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February 23rd
Idle Champions: Guide and Collection Quests 
Posted in Idle Champions.

Table of Contents

Collections

An expansion to Collections has been a long time coming, and is something we've wanted to focus on for several years now. Whereas the original Collections dialog only tracked your Champion's equipment progress, the updated and expanded experience allows you to track your progress across nearly every aspect of Idle Champions of the Forgotten Realms. It's also home to our new Guide and Collection Quest system, which you can read about later in this blog.

Note: Screenshots in this blog reflect a work in progress version of the Guide and Collections Quests systems. The finalized versions may differ in layout or appearance.

Idle Champions of the Forgotten Realms Collections

At launch, the updated Collections dialog will track the progress of your Campaigns, Blessings, Patrons, Champions, Skins, Feats, Equipment, Enemies, Familiars, Achievements, Time Gates, and Modron Cores. However, that's just the tip of the iceberg! For example, on the Champions page you can see % of Champions Unlocked, % of Champions with full Epic Equipment, Evergreen Champions Unlocked, Event Champions Unlocked, and % of Champions unlocked by year.

Idle Champions of the Forgotten Realms Collections Champions

A few additional highlights of the updated system include:
  • Search and sort options for individual pages. (Search for adventures with specific enemy types when you have quests or challenges to defeat those enemy types as just one example!)
  • Finally re-read the adventure dialog from adventures you've already completed!
  • Preview Champion skins at a high resolution!
  • Use a 'Premium Progress' toggle that includes or excludes progress that can only be made with premium purchases in the game (set to 'Off' by default).
  • And there is even more to discover!

Idle Champions of the Forgotten Realms Collections Enemies

Guide and Collection Quests

Starting Idle Champions can be daunting for newer players. With over one hundred Champions, eight campaigns, twelve annual events, and a plethora of systems to unlock, it isn't always easy to know where to start.

That's where Guide and Collection Quests come in.

Idle Champions of the Forgotten Realms Collections Guide Quests

Guide and Collection Quests can be found in the main Collections menu. There are over 300 Guide and Collection Quests, starting with the tutorial adventure and carrying through to every feature unlock and completion in the game. Guide Quests have gold or silver borders and lead to feature unlocks or unique rewards, while Collection Quests have normal borders and mark the individual milestones as you complete your collection.

Progress across both Guide and Collection Quests is retroactive. When you first open the Collections dialog and go into the Guide Quests menu, you will have the option to claim your completed rewards either individually or by clicking the 'Claim All' button to claim them all at once.

As we add additional Adventures, Variants, Champions, Campaigns, and other updates to Idle Champions, the Guide and Collection Quests will continue to be updated as well.

Rewards

As you complete Guide and Collection Quests you will unlock Silver Chests, Gold Chests, Electrum Chests, Patron Gold Chests, Champion Gold Chests, Corrupted Gems, and Scales of Tiamat.

Idle Champions of the Forgotten Realms Collections Guide Quests Rewards

What's Next?

Barring any last-minute issues, Guide and Collection Quests will go live on Wednesday, February 28, 2024. We're eager and excited to receive your feedback and make further improvements to this system based on how you're using it!

February 8th
Idle Champions: 2024 State of the Game 
Posted in Idle Champions.

Table of Contents

Welcome!

Hello! I'm Chris Dupuis, the Executive Producer for Idle Champions of the Forgotten Realms. In my role, I plan the release schedule and coordinate with our incredibly talented team throughout the various stages of production, from initial concept to final release. It's a genuine pleasure to finally be able to share the exciting updates our team has been tirelessly working on over the past few months.

