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January 27th
Idle Champion Spotlight: Brother Uriah 
Posted in Idle Champions.

It can be difficult to find faith in the domains of dread, and almost impossible to find a truly good person. Which is why Brother Uriah is absolutely exceptional, and a cherished member of the Black Dice Society! He is the final member of that affiliation to join Idle Champions, and brings his do-good nature to the roster during Grand Revel 6.

I. Brother Uriah

Dungeons & Dragons Uriah Midwinter
    Brother Uriah Macawber is a native of Ravenloft, born in the dread domain of Darkon under the iron rule of Azalin Rex. After a horrifying childhood encounter at the Carnival with the demonic entity known as The Caller, Uriah would embrace the worship of the goddess Ezra, Lady of the Mists, offering protection from the forces of darkness to all those in need. Upon joining with the other future members of The Black Dice Society, Uriah would go on to find friendship, true love, and dark truths about himself and his past.


Brother Uriah is a Support and Healing Champion that completes the Black Dice Society affiliation. As a faithful Cleric of Ezra, Brother Uriah heals nearby champions as well as increasing their damage. In stressful situations, he becomes possessed by the spirit of Azalin Rex. While possessed, he increases the damage of Nahara and any Evil champions in the formation. Once unlocked, you can find this human cleric opposite Makos in Slot 9.

II. Brother Uriah's Stats

Race: Human Cleric Alignment: Lawful Good
Class: Cleric Gender: Male Pronouns: He/Him
Age: 33
Affiliation: Black Dice Society

STR: 10 DEX: 10 CON: 12
INT: 12 WIS: 22 CHA: 15

Role: Support, Healing
Eligible for Patrons: Mirt, Zariel
Slot: 9 (Makos)


III. Brother Uriah's Design

The Idle Champions community is very familiar with Mark Meer and the excellent work he does as an actor, voice over artist, and TTRPG player in a huge variety of places. He's also helped us bring Baeloth the Entertainer to life in the game as well as several seasons of Idle Champions Presents! But this is the first chance we've had to bring in a Champion he has created wholly himself.

Dungeons & Dragons Fen

Brother Uriah is designed to work well with the Black Dice Society affiliation, featuring multiple positional formation abilities for Valentine, a dead/escort synergy for Desmond, a buff for Nahara and evil champions, and is the first healer for the group. With Doomed in Darkon he increases the damage of Champions in his column and behind, while healing all Champions within two slots of him with Ezra's Embrace. After a while he succumbs to being In The Grip of Azalin Rex, who focuses on increasing the damage of Nahara as well as all evil Champions in the formation.

There are two different books that Brother Uriah can choose from when picking a specialization. The Book of Exalted Deeds encourages the destruction of Undead and Fiends, making them his Favored Foes and buffing all Champion damage against them. But if he chooses the Book of Vile Darkness he'll further increase the damage bonus to Nahara and all evil Champions. Brother Uriah prefers to attack damaged enemies with Toll the Dead, and when a more Ultimate attack is necessary he will create a Blade Barrier that whirls across the screen, slashing at enemies with razor-sharp blades of magical energy!

IV. Brother Uriah's Abilities

Basic Attack

  • Toll the Dead - Brother Uriah points at a random enemy and deals one hit of magical damage. Brother Uriah prefers to attack enemies that are already damaged.

Formation Abilities

  • Doomed in Darkon - Brother Uriah increases the damage of all Champions in his column and the column behind him by +100%.
  • Ezra's Embrace - Brother Uriah heals all champions within two slots for 5 health per second. This effect is increased by 25% for each formation slot containing a dead champion or an escort, stacking additively and applying multiplicatively.
  • In the Grip of Azalin Rex - After 100 normal attacks by Champions in the formation, Azalin Rex takes over Brother Uriah for 20 seconds. While controlled by Azalin Rex, Brother Uriah increases the damage of Nahara and all evil Champions by +1000%.

Specializations

  • Book of Exalted Deeds - Brother Uriah reads from the Book of Exalted Deeds, making Undead and Fiends his Favored Foes and all Champions deal +200% damage to them.
  • Book of Vile Darkness - Azalin reads from the Book of Vile Darkness, increasing the effect of In the Grip of Azalin Rex by 100%.

Ultimate Ability

  • Blade Barrier - Brother Uriah creates a wall of whirling, razor-sharp blades of magical energy to appear in front of the formation, quickly slides across the screen, ending close to where enemies are spawned. Each enemy that passes through the barrier (or has the barrier pass over) takes one hit of ultimate damage. The barrier lasts for 10 seconds after it reaches its final location. If an enemy is pushed back through it and/or walks through it a second time they take another hit.

V. Brother Uriah's Epic Equipment



Slot 1: Global Damage
Slot 2: Doomed in Darkon
Slot 3: Ezra's Embrace
Slot 4: In the Grip of Azlain Rex
Slot 5: Specializations
Slot 6: Ultimate Attack Cooldown

Conclusion

The Black Dice Society affiliation is complete! Let us know how much you're enjoying Brother Uriah in your formations, and how well he's working with the rest of his companions, on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

January 11th
Idle Champions: Midwinter 6 
Posted in Idle Champions.

Deadwinter Day has arrived once again in Longsaddle. While most citizens keep warm in their homes and exchange gifts to celebrate the midpoint of winter with friends and family, the Champions have been hired by the infamous Harpells to patrol the outskirts of town...

Midwinter 6 introduces Fen, the Drow Dhampir Warlock from the Black Dice Society, and brings back Rust on the Habour, hydrophobic Tabaxi rogue and sometimes member of the Oxventure Guild, and Talin Uran, a Combat Wheelchair-using Tiefling Rogue. Players have until Monday, January 23rd at 12 PM Pacific to complete their Midwinter 6 unlocks and objectives.

I. Fen

Dungeons & Dragons Fen Midwinter
    This Drow Dhampir Warlock has a touch of mischief and sneakiness, but she's loyal to those she cares for and a fearsome opponent for those who have earned her hate. Above all else, everything Fen has done has been for Isolde's freedom. Now she needs a new purpose to fight for, and maybe she can find it among the Society.


