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January 12th
Idle Champions: Midwinter 5 
Posted in Idle Champions.

Deadwinter Day has arrived once again in Longsaddle. While most citizens keep warm in their homes and exchange gifts to celebrate the midpoint of winter with friends and family, the Champions have been hired by the infamous Harpells to patrol the outskirts of town...

Midwinter 5 introduces Rust on the Habour, hydrophobic Tabaxi rogue and sometimes member of the Oxventure Guild. Midwinter also brings back Talin Uran, a Combat Wheelchair-using Tiefling Rogue, a Combat Wheelchair-using Tiefling Rogu, and Môrgæn, the High Elf Ranger (Hunter) played by Morgan Webb also on Acquisitions Incorporated. Players have until Monday, January 24th at 12 PM Pacific to complete their Midwinter 5 unlocks and objectives.

I. Rust on the Harbour

Dungeons & Dragons Rust Key Art
    Rust on the Harbour is a former pirate who gave up a life at sea because it was far too wet. His deadly skills are in contrast to his sweet nature and short attention span, and he enjoys seeing others succeed even if they are supposed to be antagonists. Now trying life as an adventurer on land, he'll lend his roguish skills to anyone who can give him that which his heart desires most: one gold piece.


Rust is a Support and Gold Find Champion whose excitement to find coin helps the rest of the formation increase their gold find. When you want to add him to your formation you can swap him with Jamilah (Slot 11).

II. Rust's Stats

Race: Tabaxi Alignment: Neutral
Class: Rogue Gender: Male Pronouns: He/Him
Age: 23

STR: 12 DEX: 18 CON: 15
INT: 11 WIS: 12 CHA: 14

Role: Support, Gold Find
Eligible for Patrons: Vajra, Zariel
Slot: 11 (Jamilah)


Dungeons & Dragons Rust

III. Rust's Design

We are fortunate to get to work with a huge variety of live-play D&D series, but it's a rare treat to be able to include the Dungeon Master as one of the Content Creators who bring a Champion to our game. So we're very happy that our third Champion from the Oxventure crew from Outside Xbox and Outside Xtra comes from DM Johnny Chiodini! They created Rust as their character for a Saltmarsh campaign, and brought the supportive tabaxi in as an NPC for Oxventure to enjoy.

Rust does his best to help his allies be more deadly on the battlefield, but his main focus is cashing in on all the coin he can collect! He's always on the hunt for One Gold Piece, which he will happily grab from the field when dropped by a defeated enemy. As long as he holds a precious coin in his claws, he buffs the damage bonus to Highest Bidder and the gold find bonus for Rust For Hire. Plus the more Oxventurers Guild Champions there are in the formation, the more likely he'll find a shiny gold piece while saying Hello, Friends!

For more information on Rust and his abilities, check out his Champion Spotlight!

Year Five Variants


  • Adventure Variant 1: Gold Devourer — Rust begins in the formation. He can't be moved or removed from the formation. The Devourer appears as a secondary boss on area 25. It must be defeated in order to advance. Gold Find is reduced by 99%. Gold Find is increased by 200% per Champion in formation with the Gold Find Tag.
    Getting to know Rust: Rust increases your damage based on your total gold find. Use gold find buffing Champions in your formation to boost his support abilities!
    Complete Area 75.

  • Adventure Variant 2: Deadwinter Drama — Only Champions with CON of 14 or higher can be used. In every area, frozen skeleton archers that attack a random Champion from a ranged distance appear. These enemies do not drop gold, nor do they count towards quest progress. If any undead enemy attacks a Champion, that Champion is stunned for 1 second.
    Complete Area 125.

  • Adventure Variant 3: Heads or Tails — Rust begins in the formation (slot 6) with his One Gold PIece ability unlocked. He can't be moved or removed from the formation. When Rust is not holding his shiny gold piece, adjacent champions damage is disabled. When Rust is holding his shiny gold piece, non-adjacent champion damage is disabled.
    Complete Area 175.


For information on previous years' variants, check out the Midwinter 4 blog. And if you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
January 12th
Idle Champions: Jan 2022 DLC Retirement Sale 
Posted in Idle Champions.

Our DLC Retirement Sale is about to begin! After the sale, all of this DLC will be retired to Wild Offers, so if you have your eye on these fantastic familiars and skins, pick them up before that happens!

Most platforms will have the sale run Jan 12-26th. Playstation will have all of the listed DLC on sale from Jan 19th - Feb 2nd.

All listed DLC will retire from the shop on February 4th, 2022.

Week 1: January 12th-18th

Familiars:

  • Tasha's Cauldron Familiar Pack, which also includes 2 Epic Potions of Speed, 2 Epic Potions of Giant's Strength, & 2 Epic Potions of Clairvoyance.
  • Pirate Parrot Familiar Pack, which also includes 4 Epic Potions of Speed, 4 Epic Potions of Giant's Strength, 4 Epic Potions of Clairvoyance, & 1 Potion of Polish!
  • Charadlyn Dragonet Familiar Pack, which also includes 6 Epic Potions of Speed, 6 Epic Potions of Giant's Strength, 6 Epic Potions of Clairvoyance, 6 Epic Potions of Fire Breath, & 1 Potion of Polish!

  • Week 2: January 19th-26th

    Skin & Feat Packs:

  • The Hadar Qillek Skin and Feat Pack — this pack will unlock Qillek if you don't already have him and includes Qillek's Hadar Qillek Skin and his Dark Blessing Epic Feat. This pack also includes 7 Gold Qillek Chests with one guaranteed Shiny Equipment card.

  • The Gnome Ceremorph Zorbu Skin and Feat Pack — this pack will unlock Zorbu if you don't already have him and includes Zorbu's Gnome Ceremorph Skin and his Ceremorph Hunter Epic Feat. This pack also includes 7 Gold Zorbu Chests with one guaranteed Shiny Equipment card.

  • The Artificer Avren Skin and Feat Pack — this pack will unlock Avren if you don't already have him and includes Avren's Artificer Skin and his Two-Headed Coin Epic Feat. This pack also includes 7 Gold Avren Chests with one guaranteed Shiny Equipment card.

