sacrifice a child to the spider goddess Lolth. She has lived a dangerous and difficult life, and she joins the Champions at the behest of some of her acquaintances from Baldur's Gate this Wintershield!

I. Viconia DeVir



    Viconia DeVir is a devout cleric of Shar, the goddess of darkness and loss. But don't mistake her cleric powers as a sign of her working for good. She may not approve of how the Champions operate, but if the quest and the payout are worthwhile, she's here and ready to assist.

Viconia is an evil alignment buffer who can reanimate dead enemies and turn them against their former friends. She also heals, but only if you get damaged enough to make it worth her time. Once unlocked, you can find this displaced drow in Slot 5 (Calliope)

Ia. Heroes of Baldur's Gate Update

When Viconia launches on December 22nd, 2021, we will also be expanding the Champions with the Heroes of Baldur's Gate affiliation to include all Champions from the Baldur's Gate Video Game Series e.g. Viconia, Baeloth, and Jahiera. They will join the Champions from the Heroes of Baldur's Gate Comic: Shandie, Minsc, Nerys, Krydle, and Delina who are already listed as members.

II. Viconia's Stats

Race: Elf (Drow) Alignment: Neutral Evil
Gender: Female Pronouns: She/Her
Class: Cleric Age: 270
Affiliation: Heroes of Baldur's Gate

STR: 10 DEX: 19 CON: 8
INT: 16 WIS: 18 CHA: 14

Role: Support, Healing

Eligible for Patrons: Mirt, Strahd, Zariel

Slot: 5, (Calliope)


III. Viconia's Design

Viconia DeVir is a character from the original Baldur's Gate video game, as well as Baldur's Gate II and Baldur's Gate: Siege of Dragonspear. Many of her powers, abilities, and personality were drawn from those games. We're excited to have another evil Champion joining the roster, as well as another member of the Heroes of Baldur's Gate! She may begrudgingly call Baeloth and Minsc 'friends', but the rest of the Champions are just allies that can help her accomplish her goals and earn some coin. She'll offer the other Heroes of Baldur's Gate buffs with her Cleric of Shar ability, and heal those Champions who are in dire need with Cure Medium Wounds. But her main focus during battle is seizing control of the lifeless bodies of their enemies and using Animate Dead to send them back against their former allies!

IV. Viconia's Abilities

Basic Attack

  • Sling — Viconia slings a stone at a random enemy.

Formation Abilities

  • Cleric of Shar — Increase the damage of Evil Champions and Heroes of Baldur's Gate Champions by 100%.
  • Animate Dead — When a non-boss enemy is killed there is a 20% chance that Viconia will seize control of its lifeless body and turn it against its former allies for 10 seconds, stopping their movement. While it is re-animated, it deals 20% of your BUD to nearby enemies each second. Multiple enemies can be animated at once, each of which will do its own damage, but despawn during area transitions.
  • Cure Medium Wounds — Heals allies that are under 50% health for 20 health per second for 5 seconds.

Specializations

  • Holy Power — Increase the effect of Cleric of Shar by 100% for each column away from the back-most column she is, stacking multiplicatively.
  • Begrudging RespectCleric of Shar now affects Neutral champions instead of Evil ones. Heroes of Baldur's Gate are still covered under this new plan.
  • Turn Undead — Increase the chance for Animate Dead to trigger by 100%.

Ultimate Ability

  • Unholy Blight — Viconia summons a cloying miasma of cold and greasy darkness that damages all enemies and increases the odds of any enemies killed by it triggering Animate Dead by 50%.

V. Viconia's Epic Equipment



Slot 1: Global DPS
Slot 2: Cleric of Shar
Slot 3: Animate Dead
Slot 4: Cure Medium Wounds
Slot 5: Ultimate Attack Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

Bring another Hero of Baldur's Gate to your formation this Wintershield, and enjoy Viconia turning your enemies against each other! If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

December 3rd, 2021
Idle Champion Spotlight: Yorven Springpaw 
Posted in Idle Champions.

There are many stories of people disappearing into the Feywild, only to reappear later vastly changed by the experience. But even creatures native to the fey realm can become lost, and must embrace less colorful skills to survive.

Yorven Springpaw disappeared from the Feywild as a child after an encounter with a malicious coven of hags. He ended up lost in the Shadowfell, where he embraced his innate primal spirit to survive. The power of this ancient feral beast helped Yorven do more than survive the dangers of the Shadowfell -- he thrived. He brings those new powers to the Champion roster this Simril!

I. Yorven Springpaw



    When Yorven came across the Witchlight Carnival he managed to convince the owners to bring him on board. When the Witchlight Carnival returned to the Feywild years later, Yorven moved on, seeking his childhood home - and the hags who banished him.

As a barbarian druid, Yorven has plenty of muscle and power to bring to the Champion roster, and he uses his massive harengon legs to leap into battle with speed and ferocity! He's a DPS and Support Champion covered in magical tattoos and scars and is ready to scrap when you swap him with Tyril (Slot 10) to add him to your formation!

II. Yorven's Stats

Race: Harengon Alignment: Chaotic Neutral
Gender: Male Pronouns: He/Him
Class: Barbarian/Druid Age: 39

STR: 20 DEX: 14 CON: 14
INT: 8 WIS: 13 CHA: 12

Role: DPS, Support

Eligible for Patrons: Vajra, can become eligible for Zariel with a feat

Slot: 10, (Tyril)


III. Yorven's Design

When the Harengon became a playable race in Dungeons & Dragons, our Stream Executive Producer Dylan Wilks was inspired by the powerful bonus action jump ability to find out how dangerous he could make a hopping tank. Drawing on some of the newest character building options available, he crafted a beastial barbarian who could cross entire battlefields in one giant leap! With a physical description and a loose bio, he handed the character over to the rest of the team, who ran with the idea and built a Champion who quickly gained the infamous title 'murder bunny'.