Fen is a DPS and Support Champion, and is the newest Black Dice Society member to join the formation. In addition to buffing the damage of Champions in her row, this Warlock/Rogue increases the attack speed of all Warlocks in the formation. Finally, she's keen to help you finish any Patron challenges you might still be facing. Once unlocked, you can find this Dhampir Drow in Slot 6 opposite Asharra.

For more details on Fen and her abilities, check out her Champion Blog, or her Spotlight Video below!

Year Six Variants


  • Adventure Variant 1: Mirtwinter Day - Patrol the outskirts of Longsaddle on Deadwinter Day with Mirt the Moneylender. Fen joins the formation and can be moved, but not removed. Mirt also joins the formation and only Champions in Mirt's column can deal damage.
    Complete Area 75.

  • Adventure Variant 2: The Wise and the Warlocks - Patrol the outskirts of Longsaddle on Deadwinter Day with the wisest of your Champions. Fen joins the formation and can be moved, but not removed. Vajra and redeemed Zariel also join the formation; they're here for moral support. You may only use Warlocks, Black Dice Society Champions, or Champions with WIS 15+.
    Complete Area 125.

  • Adventure Variant 3: Oh Great, More Mist! - Patrol the outskirts of Longsaddle on Deadwinter Day as the mists of Ravenloft envelop the city. Fen joins the formation and can be moved, but not removed. Since the weather is foggy, you can't use Champions with ranged attacks, except for Desmond. 1-2 zombies spawn with each wave; they don't drop gold or count toward quest progress. Strahd spawns as a second boss in each boss area and he must also be defeated to progress.
    Complete Area 175.

If you have feedback to share, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
January 6th
Idle Champion Spotlight: Fen 
Posted in Idle Champions.

The mists of Ravenloft are full of stealthy hazards and creeping horrors. But this traveler from the Underdark is just mischievous and dangerous enough to survive!

Fen left her home to protect her family, and arrived in the domains of dread to find a new one. She joins her companions from the Black Dice Society in the Idle Champions roster during Midwinter 6!

I. Fen

Dungeons & Dragons Fen Midwinter
    This Drow Dhampir Warlock has a touch of mischief and sneakiness, but she's loyal to those she cares for and a fearsome opponent for those who have earned her hate. Above all else, everything Fen has done has been for Isolde's freedom. Now she needs a new purpose to fight for, and maybe she can find it among the Society.


Fen is a DPS and Support Champion, and is the newest Black Dice Society member to join the formation. In addition to buffing the damage of Champions in her column, this Warlock/Rogue increases the attack speed of all Warlocks in the formation. Finally, she's keen to help you finish any Patron challenges you might still be facing. Once unlocked, you can find this Dhampir Drow in Slot 6 opposite Asharra.

II. Fen's Stats

Race: Dhampir Drow Alignment: Chaotic Evil
Class: Warlock/Rogue Gender: Female Pronouns: She/Her
Age: 200
Affiliation: Black Dice Society

STR: 14 DEX: 14 CON: 16
INT: 13 WIS: 12 CHA: 14

Role: DPS, Support
Eligible for Patrons: Mirt, Vajra, Strahd, Zariel
Slot: 6 (Asharra)


Dungeons & Dragons Fen

III. Fen's Design

It's a rare treat to get the opportunity to work with a creator for several different characters, so we're thrilled to welcome Tanya DePass back to help us craft Fen from the The Black Dice Socity in Idle Champions! Previously we added her paladin Selise from the Rivals of Waterdeep, and she helped create Fenris the Dire Wolf Pup as a charity familiar. Outside of the work she has done with us, Tanya is the founder and Director of I Need Diverse Games, part of the development team behind Into The Mother Lands, and a prolific writer and consultant on a variety of projects.

Fen likes to get the job done as quickly as possible, so she focuses on making warlocks like herself faster and more deadly. She increases the damage of herself and all the Champions in her column because she is Mischievous, but Dangerous. That effect is boosted for fellow wise Champions or those from the Black Dice Society as she says I've Got You, Friends. She helps anyone who has made a Warlock Pact by increasing their attack speed, and her Patron's Oath means patron challenge progress will happen faster.

Depending on which Specialization Fen takes, she will focus on either her DPS or Support abilities. When the whole formation needs help, she'll call on the Shadows of the Underdark to imbue her blade with eldritch energy, increasing the effect of Mischievous, but Dangerous. If Fen embraces the Curse of the Dhampir she'll greatly boost her own damage. With her regular attack she darts out to slash at the closest enemies with her Pact Blade, and her Ultimate attack lets her take on her Form of Dread. Draconic wings sprout from her back and she leaps into the air to charge across the battlefield in a flurry of slashes and knockbacks!

IV. Fen's Abilities

Basic Attack

  • Pact Blade - Fen darts out to the closest enemy and slashes with her longsword, dealing 1 hit to all nearby enemies.

Formation Abilities

  • Mischievous, but Dangerous - Fen increases the damage of all Champions, including herself, in her column by 100%.
  • Warlock Pact - Fen reduces the normal attack speed of all Warlocks, including herself, in the formation by 0.1 seconds for each point of Wisdom an adjacent Champion has above 10.
  • I've Got You, Friends - Fen increases the effect of Mischievous, but Dangerous by 100% for each Champion in the formation that is either a Black Dice Society affiliation member or has a Wisdom of 15+, stacking multiplicatively and then applying multiplicatively.
  • Patron's Oath - While Fen is in the formation and you are in a patron variant or free play, patron challenge progress made by her party is increased by 100%.

Specializations

  • Shadows of the Underdark - Fen imbues her blade with eldritch energy, increasing the effect of Mischievous, but Dangerous by 100% and causing her normal attack to deal an additional 5 seconds of BUD based damage with each hit. Buffs of this ability increase the effect of Mischievous, but Dangerous.
  • Curse of the Dhampir - Fen embraces her Dhampir heritage and increases her damage by 1000%.

Ultimate Ability

  • Form of Dread - Fen transforms into her dread form. She sprouts wings, leaps into the air, and charges directly across the screen, dealing one hit of ultimate damage to all enemies she passes and knocking them back a short distance.

