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Recent News
January 9th
Champion Update: Binwin 
Posted in Idle Champions.

    Binwin Bronzebottom was a member of a rather infamous adventuring group/company, until he left to spend more time with his family. A grumpy and headstrong dwarf with a penchant for springing traps rather than disarming them, if he's not the first into battle then he's disappointed. There's nary a door, tankard, or acid pit that hasn't felt the wrath of Binwin Bronzebottom at one time or another. These days, when he's not adventuring with the likes of Drizzt and Minsc, Binwin leads a small group of incompetent and eminently replaceable minions through perilous adventures.
It has been a long time since Binwin Bronzebottom received a major update, but we hope you'll find these changes worth the wait!

Binwin has been diligently reworked to fit better into the modern Idle Champions sandbox, and he is now ready to take the lead in a full Dwarf formation... any day now.

To learn more, read on!

Binwin

Binwin
name
3
seat
20%
crit chance
100%
crit damage
Male
gender
39
age
Lawful Good
alignment
5
overwhelm
Dwarf (Mountain)
species
Fighter / Barbarian
class
DPS / Breaker
roles
None
affiliation
18
str
8
dex
18
con
10
int
11
wis
14
cha
79
tot
Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until January 14th, 2029)

Abilities

Basic Attack

  • Twin Axes (melee) - Binwin attacks the front-most enemy with his twin axes, Rook and Ruin.

Passive Abilities

  • I've Got the Crits - Binwin's base chance to Critical Hit is 20%.

Formation Abilities

  • Extra Attacks - Binwin gains a Bonus Hit when an adjacent Champion attacks. The next time he attacks, he consumes his Bonus Hits to deal additional hits to the enemy he attacks. If his target dies and Binwin still has Bonus Hits, he'll jump to a new enemy if possible. Unused Bonus Hits are lost when his attack ends. Caps at 10 stacks.
  • Extra Damage - Each subsequent hit Binwin does during the same attack deals 100% more damage, stacking multiplicatively.
  • Lingering Damage - While Binwin is your BUD-setting Champion and he attacks but does not kill an enemy, the enemy takes 100% of the damage it took over the next 5 seconds.
  • Critical Combo - When Binwin scores a critical hit, he gains an additional Bonus Hit for his current attack. This can occur up to 5 times per attack.
  • Crash and Smash - Binwin deals double hits against enemies or objects with hits-based or armored hits-based health. If Binwin attacks an armored enemy and doesn't break any armor, he gains a Resolve stack. Binwin deals 100% additional damage for each Resolve stack, stacking multiplicatively up to 10 times, resetting when changing areas.

Specializations

  • Overkill - When Binwin defeats an enemy, he gains stacks of Overkill based on how many orders of magnitude more damage he did compared to the enemy's remaining health. Binwin's damage is increased by 1% for each Overkill stack, stacking additively. Overkill stacks persist until the adventure resets.
  • Tallest in Faerûn - Binwin's damage is increased by 200% for each Dwarf, Kobold, Halfling, Gnome, or Goblin in the formation, stacking multiplicatively.
  • Dwarven Encouragement - Binwin encourages the Champions adjacent to him to attack more frequently, reducing their base attack cooldowns by 2 seconds and increasing his own damage by 100%.

Ultimate Ability

  • Barrel Roll (melee) - Binwin hops onto a sturdy wooden barrel and rides toward a single enemy, dealing damage along the way. When he reaches the targeted enemy, the barrel explodes, dealing ultimate area damage and slowing all affected enemies.

Equipment

Champion DPS Buff
slot 1
Champion DPS Buff
slot 2
Extra Damage Buff
slot 3
Lingering Damage Buff
slot 4
Buffs all Specializations
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Tavern Brawler
    Increases the damage of Binwin by 30%
  • Tactical Prowess
    Additively increases the Crit Chance of Binwin by 5%
  • Extra Assistance
    Increases the effect of Binwin's specializations by 20%
  • Small Allegiance
    Increases the effect of Binwin's Lingering Damage ability by 20%
Rare
  • Battle Expertise
    Additively increases the Crit Chance of Binwin by 10%
  • Cataclysmic Strike
    Increases the Crit Damage of Binwin by 60%
  • Actor
    Increases the Charisma score of Binwin by 1
  • Cleaver Fever
    Increases the effect of Binwin's Extra Damage ability by 40%
  • Extra Effort
    Increases the effect of Binwin's specializations by 40%
  • Dwarven Alliance
    Increases the effect of Binwin's Lingering Damage ability by 40%
Epic
  • Catchphrase
    Increases the effect of Binwin's Extra Damage ability by 80%
    Available in the Cold Brew Binwin Theme Pack
  • Company of Kobolds
    Increases the effect of Binwin's Lingering Damage ability by 80%

Bronzebottom Feedback

What do you think of Binwin's update?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:


January 2nd
New Champion: Anson 
Posted in Idle Champions.

    Anson has known his share of hardship in his life. Orphaned at a young age, he and his younger brother were forced to live on the streets, doing what they had to do to keep from starving. But while that experience taught his brother to fear and mistrust the world, it had the opposite effect on Anson. Beaten, battered, or bruised, the fighter refuses to stay down, and he doesn’t believe in giving up, on anyone or anything. No person is too broken, no cause too lost. It’s a philosophy that makes him fiercely loyal to his companions, but sometimes it also results in him charging in recklessly when he should stop and think.
Anson is a Support, Control, and Tanking Champion whose unshakable resolve bolsters the allies behind him. With him is Uggie, the Fallbacks’ slobbering otyugh companion who drives enemies berserk. When the battle grows dire, Anson unleashes the storm within his blade, unleashing devastating power at great personal cost.