Once the Champion stats and basic backstory were created, our Content Designer Erin M. Evans began crafting the voice of Yorven. This dark and dramatic seeker of vengeance has an endless flurry of epic monologues at the ready, but he is earnest in his desire to use the darkness inside him as the power to protect those who cannot take care of themselves.

IV. Yorven's Abilities

Basic Attack

  • Ferocious Maul — Yorven leaps out at the nearest enemy, pinning it in place and attacking it once a second for 5 seconds for 5 total attacks. If the enemy dies this attack ends immediately, and for the duration of the attack, Yorven is invulnerable.

Formation Abilities

  • Blood Fury Tattoo — Each time Yorven Springpaw attacks during Ferocious Maul the enemy gains a stack of Blood Fury. Each stack causes them to take 100% more damage from all sources, stacking multiplicatively. The debuff lasts for 2 seconds but the timer refreshes when it is reapplied. This ability is buffed by upgrades, feats, and equipment.
  • Infectious Fury — Enemies that Yorven Springpaw has attacked take 100% more damage from all Champions when they are attacking the formation.
  • Danger Sense — Champions adjacent to Yorven Springpaw take 5 less damage from all attacks, and Yorven gains a 100% damage boost for 10 seconds when this ability effectively lowers the damage of an enemy attack.

Specializations

  • Hunger For Blood — If an enemy dies while Yorven Springpaw is attacking it with Ferocious Maul, Yorven immediately leaps to another enemy and begins attacking it. This also adds one additional attack to Ferocious Maul each time it triggers.
  • Eldritch Claw Tattoo — Each time Yorven Springpaw attacks during Ferocious Maul, an inky tendril of Eldritch energy shoots out and zaps a different random enemy, dealing damage based on the amount of health Yorven's target currently has, with a maximum value equal to your current BUD. If no other enemies are on screen, this ability does nothing.

Ultimate Ability

  • Fey Wild Shape — Yorven Springpaw shape shifts into a shadow mastiff-like creature for 30 seconds. During this time their attack cooldown is reduced by 50% and their damage is increased by 400%.

V. Yorven's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Blood Fury Tattoo
Slot 4: Infectious Fury
Slot 5: Danger Sense
Slot 6: Ultimate Cooldown

VI. Conclusion

It's always a special joy to craft a homegrown character for Idle Champions, and we can't wait to see Yorven hopping into your formations this Simril! If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

November 30th, 2021
Idle Champion Spotlight: Xerophon 
Posted in Idle Champions.

Imagine going to sleep as a prisoner in a Netherese floating city, and waking up centuries later on an icy glacier. This Champion is doing their best to turn a rough start into a new beginning.

Xerophon is the latest Evergreen Champion, joining our roster from the finale of Icewind Dale!

I. Xerophon

    Xerophon joins with the Champions in an attempt to avoid the icy tomb of Ythryn, but is very interested in seeing where this new lease on life takes them. As a doppelganger they've had the opportunity to play many roles in their life, and now looks like an excellent chance to try out being a hero!

Xerophon is a Support Champion who uses their excellent imitation skills to provide valuable information to the rest of the formation. This gives their fellow Champions bonuses to all their attacks, helping keep the party moving through any obstacles in the way! When you want to add Xerophon to your formation you can swap them out with Minsc (Slot 7). But first, you'll need to unlock them! You can unlock Xerophon starting on December 1st, 2021, by first completing the final adventure in the Icewind Dale: Rime of the Frostmaiden campaign: The Fall of Ythryn. Xerophon can then be unlocked by completing the second adventure variant for The Fall of Ythryn: A Lesson in Classes.

II. Xerophon's Stats

Race: Doppelganger Alignment: Neutral
Gender: Nonbinary Pronouns: They/Them
Age: 47 Class: Rogue

STR: 9 DEX: 18 CON: 13
INT: 12 WIS: 14 CHA: 17

Role: Support

Eligible for Patrons: None, but can become eligible for these patrons with a feat available at launch: Vajra Safahr, Strahd von Zarovich, Zariel

Slot: 7, (Minsc)




III. Xerophon's Design

Xerophon is a character first detailed in the Icewind Dale: Rime of the Frostmaiden adventure, and is someone who knows much about Ythryn from their time spent there more than 1700 years ago. That knowledge means they play a key role in helping the Champions navigate the necropolis. Additionally, their doppelganger abilities offer crucial support to help overcome multiple encounters with the enemies within the city. With their knives and a few Netherese artifacts at the ready, they're intent on aiding the Champions as best they can!

With the Perfect Imitation Ultimate attack, Xerophon can shapeshift to match a wide variety of enemies, and many of their formation abilities increases the damage bonus given to all Champions while they imitate that creature. Their Specializations help decrease the cooldown on Perfect Imitation, allowing them to keep offering those buffs to the formation.

IV. Xerophon's Abilities

Basic Attack

  • Stab — Xerophon attacks a random enemy with their knife.

Formation Abilities

  • Adaptable — Xerophon increase the damage of all Champions by 100%. This is further increased by 25% for each stack of Adaptable they have. Stacks of Adaptable are granted for each Champion that doesn't match the chosen Specialization.
  • Minion Meets Master — When the only enemy alive during Perfect Imitation is a boss, Xerophon increases the damage bonus of Perfect Imitation by 25% per second, stacking multiplicatively. These stacks reset when the ultimate ends.
  • Repeated Imitation — Increase the damage bonus of Perfect Imitation by 5% each time it is used in an adventure, stacking multiplicatively up to 500 times. The stacks reset when the adventure is reset.
  • Weak Spot — Increase the damage bonus of Perfect Imitation by 25% each time the enemy Xerophon is imitating is killed during that use of Perfect Imitation, stacking multiplicatively. The stacks reset when the ultimate ends.