V. Fen's Epic Equipment



Slot 1: Fen's DPS
Slot 2: Global DPS
Slot 3: Mischievous, but Dangerous
Slot 4: I've Got You, Friends
Slot 5: Specializations
Slot 6: Ultimate Attack Cooldown

Conclusion

The Black Dice Society has gained their stalwart Drow Dhampir and the whole affiliation grows stronger! Let us know how much you're enjoying Fen in your formations on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

August 10th, 2022
Idle Champions: Ahghairon's Day 5 
Posted in Idle Champions.

It's the day before Shieldmeet and the Open Lord of Waterdeep has gone missing. Nobody has seen Laeral Silverhand in days and it is imperative that she be found before the meeting with the Masked Lords begins.

At the behest of the Blackstaff, the Champions are sent to discover what happened...

Ahghairon's Day 5 introduces and brings back Prudence, the Chaotic Evil Tiefling Warlock of the Oxventurer's Guild, and Omin Dran, CEO and founder of Acquisitions Incorporated. Players have until Monday, August 22nd at 12PM PDT to complete their event unlocks and objectives.

I. New Champion: Voronika

Dungeons & Dragons Voronika Key Art
    This young Eladrin woman was raised to be the Queen of Koshmarr. What was meant to be an idyllic life took a dark turn when she was killed on the night of her wedding. But Voronika didn't let death stop her, even as she was pulled into the machinations of greater powers. Using her excellent intelligence and observational skills, as well as a lot of cunning and manipulation, she used the crown of the Raven Queen to defeat Zybilna and cause the fall of Prismeer. This action drew the mists to Voronika, and she became the new Darklord of her domain of Koshmarr.


Voronika is a Support Champion that allies with evil Champions and members of the Black Dice Society. With help from her Inner Circle Champion, she ultimately must complete three goals to claim the Crown of the Raven Queen and transform into a Darklord. For more information on Voronika and her abilities, check out her Champion Spotlight!

Year Five Variants

  • The Fringe of Society - Help Laeral Silverhand track down a retired Open Lord with limits on which Champions can deal damage.
    Voronika starts in your formation, and only Black Dice Affiliation members and Evil Champions can deal damage.
    Reach Area 75.

  • Ultimate Challenge - The search for the Open Lord continues by relying on Ultimate powers!
    Voronika starts in your formation, and Champions deal no damage unless at lease one Ultimate is on cooldown.
    Reach Area 125.

  • In Search of Power - A royal escort joins the search for the Open Lord!
    Voronika starts in your formation, and her base level-up cost is greatly reduced. She's joined by two Eladrin bodyguards, and additional Orc Fighters attack with each wave.
    Reach Area 175.


See the in-game FAQ for more information!

August 5th, 2022
Idle Champion Spotlight: Voronika 
Posted in Idle Champions.

Achieving any goal while trapped in the mists of Ravenloft can be exceptionally difficult. But our next Champion has the cunning to get what she wants, even when Darklords and death stand in her way!

Voronika has wandered the mists as a ghost, traveled the domains of dread imbued into a sword, and taken over the land of her youth. Now she joins her fellow Black Dice Society companions in the Idle Champions roster during Ahghairon's Day 5.

I. Voronika

Dungeons & Dragons Voronika Key Art
    This young Eladrin woman was raised to be the Queen of Koshmarr. What was meant to be an idyllic life took a dark turn when she was killed on the night of her wedding. But Voronika didn't let death stop her, even as she was pulled into the machinations of greater powers. Using her excellent intelligence and observational skills, as well as a lot of cunning and manipulation, she used the crown of the Raven Queen to defeat Zybilna and cause the fall of Prismeer. This action drew the mists to Voronika, and she became the new Darklord of her domain of Koshmarr.


Voronika is a Support Champion that allies with evil Champions and members of the Black Dice Society. With help from her Inner Circle Champion, she ultimately must complete three goals to claim the Crown of the Raven Queen and transform into a Darklord. Once unlocked, you can swap this Eladrin Druid with Bruenor in slot 1.

II. Voronika's Stats

Race: Eladrin Alignment: Chaotic Evil
Class: Druid Gender: Female Pronouns: She/Her
Age: 31
Affiliation: Black Dice Society

STR: 10 DEX: 18 CON: 18
INT: 12 WIS: 23 CHA: 17

Role: Support
Eligible for Patrons: Mirt, Vajra, Zariel
Slot: 1 (Bruenor)


Dungeons & Dragons Voronika

III. Voronika's Design

We were thrilled to have Vee Mus'e join Codename Entertainment as our Partner & Talent Manager, and then to continue that work creating her character in Idle Champions! She has a notable presence in the D&D community as a professional Dungeon Master, writer, player, and mini painter, showing off her skills on our Twitch channel every Friday on Paint and Slay! Her YouTube channel has a wealth of resources, instructional videos, and advice for anyone wishing to learn more about crafting and mini painting, and you can enjoy her D&D performances on a multitude of shows, including The Black Dice Socity.

Voronika's goal is to find the Crown of the Raven Queen, which will enable her to transform into her incredibly powerful Darklord form. To do this, she chooses one Champion to join her Inner Circle. Her Search for the Crown requires her to reach a high enough level, defeat many monsters while her Inner Circle Champion is part of the formation, and use enough Ultimates from any Champion. When her goals are complete and she acquires the crown, she becomes the Darklord of Koshmarr, increasing the damage of her Produce Flame, and unlocking her Horrifying Visage Ultimate attack!

While she may be focused on her personal goals, Voronika also aids the formation with some Calculating Guidance, increasing the damage of all evil Champions and Black Dice Society members in the column in front of her. The more Ultimate attacks that are used, the stronger her Calculating Guidance becomes as the formation demonstrates their Ultimate Power. Her ghostly form reminds anyone who has effects that care about dead Champions that she was Wed, then Undead.

All of this requires Voronika to select one Champion to become her focus. Her first Specialization offers three potential Inner Circle Champions to choose from, and once that Champion is picked they gain entry into the Black Dice Society. Voronika then uses her second Specialization to decide if she wants to Assist the Puppet and boost that Champion's power, or Dispose of the Fool and help others as she sends her chosen Champion away.

IV. Voronika's Abilities

Basic Attack

  • Produce Flame - Voronika creates a flame in her hand which she fires at a random enemy. If Voronika has achieved her Darklord form, the target is lit on fire and takes 1 second of BUD damage every second for 5 seconds.