To learn everything there is to know about the final Fallbacks Champion, read on...

Anson

Anson
name
1
seat
2.5%
crit chance
100%
crit damage
Male
gender
23
age
Neutral Good
alignment
25
overwhelm
Human
species
Fighter
class
Support / Tanking / Control
roles
The Fallbacks
affiliation
16
str
14
dex
14
con
11
int
11
wis
12
cha
78
tot
Patron Eligibility: Mirt, Vajra, Elminster (until January 7th, 2029)

Abilities

Basic Attack

  • Broken Blade (melee) - Anson attacks the closest enemy and deals one hit.

Passive Abilities

  • Uggie! - Uggie joins the party, starting next to Anson unless she's already in the formation next to another Fallbacks Champion. Uggie increases the damage of all non-adjacent Champions by 100%.

Formation Abilities

  • Unshakable - Anson increases the damage of all Champions in the columns behind him by 100%.
  • Unbreakable Uggie - Uggie's buff is increased by 400% when Anson is in the formation.
  • Biting Style - When Uggie is with Anson, Uggie attacks the closest enemy whenever Anson attacks. Uggie's damage deals 1 second of BUD-based damage and drives the enemy berserk. Berserk enemies move 50% faster and attack twice as often, but deal 90% less damage.
  • Combat Trance - Each time Anson is attacked or takes damage in an area, he gains a Meditation stack. Each Meditation stack increases the effect of Unshakable by 50%, stacking multiplicatively. Anson can have a maximum of 75 Meditation stacks, and they reset when changing areas.
  • Erratic Energy - When Anson uses his Storm Crash ultimate ability, Anson's sword ignites in lightning for 45 seconds. For the duration, Anson's attacks deal an additional 5 seconds of BUD-based damage, damage him for damage equal to 1% of his Maximum Health, and increase the maximum stacks of Combat Trance's Meditation by 1, up to a maximum of 25 additional maximum stacks. The increase to the maximum stacks resets when changing areas.
  • Got Your Back - Anson increases the health of all other Champions by 25% of his max health, and healing effects on all Champions are increased by 25%.

Specializations

  • Pure of Heart - Anson increases the effect of Unshakable by 100% for each Good Champion or Fallbacks Champion in the formation, stacking multiplicatively.
  • Found Family - Anson increases the effect of Unshakable by 125% for each unaffiliated Champion or Fallbacks Champion in the formation, stacking multiplicatively.
  • Never Surrender - Anson increases the effect of Unshakable by 200% for each formation slot blocked by an escort or Fallbacks Champion in the formation, stacking multiplicatively.

Ultimate Ability

  • Storm Crash (magic) - Anson attacks the toughest enemy with his sword, while blasting all nearby foes with deadly lightning.

Equipment

Unshakable Buff
slot 1
Unbreakable Uggie Buff
slot 2
Combat Trance Buff
slot 3
Buffs all Specializations
slot 4
Health Increase
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness Increases the damage of all Champions by 10%
  • Tough Increases the health of Anson by 15%
  • Defensive Duelist Anson takes 5 more Enemies attacking to get overwhelmed
  • Unflappable Increases the effect of Anson's Unshakable ability by 20%
Rare
  • Inspiring Leader Increases the damage of all Champions by 25%
  • Resilient Increases the health of Anson by 30%
  • Calm Under Pressure Anson takes 10 more Enemies attacking to get overwhelmed
  • Unmovable Increases the effect of Anson's Unshakable ability by 40%
  • Anson Friend Increases the effect of Anson's Unbreakable Uggie ability by 40%
  • Battle Meditation Increases the effect of Anson's Combat Trance ability by 40%
  • Team Player Increases the effect of Anson's specializations by 20%
  • Actor Increases the Charisma score of Anson by 1 Unlockable as an Event Reward
Epic
  • Right Hand Increases the effect of Anson's specializations by 40% Available in the Wintershield Knight Anson Theme Pack
  • Scholar Increases the Intelligence score of Anson by 2 Unlockable as an Event Reward
  • Get Behind Me! Anson's attacks have a 50% chance to taunt enemies. When he successfully taunts an enemy, he increases his max Meditation stacks by 1 until changing areas, up to a max of 25. Unlockable as an Event Reward

Final Fallbacks Feedback

What do you think about Anson? Are you excited to bring the frontline tank of the Fallbacks into your formations? We want to know!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
January 1st
Idle Champions: January Augments Preview  
Posted in Idle Champions.

Welcome to the Event Augment preview for Wintershield!

Wintershield returns on Wednesday, January 7th. The fifth event of Year 9 and the first of 2026 introduces the final addition to The Fallbacks, Anson, a long awaited update to Binwin! Check out the returning augments below:

Wintershield 9 Event Augments

  • Augment 1: Golden Weekly Offers (Returning Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 2: Auto-Blacksmith (Returning Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!