  • The Sentinel Prime Skin and Feat Pack — this pack will unlock Sentry if you don't already have her and includes Sentry's Sentinel Prime Skin and her Her Majesty's Rose Epic Feat. This pack also includes 7 Gold Sentry Chests with one guaranteed Shiny Equipment card.

  • Retirement: February 4th

    All of the above DLC is going to be retired on February 4th. You can find more information and details in the in-game store when the sales are live!
    January 7th
    Idle Champion Spotlight: Rust on the Harbour 
    Posted in Idle Champions.

    Many are excited by the thrilling life of a pirate on the high sea. But all the swashbuckling skills in the world cannot help when you are afraid of water!

    Rust on the Harbour is the sweetest, nicest sellsword to ever be shot out of a cannon! He joins fellow Oxventure Guild members Corazón and Prudence in the Idle Champions roster during Midwinter 5.

    I. Rust

    Dungeons & Dragons Rust

      Rust on the Harbour is a former pirate who gave up a life at sea because it was far too wet. His deadly skills are in contrast to his sweet nature and short attention span, and he enjoys seeing others succeed even if they are supposed to be antagonists. Now trying life as an adventurer on land, he'll lend his roguish skills to anyone who can give him that which his heart desires most: one gold piece.


    Rust is a Support and Gold Find Champion whose excitement to find coin helps the rest of the formation increase their gold find. When you want to add him to your formation you can swap him with Jamilah (Slot 11).

    II. Rust's Stats

    Race: Tabaxi Alignment: Neutral
    Class: Rogue Gender: Male Pronouns: He/Him
    Age: 23

    STR: 12 DEX: 18 CON: 15
    INT: 11 WIS: 12 CHA: 14

    Role: Support, Gold Find
    Eligible for Patrons: Vajra, Zariel
    Slot: 11 (Jamilah)


    Dungeons & Dragons Rust Key Art

    III. Rust's Design

    We are fortunate to get to work with a huge variety of liveplay D&D series, but it's a rare treat to be able to include the Dungeon Master as one of the Content Creators who bring a Champion to our game. So we're very happy that our third Champion from the Oxventure crew from Outside Xbox and Outside Xtra comes from DM Johnny Chiodini! They created Rust as their character for a Saltmarsh campaign, and brought the supportive tabaxi in as an NPC for Oxventure to enjoy. Along with their impressive DM skills, Johnny has made content for Eurogamer, GameSpot, and Dicebreaker, and currently creates videos about tabletop and video games for their Patreon.

    Rust does his best to help his allies be more deadly on the battlefield, but his main focus is cashing in on all the coin he can collect! He's always on the hunt for One Gold Piece, which he will happily grab from the field when dropped by a defeated enemy. As long as he holds a precious coin in his claws, he buffs the damage bonus to Highest Bidder and the gold find bonus for Rust For Hire. Plus the more Oxventurers Guild Champions there are in the formation, the more likely he'll find a shiny gold piece while saying Hello, Friends!

    All of Rust's Specializations focus on his beloved One Gold Piece. If it's Especially Shiny he simply increases his bonuses to gold find and Champion damage. But if there are many Oxventurers Guild Champions nearby he can base his buff on his Close Friends. This deadly tabaxi can shoot enemies with his pistols or stab them with his rapier, but he might drop his shiny gold piece when he leaps into melee combat. So his Rust Reloaded Specialization means he will only attack with his pistols, keeping that coin safer from being dropped. But sometimes Rust needs to do something epic, even if there's a chance he'll lose his gold piece, and that's when he'll load himself into a cannon to be launched across the battlefield in his Ultimate Attack, Cannonball!

    IV. Rust's Abilities

    Basic Attack

    Rust has two different attacks that he rotates through. He attacks once with Bang Bang, then drops his pistols and will attack with his Rapier three times before retrieving the pistols and starting over.
    • Bang Bang — Rust shoots a random enemy with his pistols, once from each pistol. Rust can not lose his shiny gold piece when he attacks with his pistols.
    • Stabby Stabby — Rust leaps out and stabs a random enemy with his Rapier once. He might lose his shiny gold piece while doing this.

    Formation Abilities

    • One Gold Piece — Rust has a 2% chance to gain a shiny gold piece from any kill. While holding this gold piece, the effects of his Rust For Hire and Highest Bidder abilities are increased by 200% each. Rust has a 3% chance to accidentally lose the gold piece each time he attacks with his Rapier.
    • Rust For Hire — Rust increases your gold find by 100%.
    • Highest Bidder — Rust increases the damage of all Champions by 100% for each order of magnitude of your Gold Find percentage.
      • For example, if your gold find is 2.1e15%, then this bonus is multiplied by 15.
    • Hello, Friends! — Rust's chance for One Gold Piece to find a shiny gold piece from any kill is increased by 100% for each other Oxventurers Guild Champion in the formation, stacking additively and then applying multiplicatively.

    Specializations

    • Especially Shiny — Increase the ability bonus of One Gold Piece by 100%.
    • Close Friends — The ability bonus of One Gold Piece is increased by 100% for each other Oxventurers Guild Champion within 2 slots, stacking multiplicatively.
    • Rust Reloaded — Rust now only attacks with his Pistols and can only lose his One Gold Piece during his ultimate attack.

    Ultimate Ability

    • Cannonball! — Rust loads himself into a cannon and fires himself toward the enemies, dealing damage in a large area upon landing. When using his ultimate, Rust has a 40% chance of dropping his shiny gold piece midway through his flight. This chance is reduced by 2.5% for every 4.5 seconds of ultimate cooldown reduction he has, capped at a 75% reduction

    V. Rust's Epic Equipment



    Slot 1: Global DPS
    Slot 2: One Gold Piece
    Slot 3: Rust For Hire
    Slot 4: Highest Bidder
    Slot 5: Ultimate Damage
    Slot 6: Ultimate Cooldown

    VI. Conclusion

    We're excited to have another member of the Oxventure Guild join our Champion roster and help you find all the gold pieces you are looking for! Tell us all about how much you are enjoying having Rust in your formations Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

    January 5th
    Idle Champions: Jan 5 2022 Adventure Variants 
    Posted in Idle Champions.