Specializations

Xerophon has a specialization choice for each ability score, each one helps reduce the cooldown of Perfect Imitation based on the number of Champions who match that stat block. Each specialization also adds a stack of Adaptable for each Champion that doesn't meet the criteria.

Strength:
  • High Strength — Decrease the cooldown of Perfect Imitation by 10 seconds for every other Champion in the formation with a STR score of 13 or higher.
  • Low Strength — Decrease the cooldown of Perfect Imitation by 10 seconds for every other Champion in the formation with a STR score of 12 or lower.
Dexterity:
  • High Dexterity — Decrease the cooldown of Perfect Imitation by 10 seconds for every other Champion in the formation with a DEX score of 13 or higher.
  • Low Dexterity — Decrease the cooldown of Perfect Imitation by 10 seconds for every other Champion in the formation with a DEX score of 12 or lower.
Constitution:
  • High Constitution — Decrease the cooldown of Perfect Imitation by 10 seconds for every other Champion in the formation with a CON score of 13 or higher.
  • Low Constitution — Decrease the cooldown of Perfect Imitation by 10 seconds for every other Champion in the formation with a CON score of 12 or lower.
Intelligence:
  • High Intelligence — Decrease the cooldown of Perfect Imitation by 10 seconds for every other Champion in the formation with an INT score of 13 or higher.
  • Low Intelligence — Decrease the cooldown of Perfect Imitation by 10 seconds for every other Champion in the formation with an INT score of 12 or lower.
Wisdom:
  • High Wisdom — Decrease the cooldown of Perfect Imitation by 10 seconds for every other Champion in the formation with a WIS score of 13 or higher.
  • Low Wisdom — Decrease the cooldown of Perfect Imitation by 10 seconds for every other Champion in the formation with a WIS score of 12 or lower.
Charisma:
  • High Charisma — Decrease the cooldown of Perfect Imitation by 10 seconds for every other Champion in the formation with a CHA score of 13 or higher.
  • Low Charisma — Decrease the cooldown of Perfect Imitation by 10 seconds for every other Champion in the formation with a CHA score of 12 or lower.

Ultimate Ability

  • Perfect Imitation — Xerophon picks a random non-boss enemy that is alive, or if there are no enemies alive they pick one that they have seen on the current adventure, and shapeshifts to match its appearance for 60 seconds. During this time Xerophon does not attack, but greatly increases the damage of all Champions!

V. Xerophon's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Adaptable
Slot 4: Minion Meets Master
Slot 5: Repeated Imitation
Slot 6: Weak Spot

VI. Conclusion

We are excited to have Xerophon join your Champion roster as the latest Evergreen Champion! If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

November 5th, 2021
Idle Champion Spotlight: Widdle 
Posted in Idle Champions.

With a burst of supreme speed this gnome dhampir will always shoot first and ask questions later. Some may see her as a monster, but to her companions she's a friend with sharp teeth and an even sharper smile!

Widdle is the final Champion to take a place next to her friends Orkira Illdrex, Avren, Penelope, Freely, Briv Steelmarrow, and Alyndra Sarrbarand from Heroes of the Planes! She joined the Heroes while on a mission to rescue her friend Rend from the clutches of Strahd von Zarovich, and will continue to help them as she participates in the Feast of the Moon next week!

I. Widdle



    Widdle's life goal is the destruction of Strahd, but with 423 years of gnomish wisdom, she realized she still needed more time. Becoming a dhampir seemed like the best option, and now she uses her enhanced speed and fearsome fangs to help her friends and show that being a dhampir does not make you a monster. With a big personality and an even bigger blunderbuss, she's ready to deal with any challenge!

Widdle is a Support, Healing and Speed Champion who's vampiric charms can buff the damage of her allies while encouraging them to attack faster. But all this battle can make a dhampir hungry, and those she buffs look extra tasty to oncoming enemies, making them spawn faster. When you want to add Widdle to your formation you can swap her with Celeste (Slot 2).

Ia. Heroes of the Planes Updates

Widdle is the final Heroes of the Planes Champion, and with her release we've updated several members of the group! Widdle is the first Champion to be released with the Speed tag, but we are also adding that tag to many other Champions, including Widdle's friend Briv Steelmarrow. Those tags will be updated on November 10th with the launch of Feast of the Moon. You can find out more about what the Speed tag means, and see what Champions it is being added to, in our Speed update blog!

When the full Heroes of the Planes family is assembled on Nov 10th, we will also update Alyndra's Portent Ability to include Briv, Orkira and Widdle. Here's her fully updated ability:
  • Heroes of the Planes — If Portent is applied to a Champion under the effect of certain Heroes of the Planes Champions' abilities, those effects are increased in power:
    • AvrenMirror Image effects on the Portented Champion +100%.
    • FreelyUnlucky For Them +100% for each Portented Champion affected by Luck of Yondalla(stacking multiplicatively).
    • PenelopeChwinga Mask: Tools for the Job Charm +100% for each Portented Champion affected by Chwinga Mask (stacking multiplicatively).
    • BrivNetherese Steel effect on Portented Champion +100%.
    • OrkiraElemental Fire effect +100% for each Portented Champion eligible for Lesser Restoration (stacking multiplicatively)
    • Widdle — All three of Widdle's effects from Vampiric Gaze increased by 100% on Portented Champions.
Finally on November 2nd we released an update to Penelope Half Pint who receive the following changes:
  • Minor Eruption's AOE applies the Have You Met My Friends debuff to all affected enemies
  • Max Story Time stacks increased to 40, up from 25
  • Increase base effect of Have You Met My Friends from 300% to 500%
  • Increase Tools For the Job Charm gold bonus to 15% of total buff, up from 10%