  • Augment 3: Challenge Week (Returning Augment)
    Description: A Mastery Challenge will start on the third week of the event, providing opportunities to prove your formation-building skills and earn unique rewards.

  • Augment 4: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases global damage based on the number Humans, Elves, Dwarves, and Halflings in your formation, stacking additively!

Augment Feedback

This will be our second test of the Challenge Week Augment, and we're excited to see what you think as we move into month 2 of this Augment!

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
December 5th, 2025
Champion Update: Nordom 
Posted in Idle Champions.

    Modrons are the embodiment of law and order, marching in lockstep through the planes. But when Nordom Whistlklik was separated from his fellow modrons, the essence of chaos infected this rogue quadrone. Now with his crossbow-shaped gear spirits in hand, he works to fit his complex new outlook into his logical—if quirky—understanding of the planes.
Nordom the Modron has received some much-needed attention with his rework, improving his utility across formations and reinforcing his link to the Modron Core system. These changes will go live at the beginning of the second week of Simril 9 on Wednesday, December 10.

Let's talk about Nordom's rework!

Nordom

Nordom
name
9
seat
2.5%
crit chance
100%
crit damage
Nonbinary
gender
122
age
Lawful Neutral
alignment
5
overwhelm
Modron
species
Fighter
class
Support
roles
None
affiliation
16
str
16
dex
16
con
16
int
8
wis
8
cha
80
tot
Patron Eligibility: Vajra, Strahd, Elminster (until December 10th, 2028)

Abilities

Basic Attack

  • Gear Spirits (ranged) - Two gear spirits have taken the form of crossbows, which Nordom fires simultaneously at the closest two enemies. If only one enemy remains, he'll instead hit it twice.

Formation Abilities

  • Form Orderly Ranks - Nordom increases the damage of all Champions in the one column ahead of him by 100%.
  • Core Programming - Nordom increases the effect of Form Orderly Ranks and potentially augments his own abilities depending on which Modron Core you have assigned to the current adventuring party. Buffs stack multiplicatively.
    • Core Buffs:
      • Modest Core: 100% for each unique species in the formation.
      • Strong Core: 100% for each Champion with a total ability score of 78 or higher in the formation.
      • Fast Core: 100% for each Speed Champion in the formation.
      • Magic Core: 100% for each Champion with a magic base attack in the formation, and Nordom's crossbows count as Ranged/Magic attacks.
      • Aerois Core: 300% for each Heroes of Aerois Champion in the formation, and Nordom gains the Heroes of Aerois affiliation.
      • Unaffiliated Core: 100% for each unaffiliated Champion in the formation.
      • Dexterous Core: 100% for each Champion with a Dexterity of 15 or higher in the formation.
      • Lawful Core or No Core: 100% for each Lawful Champion in the formation.

  • The Great Modron Puzzle - Nordom gains Pipe Puzzle stacks based on the status of the outputs in all active Modron Cores you have equipped across all parties. The effect of Form Orderly Ranks is increased by 25% for each Pipe Puzzle stack, stacking multiplicatively.
    • You gain Pipe Puzzle stacks for having:
      • Powered Outputs
      • Epic Powered Outputs
      • Supercharged Outputs

Specializations

  • BASIC Functionality - Nordom increases the effect of Form Orderly Ranks by 33% for each BASE adventure you have completed in the Grand Tour campaign, stacking multiplicatively.
  • Modron Core Toolbox - Nordom increases the amount of experience gained on the Modron Core attached to his adventuring party when completing new areas by 20%
  • Core Competency - Nordom gains Core Competency stacks based on the total level of all of your modron cores. The effect of Form Orderly Ranks is increased by 25% for each Core Competency stack, stacking multiplicatively.

Ultimate Ability

  • The Frequent Modron March (melee) - A multitude of modrons march from left to right over 15 seconds, pushing all enemies back a short distance and dealing ongoing massive damage as they pass by.

Equipment

Global DPS Buff
slot 1
Core Programming Buff
slot 2
Form Orderly Ranks Buff
slot 3
Buffs all Specializations
slot 4
The Great Modron Puzzle Buff
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness Increases the damage of all Champions by 10%
  • Single-Minded Goal Increases the effect of Nordom's Form Orderly Ranks ability by 20%.
  • Core Values Increases the effect of Nordom's The Great Modron Puzzle ability by 20%
  • Binary Input Increases the effect of Nordom's Specializations by 20%
Rare
  • Inspiring Leader Increases the damage of all Champions by 25%.
  • Prepare to March Increases the effect of Nordom's Form Orderly Ranks ability by 40%.
  • Processing... Increases the effect of Nordom's Core Programming ability by 40%
  • Pipe Expertise Increases the effect of Nordom's The Great Modron Puzzle ability by 40%
  • New Speech Pattern Increases the effect of Nordom's Specializations by 40%
Epic
  • Piercing Bolts Nordom gains the Debuff role and enemies hit by his base attacks take 400% more damage. Does not stack Unlockable as an Event Reward
  • Plumbing Wizardry Increases the effect of Nordom's The Great Modron Puzzle ability by 80% Available in the Cozy Nordom Vanguard Pack
  • Modron Sensibilities Increases the effect of Nordom's Core Programming ability by 80%
  • Within 5% Tolerance Increases the effect of Nordom's Specializations by 80%
  • Prodigal Leader Increases the damage of all Champions by 50%.
  • Greater Order Increases the effect of Nordom's Form Orderly Ranks ability by 80%.