    This week's update brings not only 11 new adventure variants for the 5 active campaigns of Idle Champions, but we're also updating the Patron Shop and adding Tier 6 & 7 Patron Perks! Each adventure variant is Patron-themed, and some of them have the Patrons along to supervise!

    Adventure Variants

    This week's update brings 11 new adventure variants for our 5 active campaigns! Many of these adventure variants have the patrons joining the party to supervise. Enjoy!

    Dungeons & Dragons Idle Champions Grand Tour of the Sword Coast Variants

    Grand Tour of the Sword Coast Adventure Variants

    • Seeds of Deceit: The Strahd Squad
    • Protect the Martikov family winery from destruction while fighting back hordes of zombies.
      • There is a 40% chance with each wave that 5 additional Strahd Zombies appear. They don't drop gold, nor do they count towards quest progress.
      • Due to Strahd’s influence, Champion healing is reduced by 75%.
      • Complete area 275.

    • Flies on the Wall: A Nod from Strahd
    • Head to the Amber Temple to help Kasimir while repelling Strahd.
      • In each boss area Strahd on Horseback appears. You must defeat this additional boss to advance. When defeated, he runs off the screen.
      • Only champions with INT of 13 or higher can be used..
      • Complete area 325.

    • Lost in the Goblin Halls: Temporal Rift in the Goblin Halls
    • Search through the citadel to find the twilight grove in record time!
      • Time is sped up by 2x.
      • You must complete area 100 within 30 minutes of starting the objective.
      • You must click on 50 distractions before completing the objective.
      • Complete area 100.


    Dungeons & Dragons Idle Champions Waterdeep: Dragon Heist Variants

    Waterdeep: Dragon Heist Adventure Variants

    • Attack on the Manor: Review by the Blackstaff
    • Investigate a heinous attack just outside your new manor under the watchful eye of the Blackstaff.
      • Vajra joins the formation to advise.
      • Champions with Melee and Ranged attacks deal no damage.
      • Complete area 250.

    • Nimble Escape: Distracted Escape
    • Search Gralhund Villa for the Nimblewright while protecting Mirt.
      • Mirt leads the formation.
      • Champions adjacent to Mirt deal no damage due to his distracting presence.
      • Only good and evil champions may be used.
      • At the start of each area, an Iron Defender with 10 armored HP appears. Other monsters are invulnerable while the Iron Defender is there.
      • Complete area 275.


    Dungeons & Dragons Idle Champions Baldur's Gate Descent into Avernus Variants

    Baldur's Gate: Descent into Avernus Adventure Variants

    • Questlines: Just The Worst
    • Clear off your quest to do list with the worst of the worst.
      • Good Champions cannot be used.
      • Neutral Champions (on the good/evil axis) deal no damage.
      • Complete area 500.

    • Bel's Forge: Fire and Brimstone
    • Begin to unravel Bel's intentions while fighting fire and fiends!
      • In each non-boss area, one Lesser Fire Elemental appears with each wave. They do not count towards quest progress, nor do they drop gold. The Elemental’s movement is 300% faster. If the Elemental hits with an attack, it explodes (and dies) and all champions lose 20% of their HP.
      • In each boss area a Cultist of Zariel appears. You must defeat this additional boss to advance.
      • Only champions with STR of 10 or higher and CHA of 13 or higher can be used.
      • Complete area 525.

    Dungeons & Dragons Idle Champions Icewind Dale: Rime of the Frostmaiden

    Icewind Dale: Rime of the Frostmaiden Adventure Variants

    • Deekin's Mission: Fire and Ice
    • Escort the survivors to Bryn Shander with the redeemed Zariel.
      • Redeemed Zariel takes up a slot in the formation.
      • Zariel’s presence has attracted hordes of angry devils due to her redemption. In Non-Boss levels, each wave creates an extra 1-3 random devils. They do not drop gold or count towards quest progress. In Boss levels, create an additional random boss that must also be defeated to advance.
      • Evil champions may not be used.
      • Neutral (on the good/evil axis) champions deal no damage.
      • Complete area 450.

    • Frozen Vengeance: REALLY Frozen Vengeance
    • Return to Sunblight fortress during the coldest day of the year.
      • The cold causes all Champion base attack cooldowns to be doubled, making them attack less often.
      • Only slow Champions with a DEX of 13 or lower can be used.
      • Complete area 475.

    Dungeons & Dragons Idle Champions Wild Beyond the Witchlight Variants

    Wild Beyond the Witchlight Adventure Variants

    • Thieves of the Coven: Patron Party
    • Dive deeper into the mysteries of the Witchlight Carnival while protecting the patrons.
      • Redeemed Zariel, Mirt, and Vajra escort the party and take up slots in the formation.
      • Complete area 350.

    • Hither of Witchlight: Don’t Blast the Brigands
    • Venture into the Feywild in a fog that blocks ranged attacks.
      • Additional Harengon Brigands appear in each area. They don't drop gold, nor do they count towards quest progress.
      • Only Champions with a melee or Magical base attack can be used.
      • Complete area 400.


    New Patron Perks and Patron Shop Updates

    With this Adventure Variant Update, it's also time to update Patron Perk Tiers and the Patron Shop! In addition to Tier 6 & 7 Patron Perks, each Patron will receive a skin for an Evergreen Champion, a Golden Epic for an Evergreen Champion, and Rare & Epic Feats.