II. Widdle's Stats

Race: Dhampir Gnome Alignment: Chaotic Neutral
Gender: Female Pronouns: She/Her
Class: Wizard Age: 423
Affiliation: Heroes of the Planes

STR: 18 DEX: 15 CON: 13
INT: 17 WIS: 12 CHA: 11

Role: Healing, Support, Speed

Eligible for Patrons: Strahd

Slot: 2, (Celeste)


III. Widdle's Design

We've been adding the Heroes of the Planes to our Champion roster for quite a while, and it's a wonderful joy to have Meagan Kenreck honor us by bringing the final member to the party! Meagan is a Twitch streamer, graphic designer, photoshop enthusiast, and advocate for inclusivity. She's also known as Sofieus on Silver and Steel, the co-host of "Todd and Meagan talk D&D", and also plays as Widdle in "The Adventures of Widdle and Rend", a D&D one on one show with her Husband, Todd, who plays as Rend.

Widdle always seems to be grinning as she leads the charge into adventure or battle. She focuses on increasing the damage and speed of her friends, boosting adjacent Champion damage with Vampiric Gaze while reducing their base attack cooldowns by encouraging them to Hurry Up Now. Her Specializations boost her damage buff based on specific ability scores, and her Vampiric Bite Ultimate attack not only does enormous damage to a random enemy, but heals herself and her friends.

IV. Widdle's Abilities

Basic Attack

  • Blunderbolt — Widdle fires a firebolt from her enormous Blunderbuss, damaging a random enemy.

Formation Abilities

  • Vampiric Gaze — Widdle charms those adjacent to her with her Vampiric Gaze, increasing their damage by 100%.
  • Hurry Up Now — Champions affected by Widdle's Vampiric Gaze have a 25% chance to immediately reset their base attack cooldown after they attack.
  • Tasty Friends — Champions affected by Widdle's Vampiric Gaze look extra tasty to enemies. Each affected Champion increases the monster spawn speed by 10%, stacking additively.
  • Only As Slow As The Fastest Link — Champions affected by Widdle's Vampiric Gaze have a basic attack cooldown equal to the quickest of the affected Champions.

Specializations

  • Strong and Steady — The effects of Widdle's abilities on Champions affected by Vampiric Gaze are increased by 50% on Champions with a STR or DEX score of 12 or higher.
  • Mind and Body — The effects of Widdle's abilities on Champions affected by Vampiric Gaze are increased by 50% on Champions with a INT or CON score of 12 or higher.
  • Wisdom and Confidence — The effects of Widdle's abilities on Champions affected by Vampiric Gaze are increased by 50% on Champions with a WIS or CHA score of 12 or higher.

Ultimate Ability

  • Vampiric Bite — Widdle leaps out and ferociously bites a random enemy, dealing enormous damage. She then leaps back into the formation where her Vampiric Bite heals her and everyone affected by Vampiric Gaze for an amount equal to her own max health.

V. Widdle's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Vampiric Gaze
Slot 4: Tasty Friends
Slot 5: Ultimate Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

We are thrilled Widdle has sped her way into our Champion roster, and can't wait to see her join her Heroes of the Planes family in your formations! If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

October 15th, 2021
Idle Champion Spotlight: Brig Hellclaw 
Posted in Idle Champions.

This former roadie is an accomplished bard who is happy to support the band, but when necessary he'll get up close and personal to smash his guitar into anyone who'd crash a performance!

Brig Hellclaw is a human bard/rogue who was chasing an almiraj one day when he encountered the Sirens of the Realms. Now he's a full member of the group, and while he's normally an easy going support kind of guy he's always ready to get down to business when the band needs something done. He joins the Champions next week during Liar's Night!

I. Brig Hellclaw

Dungeons & Dragons Brig Hellclaw

    Harbinger of mayhem and music, Brig Hellclaw causes mischief anywhere he goes. As a member of The Sirens of the Realms, he's always on the lookout for the next place to perform. He prefers singing over combat, but when fighting is inevitable, he's all in! Together with his Almiraj pet Spikey, when Brig's on the loose you never know what to expect! His trusty wand of wonder could bring a curse or a boon, but it's all in another day's work for Brig!


A Rogue, a Bard and a Support Champion, Brig is best right in the thick of it, surrounded by allies fighting enemies. When you want to add him to your formation, you can swap him with Nayeli (Slot 3)

II. Brig’s Stats

Race: Human Alignment: Chaotic Good
Gender: Male Pronouns: He/Him
Class: Rogue/Bard Age: 38

STR: 14 DEX: 16 CON: 12
INT: 12 WIS: 13 CHA: 16

Role: Suppport
Eligible for Patrons: Mirt & Zariel
Slot: 3 (Nayeli)


Dungeons & Dragons Brig

III. Brig's Design


It's been amazing to work with Jason Charles Miller on Bardic Inspiration, who has more than two decades of professional experience in music and voice acting. He has received two Gold Record Awards, one for his Godhead song “Penetrate” featured in Queen of the Damned, and another for “The End Has Come” featured in The Punisher movie. You can hear his brilliant composing skills and dulcet tones on Bardic Inspiration Vol 1, available for free to listen to in the in-game jukebox as well as purchase and download on Steam and Epic! And now to add his character as a Champion in our game has been especially wonderful!

Brig is the perfect addition to any bardic performance, buffing everyone in the formation with his Hype and playing a Rallying Chord to keep the energy high. While he's an amazing back up singer, when he has a chance to Solo you know he'll bring the house down!