2023 was a fantastic year for Idle Champions, and I want to thank our dedicated community for joining us on this adventure! We have a small team here at Codename, but we all work together towards the same goal of releasing fun and exciting content for you, our players. Last year:
  • We launched 18 new Adventure & Variant updates, 17 Events & Champions, four Seasons, and four Celebration Events.
  • We introduced and released four Emergence Events, starting with the Red Wizard Emergence around the release of Dungeons & Dragons: Honor Among Thieves.
  • We featured two Idle Champions Presents in-game events and Dungeons & Dragons 5E actual play campaigns with our community of incredibly talented content creators, introducing everyone to new original Champions: Miria, Solaak, Thellora, and Jang Sao.
  • The Idle Champions community came together to raise over $30,000 for some amazing charities, including One Tree Planted, Lambert House, Take This, and Extra Life.
  • Last but certainly not least, we worked with many fantastic partners last year including Deerstalker Pictures, Penny Arcade, and Cryptic Studios/Gearbox Software. We'd also like to give an extra special shout out to Larian Studios, who helped us to bring characters from the award-winning Baldur's Gate 3 to Idle Champions!
2024 is shaping up to be another big year for the game. We'll celebrate the 7th anniversary of Idle Champions this September, but before we get there we've got some big updates planned. We've got a lot to discuss, so let's get started!


Pausing Seasons for Core System Updates

We introduced Seasons to Idle Champions in September of 2022. Since then, we've rolled out seven Seasons featuring 35 Champions. However, Seasons are very resource-intensive to design and develop, and even though we have been able to keep up a steady stream of Season content, the time we've had available to work on other major system updates has been minimal. With that in mind, we put Seasons development on pause following the release of Season 7: The Rivals so that we could shift resources towards two major core system updates that we are very excited to finally be able to share with you now.

Without further ado, I'll let designers Peter Lee and Justin Stocks introduce you to Collections & Guide Quests, and Events 2.0.


Collections & Guide Quests

I’m Peter Lee, System Designer for Idle Champions. You may best know my work from my career at Wizards of the Coast, where I worked on the development of the 5th Edition of Dungeons & Dragons and on board games like Lords of Waterdeep. I’ve been at Codename Entertainment since October 2021, where you’ve seen my hand in Champion designs and Adventure Variants. I've endeavored to make each new Champion feature an ability that makes them stand apart from the others, like Dungeon Master's Special Guest Star and Karlach's ties to the Zariel Patron. Today, I’m here to talk about Collections and Guide Quests.

Our revisions to Collections and the introduction of Guide Quests have two goals:
  1. Help players to more effectively track their progress within Idle Champions.
  2. Guide players (especially new or returning players) through the vast and ever-growing content of Idle Champions.
To start things off, we’re greatly increasing the usefulness of the Collections dialog. The current implementation shows the Champions and Equipment you have collected, but there is a lot more to the game than that! The updated dialog will feature Familiars, Skins, Campaign progress, Patrons, and so much more. There will be progress bars to show your overall completion, filtering to make it easy to search your Collections, and requirements to unlock major features like Trials, Campaigns, and Patrons.

It can be daunting to know what to do next in Idle Champions, especially for newer players. Guide Quests help players to determine what they should do next. These will work similarly to how Quests worked with Seasons, however, Guide Quests do not expire, and you can complete them at your leisure! As you complete these Quests, you’ll unlock additional, more difficult quests which will continue showing your potential paths through the game.

Each time you complete a Guide Quest you will earn rewards. In many cases it will be Corrupted Gems, but you’ll also find various Gold Chests and even some Scales of Tiamat. For our experienced players, there will be a button that lets you claim all the rewards at once, so you won’t have to click through hundreds of completed quests when they go live.

We’ll periodically add additional Quests as new content goes live, and I’m excited to see how this helps players progress through the game!


Events 2.0

Hello, my name is Justin Stocks and I am the Lead Designer for Idle Champions. You can interact with me and my co-founder David Whittaker on our Dev Insights stream every Thursday at 2PM PT at twitch.tv/CNEGames. I am here to talk about the next major system update for Idle Champions: Events 2.0.

The event system was the first system we added to Idle Champions after we released the game in September 2017, and aside from some small tweaks, events have remained mostly unchanged. Events 2.0 is an evolution of this system, using everything we have learned over the past six and a half years.