    Tier 6 & 7 Patron Perks

    • Mirt the Moneylender:
      • Tier 6 Local — Dig Deep: Increase the damage of all Champions by 1% for each enemy on screen.
      • Tier 6 Global — Price of Inflation: Gold Find +2.5%.
      • Tier 7 Local — Moneylent: Reduce the amount of gold required to level up Champions by 3%
      • Tier 7 Global — Silvery Gates: Time Gate Silver Chest drops have a +2% chance of being doubled.
    • Vajra Safahr:
      • Tier 6 Local — Embassy: Increases the damage of non-human Champions by +50%.
      • Tier 6 Global — The Less Fortunate: Damage of Champions without the "Gold Find" role +10%.
      • Tier 7 Local — Young Guns: Damage of Champions aged 50 or younger +40%
      • Tier 7 Global — Golden Gifts: Gold chest drops have a +2% chance of being doubled.
    • Strahd von Zarovich:
      • Tier 6 Local — Long Lived: Damage of Champions aged 50 or older +50%.
      • Tier 6 Global — Arm's Length: Damage of Champions adjacent to 2 or fewer Champions +10%.
      • Tier 7 Local — And Prosperous: Increases the damage of all Champions by 10% for every Gold Find Champion in the formation (mult)
      • Tier 7 Global — Unlikely Allies: Global Damage +5% for each Good/Evil pair of Champions in the formation.
    • Zariel:
      • Tier 6 Local — Only the Strong: Increase the damage of Champions with a STR score of 12+ by 75%.
      • Tier 6 Global — No Trial Left Undone: Increase the damage done by Champions while on a Trials of Mount Tiamat trial adventure by 50%.
      • Tier 7 Local — Only the Loved: Increase the damage of Champions with a CHA score of 15+ by 75%.
      • Tier 7 Global — Tiamat Unleashed: Increase the Assault Party DPS provided by reaching the daily Trials of Mount Tiamat area goal by 1%.


    New Patron Feats

    • Mirt the Moneylender:
      • Rare Feat
        • Celeste — Sturdy Mantle: Crusader's Mantle +40%.
      • Epic Feat
        • Krond — Striker Training: Survival of the Fittest +80%.
    • Vajra Safahr:
      • Rare Feat
        • Nayeli — Strong Willed: Aura of Courage +40%.
      • Epic Feat
        • Calliope — Wound Master: Song of Protection +60%.
    • Strahd von Zarovich:
      • Rare Feat
        • Shandie — Bonus Blast: Explosive Arrows +40%.
      • Epic Feat
        • Makos — Prodigal Leader: Global Damage +50%.
    • Zariel:
      • Rare Feat
        • Ishi — Well Rounded: Monsters are People Too +40%.
      • Epic Feat
        • Krull — Golden Touch: Plague: Pilfer +80%.


    Dungeons & Dragons Idle Champions New Golden Epics

    New Patron Golden Epics

    • Mirt the Moneylender:
      • Ulkoria Slot 3 — Animated Gargoyle
    • Vajra Safahr:
      • Azaka Slot 1 — Scimitar of the Weretiger
    • Strahd von Zarovich:
      • Dragonbait Slot 3 — Belt of Many Pouches
    • Zariel:
      • Reya Slot 3 — Armor of the Avatar


    Dungeons & Dragons Idle Champions New Patron Skins

    New Patron Skins

    • Mirt the Moneylender:
      • Mindflayer Ulkoria
    • Vajra Safahr:
      • Farmer Azaka
    • Strahd von Zarovich:
      • Vampire Dragonbait
    • Zariel:
      • Blood War Reya


    See the in-game Change Log for more information!
    December 22nd, 2021
    Idle Champions: Wintershield 5 
    Posted in Idle Champions.

    Wintershield sees a celebration of maps in the Realms, symbolizing our paths through the new year. As part of this year's tradition, the Champions have purchased a map from a Waterdeep street vendor. And then it started talking...

    Wintershield 5 introduces Viconia DeVir, Drow Cleric of Shar from Baldur's Gate and Siege of Dragonspear. Wintershield also brings back Baeloth the Entertainer, Drow Sorcerer, and proprietor of The Black Pits also hailing from the Baldur's Gate games, and Artemis Entreri, the Human Assassin who first appeared in RA Salvatore's 1988 novel The Crystal Shard. Players have until Monday, January 3rd at 12 PM Pacific to complete their Wintershield 5 unlocks and objectives.

    I. Viconia DeVir



      Viconia DeVir is a devout cleric of Shar, the goddess of darkness and loss. But don't mistake her cleric powers as a sign of her working for good. She may not approve of how the Champions operate, but if the quest and the payout are worthwhile, she's here and ready to assist.

    Viconia is an evil alignment buffer who can reanimate dead enemies and turn them against their former friends. She also heals, but only if you get damaged enough to make it worth her time. Once unlocked, you can find this displaced drow in Slot 5 (Calliope)

    II. Viconia's Stats

    Race: Elf (Drow) Alignment: Neutral Evil
    Gender: Female Pronouns: She/Her
    Class: Cleric Age: 270
    Affiliation: Heroes of Baldur's Gate

    STR: 10 DEX: 19 CON: 8
    INT: 16 WIS: 18 CHA: 14

    Role: Support, Healing

    Eligible for Patrons: Mirt, Strahd, Zariel

    Slot: 5, (Calliope)


    III. Viconia's Design

    Viconia DeVir is a character from the original Baldur's Gate video game, as well as Baldur's Gate II and Baldur's Gate: Siege of Dragonspear. Many of her powers, abilities, and personality were drawn from those games. We're excited to have another evil Champion joining the roster, as well as another member of the Heroes of Baldur's Gate! She may begrudgingly call Baeloth and Minsc 'friends', but the rest of the Champions are just allies that can help her accomplish her goals and earn some coin. She'll offer the other Heroes of Baldur's Gate buffs with her Cleric of Shar ability, and heal those Champions who are in dire need with Cure Medium Wounds. But her main focus during battle is seizing control of the lifeless bodies of their enemies and using Animate Dead to send them back against their former allies!

    For more information on Viconia and her abilities, check out her Champion Spotlight!

    Year Five Variants


    • Adventure Variant 1: Wandering Patrols — Help a poor map find its way home with Viconia. Viconia joins the formation. She can be moved but not removed from the formation. Each wave spawns 1-3 Flaming Fist Soldiers. They don't drop gold, nor do they count towards quest progress. Gold Find is reduced by 99%.
      Complete Area 75.