Nordom the Modron Feedback

What do you think? The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
November 28th, 2025
Idle Champions New Champion: Lark  
Posted in Idle Champions.

    A consummate showman and performer, Lark loves the spotlight, but his desire for attention might end up getting him killed. Hunted by mysterious enemies with deadly intent, Lark has nevertheless managed to forge a degree of notoriety and a small fan following as a bard, all while evading his pursuers and any questions about who is hunting him and why. Lark left his old band of performers and initially joined up with the Fallbacks in order to surround himself with powerful protectors. He didn’t expect to catch feelings for the group in the process, but he’s adjusting. The show must go on, after all.
Lark is a Support, Speed, and Debuff Champion who boosts the damage of Champions in the middle of his formation. He favors sharp words over sharp weapons, but when all else fails, he’ll reach for his crossbow, Last Resort. This impulsive showman has a habit of running off on his own and landing himself in trouble.

To learn more about the bard of the Fallbacks, read on!

Lark

Lark
name
6
seat
2.5%
crit chance
100%
crit damage
Male
gender
29
age
Chaotic Neutral
alignment
5
overwhelm
Tiefling
species
Bard
class
Support / Speed / Debuff
roles
The Fallbacks
affiliation
12
str
13
dex
13
con
12
int
10
wis
18
cha
78
tot
Patron Eligibility: Zariel, Elminster (until December 3rd, 2028)

Abilities

Basic Attack

  • Vicious Mockery (magic) - Lark attacks a random enemy, dealing 1 hit. Lark prefers to attack enemies he hasn't attacked yet.

Passive Abilities

  • Uggie! - Uggie joins the party, starting next to Lark unless she's already in the formation next to another Fallbacks Champion. Uggie increases the damage of all non-adjacent Champions by 100%.

Formation Abilities

  • Devil May Care - Lark increases the damage of all Champions that aren't in the first or last column by 100%.
  • Uptempo Uggie - Uggie's buff is increased by 400% when Lark is in the formation.
  • Bardic Perspiration - When Uggie is with Lark, and at least 50% of the area's quest requirements are met, Lark sprints off to the next area, leaving the formation (and Uggie) behind. When the formation catches up to him, Lark has already antagonized several enemies, spawning 1 enemy in the next area before the formation even arrives.
    • Updated Basic Attack: Uggie's Bite (melee) - Uggie leaps out and bites a random enemy, dealing 1 hit. Uggie will prioritize enemies she hasn't attacked yet.
  • Rapt Audience - When Lark attacks an enemy and does not defeat it, the enemy gains the Charmed debuff. Charmed enemies take 100% additional damage for each Charmed debuff that Lark has applied in the current area, stacking multiplicatively and capping at 10 stacks. If Lark attacks an enemy he has already Charmed, it still increments his Charmed count for the area. Once Lark applies his maximum number of Charmed stacks in an area, he switches over to use his crossbow, named Last Resort.
    • Updated Basic Attack: Last Resort (ranged) - Lark fires his Crossbow at the closest enemy dealing 5 seconds of BUD based damage.

Specializations

  • Band of Misfits - Lark increases the damage of Devil May Care by 100% for each unique class in the formation, stacking multiplicatively.
  • Center of Attention - Lark increases the damage of Devil May Care by 175% for each Fallback Champion and/or Champion with a Charisma score of 13 or lower in the formation, stacking multiplicatively.
  • Path of Nightmares - Lark increases the damage of Devil May Care by 150% for each Tiefling and/or Evil Champion in the formation, stacking multiplicatively.

Ultimate Ability

  • Enthrall (magic) - Lark's powerful performance deals 1 ultimate hit to all enemies and charms them, making them more susceptible to additional damage.

Equipment

Devil May Care Buff
slot 1
Uptempo Uggie Buff
slot 2
Bardic Perspiration Buff
slot 3
Rapt Audience Buff
slot 4
Buffs all Specializations
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Natural Showman
    Increases the effect of Lark's Rapt Audience ability by 20%
  • Lark Person
    Increases the effect of Lark's Uptempo Uggie ability by 20%
  • Here for a Good Time
    Increases the effect of Lark's Devil May Care ability by 20%
Rare
  • Durable
    Increases the Constitution score of Lark by 1
    Unlockable as an Event Reward
  • Keen Mind
    Increases the Intelligence score of Lark by 1
    Unlockable as an Event Reward
  • Band Together
    Increases the effect of Lark's Specializations by 40%
  • The Spotlight
    Increases the effect of Lark's Rapt Audience ability by 40%
  • Solo Artist
    Increases the effect of Lark's Bardic Perspiration ability by 40%
  • Lark Friend
    Increases the effect of Lark's Uptempo Uggie ability by 40%
  • Moment of Truth
    Increases the effect of Lark's Devil May Care ability by 40%
  • Inspiring Leader
    Increases the damage of all Champions by 25%
Epic
  • Here for a Lark
    Increases the effect of Lark's Bardic Perspiration ability by 80%
    Available in the Cozy Lark Theme Pack
  • Multiversal Allies
    Increases the damage of all Champions by 20% for each unique species in the formation, stacking additively.
    Unlockable as an Event Reward

Lark Feedback

Are you as excited for Lark as we are? Let us know!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:


November 6th, 2025
Champion Update: Havilar 
Posted in Idle Champions.