Our goals with Events 2.0 are three-fold:
  1. Give players more choice over which Champions appear in events.
  2. Increase the depth of events with additional goals and rewards.
  3. Give more opportunities to update Champions outside of seasons.
So how did we approach each of these goals? Well, let me tell you.

Our first objective is to give players more choice over what Champions they recruit and gear up in events. This has become an increasingly important design task over the past couple of years, and even more so now that the number of unique Champions in the game has surpassed 100. Gearing up all of those old Champions is a daunting, time-consuming task! In Events 2.0, players will have the opportunity to customize their event by picking from a list of Champions associated with the event. There will be two Featured Champions in each event that everyone has access to, along with three other "flex slots" that allow players to customize the event to their liking. Flex slot Champions will include previously-retired Champions, going all the way back to year one superstars like Gromma, Strix, and Zorbu. This, combined with the ability to get more Gold Chests by completing the higher event tiers, should make it much easier to fully equip your entire roster of Champions.

Let's talk about goals and rewards next. In Events 2.0, after you finish all three variants, that Champion's event will upgrade to the next tier up. This allows you to replay the variants, each with a higher area requirement and another gold chest reward. Additionally, each completed tier will award a powerful buff for that Champion that will last during the event and continue for a period of time after the event ends. Finally, the highest tiers will award unique Feats and special consumable items. These tiers will reward players who have built powerful formations and geared up their Champions to meet the game's hardest challenges. If you don't quite have the power to beat them yet, don't worry! The next time you pick that same Champion in a future event, you'll be able to start from where you left off the last time and push for those high-tier rewards!

We mentioned that there will be two Featured Champions in each event, and this is related to our third objective. Not all Featured Champions will be new Champions -- some will be reworks of existing Champions! Most events will have one new Champion and one reworked Champion, but some could have two new Champions or even two reworked Champions, depending on what cool designs we've been cooking up.

Now, you might be thinking that having five event Champions to recruit and gear up in just 12 days is a bit much. You'd be right, but we are adjusting the cadence and length of events to account for this! Events in this new system will typically start on the first Wednesday of each month and last for three weeks. Time gate weekends and content releases will occur during the weeks between events. This will reduce the number of events per year from 17 to 12, but it will increase the number of Champions you can recruit and gear up during events from 51 to 60.

To cap this section, here's a quick summary of the changes from Legacy Events to Events 2.0:

Legacy Events
Events 2.0
Recruit and gear up to three Champions per event (51 Champions per year)
Recruit and gear up to FIVE Champions per event (60 Champions per year)
Three set Champions per event (no player choice)
TWO set Champions, then up to THREE additional player-picked Champions per event
One new Champion per event
TWO new or reworked Champions per event
Up to three Gold Chests from variants (per Champion)
Up to 12 Gold Chests from variants (per Champion)
Max variant area requirement of 175 (not scaling based on progression)
Max variant area starts at 175 and increases alongside event tier (scaling based on progression)
Generally no unique rewards (ie. feats/skins/buffs)
Cool unique rewards for the new/reworked Champions, and buffs for all Champions
One event every three weeks (on average, but with confusing exceptions)
One event per month (predictably starting on the first Wednesday)
Events last 12 days
Events last 21 days


What's Next?

Hey, it's Chris Dupuis again! Right now we're working to polish up both systems for their releases on February 28th (Collections & Guide Quests) and March 6th (Events 2.0). However, I'm sure you have a bunch of questions! Tune into Dev Insights over the coming weeks with your questions about Collections & Guide Quests and Events 2.0. We also plan to roll out dedicated preview blogs for each system before their release – here’s what to expect over the coming weeks:
  • Collections & Guide Quests Rollout:
    • Collections & Guide Quests Preview Blog on Friday, February 23rd
    • Collections & Guide Quests LIVE on Wednesday, February 28th

  • Events 2.0 Rollout:
    • Events 2.0 Preview Blog on Friday, March 1st
    • Champion Spotlights for [REDACTED] and [REDACTED] on Monday, March 4th & Tuesday, March 5th
    • Events 2.0 LIVE on Wednesday, March 6
Before we sign off, I want to share a heartfelt thank you to all of our players from our team here at Codename Entertainment. Thank you for reading through this blog, playing, and joining us on this fantastic adventure. We look forward to hearing your questions in the coming weeks, as well as your thoughts and feedback once we release these updates in the coming months!