    • Adventure Variant 2: Think About It — Only Champions with INT 13 or higher can be used. Each wave spawns 1-3 Drow Rangers that fire their ranged attack at a random Champion. These attacks also stun any non-elf Champion for 2 seconds due to sleep poison.
      Complete Area 125.

    • Adventure Variant 3: Snarky Map — Help a poor map find its way home with Champions that aren't very nice. Only Evil Champions and other Heroes of Baldur's Gate Champions can deal damage. Enemies move 200% faster and deal 500% additional damage.
      Complete Area 175.

    • Getting to know Viconia: Viconia buffs both evil Champions and other Heroes of Baldur's Gate. Use these types of Champions to get the most out of her support abilities!
    For information on previous years' variants, check out the Wintershield 4 blog. And if you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    December 22nd, 2021
    Idle Champions: Holiday Sale 2021 
    Posted in Idle Champions.

    It's time for another Sale to finish out the year! Our Holiday Sale is now live on most of our platforms!

    Read on for more details about what's on sale...

    Starter Packs

    • Force Grey Bundle,
    • Buy ALL the Force Grey packs including all their Golden Epic Gear for all five Champions! Plus 25 Gold Chests too! This bundle is on sale at a discount of 60% and includes:
      • Arkhan's Force Grey Pack - Golden Epic and Rare gear.
      • Calliope's Force Grey Pack - Golden Epic and Rare gear.
      • Hitch's Force Grey Pack - Golden Epic and Rare gear.
      • Jamilah's Force Grey Pack - Golden Epic and Rare gear.
      • Tyril's Force Grey Pack - Golden Epic and Rare gear.
      • 25 Gold Chests

    • Arkhan Force Grey Pack, get a special Force Grey boost with a full set of rare items and an exclusive Golden Epic for Arkhan! We'll also toss in 5 Gold Chests to power you up even more! This pack is on sale at a discount of 60% and includes:
      • Holy Symbol of Tiamat (Golden Epic)
      • Cruel Battle Axe (Rare)
      • Spiked Pauldron (Rare)
      • Dragon-Blessed Shield (Rare)
      • Crystal Vial (Rare)
      • Golden Wreath (Rare)
      • 5 Gold Chests

    • Calliope Force Grey Pack, get a special Force Grey boost with a full set of rare items and an exclusive Golden Epic for Calliope! We'll also toss in 5 Gold Chests to power you up even more! This pack is on sale at a discount of 60% and includes:
      • Ornate Lute of Ballads (Golden Epic)
      • Broadhead Crossbow Bolt (Rare)
      • Triple-Clasped Cloak (Rare)
      • Studded Leather Bracers (Rare)
      • Magically Enhanced Satchel (Rare)
      • Sturdy Leather Eyepatch (Rare)
      • 5 Gold Chests

    • Hitch Force Grey Pack, get a special Force Grey boost with a full set of rare items and an exclusive Golden Epic for Hitch! We'll also toss in 5 Gold Chests to power you up even more! This pack is on sale at a discount of 60% and includes:
      • Magnificent Cape of Free Flowing (Golden Epic)
      • Multi-Pouch (Rare)
      • Sticky Boots (Rare)
      • Golden Dagger (Rare)
      • Crystal Ring (Rare)
      • Static Rod (Rare)
      • 5 Gold Chests

    • Jamilah Starter Pack, get a special Force Grey boost with a full set of rare items and an exclusive Golden Epic for Jamilah! We'll also toss in 5 Gold Chests to power you up even more! This pack is on sale at a discount of 60% and includes:
      • Deathbringer Greatsword (Golden Epic)
      • Metal Bangles (Rare)
      • Stealthy Boost (Rare)
      • Heroic Periapt (Rare)
      • Emerald Ring (Rare)
      • Patterned Scarf (Rare)
      • 5 Gold Chests

    • Tyril Force Grey Pack, get a special Force Grey boost with a full set of rare items and an exclusive Golden Epic for Tyril! We'll also toss in 5 Gold Chests to power you up even more! This pack is on sale at a discount of 60% and includes:
      • Empowered Rope of Entanglement (Golden Epic)
      • Twisted Wooden Staff (Rare)
      • Fine Jade Necklace (Rare)
      • Fine Cloth Shirt (Rare)
      • Hefty Bag of Tricks (Rare)
      • Fine Ring of the Frog (Rare)
      • 5 Gold Chests


    Familiars

    • Clover the Flower Dragon Parrot Familiar Pack is on sale at a discount of 30% and includes not only the Clover the Flower Dragon Parrot Familiar, but also 6 Epic Potions of Speed, 6 Epic Potions of Giant's Strength, 6 Epic Potions of Clairvoyance, 6 Epic Potions of Fire Breath, and 1 Potion of Polish!

    • Groak the Toad Familiar Pack is on sale at a discount of 30% and includes not only the Grant the Baby Blue Dragon Familiar, but also 4 Epic Potions of Speed, 4 Epic Potions of Giant's Strength, 4 Epic Potions of Clairvoyance, and 1 Potion of Polish!

    • Starsilk Familiar Pack is on sale at a discount of 60% and includes not only the Starsilk, the Chimeric Hare Familiar, but also 2 Epic Potions of Speed, 2 Epic Potions of Giant's Strength, and 2 Epic Potions of Clairvoyance!


    Skin & Feat Packs:

    • The Treant Maan Skin and Feat Pack is on sale at a discount of 30%. This pack will unlock Hew Maan if you don't already have them and includes the Treant Hew Maan Skin & their We're a Treant! Epic Feat. This pack also includes 7 Gold Hew Maan Chests with one guaranteed Shiny Equipment card.

    • The Red Wizards Dhadius Skin and Feat Pack is on sale at a discount of 30%. This pack will unlock Dhadius if you don't already have him and includes Dhadius' Red Wizard Skin and his Red Wizard Epic Feat. This pack also includes 7 Gold Dhadius Chests with one guaranteed Shiny Equipment card.

    • The Witchlight Warden Skin and Feat Pack is on sale at a discount of 30%. This pack will unlock Warden if you don't already have them and includes an Epic Feat for Warden and the Witchlight Warden Skin. This pack also includes 7 Gold Warden Chests with one guaranteed Shiny Equipment card.