    Havilar's twin sister Farideh has always been 'the smart one' and 'the responsible one'—but that's all right, Havilar is definitely 'the tough one,' 'the funny one' and the 'pretty one' (despite being identical twins). Plus, Havilar has a hellhound! Even if it means she's a sort-of-but-not-quite Chosen of Asmodeus, too, not that anyone asked Havi about that. But he should know her glaive is as good as her right hand, and she can slice a devil just as well as an orc, a zombie, or any other villain!
Havilar has received a major rework with a focus on simplifying her design and increasing synergy with Farideh and Mehen.

Read on to learn everything you need to know about the Havilar Champion Update coming on November 12th!

Havilar

Havilar
name
10
seat
2.5%
crit chance
100%
crit damage
Female
gender
19
age
Chaotic Good
alignment
20
overwhelm
Tiefling
species
Fighter
class
Tanking / Support / Speed
roles
Brimstone Angels
affiliation
18
str
15
dex
13
con
9
int
12
wis
12
cha
79
tot
Patron Eligibility: Mirt, Elminster (until November 12th, 2028)

Abilities

Basic Attack

  • Glaive Thrust (melee) - Havilar cleaves the closest enemy with her Glaive, hitting all nearby enemies.

Formation Abilities

  • Leadership Summit - Havilar increases the damage of all Champions in the 2 columns behind her by 400%.
  • Fiendish Resolve - When any Fiend enemies are on-screen, Havilar focuses less on her own attacks and more on buffing her party. Her base attack cooldown is doubled, but the effect of Leadership Summit is increased by 100% for each Fiend that has appeared in the current area, stacking multiplicatively and capping at 25. Fiend bosses count 15 times.
  • Mot - Havilar gains Mot as her first Imp companion. Havilar's Imps attack random enemies with Fire of Asmodeus every 4.3 seconds. Mot increases the effect of Leadership Summit by 100% for each Tiefling Champion in the formation, stacking multiplicatively.
    • Fire of Asmodeus: Each summoned Imp attacks a random enemy with a fireball, dealing a large amount of area damage.
  • Infernal Fortitude - Havilar increases the health of all other Champions by 25% of her max health, and healing effects on all Champions are increased by 25%.
  • Battlemaster - Champions affected by Havilar's Leadership Summit gain the Control role (if they didn't already have it) and have a 25% chance for enemies they attack to go berserk for 8 seconds. Berserked enemies move 50% faster, attack twice as often, but deal 90% less damage.
  • Sister, Sister - Increase the effect of Leadership Summit by 500% when Farideh is in the formation. Additionally, whenever Farideh's Hellish Rebuke is triggered, Havilar heals for up to 2.5% of her maximum health. This can trigger at most 400 times in a single area.
  • Speed Demon - Fiend enemies have a 50% chance of dropping two quest items or counting for two kills when killed.

Specializations

  • Dembo - Havilar gains Dembo as an Imp companion. Dembo increases the effect of Leadership Summit by 200% and if Mehen is in the formation, he gains 2 additional Grumpy stacks (he doesn't like Dembo).
  • Olla - Havilar gains Olla as an Imp companion. Olla increases the effect of Leadership Summit by 10% for each unique enemy Havilar has tanked in the current area, stacking multiplicatively and capping at 100. Additionally, when Havilar or either of her Imps attacks an enemy, the enemy is taunted to attack Havilar.
  • Bosh - Havilar gains Bosh as an Imp companion. Bosh increases the effect of Leadership Summit by 50% for each enemy or boss enrage stack active, stacking multiplicatively up to 100 stacks, and also increases Havilar's maximum health by 50%.

Ultimate Ability

  • Heroic Sacrifice (magic) - An imp flings itself at a random enemy and explodes in a large area, dealing ultimate damage and granting a bonus to its buff. The imp is resummoned a short time later.

Equipment

Buffs all Specializations
slot 1
Mot Buff
slot 2
Health Increase
slot 3
Leadership Summit Buff
slot 4
Fiendish Resolve Buff
slot 5
Ultimate Buff
slot 6

Feats

Uncommon
  • Selflessness Increases the damage of all Champions by 10%.
  • Tough
    Increases the health of Havilar by 15%.
  • Defensive Duelist Havilar takes 5 more Enemies attacking to get overwhelmed.
  • Infernal Assistance Increases the effect of Havilar's specializations by 20%
Rare
  • Inspiring Leader Increases the damage of all Champions by 25%.
  • Resilient
    Increases the health of Havilar by 30%.
  • Imp Brigade Increases the effect of Havilar's Leadership Summit ability by 40%
  • Infernal Alliance Increases the effect of Havilar's specializations by 40%
  • Impish Glee Increases the effect of Havilar's Mot ability by 40%
  • Abyssal Sensitivity Increases the effect of Havilar's Fiendish Resolve ability by 40%
  • Vajra's Summons Increases the Constitution score of Havilar by 1
  • Calm Under Pressure
    Havilar takes 10 more Enemies attacking to get overwhelmed
Epic
  • Infernal Amity Increases the effect of Havilar's specializations by 80% Unlockable as an Event Reward
  • Bedeviled
    Increases the effect of Havilar's Mot ability by 80% Available in the Twice Cursed Havilar Theme Pack
  • Glaive Finesse Increases the effect of Havilar's Leadership Summit ability by 80%
  • Connoisseur of Fancy Things Increases the Charisma score of Havilar by 2
  • Heavily Armored Increases the health of Havilar's by 60%
  • Prodigal Leader Increases the damage of all champions by 50%
  • Raven Mirror
    Havilar takes 20 more Enemies attacking to get Overwhelmed
  • Half-Elf Glitch Havilar also counts as a Half-Elf
    Increases the effect of Havilar's Battlemaster ability by 20% for each Half-Elf Champion in the formation
  • Yaun-ti Glitch Havilar also counts as a Yuan-ti
    Increases the effect of Havilar's Leadership Summit by 20% per unique species in the formation
  • As Good As Her Right Hand
    Increases the chance for enemies to go berserk from Havilar's Battlemaster ability by 100%