November 24th, 2023
BW2: Return of the Butterfly Garden Gathering! 
Posted in Bush Whacker 2.

A Garden For Butterflies

The butterflies are out there somewhere, and this weekend's visitor is looking to attract them to the event area! This is their SIXTH visit, so complete their tasks and get another one of their butterfly companions!

There are a total of 7 companion options to choose from, should you manage to attract them all to the event area in time.

Plus, if you've missed any of the past runs of this quest and cannot wait for another butterfly companion, you can spend 150 Bush Bucks to unlock the choice of another, including the other quest rewards! You can only do this till you have 6 of these butterflies.

Butterfly Gardening

Head to the event area in the Commons to get started. Attract different species to the event area in two ways:
1 - Help Harrow in the event area with her quests, unlocking at Noon PST (UTC-8) on Saturday and Sunday. There are 2 species to unlock this way.
2 - Collect Rare Flowers! You can do this after completing Harrow's first quest, available on Friday. There are 5 species to unlock this way, which will be much more challenging to get!

At the end of this colourful quest, you'll get to choose a butterfly companion from the different species you attract.

You have until noon on Tuesday to attract as many as you can, and until noon on Wednesday to choose one as a companion. Good luck!
November 3rd, 2023
BW2: November 3rd, 2023 Release Notes 
Posted in Bush Whacker 2.

New Limited-Time Content & Misc Tweaks (November 3rd, 2023)

- Quibbatch limited-time quest and packs (Nov 3-6)

- Reduced number formatting for gold cost and inventory on ranch expansion dialogs

- Fixed the purple/green candle colours not matching the quest counters in the "Mood Lighting" quest for pumpkin carving in the Halloween event

- Fixed failing your first animatronic decoration quest in past years causing you not to be able to do them in subsequent years

- Fixed the offsets on the new Hay Bale mansion items

- Renamed duplicate Snowy Tree ranch item to "Snow Tree"

- Renamed duplicate Haunted Hollow Tree ranch item to "Infested Hollow Tree"

- Work on Kaine's mystery in the Prismatic Passage
September 26th, 2023
Idle Champions: Season Bonus Quests 
Posted in Idle Champions.

As we continue to improve Seasons in Idle Champions and listen to our community feedback one thing has become clear. There needs to be more quests for players to either progress through a season faster, to catch up, or to just unlock additional bonus tokens. That is why starting Wednesday, September 27th, we are adding Bonus Quests to our Idle Champions Seasons.

Read on to learn more about these additional quests!

Season 5: Acquisitions Incorporated

Bonus Quest FAQ

  • What Are Bonus Quests?

    Bonus Quests are a new type of Season Quest that appear during Seasons in the Seasons dialog. These extra quests award additional Season XP which can be used to speed up your progress through a season or earn additional Bonus Tokens. The additional Season XP from Bonus Quests is not required to complete the Season Reward Track (aka. reach level 60) and therefore you do not need to do any Bonus Quests to complete a season if you don't want to.

  • When Do Bonus Quests Start?

    Bonus Quests will come to Season 5 during its fifth week starting on September 27th.

  • What Goals Will Bonus Quest Have?

    You can expect to complete these Bonus Quests in the following ways:
    • Completing new Adventures, Variants, and Patron Variants
    • Completing limited time Events
    • Doing deep runs (high area/gold/damage targets)
    • Gearing up Champions
    • Unlocking/Completing the Trials of Mount Tiamat
    • Collecting unique unlocks (Evergreen Champions/Split the Party/etc.)
    The biggest difference between Bonus Quest goals and Core Quest goals is that not all the goals will be necessarily obtainable by all players. Some goals may push players to perform better than they have ever done before, or unlock content they may have not even known existed.