Formation Abilities

  • Wed, then Undead - After being killed on her wedding night, Voronika became a ghost. Voronika counts as "dead" for the purposes of effects that care about dead Champions, but "alive" for all other purposes. She still counts as "dead" even after reaching her Darklord form. She can be attacked like normal and she can be "killed", at which point she stops granting all effects like any dead Champion would.
  • Calculating Guidance - Voronika increases the damage of all Champions in one column in front of her by +100% for each Champion in the formation that is either a member of the Black Dice Society or Evil. This stacks additively until Voronika completes her Search for the Crown, when it changes to stack multiplicably.
  • Search for the Crown - Voronika's search for the Crown of Raven Queen requires her to complete 3 goals. When Voronika completes all 3 goals, she acquires the crown, transforms into her Darklord Form, unlocks her ultimate attack, and improves her base attack.
  • Ultimate Power - Voronika increases the effect of Calculating Guidance by +10% for each use of an Ultimate while she is in the formation, stacking additively and applied multiplicably. Caps at 1,000,000 stacks. These stacks persist until reset.

Specializations

Voronika's first specialization dynamically displays 3 potential Champions. The Champion chosen becomes a member of Voronika's Inner Circle.
  • Inner Circle - Voronika chooses a Champion to be her Inner Circle champion. They gain the Black Dice Society affiliation membership if they don't already have it. Voronika displays herself if there aren't enough choices.
Voronika's second specialization offers benefits depending on if the Inner Circle Champion is kept in the formation, or removed.
  • Assist the Puppet - Voronika's Inner Circle Champion gets an increase depending on the Champions roles. Champions with multiple roles get all the benefits. Support will increase the effects of the Champion's positional formation abilities, DPS will have Calculating Guidance applied to them at all times, and applies twice if they're in the correct column, and Tanking Champions will have their overwhelm value increased by 10.
  • Dispose of the Fool - After Voronika has achieved her Darklord form, she increases the effect of Calculating Guidance by +100% while her Inner Circle Champion is not part of the formation.

Ultimate Ability

  • Horrifying Visage - Voronika moves in front of the party, magically pushing back all monsters a short distance. All enemies take ultimate damage, and then all surviving enemies deal 90% less damage for 30 seconds. In addition, the boss/enemy enrage timer fills 200% slower for 30 seconds.

V. Voronika's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Calculating Guidance
Slot 4: Ultimate Power
Slot 5: Ultimate Attack Damage
Slot 6: Ultimate Attack Cooldown

Conclusion

Will you help Voronika on her quest for the crown? She offers many enticing rewards for Black Dice Society members, and the whole formation, if you do! Let us know on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord if you enjoyed aiding in the creation of a Darklord!

July 15th, 2022
Idle Champion Spotlight: Valentine 
Posted in Idle Champions.

It's a constant struggle to keep control over your own life and destiny when traversing the Domains of Dread. But our next Champion is determined to be in charge no matter who, or what, stands in her way.

Valentine was altered and reanimated after her horrific murder, and while this second chance comes with a heavy price, she's determined to use the power it provides to her own benefit. She joins her companions in The Black Dice Society in the Idle Champions roster during Midsummer 5.

I. Valentine

Dungeons & Dragons Valentine Key Art
    Valentine was once a social butterfly, nightlife connoisseur, and princess of a shady family business until her life ended in sudden tragedy. Through the mysterious will of Bluetspur, Valentine was given a second chance at life, though no miracle comes without consequence. Now she wanders the domains of dread with her companion Tatyana, in search of purpose and power.


Valentine is a Support and Gold Find Champion who takes hold of any incoming positional formation abilities, and uses her telepathic powers to broadcast and boost them, making those abilities more deadly! When you want to add her to your formation, you can swap her with Calliope in slot 5.

II. Valentine's Stats

Race: Reborn Half-Elf Alignment: True Neutral
Class: Sorcerer Gender: Female Pronouns: She/Her
Age: 22
Affiliation: Black Dice Society

STR: 9 DEX: 13 CON: 14
INT: 12 WIS: 13 CHA: 17

Role: Support, Gold Find
Eligible for Patrons: Vajra, Strahd (via Feat), Zariel (via Feat)
Slot: 5 (Calliope)


Dungeons & Dragons Valentine

III. Valentine's Design

Host, writer, producer, and TTRPG performer Saige Ryan has extensive experience creating content in a huge variety of spaces! We were excited to work with her and bring her Champion to life! Idle Champions fans will know her best as the creator of Valentine from The Black Dice Society, but she also plays characters in several shows on Pixel Circus, and can be found enjoying gaming and pop culture content on Smosh Games as well as her own Twitch channel.

The most deadly weapon Valentine has is her mind, and she uses her telepathic abilities to boost the deadliness of the formation. The more positional formation abilities that she is affected by, the more powerful she can make the rest of the formation! She can use Tregrum, the aberrant spirit in her brain, to harness that power and turn it into a damage boost for DPS Champions. As a Socialite she'll also share or boost those formation abilities with those damage dealers! And as she enjoys A Life of Leisure Valentine will also turn those abilities into an increase in gold find.

Valentine can focus on damage, gold, or her friendship with her fellow Black Dice Society member Tatyana. When All Hail the God Brain, Tregrum further boosts the damage of DPS Champions. If Tatyana is being My Loyal Bodyguard and making sure that Valentine is affected by her Faithful Friend ability, Valentine will return the favor and boost its effect! But if what matters most is gold find, the Family Business will increase that power substantially! When helping her friends isn't enough, Valentine will take damage into her own hands and summon the Arms of Hadar! She'll move to the closest enemy while inky black tentacles erupt out of her body, causing massive damage to all enemies in a huge area all while they are grappled and stunned!

IV. Valentine's Abilities

Basic Attack

  • Mind Sliver - Valentine attacks a random enemy with a mental magic attack for one hit, and enemies have a 50% chance that they are stunned for 2 seconds.

Formation Abilities

  • Tregrum - The aberrant spirit in Valentine's brain telepathically reaches out to the other Champions in the formation. For each positional formation ability affecting Valentine, she increases the damage of all Champions with the DPS role by +100%, stacking multiplicably.
  • Socialite - Valentine duplicates any positional formation abilities that are affecting her to Champions in the formation with the DPS role. If the receiving Champion already has the formation ability, the formation ability is instead boosted by +50%.
  • A Life of Leisure - Valentine increases the formation's gold find by +100% for each positional formation ability affecting her, stacking multiplicably.