Havilar Feedback

So... what do you think? Are you excited to see what you can do with Havilar in your formations? We'd like to know what you think!

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October 31st, 2025
New Champion: Skylla  
Posted in Idle Champions.

    The evil magic user Skylla borrows her terrible power from none other than the infamous Arch-hag and Mother of Witches, Baba Yaga. An ally of convenience, Skylla lives only for the pursuit of power and acclaim, seeing even her fellow members of the League of Malevolence as tools to be used and discarded when it suits her needs. Skylla confounds her foes with magical trickery, wielding the unpredictable chaos of the Feywild to hypnotize and incapacitate those who stand between her and her goals.
Skylla is a Support and Debuff Champion who channels the power of Baba Yaga to empower the allies in front of her. She debuffs enemies with Faerie Fire, with her power growing stronger as these marked foes fall. For a unique twist, she has a specialization that switches her allies' ability scores around.

To learn about our latest warlock, read on...

Skylla

Skylla
Skylla
name
4
seat
2.5%
crit chance
100%
crit damage
Female
gender
32
age
Chaotic Evil
alignment
5
overwhelm
Human
species
Warlock
class
Support / Debuff
roles
None
affiliation
9
str
11
dex
14
con
12
int
15
wis
17
cha
78
tot
Patron Eligibility: Mirt, Vajra, Elminster (until November 5th, 2028)

Abilities

Basic Attack

  • Eldritch Staff (melee/magic) - Skylla attacks a random enemy with her staff for 1 hit, and zaps another random enemy for 1 hit.

Formation Abilities

  • Whispers of Baba Yaga - Skylla increases the damage of all Champions in the column in front of her by 400% for each Champion affected by this ability, stacking multiplicatively.
  • Faerie Fire - When Skylla attacks an enemy but doesn't defeat it, she casts Faerie Fire on it. Champions deal 200% additional damage to enemies affected by Faerie Fire.
  • Fae's Flicker - Whenever an enemy that is debuffed by Faerie Fire is defeated, Skylla gains a Shimmer stack. Skylla increases the effect of Whispers of Baba Yaga by 100% for each Shimmer stack she has, stacking additively. Shimmer stacks persist for the entire adventure and reset when you complete it.

Specializations A

  • Witch's Switch - Other Champions in the party have their ability scores switched: STR with CHA, DEX with INT, and CON with WIS. The effect of Whispers of Baba Yaga is increased by 100% each time the difference between the switched scores is 5 or more, stacking multiplicatively.
  • League of Malevolence - Skylla increases the effect of Whispers of Baba Yaga by 100% for each evil Champion in the formation, stacking multiplicatively.
  • Withering Ward - Increases the effect of Whispers of Baba Yaga by 33% for each debuff that has been applied to an enemy in the current area, stacking multiplicatively and capping at 50.

Specializations B

  • Green Fire - Skylla's Faerie Fire remains green, but increases the effect of the debuff by 100%.
  • Blue Fire - Skylla's Faerie Fire turns blue. Champions attacking enemies affected by Faerie Fire have a 40% additional chance to deal a critical hit.
  • Violet Fire - Skylla gains the Breaker role and her Faerie Fire turns violet. Enemies affected by Faerie Fire lose an additional armor or segmented health piece when they are attacked and at least 1 segment was broken.

Ultimate Attack

  • Hypnotic Pattern (magic) - Skylla creates a twisting pattern of colors above the enemies for 15 seconds. All enemies take 5 seconds of BUD-based damage when hit by any Champion for the duration. Additionally, all enemies, including any that spawn, are Stunned for the duration or until they take damage, whichever is shorter.

Equipment

Global DPS Buff
slot 1
Whispers of Baba Yaga Buff
slot 2
Faerie Fire Buff
slot 3
Fae's Flicker Buff
slot 4
Buffs the first set of Specializations
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness Increases the damage of all Champions by 10%
  • Flickering Fire Increases the effect of Skylla's Faerie Fire ability by 20%
  • Hag's Apprentice Increases the effect of Skylla's Fae's Flicker ability by 20%
  • Toil Increases the effect of Skylla's first set of specializations by 20%
Rare
  • Inspiring Leader Increases the damage of all Champions by 25%
  • Dissonant Whispers Increases the effect of Skylla's Whispers of Baba Yaga ability by 40%
  • Focused Fire Increases the effect of Skylla's Faerie Fire ability by 40%
  • Hag's Disciple Increases the effect of Skylla's Fae's Flicker ability by 40%
  • Trouble Increases the effect of Skylla's first set of specializations by 40%
Epic
  • Whispers of the Grave Increases the effect of Skylla's Whispers of Baba Yaga ability by 80% Available in the Action Figure Skylla Theme Pack
  • Hag's Pride Increases the effect of Skylla's Fae's Flicker ability by 80% Unlockable as an Event Reward

Skylla Feedback

Another evil Champion has arrived! What do you think? Will you find a use for Skylla?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
October 3rd, 2025
Champion Update: Farideh  
Posted in Idle Champions.