  • Will All Bonus Quests Unlock at the Same Time?

    No, new Bonus Quests will unlock over time throughout the remainder of Season 5.

  • How Long Will Bonus Quests Be Available?

    Each Bonus Quest is available for a fixed amount of time; generally 5-10 days, with some exceptions. All Bonus Quests will end before the end of the season.

  • Will All Bonus Quests Have the Same Goals For All Players?

    No, some Bonus Quests will have different goals depending on what you have completed before. For example, a quest might ask for you to deal a certain amount of damage during an adventure. The first time you complete one of these it might be e50 damage, but the next time it will go up to e100. These types of quests have a number of tiers for players to work through. Players will start at two tiers under the highest tier they have completed. Some Bonus Quests may not be offered to players who have already completed all the applicable content.

  • Where Can I Find Bonus Quest?

    Bonus Quests can be found in the updated Quest Tab (which you can see below). Bonus Quests will fall into categories that best match the goal of the quest. For example, in the image below, there is a Highharvestide category that has all quests that reward seasonal progress connected to that event.



  • Can We Get Any Spoilers?

    Sure. Here is a list of bonus quest categories that will appear in Season 5: Highharvestide, Oooh Shiny, Tiamat Must Die, Adventure Time, Split the Party, Gear Up, Keep Going, Time Gates, Liar's Night, Feats, Mirt the Moneylender, The Road to 100%, Let's Get Epic, Patron Callenges, Let's Get Legendary, Earning Mystra's Favor, Rare Accoutrements, and Expand Your Roaster.


  • We would love to hear about your experiences with Seasons on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

    June 14th, 2023
    Idle Champions: Summer of Legends 2023 
    Posted in Idle Champions.

    Summer looks a little different this year in Idle Champions of the Forgotten Realms - introducing The Summer of Legends!

    Summer of Legends

    The Summer of Legends begins Wednesday June 14th at 12pm Pacific! Log in to Idle Champions for seven days of in-game rewards you will get just for playing the game!

    Dungeons & Dragons Summer of Legends Daily Rewards

    Daily Rewards

    Every day during the Summer of Legends you can log in and open a new Summer Chest, but each chest is only available for 24 hours! Every chest contains five awesome items, hand-picked by the team here at Codename Entertainment to help you in your adventures. Once you have claimed at least four daily Summer Chests, you unlock the bonus prize: King Bruenor! This bonus includes an epic new skin for Bruenor, a new Feat, and 5 Gold Bruenor Chests!

    Dungeons & Dragons Gladiator Minsc

    Twitch Streams

    We're celebrating not just in-game, but on our Twitch channel! Our streaming schedule is filled with fantastic shows, including some talks about the upcoming Season - Legends of the Mithral Hall - you won't want to miss! Tune in, enjoy the streams, and pick up a code to unlock Catti-brie and some awesome in-game items!

    Dungeons & Dragons Catti-brie

    Season 4: Legends of Mithral Hall Preview

    Season 4: Legends of Mithral Hall Today starts the preview of Idle Champions Season 4: Legends of Mithral Hall. For those that don't know, every new Season in Idle Champions we update some or all of the mechanics for Champions connected to the Season. And the week before the Season starts we release those updates for that Seasons Champions. You can check out our Blog Post for more information about these changes - and what to expect when Season 4 starts next week!

    Summer of Legends

    A lot is going on in Idle Champions of the Forgotten Realms - and LOTS to look forward to! But as one last reminder:

    In order to get all of the free rewards during Summer of Legends you will need to log in each day and Claim Your Rewards!

    Enjoy the Summer of Legends right now in-game and be sure to check out Season 4: Legends of the Mithral Hall starting Next Wednesday, June 21st at Noon Pacific!

    If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    March 24th, 2023
    Idle Champions: A Familiar Quest Series 3 
    Posted in Idle Champions.

