Ancient. Primordial. Elemental forces from the Inner Planes begin to lash out...
The first Variants Update of 2026 unleashes 12 Elemental-themed Adventure Variants across the Grand Tour of the Sword Coast, Light of Xaryxis, Turn of Fortune’s Wheel, and Vecna: Eve of Ruin - including the epic capstone to our mini Vecna story arc in Grand Tour!
Learn more below...
The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
The first Variants Update of 2026 unleashes 12 Elemental-themed Adventure Variants across the Grand Tour of the Sword Coast, Light of Xaryxis, Turn of Fortune’s Wheel, and Vecna: Eve of Ruin - including the epic capstone to our mini Vecna story arc in Grand Tour!
Learn more below...
A Grand Tour of the Sword Coast
Get Back In The Castle
Variant: Kas the DPS
Fight your way across Tovag with Kas as your main damage dealer!- Kas starts in the formation. He can be moved, but not removed.
- You may not use any other Champions that have the DPS role.
- A random elemental boss spawns in the first wave of non-boss areas. These bosses don't drop gold or loot bags, or count towards quest progress.
- Champions don't recover health when moving to a new area.
- Champions resurrect at half health when changing areas instead of full health.
- At the start of each area, Champions take damage equal to 30% of their max health.
- Champions that aren't Evil deal no damage with their base attacks.
- Complete Area 600
Checkmate
Variant: Endgame
Return to Candlekeep when you are fully geared up!- You may only use Champions that have all Epic equipment and an average item level of at least 1000.
- Quest Requirements for the first 300 areas are reduced by 50%.
- Complete Area 675
Vecna Out!
Variant: Sacrificial Lambs
It's just you and Vecna - and a bunch of disposable goody two-shoes.- After every 50 areas, a random non-evil Champion is removed from the formation and can't be used for the rest of the adventure. If there are no non-evil Champions left in the formation, an evil Champion is removed instead.
- Fire breath potions can't be used during the adventure, and click damage has no effect after area 100.
- Complete Area 675
- Additional Rewards
- 5 Modron Component Chests
- 1,250 Corrupted Gems
Light of Xaryxis
The Hunt for The Last Breath
Variant: The Devilish Hunt for the Last Breath
Assist Gargenhale in retrieving his flagship with a Tiefling crew!- You may only use Tiefling Champions
- Complete Area 850
To Infinity's and Beyond
Variant: Somebody's Poisoned the Waterhole!
Travel to the tavern of Infinity's to find a solution to some horrible poison.- All the Champions are poisoned. Every second, Champions take damage equal to 2.5% of their max health.
- Champions don't recover health when moving to a new area.
- Champions resurrect at half health when changing areas instead of full health.
- 1-2 watery elementals spawn with each wave. They don't drop gold nor count towards quest progress.
- Complete Area 900
The Jungles of Doomspace
Variant: Sleep Tight
Explore the jungles of Aruun and try to keep your eyes open.- Every 6 seconds, a random Champion falls asleep for 30 seconds. While asleep, they are stunned. Elves, Half-Elves, and Warforged are immune to this.
- Complete Area 950
The Arena of Blood
Variant: Out of the Frying Pan
Travel to the Arena of Blood while under fire!- You may not use Champions with a melee base attack.
- 1-2 fiery elementals spawn with each wave. They don't drop gold nor count towards quest progress
- A Fire Elemental joins the formation.
- Complete Area 1000
Turn of Fortune's Wheel
Shemeshka's Gambit
Variant: Windy Day
Face down Shemeshka and determine Wren's true loyalty in a brisk windstorm.- The Weather is Windy in each area. Champions with Ranged attacks deal no damage with their normal attacks due to the blustery weather.
- You may only use Neutral Good Champions.
- 1-2 Steam Mephits spawn with each wave. They don't drop gold nor count towards quest progress.
- An Air Elemental spawns as an additional boss in each boss area. They must also be defeated to progress.
- Complete Area 1300
Tyrant's Spiral
Variant: Eye Eye, Captain!
Travel to the Gzemnid's Realm while facing even more beholders!- You may only use Fighters, Rogues, and Rangers.
- 1 Gazer spawns with each wave. They don't drop gold nor count towards quest progress. The number of gazers increases by 1 every 100 areas, to a maximum of 10 Gazers at area 901 and beyond
- In each boss area, an additional Beholder boss with more health than normal spawns with the second wave. All other monsters are immune to damage until this Beholder is defeated.
- Complete Area 1350
Vecna: Eve of Ruin
The Red Belvedere
Variant: Double Down
Score big at a hellish casino with double the stakes!- Every time an enemy spawns, a copy also spawns.
- Each non-static boss spawns with a copy that must also be defeated to progress.
- Static bosses spawn with double the health.
- You may only use Champions with a base attack cooldown of 5 seconds or less, but all Champion base attack cooldowns are doubled.
- Complete Area 1150
Pandemonium
Variant: Random-onium
Trek across Random-onium in search of Vecna.- You may only use Chaotic Champions.
- Each time a Champion attacks, their next base attack cooldown is randomly set to a time between 1 and 20 seconds.
- Each enemy spawns with a random buff: Speed is increased by 500%, Damage is increased by 500%, or Health is increased by 500%. This includes boss enemies.
- Complete Area 1250
The War of Pandesmos
Variant: The Fiery War of Pandesmos
Square off with Lolth's forces in Pandesmos with some unique allies.- You may only use Champions that are NOT a Standard Species. Standard species are Aasimar, Dragonborn, Dwarf, Elf, Gnome, Goliath, Halfling, Human, Orc, Tiefling, Half-Orc, and Half-Elf.
- 1-2 fiery foes spawn with each wave. These enemies have 300% speed, and they don't drop gold nor count towards quest progress.
- Complete Area 1300
Variant Feedback
Join our community and let us know what you think!The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
- The Official Idle Champions Discord.
- The Official Idle Champions Subreddit.
- Follow us on Twitter, Facebook, Bluesky, or Instagram.
Duke Ravengard would go to any lengths to protect that which matters most. With divine aid, he descends into Avernus once again to make things right, but a wrathful heart is not so easily swayed, and a devil's taste for dominion is never truly satisfied.
Join Spurt the kobold on his latest misadventure, as a proud pirate! Azaka, Dragonbait, Halsin, and Stoki must help their hapless little friend live out this dream however they can, and perhaps discover the greatest treasure of all.