    Abandoned as an infant and adopted by an outcast dragonborn warrior, Farideh grew up to adulthood acutely aware of the drawbacks of being a tiefling. While those from the Nine Hells do their utmost to corrupt her, Farideh isn't interested in power so much as defending the world from demons, the undead, and any other villains trying to bring trouble or drag her friends and family into danger.
Farideh has received a devilish update. Her Hellish Rebuke ability now triggers when any Champion in the formation receives damage, while Chosen of Asmodeus has been reworked entirely. Learn all about the changes below...

Farideh

Farideh
name
7
seat
2.5%
crit chance
100%
crit damage
Female
gender
19
age
Neutral Good
alignment
5
overwhelm
Tiefling
species
Warlock
class
DPS
roles
Brimstone Angels
affiliation
10
str
14
dex
14
con
14
int
13
wis
18
cha
83
tot
Patron Eligibility: Mirt, Vajra, Strahd, Zariel, Elminster (until October 8th, 2028)

Abilities

Basic Attack

  • Scorching Ray (magic) - Farideh creates 3 rays of fire and hurls them at random enemies.

Formation Abilities

  • Hellish Rebuke - Enemies that attack any Champion in the formation trigger Farideh's Hellish Rebuke. The enemy is surrounded by green flames for 5 seconds and immediately takes 0.5 seconds worth of BUD damage.
  • Chosen of Asmodeus - Whenever Farideh's Hellish Rebuke triggers, Farideh's damage is increased by 100%. This stacks multiplicatively up to 25 times, and the stacks reset when changing areas.
  • Pact Family - Farideh's damage is increased by 100% for each Tiefling Champion in the formation, stacking multiplicatively.
  • Sister, Sister - Increases the post-stack effect of Pact Family by 500% when Havilar is in the formation. Additionally, whenever Havilar sacrifices her Imps, the stack cap of Chosen of Asmodeus is increased by 2, stacking up to 5 times (10 additional stacks total).

Specializations

  • Daughters of Mehen - Pact Family now also gains a stack for each Dragonborn Champion in the formation, and its post-stack effect is increased by 400%. Chosen of Asmodeus stacks are halved when changing areas if Mehen is in the formation, rather than resetting to 0.
  • Fury of Asmodeus - Farideh gains the Debuff role, and whenever Chosen of Asmodeus is at more than 10 stacks, Farideh deals 100% more damage against enemies currently affected by Hellish Rebuke for each stack above 10 she has, stacking multiplicatively.
  • Pact with Lorcan - Farideh gains the Hunter role, Fiends become her favored foe, and the effect of Hellish Rebuke is increased by 200% on all Fiends. By sheer dumb luck, each wave of enemies in non-boss areas has a 33% chance to spawn 1-2 Fiends, and all bosses now count as demonic Fiends for the purposes of all abilities that care about such things.

Ultimate Attack

  • Infernal Aspect (magic) - Farideh taps into her infernal bloodline, surrounding herself in a nimbus of flames and sprouting a pair of fiery wings from her back for 15 seconds. This causes all enemies to go berserk, resulting in them moving 50% faster, attacking twice as often, but dealing 90% less damage. During this time, her flaming aura shoots slivers of flame at random enemies once per second, dealing massive damage.

Equipment

Champion DPS Buff
slot 1
Chosen of Asmodeus Buff
slot 2
Hellish Rebuke Buff
slot 3
Pact Family Buff
slot 4
Buffs all Specializations
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Adept
    Increases the damage of Farideh by 30%
  • Hex
    Increases the effect of Farideh's Hellish Rebuke ability by 20%
  • Familial Bonds
    Increases the effect of Farideh's specializations by 20%
  • Tiefling Magic
    Increases the effect of Farideh's Pact Family ability by 20%
Rare
  • Elementalist
    Increases the damage of Farideh by 60%
  • Observant
    Increases the Wisdom score of Farideh by 1
  • Lorcan's Gambit
    Increases the effect of Farideh's specializations by 40%
  • Dark Allegiance
    Increases the effect of Farideh's Pact Family ability by 40%
  • Hellish Gift
    Increases the effect of Farideh's Chosen of Asmodeus ability by 40%
  • Witch Bolt
    Increases the effect of Farideh's Hellish Rebuke ability by 40%
Epic
  • Spell Master
    Increases the damage of Farideh by 120%
  • Ice Knife
    Increases the effect of Farideh's Hellish Rebuke ability by 80%
  • Impulsive Hero
    Reduces the cooldown on Farideh's base attack by 1 second
  • Immolation
    Farideh's attacks deal an additional 1 second of BUD damage every second for 5 seconds
  • Brimstone Blitz
    Increases the effect of Farideh's Pact with Lorcan ability by 100%
    Unlockable as an Event Reward
  • Infernal Heritage
    Increases the effect of Farideh's Pact Family ability by 80%
  • Blessing of Asmodeus
    Increases the effect of Farideh's Chosen of Asmodeus ability by 80%
    Available in the Darklord Farideh Theme Pack
  • Mehen's Pride
    Increases the effect of Farideh's Sister, Sister ability by 80%

Farideh Feedback

Farideh has been updated! What do you think?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
September 26th, 2025
New Champion: King of Shadows 
Posted in Idle Champions.