    A Familiar Quest returns with new adventures, new familiars, and one of the original cast in the DM's chair! Read on to learn more!

    A Familiar Quest Series Three

    Dungeons & Dragons Idle Champions A Familiar Quest S3

    The third series of A Familiar Quest returns to Mondays at 5pm Pacific starting April 3rd! In this next round of episodes, Eugenio Vargas takes over the DM seat, with players Alicia Marie, Meagan Kenreck, Brian Gray, and Kelli Butler. Once again some of the familiars have taken on new forms - and you won't believe what changes they've made! Be sure to be there live for the premiere on April 3rd on our Twitch channel. And if you miss the livestream, all episodes will be available on our YouTube.

    Also starting on April 3rd you can purchase A Familiar Quest Series Three familiars in Idle Champions, so they can help you in your adventures! They'll be available individually, or you can pick up the Series Three Bundle Pack for a discount and have the whole set. Check the in-game store for all the details.

    Dungeons & Dragons Idle Champions A Familiar Quest S3 Bundle Pack
    October 7th, 2022
    BW2: Return of the Butterfly Garden Gathering! 
    Posted in Bush Whacker 2.

    A Garden For Butterflies

    The butterflies are out there somewhere, and this weekend's visitor is looking to attract them to the event area! This is their fifth visit, so complete their tasks and get another one of their butterfly companions!

    Updates

    There are two new butterflies to collect this year via Rare Flowers! This makes for a total of 7 companion options if you can attract them all to the event area in time.

    Plus, if you've missed any of the past runs of this quest, or cannot wait for another butterfly companion, you can spend 150 Bush Bucks to unlock the choice of another, including the other quest rewards! You can only do this till you have 6 of these butterflies.

    This quest will run for a day longer than it has in the past, to give folks more time to collect Rare Flowers and unlock more species.

    Butterfly Gardening

    Head to the event area in the Commons to get started. Attract different species to the event area in two ways:
    1 - Help Harrow in the event area with her quests, unlocking at Noon PST (UTC-8) on Saturday and Sunday. There are 2 species to unlock this way.
    2 - Collect Rare Flowers! You can do this after completing Harrow's first quest, available on Friday. There are 5 species to unlock this way, which will be much more challenging to get!

    At the end of this colourful quest, you'll get to choose a butterfly companion from the different species you attract.

    You have until noon on Tuesday October 11th to attract as many as you can, and you'll have until noon on Wednesday October 12th to choose one as a companion. Good luck!

    Amass a Fortune with the Lion King Cats

    While you're there, don't forget to check out the new Lion King Cat pet! The more there are, the higher the max level bonus is for everyone who has one! It's only available until Wednesday October 12th, so grab one and help everyone get the most powerful pet while you can! Talk to the lion maned visitor in the event area for updates on the bonus.

    Read the Release Notes!
    July 8th, 2022
    Idle Champions: Summer Spectacular 2022 
    Posted in Idle Champions.

    It's time for our fifth annual Summer Spectacular filled with events, daily rewards, and the excitement of The Black Pits!

    Summer Spectacular

    Our Fifth Annual Summer Spectacular begins Wednesday July 13th at 12pm Pacific! Log in to Idle Champions for seven days of in-game rewards you will get just for playing the game!

    Dungeons & Dragons Summer Spectacular Daily Rewards

    Daily Rewards

    Every day during the Summer Spectacular you can log in and open a new Summer Chest, but each chest is only available for 24 hours! Every chest contains five awesome items, hand-picked by the team here at Codename Entertainment to help you in your adventures. Once you have claimed at least four daily Summer Chests, you unlock the bonus prize: Gladiator Minsc! This bonus includes an epic new skin for Minsc, a new Feat, and 5 Gold Chests!

    Dungeons & Dragons Gladiator Minsc

    Twitch Streams

    We're celebrating not just in-game, but on our Twitch channel! Our streaming schedule is filled with fantastic shows, some returning favorites, and a very special three-part epic event you won't want to miss! Tune in, enjoy the streams, and pick up a code for Gladiator Tatyana!