    Patron Shop Skins:

    • The Mirt the Moneylender Shop - Steampuk Zorbu Skin is on sale at a discount of 40%. This pack will unlock Zorbu if you don't already have him and includes the Steampunk Zorbu Skin. This pack also includes 7 Gold Zorbu Chests, and 20,000 Mirt currency.

    • The Vajra Safahr Shop - Devil Farideh Skin is on sale at a discount of 40%. This pack will unlock Fariden if you don't already have her and includes the Devil Farideh Skin. This pack also includes 7 Gold Farideh Chests and 20,000 Vajra currency.

    • The Strahd von Zarovich Shop - Vampire Catti-brie Skin is on sale at a discount of 40%. This pack will unlock Catti-brie if you don't already have her and includes the Vampire Catti-brie Skin. This pack also includes 7 Gold Catti-brie Chests and 20 000 Strahd currency.

    • The Zariel Patron Shop - Celestial Tyril Skin is on sale at a discount of 40%. This pack includes the Celestial Tyril Skin. This pack also includes 7 Gold Chests and 20,000 Zariel currency.


    Theme Packs

    • Wyrmspeaker Arkhan Theme Pack, is on sale at a discount of 40%. This pack includes Arkhan's Wyrmspeaker Skin and his Mask of the Dragon Queen Epic Feat. This pack also includes the Dracolich (Pseudodragon) Familiar, 16 Supply Chests with two Potions of Polish, and 1 Epic Potion of the Gold Hunter.

    • Witchlight Orkira Theme Pack, is on sale at a discount of 40%. This pack will unlock Orkira if you don't already have her, and includes Orkira's Witchlight Skin and an Epic Feat for her. This pack also includes the Phoenix Familiar, 16 Gold Orkira Chests with two Shiny Equipment cards, 1 Epic Potion of the Gold Hunter.

    All Star Packs

    • The Champions of Renown Year 1 All-Star Pack is on sale at a discount of 40%. This pack unlocks the following event Champions if you haven't already unlocked them in-game: Deekin, Gromma, Evelyn, Catti-brie, and Zorbu. This pack includes the exclusive Construct Eyelyn Skin, as well as 16 Deekin Gold Chests, with two guaranteed Shiny Equipment cards, 16 Gromma Gold Chests with two guaranteed Shiny Equipment cards, 16 Evelyn Gold Chests with two guaranteed Shiny Equipment cards, 16 Catti-brie Gold Chests, with two guaranteed Shiny Equipment cards, and 16 Zorbu Gold Chests, with two guaranteed Shiny Equipment cards.

    December 17th, 2021
    Idle Champion Spotlight: Viconia DeVir 
    Posted in Idle Champions.

    There are many ways a cleric can assist their companions. While some focus on healing or offering buffs, others embrace the power to control those who would try and cause them harm. Because sometimes the best way to protect your allies is to turn your enemies into more allies!

    Viconia DeVir was cast out of Menzoberranzan and house DeVir after refusing to sacrifice a child to the spider goddess Lolth. She has lived a dangerous and difficult life, and she joins the Champions at the behest of some of her acquaintances from Baldur's Gate this Wintershield!

    I. Viconia DeVir



      Viconia DeVir is a devout cleric of Shar, the goddess of darkness and loss. But don't mistake her cleric powers as a sign of her working for good. She may not approve of how the Champions operate, but if the quest and the payout are worthwhile, she's here and ready to assist.

    Viconia is an evil alignment buffer who can reanimate dead enemies and turn them against their former friends. She also heals, but only if you get damaged enough to make it worth her time. Once unlocked, you can find this displaced drow in Slot 5 (Calliope)

    Ia. Heroes of Baldur's Gate Update

    When Viconia launches on December 22nd, 2021, we will also be expanding the Champions with the Heroes of Baldur's Gate affiliation to include all Champions from the Baldur's Gate Video Game Series e.g. Viconia, Baeloth, and Jahiera. They will join the Champions from the Heroes of Baldur's Gate Comic: Shandie, Minsc, Nerys, Krydle, and Delina who are already listed as members.

    II. Viconia's Stats

    Race: Elf (Drow) Alignment: Neutral Evil
    Gender: Female Pronouns: She/Her
    Class: Cleric Age: 270
    Affiliation: Heroes of Baldur's Gate

    STR: 10 DEX: 19 CON: 8
    INT: 16 WIS: 18 CHA: 14

    Role: Support, Healing

    Eligible for Patrons: Mirt, Strahd, Zariel

    Slot: 5, (Calliope)


    III. Viconia's Design

    Viconia DeVir is a character from the original Baldur's Gate video game, as well as Baldur's Gate II and Baldur's Gate: Siege of Dragonspear. Many of her powers, abilities, and personality were drawn from those games. We're excited to have another evil Champion joining the roster, as well as another member of the Heroes of Baldur's Gate! She may begrudgingly call Baeloth and Minsc 'friends', but the rest of the Champions are just allies that can help her accomplish her goals and earn some coin. She'll offer the other Heroes of Baldur's Gate buffs with her Cleric of Shar ability, and heal those Champions who are in dire need with Cure Medium Wounds. But her main focus during battle is seizing control of the lifeless bodies of their enemies and using Animate Dead to send them back against their former allies!

    IV. Viconia's Abilities

    Basic Attack

    • Sling — Viconia slings a stone at a random enemy.

    Formation Abilities

    • Cleric of Shar — Increase the damage of Evil Champions and Heroes of Baldur's Gate Champions by 100%.
    • Animate Dead — When a non-boss enemy is killed there is a 20% chance that Viconia will seize control of its lifeless body and turn it against its former allies for 10 seconds, stopping their movement. While it is re-animated, it deals 20% of your BUD to nearby enemies each second. Multiple enemies can be animated at once, each of which will do its own damage, but despawn during area transitions.
    • Cure Medium Wounds — Heals allies that are under 50% health for 20 health per second for 5 seconds.