IV. Brig's Abilities

Basic Attack

  • War Lute — Brig leaps out and smashes a random enemy with his metallic guitar.

Formation Abilities

  • Hype — Brig increases the damage of everyone in the formation by 100%. This value is increased based on his Hype stacks. For each Hype stack, the buff is increased by 10%, stacking additively and then applying multiplicatively.
  • Rallying Chord — Brig's Hype is increased by 5 while at least one enemy has been defeated in the past 10 seconds. If no enemy has been defeated in the last 20 seconds, Brig gains 1 Hype each time a unique Champion attacks, up to a maximum of 10 Hype.
  • Inspired Bard — Brig's Hype is increased by 1 for each adjacent Champion. It increases by an additional stack for each adjacent Champion whose listed attack damage is higher than his.
  • Critical Moment — Brig's Hype is increased by 1 for every 5 enemies on the screen, rounded up (i.e. 1-5 enemies = 1 stack, 6-10 enemies = 2 stacks, 96-100 enemies = 20 stacks, etc.). It is increased by an additional 10 whenever a boss enemy is on the screen.
  • Volume Up — Increase the damage bonus of Hype based on the highest number of Hype stacks that Brig has ever had at once. The increase is 5% per Hype stack, stacking multiplicatively before applying.

Specializations

  • "Back"-Up Singer — Brig gains 2 Hype stacks for each Champion in front of him in the formation.
  • Cream of the Crop — Brig gains 2 Hype stacks for each Champion in the formation whose listed attack damage is lower than himself.

Ultimate Ability

  • Solo — Brig performs a killer solo, with flashing lights and musical notes flying everywhere, damaging and pushing enemies back with massive sound power. For the next 30 seconds, Brig's Hype stacks are increased by 11.

V. Brig's Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Hype
Slot 4: Volume Up
Slot 5: Ultimate Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

We’re thrilled to have another Siren in our Champion roster and can’t wait to see Brig rocking his way into your formation! If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

September 24th, 2021
Idle Champion Spotlight: D’hani 
Posted in Idle Champions.

Some monks spend every moment they can honing their combat skills, but this Champion would prefer to paint people over pummeling them!

D’hani is an aarakocra monk who traveled to Waterdeep looking for a more exciting life, and she’s certainly found it with the Rivals of Waterdeep! While she would rather enjoy her artistic pursuits, she also will not hesitate to use every part of her body to swiftly defeat anyone who puts her new friends in danger. She joins the Champions, as well as her fellow Rivals Shaka and Selise, next week during Highharvestide!

I. D’hani

Dungeons & Dragons D'hani LaTia

    Moving to Waterdeep provided D’hani with more of the opportunities she was searching for after living in Chult. At first, she took a job as a mercenary with the Cassalanter family and tasked with infiltrating and spying on the Rivals. As her familiarity and friendship with the Rivals grew, she preferred to stay with them and continue to help with their adventures. Her skills in combat are impressive, and while she never means to kill anyone, she gets carried away in the thrill of battle where even the most flashy combat maneuvers can be deadly!


D’hani’s love of painting infuses her fighting style with both color and tactics. She becomes more powerful the more her Rivals family is at her side. When you want to add her to your formation, you can swap her with Bruenor (Slot 1)

II. D’hani’s Stats

Race: Aarakocra Alignment: Chaotic Good
Gender: Female Pronouns: She/Her
Class: Monk (Kensei) Age: 10
Affiliation: Rivals of Waterdeep

STR: 11 DEX: 20 CON: 14
INT: 11 WIS: 20 CHA: 7

Role: DPS and Gold Find
Eligible for Patrons: Mirt, Vajra
Slot: 1 (Bruenor)


Dungeons & Dragons D'hani

III. D’hani's Design

We were very excited to have the opportunity to work with LaTia Jacquise, who is the Community Relations Coordinator for Monte Cook Games. She is a prolific writer, developer, and streamer with many years of experience in the TTRPG space, with recent contributions to D&D Beyond, DMs Guild, and the Into the Mother Lands RPG. Along with her work as both a player and DM on Rivals of Waterdeep, LaTia can be seen on a variety of streams and shows, including as a cast member for Tampo and a guest on the Dimension 20 show Adventuring Academy.

With a brush in one hand and her other hand prepared to punch, D’hani is ready to Paint Them Red one way or another! She’ll use every color in the rainbow when on the attack. Her Way of the Brush means each time she gets to practice painting an enemy, her skills grow even more deadly! Put this deadly bird into your formation and she'll take down all of your enemies!

IV. D’hani's Abilities

Basic Attack

  • Fists of Fury — D'hani attacks a random painted enemy. If no enemies are painted, D'hani attacks the nearest enemy.

Formation Abilities

  • Paint Them Red — When D'hani attacks she paints the enemy red, and can paint an enemy up to three times. D'hani's damage is increased by 100% for each stroke of paint she applies, stacking additively.
  • Friendly Rivalry — D'hani is more confident when her friends are around, so her damage is increased by 100% for each Rival of Waterdeep in the formation, stacking multiplicatively.
  • Way of the Brush — D'hani's damage is increased by 100%, and she keeps track of the total number of enemies she has painted across all time - this count persists between resets. D'hani's practice with layers of paint increases as the total number of painted enemies increases, and at certain milestones she gains another Layer of Way of the Brush, which increases this effect by an additional 100%, stacking multiplicatively. Once D'hani reaches Layer 10, each additional enemy painted increases the buff by 0.03% additively.