Specializations

  • All Hail the God Brain - Tregrum's pre-stack damage increase is increased by +25%.
  • My Loyal Bodyguard - If Valentine is affected by Tatyana's Faithful Friend ability, its effect is increased by +200%.
  • Family Business - A Life of Leisure's total gold find is increased by +200%.

Ultimate Ability

  • Arms of Hadar - Valentine moves up near the closest enemy and inky black tentacles erupt from her eyes, mouth, and hands to attack nearby enemies. Enemies in the area take massive damage, and are grappled by tentacles for 4-8 seconds. While grappled, the enemies are stunned and take +1000% damage from all sources.

V. Valentine's Epic Equipment



Slot 1: Global DPS
Slot 2: Tregrum
Slot 3: Socialite
Slot 4: A Life of Leisure
Slot 5: Ultimate Attack Damage
Slot 6: Ultimate Attack Cooldown

Conclusion

Valentine might be cold and calculated, but we are very excited for her to join Idle Champions, and hope you give her a warm welcome into your formation! Let us know how much you're enjoying the growing Black Dice Society roster on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

June 24th, 2022
Idle Champion Spotlight: Nahara 
Posted in Idle Champions.

The mists of Ravenloft are filled with loss, dread, and despair. But some make the choice to fight the darkness with a cheerful disposition and a child-like sense of wonder.

Nahara adventures into the mists on a mission to remember her past, trying to figure out where she has come from and who she was in previous lives. With a proper demeanor and joyful smile, she tries to balance her hopeful vigilance with her dark sense of vengeance. She joins her fellow The Black Dice Society Champions in the Idle Champions roster during Founder's Day 5.

I. Nahara

Dungeons & Dragons Nahara Key Art
    When she fell into the mists of Ravenloft, Nahara was unable to remember anything from her life, or previous lives. All she knows is she's caught in the conflict between her current Patron, Azalin Rex, and his foe Strahd von Zarovich, who has been desperately seeking her out.


Nahara is a DPS and Speed Champion, who permanently grows more powerful as she recovers her lost memories by completing areas and quickly dispatching enemies. When you want to add her to your formation you can swap her with Nayeli in slot 3.

II. Nahara's Stats

Race:Aasimar (Reborn) Alignment: Chaotic Neutral
Class: Warlock/Bard Gender: Female Pronouns: She/Her
Age: 27
Affiliation: Black Dice Society

STR: 9 DEX: 16 CON: 12
INT: 10 WIS: 13 CHA: 16

Role: DPS, Speed
Eligible for Patrons: Vajra (via Feat), Strahd (via special rule), Zariel (via Feat)
Slot: 3 (Nayeli)


Dungeons & Dragons Nahara

III. Nahara's Design

With an extensive resume of livestreams, Noura Ibrahim is well known to the TTRPG community for a variety of performances and characters. She's brought Nahara to life with her acting and roleplaying skills on The Black Dice Society, as well as with her extensive cosplay talents. It was wonderful to work with her to bring that dedication to creating her Champion into our game!

Nahara may have the beauty and grace of an angel, but she also has the power to back up her dark sense of vengeance and justice. She's quick to Witch Bolt oncoming enemies, and the outcome of her attacks will inspire her To Amuse or Avenge. She gains a Levity stack when she attacks and defeats at least one enemy, but she loses a Levity stack when she attacks and no enemies die. The more stacks she has, the faster the formation will progress by reducing area requirements, and the fewer she has, the more powerful her attacks become! She is keen to recover bits of her lost memories as she asks Who Am I? and the more she remembers the more powerful she becomes. Thankfully she is part of a Strong Society which boosts her damage for every Black Dice Society member who joins her in the formation. Since she is Beloved by Strahd she can easily travel the mists to the Count's side, and can start in all Strahd patron adventures no matter the restrictions.

All of Nahara's Specializations focus on increasing one of her many abilities. If she's anxious to learn more about her past, A Grave Experience will increase the amount she receives from Who Am I? Or she can use A Skilled Lyre to further reduce the area requirements to get through adventures faster. But when Strahd comes calling she can surround herself with her friends, using A Barovian Bond to allow all Black Dice Society members to join her in Strahd Patron variants, as well as increase the power she gains from their support. When the battle becomes fierce, Nahara will manifest an aspect of her patron's terrible power with her Form of Dread. This Ultimate attack greatly boosts her damage and has the chance to leave enemies stunned!

IV. Nahara's Abilities

Basic Attack

  • Witch Bolt - Nahara attacks a random enemy and every enemy that she has already hit with this attack.

Formation Abilities

  • Who Am I? - Nahara recovers a bit of her lost memory as she adventures. If Nahara is in the formation when you complete an area for the first time, she gets a +0.2% damage bonus, stacking additively. These bonuses persist through resets.
  • To Amuse or Avenge - When Nahara attacks and defeats at least one enemy, she gains a Levity stack, with a maximum of 30 stacks. When she attacks and doesn't defeat an enemy, she loses a Levity stack. Nahara gets a 10% damage boost for each Levity stack she has below 30, and at the start of each area, she reduces the area requirements by 2% for each Levity stack above 15.
  • Strong Society - Nahara gets a +100% damage bonus for each other Black Dice Society affiliation member in the formation, stacking multiplicatively.
  • Beloved by Strahd - Nahara is eligible to start in all Strahd patron adventures, even if variant restrictions would say otherwise.

Specializations

  • A Grave Experience - The Who Am I? counter increments three times for every area cleared.
  • A Barovian Bond - Strong Society gets a +100% increase, and Black Dice Society members can be used if Strahd is currently the Patron, even if they do not qualify for the other variant requirements.
  • A Skilled Lyre - The area reduction in To Amuse or Avenge is increased by 50%.

Ultimate Ability

  • Form of Dread - Nahara takes off into the air and channels the power of her patron Azalin Rex for 15 seconds. Her damage is increased by 1000% while in this form and any enemy she hits has a 50% chance of being stunned for 2 seconds.