    Specializations

    • Holy Power — Increase the effect of Cleric of Shar by 100% for each column away from the back-most column she is, stacking multiplicatively.
    • Begrudging RespectCleric of Shar now affects Neutral champions instead of Evil ones. Heroes of Baldur's Gate are still covered under this new plan.
    • Turn Undead — Increase the chance for Animate Dead to trigger by 100%.

    Ultimate Ability

    • Unholy Blight — Viconia summons a cloying miasma of cold and greasy darkness that damages all enemies and increases the odds of any enemies killed by it triggering Animate Dead by 50%.

    V. Viconia's Epic Equipment



    Slot 1: Global DPS
    Slot 2: Cleric of Shar
    Slot 3: Animate Dead
    Slot 4: Cure Medium Wounds
    Slot 5: Ultimate Attack Damage
    Slot 6: Ultimate Cooldown

    VI. Conclusion

    Bring another Hero of Baldur's Gate to your formation this Wintershield, and enjoy Viconia turning your enemies against each other! If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

    December 8th, 2021
    Idle Champions: Simril 5 
    Posted in Idle Champions.

    Someone outside Luskan has been pillaging the food stores in advance of this year's Simril celebration. Residents are becoming worried that there may not be enough to last the long Sword Coast winter to come!

    Simril 5 introduces Yorven Springpaw, resident murder bunny Harengon Barbarian Druid. Simril also brings back Lucius the High Elf Sorcerer of the High Rollers: Aerois party, and Krull, the Tortle Death Cleric of Tiamat from Baldur's Gate: Descent into Avernus. Players have until Monday, December 20th at 12PM Pacific to complete their Simril 5 unlocks and objectives.

    I. Yorven Springpaw



      When Yorven came across the Witchlight Carnival he managed to convince the owners to bring him on board. When the Witchlight Carnival returned to the Feywild years later, Yorven moved on, seeking his childhood home - and the hags who banished him.

    As a barbarian druid, Yorven has plenty of muscle and power to bring to the Champion roster, and he uses his massive harengon legs to leap into battle with speed and ferocity! He's a DPS and Support Champion covered in magical tattoos and scars and is ready to scrap when you swap him with Tyril (Slot 10) to add him to your formation!

    II. Yorven's Stats

    Race: Harengon Alignment: Chaotic Neutral
    Class: Barbarian/Druid Gender: Male
    Age: 39

    STR: 20 DEX: 14 CON: 14
    INT: 8 WIS: 13 CHA: 12

    Role: DPS, Support

    Eligible for Patrons: Vajra, can become eligible for Zariel with a feat

    Slot: 10, (Tyril)


    III. Yorven's Design

    Our own sweet murder bunny. As the latest CNE Original this dark and dramatic seeker of vengeance has an endless flurry of epic monologues at the ready. When the Harengon became a playable race in Dungeons & Dragons, our Stream Executive Producer Dylan Wilks was inspired by the powerful bonus action jump ability to find out how dangerous he could make a hopping tank. Drawing on some of the newest character-building options available, he crafted a beastial barbarian who could cross entire battlefields in one giant leap! Once the Champion stats and basic backstory were created, our Content Designer Erin M. Evans began crafting the voice of Yorven, giving him his melodramatic flair.

    For more information on Yorven and his abilities, check out his Champion Spotlight!

    Year Five Variants


    • Adventure Variant 1: Raven Swarm — Yorven Springpaw begins in the formation. He can't be moved or removed. Three Ravens appear in each area. The ravens drop no gold, nor do they count towards quest progress. Every 5 areas an additional raven spawns in the swarm.
      Getting to know Yorven: If you choose the Hunger for Blood specialization, once Yorven defeats an enemy, he'll jump to another enemy to attack them as well!
      Complete Area 75.

    • Adventure Variant 2: Fangclaw — In each boss area, a vicious rabbit boss enemy appears. It must also be defeated in order to progress. Gold Find is reduced by 99%. Only Champions with DEX of 14 or higher can be used.
      Complete Area 125.

    • Adventure Variant 3: Raven Queen's Memories — Yorven Springpaw is haunted by his time in the shadowfell. A Wraith escorts the formation, increasing the base attack cooldown of each adjacent Champion by 4 seconds. If Yorven is in the formation, the increase is only 2 seconds instead. Enemies move 200% faster.
      Complete Area 175.

    IV. New DLC

    Dungeons & Dragons Icewind Dale Prudence

    Also launching with Simril is the Icewind Dale Prudence Skin & Feat Pack! This pack includes an unlock for Prudence, the new Icewind Dale Prudence Skin, Prudence's Spell Master Epic Feat, which increases her damage by 120%, and 7 Gold Prudence Chests with 1 Guaranteed Shiny Equipment Card.

    For information on previous years' variants, check out the Simril 4 blog. And if you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    December 3rd, 2021
    Idle Champion Spotlight: Yorven Springpaw 
    Posted in Idle Champions.

    There are many stories of people disappearing into the Feywild, only to reappear later vastly changed by the experience. But even creatures native to the fey realm can become lost, and must embrace less colorful skills to survive.

    Yorven Springpaw disappeared from the Feywild as a child after an encounter with a malicious coven of hags. He ended up lost in the Shadowfell, where he embraced his innate primal spirit to survive. The power of this ancient feral beast helped Yorven do more than survive the dangers of the Shadowfell -- he thrived. He brings those new powers to the Champion roster this Simril!

    I. Yorven Springpaw



      When Yorven came across the Witchlight Carnival he managed to convince the owners to bring him on board. When the Witchlight Carnival returned to the Feywild years later, Yorven moved on, seeking his childhood home - and the hags who banished him.

    As a barbarian druid, Yorven has plenty of muscle and power to bring to the Champion roster, and he uses his massive harengon legs to leap into battle with speed and ferocity! He's a DPS and Support Champion covered in magical tattoos and scars and is ready to scrap when you swap him with Tyril (Slot 10) to add him to your formation!