Specializations

  • Splash of Yellow — Enemies D'hani paints also gain a splash of yellow, with a max of 1 application per enemy. Enemies painted in this way drop 200% more gold when they are killed, regardless of who kills them.
  • Stroke of Green — Enemies D'hani paints also gain a stroke of green, with a max of 1 application per enemy. Enemies painted in this way cause D'hani's attacks against them to damage nearby enemies as well at 50% damage. This effect does not chain, but does apply 1 stack of red and a stroke of green to the enemies it damages.
  • Blotch of Blue — Enemies D'hani paints also gain a blotch of blue, with a max of 1 application per enemy. Enemies painted in this way are stunned for 2 seconds when D'hani attacks them and boss enemies painted in this way take 400% more damage from all attacks.

Ultimate Ability

  • Flurry of Brushes — D'hani pulls a quiver of sharpened paintbrushes from her robes and flings them out at 5 random enemies. They deal damage and apply D'hani's paints to all enemies they hit! If multiple brushes hit an enemy, it will gain multiple stacks of red paint if possible.

V. D'hani’s Equipment



Slot 1: Self DPS
Slot 2: Self DPS
Slot 3: Painter’s Smock
Slot 4: Sash
Slot 5: Ultimate Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

We’re thrilled to have another member of Rivals of Waterdeep in our Champion roster and can’t wait to see D’hani painting her way into your formation! If you want to find out more about all the Rivals of Waterdeep you can check out their shows as livestreams or podcasts!

What do you think about D’hani? If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

September 1st, 2021
Idle Champion Spotlight: NERDS 
Posted in Idle Champions.

Fighter (Orange), Ranger (Red), Bard (Green), Cleric (Yellow), Rogue (Pink), & Wizard (Purple), a fun and daring combination in a minecart to help you on your adventures!

Let the adventure together begin! Our latest, sweetest, Evergreen Champion is exclusive to D&D branded NERDS packages. Learn more about the collaboration at nerdscandy.com/dnd

I. NERDS

Dungeons & Dragons NERDs

    A spontaneous fighter, a creative ranger, and a daring rogue team up with a humorous bard, a deep-thinking wizard, and a logical cleric. Together, they form a sweet partnership! Each NERD has a role, but like all adventuring parties, they're better together!


The NERDS are a Support, DPS, Tanking, and Healing Champion whose abilities change depending on who drives the mining cart! When you want to add them to your formation you can swap them with Bruenor (Slot 1).

II. NERDS' Stats

Race: NERDS Alignment: Chaotic Neutral
Class: Fighter/Ranger/Bard/Cleric/Rogue/Wizard Gender: Nonbinary
Age: 38

STR: 9 DEX: 12 CON: 13
INT: 12 WIS: 11 CHA: 12

Role: Support, DPS, Tanking, Healing
Eligible for Patrons: none
Slot: 1 (Bruenor)


Dungeons & Dragons Nerds

III. NERDS' Design

We were super excited to chat with the NERDS team about the best way to bring NERDS to Idle Champions. We wanted to find a way to reflect the different personalities each NERD and their class has while highlighting their teamwork and true companionship as they adventure together.

The NERDS Chromatic Fanatic attack and Formation Abilities change based on who is driving the mining cart, and Shake the Box switches which NERD takes the lead! Specialization choices allow you to select one NERD to always lead the back.

This sweet Evergreen Champion is exclusive to D&D branded NERDS packages. DND x NERDS is a sweet collaboration between Dungeons & Dragons and NERDS. By entering your proof of purchase from your D&D branded NERDS packaging, you can unlock 1 of 7 custom D&D adventures, and get a code to unlock the NERDS Champion and 5 gold chests in Idle Champions of the Forgotten Realms! Learn more about the collaboration at nerdscandy.com/dnd.

IV. NERDS' Abilities

While all 6 NERDS are a part of this single Champion, only 3 NERDS are active at a time. Active means that they are visible in the minecart. When you use the Shake The Box Ultimate, the NERDS will shake around and a new set of 3 will become active. You can help to lock one of the 3 in the lead (the front of the cart and the main attacker) by choosing a specialization track.

Basic Attack

  • Chromatic Fanatic — The Basic Attack changes based on the Nerd that's at the front of the cart.
    • Fighter (Orange) — Leaps out of the cart and hits the nearest enemy with their shield.
    • Ranger (Red) — Shoots a random enemy with their bow.
    • Bard (Green) — Strums their lute, sending musical notes flying towards a random enemy.
    • Cleric (Yellow) — Leaps out of the cart and smacks a random enemy with their mace.
    • Rogue (Pink) — Disappears and damages the furthest enemy with their caltrops.
    • Wizard (Purple) — Launches a magic missile at a random enemy.

Formation Abilities

  • Fighter (Orange) — Increase the damage of all Champions behind the NERDS by 100% when enemies are attacking the Nerds while the Fighter (Orange) is active.

  • Ranger (Red) — When the NERDS attack while the Ranger (Red) is active, damaged enemies take 100% more damage for the next 15 seconds. This ability does not stack, but the timer resets if it applies again before the 15 seconds are up.

  • Bard (Green) — Increases the damage of Champions adjacent to the NERDS by 100% while the Bard (Green) is active. Can be buffed by upgrades and equipment.

  • Cleric (Yellow) — Heals all Champions in all columns in front of the NERDS for 10 HP per second while the Cleric (Yellow) is active.

  • Rogue (Pink) — When the NERDS attack while the Rogue (Pink) is active, their initial attack leaves behind a small Nerd-shaped trap filled with smoke powder which explodes after 5 seconds, dealing 10x the NERDS' normal damage. The NERDS also attack 0.5 seconds faster while the Rogue (Pink) is active.

  • Wizard (Purple) — When the NERDS attack while the Wizard (Purple) is active, their initial attack spawns 3 magic missiles, which fly out and deal normal damage to 3 random enemies (could include the initial enemy but should fly out in a loop before doing so) if possible.