V. Nahara's Epic Equipment



Slot 1: Self DPS
Slot 2: Self DPS
Slot 3: Who Am I?
Slot 4: Amuse or Avenge
Slot 5: Ultimate Attack Damage
Slot 6: Ultimate Attack Cooldown

Conclusion

We are very excited for Nahara to join Idle Champions, and make it easier to use the Black Dice Society even more often in your Champion roster! If you're enjoying having this avenging angel in your formation, let us know on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

March 9th, 2022
Idle Champions: Festival of Fools 5 
Posted in Idle Champions.

How far would you go to celebrate foolishness?

Festival of Fools is a time-honored tradition in Sword Coast communities. Townsfolk engage in the usual gluttonous consumption of food and drink during the festivities, but they also play pranks on each other.

Unfortunately, one prankster has decided to play a practical joke on a Frost Giant nearby...

Festival of Fools 5 introduces Tatyana, the Air Genasi Barbarian Druid played by Becca Scott on The Black Dice Society. Festival of Fools also brings back Alyndra Sarrbarand, Divination Wizard and Cleric of Oghma and Briv Steelmarrow, Half-Orc Paladin (Oath of Heroism). Players have until Monday, March 21st at 12 PM Pacific to complete their Festival of Fools 5 unlocks and objectives.

I. Tatyana

Dungeons & Dragons Tatyana Key Art
    This toweringly tall air-genasi barbarian earned her skills and power in the gladiatorial fighting pits of Koshmarr. Tatyana augmented her rage with the might of the bear totem, and the spirits of the mist connected her to the natural druidic world through the power of the moon. Her fearsome and deadly battle prowess is tempered by a respect for anyone who would return that respect. She is curious and bold, and while she's quick to jump into battle she's just as swift with her forgiveness.


Tatyana is a Tanking, Support, and Speed Champion who is faithful and protective of her friends and allies. When you want to add her to your formation you can swap her with Delina in slot 8.

II. Tatyana's Stats

Race: Air Genasi Alignment: Chaotic Neutral
Class: Barbarian/Druid Gender: Female Pronouns: She/Her
Age: 30
Affiliation: Black Dice Society

STR: 16 DEX: 13 CON: 16
INT: 8 WIS: 14 CHA: 11

Role: Tanking, Support, Speed
Eligible for Patrons: Vajra
Slot: 8 (Delina)


Dungeons & Dragons Tatyana

III. Tatyana's Design

Most of the Idle Champions community will recognize Becca Scott from her work on The Black Dice Society, Geek & Sundry, Dimension 20, and many other TTRPG shows and streams. But her work also includes a huge library of content as an actor, host, interviewer, podcaster, voice-over artist, and streamer! Plus she is the co-founder of the channel and production company Good Time Society.

The core of Tatyana's design focuses on how she channels her Fury and Rage into keeping her friends safe. She'll become a Faithful Friend to a random slot in the middle of the formation, encouraging that Champion to do more damage. As she tanks incoming attacks her Rising Fury will grow, gaining stacks of Fury that increase the effect of Faithful Friend. Eventually her Fury turns to Rage, and with bulging muscles and nasty claws she'll stop attacking with her Twin Kukri Strike and instead rely on her Primal Savagery to bite and claw at enemies! When there aren't enemies around to fight, she'll become distracted, heading off to Find a Feast and causing a few enemies to spawn and follow her back to her companions.

For more information on Tatyana and her abilities, check out her Champion Spotlight!

Year Five Variants


  • Adventure Variant 1: I'm HUNGRY! — Tatyana starts in the formation. She can't be moved or removed from the formation. Quest requirements are doubled. Enemies spawned by Tatyana's Find a Feast ability count for 5x quest progress. Tatyana's Find a Feast ability starts out unlocked.
    Complete Area 75.
  • Getting to know Tatyana: When Tatyana hasn't been attacked in a while, she'll run off screen to find snacks (and more enemies to fight).

  • Adventure Variant 2: Exclusive Friend Club — Tatyana starts in the formation. She can't be moved or removed from the formation. In area 51 and beyond, only Tatyana and the Champions affected by Tatyana's Faithful Friend can deal damage.
    Complete Area 125.
  • Getting to know Tatyana: Tatyana buffs a random slot with her Faithful Friend ability. Use her specializations to increase the number of slots affected.

  • Adventure Variant 3: Tanks a Lot! — Every 5 seconds, each Champion takes damage which increases the further you get in the adventure.
    Complete Area 175.
  • Getting to know Tatyana: Tanks like Tatyana often protect your Champions by granting additional health. Include them to offset the constant damage!


New DLC

Dungeons & Dragons Shadowfell Tatyana

Also launching with Tatyana is the Shadowfell Tatyana Theme Pack! This pack includes an unlock for Tatyana, the new Shadowfell Tatyana Skin, the Twinkle, the Faerie Dragon familiar, Tatyana's Epic Entertainer Feat, which increases Tatyana's Charisma Score by +2, 1 Epic Potion of the Gold Hunter, and 16 Gold Tatyana Chests with 2 Guaranteed Shiny Equipment Cards.

For information on previous years' variants, check out the Festival of Fools 4 blog. And if you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
March 4th, 2022
Idle Champion Spotlight: Tatyana 
Posted in Idle Champions.

Some see this giant blue warrior as a bit of an 'air-head' but those who know her best recognize that this lightness comes from a deep knowledge that the current moment is all we have, and death may lurk around any corner!

Tatyana is a fierce guardian of her friends from the Black Dice Society, and will bring both her barbarian rage and druidic magic to bear on anyone who threatens them! She joins the Idle Champions roster during Festival of Fools 5.

I. Tatyana

Dungeons & Dragons Tatyana

    This toweringly tall air-genasi barbarian earned her skills and power in the gladiatorial fighting pits of Koshmarr. Tatyana augmented her rage with the might of the bear totem, and the spirits of the mist connected her to the natural druidic world through the power of the moon. Her fearsome and deadly battle prowess is tempered by a respect for anyone who would return that respect. She is curious and bold, and while she's quick to jump into battle she's just as swift with her forgiveness.


Tatyana is a Tanking, Support, and Speed Champion who is faithful and protective of her friends and allies. When you want to add her to your formation you can swap her with Delina in slot 8.