    II. Yorven's Stats

    Race: Harengon Alignment: Chaotic Neutral
    Gender: Male Pronouns: He/Him
    Class: Barbarian/Druid Age: 39

    STR: 20 DEX: 14 CON: 14
    INT: 8 WIS: 13 CHA: 12

    Role: DPS, Support

    Eligible for Patrons: Vajra, can become eligible for Zariel with a feat

    Slot: 10, (Tyril)


    III. Yorven's Design

    When the Harengon became a playable race in Dungeons & Dragons, our Stream Executive Producer Dylan Wilks was inspired by the powerful bonus action jump ability to find out how dangerous he could make a hopping tank. Drawing on some of the newest character building options available, he crafted a beastial barbarian who could cross entire battlefields in one giant leap! With a physical description and a loose bio, he handed the character over to the rest of the team, who ran with the idea and built a Champion who quickly gained the infamous title 'murder bunny'.

    Once the Champion stats and basic backstory were created, our Content Designer Erin M. Evans began crafting the voice of Yorven. This dark and dramatic seeker of vengeance has an endless flurry of epic monologues at the ready, but he is earnest in his desire to use the darkness inside him as the power to protect those who cannot take care of themselves.

    IV. Yorven's Abilities

    Basic Attack

    • Ferocious Maul — Yorven leaps out at the nearest enemy, pinning it in place and attacking it once a second for 5 seconds for 5 total attacks. If the enemy dies this attack ends immediately, and for the duration of the attack, Yorven is invulnerable.

    Formation Abilities

    • Blood Fury Tattoo — Each time Yorven Springpaw attacks during Ferocious Maul the enemy gains a stack of Blood Fury. Each stack causes them to take 100% more damage from all sources, stacking multiplicatively. The debuff lasts for 2 seconds but the timer refreshes when it is reapplied. This ability is buffed by upgrades, feats, and equipment.
    • Infectious Fury — Enemies that Yorven Springpaw has attacked take 100% more damage from all Champions when they are attacking the formation.
    • Danger Sense — Champions adjacent to Yorven Springpaw take 5 less damage from all attacks, and Yorven gains a 100% damage boost for 10 seconds when this ability effectively lowers the damage of an enemy attack.

    Specializations

    • Hunger For Blood — If an enemy dies while Yorven Springpaw is attacking it with Ferocious Maul, Yorven immediately leaps to another enemy and begins attacking it. This also adds one additional attack to Ferocious Maul each time it triggers.
    • Eldritch Claw Tattoo — Each time Yorven Springpaw attacks during Ferocious Maul, an inky tendril of Eldritch energy shoots out and zaps a different random enemy, dealing damage based on the amount of health Yorven's target currently has, with a maximum value equal to your current BUD. If no other enemies are on screen, this ability does nothing.

    Ultimate Ability

    • Fey Wild Shape — Yorven Springpaw shape shifts into a shadow mastiff-like creature for 30 seconds. During this time their attack cooldown is reduced by 50% and their damage is increased by 400%.

    V. Yorven's Epic Equipment



    Slot 1: Global DPS
    Slot 2: Global DPS
    Slot 3: Blood Fury Tattoo
    Slot 4: Infectious Fury
    Slot 5: Danger Sense
    Slot 6: Ultimate Cooldown

    VI. Conclusion

    It's always a special joy to craft a homegrown character for Idle Champions, and we can't wait to see Yorven hopping into your formations this Simril! If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

    December 1st, 2021
    Idle Champions: Icewind Dale, Part 10 
    Posted in Idle Champions.

    We've defeated the Chardalyn Dragon. We've defeated the mortal form of the god of winter. And now, we must face a Demilich. With the fate of Icewind Dale in our hands, we must gain control of and destroy the Mythallar, but our ally Vellynne Harpell may have other plans.

    Before we can destroy the Mythallar, our old friend the Professor Orb shows up with his new drow allies and wants to try a spell to see what happens. What could go wrong?

    The Champions will have to face their greatest foe yet and concoct a new plan to save Icewind Dale from the terrors of the Tarrasque!

    Note: you will need to have completed the previous two Icewind Dale Adventures, Cold As Ice and Friends & Foes, in order to access these new Adventures.



    The Spire of Iriolarthas

    Gain the final clue to enter the Spire of Iriolarthas and face the Demilich of Ythryn.
    Reach Area 600
    • Adventure Variant: Always Watching — Always there, even when you thought you had defeated him.
      • In each boss area, Iriolarthas the Demilich appears. He must be defeated in order to progress.
      • Only Champions with WIS of 14 or higher can be used.
      • Complete Area 650

    The Fall of Ythryn

    Destroy the Ythryn Mythalar, using whatever means necessary.
    Complete Area 625
    • Adventure Variant: Icequake — Destroy the Ythryn Mythalar, while the glacier crumbles around you.
      • From area 30 onward, an earthquake occurs every 20-120 seconds. Earthquakes cause a screen shake and cause falling pieces of ice to hit the Champions, dealing damage equal to 75% of their max health and stunning them for 15 seconds (subject to a DEX save).
      • The earthquake also triggers the following effects for 15 seconds if one or more Champions fail the save.
        • Champion damage is reduced by 99.9%.
        • Enemies move 200% faster.
      • DEX Save: For each point their Dexterity score is above 10, a Champion has a 10% chance to save against the damage/effect, completely nullifying it. For example, a Champion with 14 DEX has a 40% chance to save against the damage, while a Champion with 20 DEX or higher has a 100% chance to save against the effect.
      • Complete area 675
    • Adventure Variant: A Lesson in Classes — Destroy the Ythryn Mythalar, with only one of each class at a time.
      • Xerophon joins the formation for this adventure to see what it's like to fight alongside the Champions. They don't attack, they're just here to observe.
      • Only one Champion of each class can be included in the formation at any time. Multiclass Champions count for all of their classes. Xerophon does not have a class for this adventure variant.
      • In an attempt to distract and confuse the enemies, Xerophon transforms into the first enemy who spawns in each area, increasing damage against that type of enemy by 100% for the rest of the area.
      • Complete area 725
      • Rewards Xerophon, the Doppelganger Rogue
    See the in-game Change Log for more information!