  • Orange is on it! — When the Fighter (Orange) is active, the max health of the NERDS is increased by 100%. This ability can be buffed by upgrades.

Specializations

Note: These specializations have no immediate effect (i.e. don't immediately put the chosen Nerd in the front of the cart or even transfer them into the cart) until Shake the Box is used.

  • Orange Leader, Standing By —The Fighter (Orange) will always appear in the front of the cart when Shake The Box is used.

  • Red Leader, Standing By — The Ranger (Red) will always appear in the front of the cart when Shake The Box is used.

  • Green Leader, Standing By — The Bard (Green) will always appear in the front of the cart when Shake The Box is used.

  • Yellow Leader, Standing By — The Cleric (Yellow) will always appear in the front of the cart when Shake The Box is used.

  • Pink Leader, Standing By — The Rogue (Pink) will always appear in the front of the cart when Shake The Box is used

  • Purple Leader, Standing By —The Wizard (Purple) will always appear in the front of the cart when Shake The Box is used.

Ultimate Ability

  • Shake The Box — The cart shakes as the three NERDS in the cart are removed and replaced with three random NERDS. They could include some or all of the same NERDS. If a specialization is chosen, the front-NERD is always fixed and does not leave the cart (just the middle and back NERD do). A base attack can not occur while the swap is happening.


V. NERDS Epic Equipment



Slot 1: Fighter (Orange)
Slot 2: Ranger (Red)
Slot 3: Bard (Green)
Slot 4: Cleric (Yellow)
Slot 5: Minecart - Rogue (Pink)
Slot 6: Ultimate Cooldown - Wizard (Purple)

VI. Conclusion

Let us know how excited you are to use NERDS in your formations on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

August 27th, 2021
Idle Champion Spotlight: Corazón de Ballena 
Posted in Idle Champions.

Many children dream of running away to become a pirate. Our latest Champion actually did and became a swashbuckling rogue with some magic tricks up his sleeve!

Corazón de Ballena is joining the Idle Champions roster during Brightswords 4! Read on to learn more about this swashbuckling rogue and his appreciation for the Grease spell!

I. Corazón

Dungeons & Dragons Corazon

    The young man who would eventually join the Oxventure Guild originally grew up as the posh Percival Milquetoast, heir to the Milquetoast estate. But the life of an aristocrat under a Father he despised inspired him to leave it all behind for the high seas! As Corazón de Ballena he became a flamboyant pirate and swashbuckler ready to try and one-up any other rogues he meets. But it was Corazón's own actions that caused the crew of his ship, the Joyful Damnation, to fall under a horrific curse. While he was able to flee to safety, Corazón never forgot his former comrades, and now is on a personal quest to lift the curse he caused. Fortunately he has his new friends in the Oxventure Guild, and a few more tricks up his sleeve!


Corazón is a Support Champion who focuses on aiding his fellow Champions with his skills and pirate style. When you want to add him to your formation you can swap him with Delina (Slot 8).

II. Corazón's Stats

Race: Human Alignment: Chaotic Neutral
Class: Rogue Gender: Male
Age: 30

STR: 13 DEX: 18 CON: 12
INT: 16 WIS: 15 CHA: 18

Role: Support
Eligible for Patrons: Strahd, Zariel
Slot: 8 (Delina)


Dungeons & Dragons Corazon

III. Corazón's Design

Our second Champion from the Oxventure crew from Outside Xbox and Outside Xtra brings a tremendously insecure rogue who hides his self-consciousness both figuratively and literally! It was a delight to work with Andy Farrant to bring Corazón's fast talking, sneak attacking, Grease loving rogue to life in our game.

Corazón likes to avoid getting his hands dirty, and prefers to focus on increasing the damage of his fellow Champions rather than having to do all the attacking himself. To make that easier, his Pirate's Code increases the damage of all Neutral (along the good/evil spectrum) Champions, and Honorary Crewmates lets him add the Neutral tag to anyone who is adjacent. The more Neutral Champions in the formation, the more Grease puddles Corazón will create when he attacks, which causes enemies to slow to a crawl. Finally G.O.A.T. Pirate means that every time Corazón attacks he increases the effect of Pirate's Code, making Neutral Champions even more effective!

He has two different Specializations, each focusing on a different objective. Distant Crewmates changes the way Honorary Crewmates works to affect non-adjacent Champions instead of adjacent ones, in case Corazón wants to position himself away from most of the crew. Or he can cast Mage Hand to drop his Grease puddles on the enemy furthest from the formation instead of the ones he attacks. When the field is filled with pools of Grease, Corazón uses his ultimate Fiery Bombardment to call on his ship, the Joyful Damnation, to fire flaming cannonballs from afar! Not only does this do damage to all enemies on screen, but it lights all the existing Grease puddles on fire, giving more proof to Corazón's assertions that Grease is the greatest spell ever!

IV. Corazón's Abilities

Basic Attack

  • Shadow Step — Corazón attacks a random enemy from the shadows.

Formation Abilities

  • Pirate's Code — Corazón increases the damage of all Neutral (along the good/evil spectrum) Champions in the formation by 100%.
  • Grease — Whenever Corazón attacks he leaves behind a moderately sized puddle of Grease under the enemy he attacked. Grease puddles do not hinder other Champions, but do slow enemies passing through them by 25%. The maximum number of Grease puddles on the screen at once is equal to the number of Neutral Champions in the formation. The effects of Grease puddles, include the ultimate flaming puddles, stack multiplicatively if an enemy is standing in multiple puddles at once.
  • Honorary Crewmates — All Champions adjacent to Corazón gain the Neutral tag (along the good/evil spectrum). This does not affect their other alignment tags, and doesn't affect whether they are eligible for the adventure, but will make them eligible for the Pirate's Code and any other abilities that affect or are affected by the Neutral tag.
  • G.O.A.T. Pirate — Increase the effect of Pirate's Code by 0.01% each time Corazón attacks, stacking additively and lasting until reset.