II. Tatyana's Stats

Race: Air Genasi Alignment: Chaotic Neutral
Class: Barbarian/Druid Gender: Female Pronouns: She/Her
Age: 30
Affiliation: Black Dice Society

STR: 16 DEX: 13 CON: 16
INT: 8 WIS: 14 CHA: 11

Role: Tanking, Support, Speed
Eligible for Patrons: Vajra
Slot: 8 (Delina)


Dungeons & Dragons Tatyana Key Art

III. Tatyana's Design

Most of the Idle Champions community will recognize Becca Scott from her work on The Black Dice Society, Geek & Sundry, Dimension 20, and many other TTRPG shows and streams. But her work also includes a huge library of content as an actor, host, interviewer, podcaster, voice over artist, and streamer! Plus she is the co-founder of the channel and production company Good Time Society.

The core of Tatyana's design focuses on how she channels her Fury and Rage into keeping her friends safe. She'll become a Faithful Friend to a random slot in the middle of the formation, encouraging that Champion to do more damage. As she tanks incoming attacks her Rising Fury will grow, gaining stacks of Fury that increase the effect of Faithful Friend. Eventually her Fury turns to Rage, and with bulging muscles and nasty claws she'll stop attacking with her Twin Kukri Strike and instead rely on her Primal Savagery to bite and claw at enemies! This epic transformation also inspires her Faithful Friend to do even more damage. Since Tatyana is always a Loyal Protector she'll increase the health of all other Champions by 25% of her max health. But when there aren't enemies around to fight, she'll become distracted, heading off to Find a Feast and causing a few enemies to spawn and follow her back to her companions.

Tatyana's Specializations offer unique ways to modify the slots affected by Faithful Friends. If Your Friends Are My Friends then it will also affect Champions in slots adjacent to the Faithful Friend slot, and By My Side lets all Champions in the same column as the Faithful Friend slot gain the bonus. But if Tatyana just wants to help her Best Friend Forever then her buff will continue to only affect one slot, but the effect will increase by 400%! Finally Tatyana's Ultimate Attack taps into her druidic abilities as she summons a gnarly stripe of roots to Entangle enemies right in front of the formation! The roots do damage to all enemies inside it, as well as any enemy who enters the stripe while it's still active.

IV. Tatyana's Abilities

Basic Attack

Tatyana has two attacks, and which she does depends on how many Fury stacks she has.
  • Twin Kukri Strike — While she has 0-50 Fury stacks, Tatyana strikes at the closest enemy with two Kukri strikes, one Kukri in each hand, for two hits.
  • Primal Savagery — While she has more than 50 Fury stacks, Tatyana strikes at the closest enemy with a bite and two clawed swings for three hits.

Formation Abilities

  • Faithful Friend — A random slot from the middle columns of the formation is chosen. Tatyana increases the damage of the Champion in that slot by 100%. Tatyana gains the benefit of this if she happens to be in that slot.
  • Rising Fury — Each time Tatyana is attacked, she gains one Fury stack. The effect of Faithful Friend is increased by +100% for each Fury stack, stacking additively and then applying multiplicatively. She loses 10% of her Fury stacks every 15 seconds that she is not attacked.
  • Rage — When Tatyana reaches 50+ Fury stacks, and for every 15 seconds she's above 50+ Fury stacks, she gets a Rage stack, up to 6. With at least 1 Rage stack, she rages and her base attack changes. For each Rage stack, Faithful Friend gets a 400% bonus, stacking multiplicatively. If she goes below 50 Fury stacks, she loses all Rage stacks.
  • Find a Feast — If Tatyana is not attacked for 15 seconds, and the formation is in non-boss area with no barriers, she briefly runs ahead off the right side of the screen. She returns 2 seconds later from the right side with 2-3 additional enemies that simultaneously spawn. After she returns, the 15 seconds counter starts again from 0 seconds.
  • Loyal Protector — Tatyana increases the health of all other Champions by 25% of her max health.

Specializations

  • Your Friends are My Friends — Tatyana's Faithful Friend now affects all Champions in slots adjacent to the Faithful Friend slot, and the effect is increased by 100%.
  • By My Side — Tatyana's Faithful Friend now affects all Champions in the column containing the Faithful Friend slot, and the effect is increased by 200%.
  • Best Friend Forever — Tatyana's Faithful Friend continues to only affect one slot, however the effect is increased by 400%.

Ultimate Ability

  • Entangle — A stripe of entangling roots appears to the right of the front column, dealing damage to all enemies inside it, and all enemies that enter it during its duration. Enemies standing in the stripe deal 50% less damage. The stripe lasts for 30 seconds.

V. Tatyana's Epic Equipment



Slot 1: Global DPS
Slot 2: Increase Health
Slot 3: Faithful Friend
Slot 4: Rising Fury
Slot 5: Find a Feast
Slot 6: Ultimate Attack Damage

Conclusion

We are very excited to have another member of the Black Dice Society in our Champion roster, and we hope you enjoy both feasting and fighting with Tatyana on your side! If you're enjoying having this gladiator in your formation, let us know on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

February 18th, 2022
Idle Champion Spotlight: Desmond 
Posted in Idle Champions.

This lone wolf was raised to be the king of his lands, but he lacks the patience for politics, and has found a pack of his own with which to run!

Desmond uses his inspiring actions and speeches to aid his companions from the Black Dice Society, and now brings his longsword and lycanthropy to the entire Idle Champions roster during Fleetswake 5!

I. Desmond

Dungeons & Dragons Desmond

    While on the hunt for food as a teenager, Desmond was inflicted with the curse of lycanthropy. After a lot of work and time, he's accepted his new lycanthropic nature, and now savors any opportunity to unleash the beast inside if the situation arises. Since his companions travel the dark lands of Ravenloft, there are plenty of occasions to transform!


Desmond is a Support Champion whose noble heart and fearsome bite can aid his allies through even the darkest of adventures. When you want to add him to your formation you can swap him with Jarlaxle in slot 4.

