I. Miria
- Born under an ill-omen of the Dark Moon, Nuitari, Miria had an unhappy childhood that caused her to flee her homeland and seek tutelage in advanced magical arts beyond Elven lands. After passing the Test of High Sorcery, she briefly allied with Lord Soth until he tried to turn Miria into an undead creature subservient to his will. Miria escaped Soth’s trap at the cost of the flesh and muscle of her right arm.
Miria is a Tanking and Support Champion that protects the formation with her undead servants. Her necromantic powers captures the souls of defeated enemies, and she's always prepared for the worst with her clone replacements. Once unlocked, you can find this shadar-kai necromancer in Slot 12 opposite Arkhan.
II. Miria's Stats
Race: Elf (Shadar-kai) | Alignment: Lawful Evil |
Gender: Female | Pronouns: She/Her |
Age: 347 | Class: Wizard (Necromancer) |
STR: 10 | DEX: 16 | CON: 14 |
INT: 20 | WIS: 13 | CHA: 12 |
Role: Support, Tanking
Eligible for Patrons: Mirt, Vajra, and Strahd
Slot: 12 (Arkhan)
III. Miria's Design
When we bring an affiliation of Champions into our game, it can be difficult to find a way to include the Dungeon Master of that group. Idle Champions Presents: Fury of the Black Rose offered a unique opportunity to work with the fantastic Mark Hulmes as more than the DM for High Rollers. They created a brand new character crafted specifically for both the livestream and the Idle Champions roster, with a unique backstory connected to the game and an interesting power set for the Champion!Miria is a formidable necromancer with training in advanced magical arts, but she knows supporting the formation with her undead powers is the best way to ensure her own safety. Her training as a Mage of High Sorcery helps her increase the damage of all adjacent Champions, and that bonus is increased for every defeated enemy she captures in her Soul Cage. She helps buff the front-most column of the formation by sending her Zombie Bodyguards up to absorb damage, and will use Life Transference to increase the health of all Champions so they can soak up more damage. If none of these protective measures help keep Miria alive, she has one more contingency in place with a stash of clones that she can draw from to regain her health!
Miria's Specializations determines the type of heroes that she prefers to have in the formation, and will increase the attack bonus of Mage of High Sorcery for each Champion who fits her requirements. Lawful Champions can be Methodical and she appreciates their predictability. Those that show they have a high intelligence appeal to her Intellectual nature. But she also respects those that are unaffiliated for remaining Independent. When adversaries come close, Miria will fire a Ray of Sickness at the nearest one to weaken them. And when her bodyguards are not enough, she will cast Danse Macabre to summon five skeletons to the battlefield and command them to brutally attack her enemies!
IV. Miria's Abilities
Basic Attack
- Ray of Sickness - Miria fires an energy ray at the nearest enemy, dealing one hit of magical damage and the target's damage is reduced by 50% for 6 seconds. Does not stack.
Formation Abilities
- Mage of High Sorcery - Miria increases the damage of all adjacent Champions by +100%.
- Soul Cage - When an enemy is defeated, Miria can capture its soul and gain a Soul Cage stack. Her maximum number of Soul Cage stacks is 1 for every 20 areas completed in the current adventure, rounded up. Miria increases the damage bonus of Mage of High Sorcery by 25% for each Soul Cage stack she has, stacking multiplicatively.
- Zombie Bodyguards - While Miria is alive, a Zombie Bodyguard that shares hit points with Miria appears in front of each Champion in the front-most column of the formation. When a Champion in that column takes damage, the Zombie Bodyguard takes 90% of the damage instead, while the original target takes the remaining 10%.
- Clone - Miria maintains a stash of clones in her Inner Sanctum with a count equal to her Soul Cage stacks. If Miria is defeated, a clone immediately appears and takes her place at full health. This does not reduce the number of Soul Cage stacks she has. Her stash of clones are regenerated when the party changes areas. For each clone summoned in the current area, the effect of Mage of High Sorcery is increased by 25%, stacking multiplicatively.
- Life Transference - Miria increases the health of all other Champions by 1% of her max health for each Soul Cage stack she has, stacking additively.
Specializations
- Methodical - Miria increases the attack bonus of Mage of High Sorcery by 25% for each Lawful Champion in the formation, stacking multiplicatively.
- Intellectual - Miria increases the attack bonus of Mage of High Sorcery by 25% for each Champion with an INT score of 15+ in the formation, stacking multiplicatively.
- Independent - Miria increases the attack bonus of Mage of High Sorcery by 25% for each Unaffiliated Champion in the formation, stacking multiplicatively.
Ultimate Ability
- Danse Macabre - Miria summons 5 skeletons to the battlefield. The skeletons deal 15 attacks to the enemies before vanishing. All enemies are slowed by 50% for the duration due to the confusion on the battlefield.
V. Miria's Epic Equipment
Slot 1: Global DPS |
Slot 2: Mage of High Sorcery |
Slot 3: Soul Cage |
Slot 4: Specializations |
Slot 5: Ultimate Attack |
Slot 6: Ultimate Cooldown |