Specializations

  • Distant CrewmatesHonorary Crewmates now affects all non-adjacent Champions instead of adjacent ones.
  • Mage HandGrease no longer leaves behind puddles under the enemy Corazón attacks, instead it is dropped on the enemy furthest from the formation through creative use of a Mage Hand spell. The effect of these puddles is increased by 10%, multiplicatively.

Ultimate Ability

  • Fiery Bombardment — Corazón's ship, the Joyful Damnation, fires flaming cannonballs from afar, damaging all enemies and lighting all existing Grease puddles on fire for 30 seconds. Enemies in the flaming Grease puddles are dealt 1/30th of this ultimate's damage per second and take 100% more damage while the puddle is on fire.

V. Corazón's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Pirate's Code
Slot 4: G.O.A.T. Pirate
Slot 5: Ultimate Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

We're excited to have another member of the Oxventure Guild join our Champion roster! Let us know if Corazón has inspired you to enjoy the Grease spell on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

August 6th, 2021
Idle Champion Spotlight: Prudence 
Posted in Idle Champions.

A powerful, terrifying cry pierces the battlefield, "ELDRITCH BLAST!"

Prudence is the latest Champion to join the Idle Champions roster with Ahghairon's Day! Read on to find out more about this gleefully evil warlock.

I. Prudence

Dungeons & Dragons Neverwinter Sergeant Knox

    There's nothing more fun than being the bad one, and this tiefling revels in her commitment to violent solutions to any problem! Abandoned as a child, Prudence grew up in a cave under the care of a hermit. But now she appreciates the companionship of her fellow Oxventure Guild members, even if they disagree on tactics and morality. She is a devoted warlock of Cthulhu and enjoys following his dark, if sometimes confusing, instructions. While her powers and abilities may be grim, her demeanor is gleeful as she disintegrates her foes!


Prudence is a DPS Champion who focuses on destroying her enemies with her Eldritch powers. When you want to add her to your formation you can swap her with Calliope (Slot 5).

II. Prudence's Stats

Race: Tiefling Alignment: Chaotic Evil
Class: Warlock Gender: Female
Age: 28

STR: 14 DEX: 12 CON: 17
INT: 15 WIS: 12 CHA: 18

Role: DPS
Eligible for Patrons: Mirt, Vajra, Strahd, Zariel
Slot: 5 (Calliope)


Dungeons & Dragons Prudence

III. Prudence's Design

It's not often we can add such a joyfully evil Champion to our roster, and it was a delight to work with Jane Douglas to bring her bloodthirsty character to life in the game! The Oxventure crew from Outside Xbox and Outside Xtra have been playing together for several years, which gave us a wonderfully large library of adventures to draw from when creating Prudence in Idle Champions.

Prudence is focused on dealing damage and killing enemies, and the more foes she's felled the happier she becomes! Each time she kills an enemy she gains a stack of Glee, and those stacks further increases her damage. Since she enjoys showing off to both Good and non-Good aligned Champions, her Delight and Resolve abilities increases her damage and maximum number of stacks of Glee. But if her attack is not enough to destroy her target she gains a stack of Frustration, which increases her damage. That way she can make sure the next time she attacks, those Champions adjacent to her don't witness her fail at murder again!

Her Specializations allow you to decrease the cooldown of either her base attack or ultimate attack, so she can get back to the slaughter even faster. And when it's time to unleash death and destruction across the battlefield, her Ultimate Hunger of Hadar is sure to bring Prudence great joy and her enemies unknown horror!

IV. Prudence's Abilities

Basic Attack

  • Eldritch Blast — A beam of crackling green shoots towards an enemy, dealing damage.

Formation Abilities

  • Glee — Prudence gains one stack of Glee each time she kills an enemy. For each stack of Glee, her damage is increased by 10%, stacking additively and capping at 10 stacks. Glee has a 25% chance to lose one stack whenever a Champion other than Prudence gets a kill.
  • Delight — Increase the damage bonus of Prudence's Glee ability by 100% for each Good aligned Champion in the formation, stacking additively and then applying multiplicatively.
  • Resolve — Increase the max stacks of Prudence's Glee by 10 for each non-Good Champion in the formation.
  • Frustration — Every time Prudence attacks an enemy but does not kill it she gains a stack of Frustration. Frustration stacks increase her damage by 200%, stacking multiplicatively. The maximum number of Frustration stacks is equal to the number of Champions adjacent to Prudence. Frustration stacks are reduced by 1 each time Prudence gets a kill.

Specializations

  • Eldritch Torrent — When Prudence attacks, there is a 50% chance that her base attack cooldown will be immediately reset.
  • She Hungers — When Prudence attacks, there is a 5% chance that her ultimate attack cooldown will be immediately reset.

Ultimate Ability

  • Hunger of Hadar — Prudence opens a gateway to the dark between the stars, a region infested with unknown horrors. An area of blackness and bitter cold appears on the ground between melee range and ranged range of enemies. Tentacles erupt out of it, pulling all enemies together.


V. Prudence’s Epic Equipment



Slot 1: Self DPS
Slot 2: Glee
Slot 3: Delight
Slot 4: Frustration
Slot 5: Ultimate Damage
Slot 6: Ultimate Cooldown

VI. Conclusion

We hope you enjoy decimating your enemies as much as Prudence does with her Eldritch Blasts of glee! Let us know how excited you are to use Prudence in your formations on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!