II. Desmond's Stats

Race: Human Alignment: Chaotic Good
Class: Ranger Gender: Male Pronouns: He/Him
Age: 33
Affiliation: Black Dice Society

STR: 16 DEX: 15 CON: 11
INT: 11 WIS: 12 CHA: 13

Role: Support
Eligible for Patrons: Mirt, Zariel
Slot: 4 (Jarlaxle)


Dungeons & Dragons Desmond Key Art

III. Desmond's Design

The Black Dice Society tells the dark tale of six souls struggling to survive their journeys through the horrific lands of Ravenloft. When he's not giving an outstanding portrayal of a fearsome ranger, Deejay Knight prefers happier moods as a variety streamer focusing on big laughs and positivity both on stream and in his community! He's a US Air Force Veteran with extensive stage and show hosting experience, and showcases his love for the space and sci-fi genre on his Twitch channel.

Desmond's lycanthropic transformation may make him incredibly deadly, but he's a Support Champion whose primary goal it to assist his pack. That's why his Noble Heart will always be focused on increasing the damage of adjacent Champions, and when Running With The Pack he'll further increase that bonus for Lycanthropes, Druids, and other Black Dice Society Champions. As the moon waxes and wanes, so does Desmond's power and ability to buff his companions. His Howl At The Moon ability will increase his base attack speed, as well as those Champions he's adjacent to, depending on how full the moon is at that moment. He also draws power from a Devotion in Dark Times which increases the buff to Noble Heart based on the dark side of the moon. Should any of his companions fall, Desmond will Lament the Lost and increase all Champion damage to make up for their fallen comrade.

The moon continues to play a huge role in Desmond's Specializations. Double Time simply speeds up the Howl at the Moon cycle, while Embrace the Beast and Strength in Numbers will alter and increase the buffs each phase in different ways. Finally his Ultimate Attack will Unleash the Beast as Desmond transforms into his Werewolf form and leaps into battle against the least damaged enemy, all the while increasing his Noble Heart bonus!

IV. Desmond's Abilities

Basic Attack

  • Crossbow and Swords — The Normal Attack changes based on if a foe is on the Champion's side of the screen.
    • Crossbow — If no enemy is on the Champion's side of the screen, Desmond shoots the closest enemy with his hand crossbow. This knocks the enemy back a short distance.
    • Twin Attack — If there is an enemy on the Champion's side of the screen, Desmond moves in front of the closest enemy and slashes with both his longsword and his shortsword, dealing 1 hit to all enemies in a small area.

Formation Abilities

  • Noble Heart — Increases the damage of Champions adjacent to Desmond by 100%.
  • Howl at the Moon — Desmond has an overlay of the moon that transitions every 2 minutes from new to full and back again, spending 15 seconds at each step. The light side of the moon increases the base attack speed of Desmond and Champions adjacent to him depending on how full the moon is:
    • New Moon: base attack cooldown is unaffected
    • Waxing Crescent: base attack cooldown is 0.125s faster
    • First Quarter: base attack cooldown is 0.25s faster
    • Waxing Gibbous: base attack cooldown is 0.375s faster
    • Full Moon: base attack cooldown is 0.5s faster
    • Waning Gibbous: base attack cooldown is 0.375s faster
    • Third Quarter: base attack cooldown is 0.25s faster
    • Waning Crescent: base attack cooldown is 0.125s faster
    Moon phase durations are altered by a specialization, and attack cooldown buffed by a specialization, feats, equipment.
  • Devotion in Dark Times — The dark side of the moon gives
    Noble Heart a further boost dependent on how close the new moon is:
    • New Moon: +100% buff to Noble Heart
    • Waxing Crescent: +75% buff to Noble Heart
    • First Quarter: +50% buff to Noble Heart
    • Waxing Gibbous:+25% buff to Noble Heart
    • Full Moon: Noble Heart is unaffected
    • Waning Gibbous: +25% buff to Noble Heart
    • Third Quarter: +50% buff to Noble Heart
    • Waning Crescent: +75% buff to Noble Heart
  • Running with the Pack — Increase the effect of Noble Heart on Lycanthropes, Druids, and Black Dice Society Champions by +100%.
  • Lament the Lost — Desmond increases the damage of all Champions by 100%, stacking multiplicatively, for each slot in the formation that contains a dead Champion or is taken up by an escort character or object. Buffs to this ability apply to the pre-stack multiplier.

Specializations

  • Double Time — The moon cycle of Howl at the Moon is twice as fast, recharging Desmond's ultimate attack more often.
  • Embrace the Beast — Desmond and adjacent Champion's base attack cooldowns are an additional 0.5s faster. In addition, the full moon of Howl at the Moon takes 30 seconds, while the new moon and crescent moons only take 10 seconds.
    • New Moon: base attack cooldown is 0.5s faster
    • Waxing Crescent: base attack cooldown is 0.625s faster
    • First Quarter: base attack cooldown is 0.75s faster
    • Waxing Gibbous: base attack cooldown is 0.875s faster
    • Full Moon: base attack cooldown is 1s faster
    • Waning Gibbous: base attack cooldown is 0.875s faster
    • Third Quarter: base attack cooldown is 0.75s faster
    • Waning Crescent: base attack cooldown is 0.625s faster
  • Strength in Numbers — Devotion in Dark Times gets an +100% additive buff. In addition, the new moon of Howl at the Moon takes 30 seconds, while the full moon and gibbous moons only take 10 seconds.
    • New Moon: +200% buff to Noble Heart
    • Waxing Crescent: +175% buff to Noble Heart
    • First Quarter: +150% buff to Noble Heart
    • Waxing Gibbous:+125% buff to Noble Heart
    • Full Moon: +100% buff to Noble Heart
    • Waning Gibbous: +125% buff to Noble Heart
    • Third Quarter: +150% buff to Noble Heart
    • Waning Crescent: +175% buff to Noble Heart

Ultimate Ability

  • Unleash the Beast — Desmond transforms into his Werewolf form and leaps at the enemy with the most hit points. He swipes with both claws, then bites (3 separate hits), then returns to formation and back to human form. In addition, Noble Heart gets a +300% increase for 30 seconds. Instead of a regular cooldown timer, this attack recharges at the start of the full moon. Things that change the cooldown rate have no effect.

V. Desmond's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Noble Heart
Slot 4: Running with the Pack
Slot 5: Lament the Lost
Slot 6: Ultimate Attack Damage

Conclusion

If anyone can help the Champions survive on their missions, it's a member of the Black Dice Society, and we're thrilled to have Desmond join the Idle Champions roster! Tell us how happy you are to have a new member of the Champion pack on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!