    Dungeons & Dragons Gladiator Tatyana

    Idle Champions Presents: The Black Pits

    Dungeons & Dragons The Black Pits Renown entertainer Baeloth Barrityl has convinced, cajoled, and conspired to get many of his acquaintances to sign up for a stint in the Black Pits of the Underdark. Now that they're under contractual obligation, the Champions must work together as they go through Baeloth's gauntlet of challenges. After all, it's all in good fun, entertainment, and a good cause...right?

    Mark Meer takes the Dungeon Master seat for this three-part epic event, featuring players B. Dave Walters, Erin M. Evans, Jim Zub, Becca Scott, Adam Bradford, and Meagan Kenreck! Tune in 9am Pacific on July 13th, 14th, and 15th to our Twitch channel to cheer on your favorite gladiators as they battle for fame and fortune in The Black Pits!

    Gem Shop Updates

    Dungeons & Dragons Summer Spectacular Gem Shop Update Our Gem Shop has been updated with some exciting new items! Check out the epic armor on Prismeer Nayeli and Mechsuit Nova, or celebrate the Court of the Raven Queen with Shadowfell Orkira, Shadowfell Baeloth, and Shadowfell Shaka!

    Find out all the details in-game!
    March 3rd, 2022
    COTLI: Sunsetting FAQ 


    Recently we announced the sunsetting of Crusaders, and we've been getting some questions related to this announcement. Here are the answers to some of the most frequently asked questions.
    • Q: What does sunsetting mean in this context?
      • A: It means the game will no longer receive new content updates. The game servers will be kept running as long as we are able to.

    • Q: How long is long?
      • A: We've had game servers running from 6 to 12 years (Egg Breaker 1) for games out of production so far, so you've got years to keep playing Crusaders.

    • Q: Why are you sunsetting Crusaders?
      • A: Live service games like Crusaders require a fairly large community to support the development of them. While this community is great, sadly the support to provide the resources that Crusaders needs to continue running in a sustainable manner is no longer there, and so we've made the decision to stop live servicing the game.

    • Q: Is there a hail mary situation for keeping the game alive?
      • A: No, now that we've come to this decision, we won't be reversing it.

    • Q: Will you sell the game base?
      • A: No, we will not be entertaining offers of purchasing the game.

    • Q: Will you make an offline version or allow community mods?
      • A: No, this is not something we'll be offering.

    • Q: What will happen with the Golden Epics?
      • A: All non-DLC Golden Epics will be added to the Challenge Token store and the Flash Sale pool lists up to the one released with the April 8th, 2022 weekend promo. Those will be all the Golden Epics that exist in the game.

    • Q: What about the Desert Bus Crusaders?
      • A: The Desert Bus Crusaders were part of donations made to Desert Bus while their campaign was running. We won't be partnering with Desert Bus for Crusaders in future, so what players have, they have. The Crusaders or their recipes won't be offered through other means.

    • Q: What about the Yogscast/Search for Simon event?
      • A: It will not be re-running, and we will be hiding the related achievements for all players.

    • Q: What about the Tier 5 kill 10,000 monster achievements?
      • A: We will be hiding these achievements for all players as part of the final content updates.

    • Q: Will purchases still be available after the last content update?
      • A: Yes, we'll be keeping purchases enabled. Players will be able to purchase flash sales, the packs, the chests and the dungeon pass if they wish to.

    • Q: What is happening with the weekend buffs?
      • A: The final weekend buff will be the weekend of Friday, April 8th, 2022. We won't be rerunning these or randomly choosing 5 Crusaders to be buffed. We'll be changing the Weekend Warrior talent to something else, now that Crusaders won't be buffed.

    • Q: Will codes given in the weekly Champions of Psychology live stream continue to work in Crusaders and award a Runic Chest?
      • A: The chest codes from Champions of Psychology will only continue to work in Crusaders for the episodes airing before the May 4th, 2022 final content update.