    Once the noble guardian of the ancient elven empire of Illefarn, a cataclysmic event twisted this protector, binding him to the corrupting influence of the Shadow Weave. Now, as the King of Shadows, he commands legions of spectral Shadow Reavers and wields potent shadow magic. Driven by a warped sense of purpose tied to Illefarn's downfall and the dangerous power of the Shadow Weave, he seeks to engulf Neverwinter and beyond in an eternal night. His very being embodies the perversion of ancient power and the terrifying potential of unchecked darkness, making him a uniquely formidable and tragic antagonist.
The King of Shadows is a Support, Tanking, and DPS Champion that goes through three phases, with the advancement to the next phase happening when he is defeated. The power of his Tanking and DPS abilities increases the longer you can delay his advancement to the next phase. His Shadow Plague ability further augments his Tanking abilities, but actively drains health from Champions next to him in formation!

That's right - the antagonist of Neverwinter Nights 2 has joined Idle Champions as our latest evil-aligned Champion! To learn all about the King of Shadows, read on!

King of Shadows

King of Shadows
name
9
seat
2.5%
crit chance
100%
crit damage
Male
gender
1750
age
Lawful Evil
alignment
25
overwhelm
Human
species
Barbarian / Warlock
class
DPS / Tanking / Support
roles
None
affiliation
20
str
26
dex
18
con
14
int
14
wis
20
cha
112
tot
Patron Eligibility: Mirt, Vajra, Strahd, Zariel, Elminster (until October 1st, 2028)

Abilities

Basic Attack

  • Shadow Strike (melee/magic) - The King of Shadows slashes the closest enemies, then blasts the enemy with the most health.

Passive Abilities

  • Corrupted Guardian - The King of Shadows is Undead and counts as 'dead' for the purposes of effects that care about dead Champions, but 'alive' for all other purposes.
  • Phase One: The Watcher - When you complete an area with the King of Shadows leading the formation from the front, he updates his current Toughness and Brutality stacks to the completed area number. When the King of Shadows is defeated for the first time, he immediately returns to full health, his Toughness stacks no longer update, and he enters Phase Two. When the King of Shadows is defeated for the second time, he immediately returns to full health, his Brutality stacks no longer update, and he enters Phase Three. His size increases by 25% each time he enters a new phase. Other abilities grant additional buffs upon gaining these new phases.

Formation Abilities

  • Power of the King - The King of Shadows increases the damage of himself and Champions in the two columns behind him by 100%. This is increased by 100% each time the King of Shadows' max health is doubled, stacking multiplicatively.
  • Shadow Plague - The King of Shadows damages all adjacent Champions for 4% of their max health each second, as long as the Champions have at least 20% of their max health remaining. Each time The King of Shadows successfully deals damage in this manner, he gains a Shadow Plague stack. Each Shadow Plague stack increases his own max health by 4%, stacking additively. Stacks cap at 250 and reset when changing areas.
  • Phase Two: The Warden - After the King of Shadows enters Phase Two, his health is increased by 1% for each Toughness stack he collected, stacking additively. He also increases the health of all other Champions by 25% of his max health, and healing effects on all Champions are increased by 25%.
  • Shadow Reavers - After the King of Shadows enters Phase Two, he summons a Shadow Reaver each time he uses his ultimate. An additional Shadow Reaver is summoned for every 500 Toughness stacks he has. Each Shadow Reaver attacks a random enemy once every 5 seconds, dealing 5 seconds of BUD-based damage. The Shadow Reavers last for 1 second plus 0.1 seconds for each Toughness stack he has. Using his ultimate again before the Shadow Reavers expire causes their duration to be refreshed to max.
  • Phase Three: The Warrior - After the King of Shadows enters Phase Three, his damage is increased by 5% for each Brutality stack, stacking multiplicatively.

Specializations A

  • Master of Pawns - Increases the effect of Power of the King by 100%.
  • Shadow Unleashed - Increases the effect of Phase Three: The Warrior by 1000%.

Specializations B

  • Legacy of Illefarn - Increases the effect of Power of the King by 100% for each Elf, Dwarf, Half-Elf, and/or Human Champion in the formation, stacking multiplicatively.
  • Embrace the Shadow Weave - Increases the effect of Power of the King by 200% for each Evil Champion in the formation, stacking multiplicatively.
  • Rites of Survival - Increases the effect of Power of the King by 300% for each Champion with the Healing role, stacking multiplicatively. Additionally, Shadow Plague no longer has a minimum health at which Champions will not be damaged, and the Shadow Plague stack cap is doubled.

Ultimate Attack

  • Cradle of Rime (magic) - The King of Shadows blasts all enemies with cold and necrotic energies, slowing their movement for a short while.

Equipment

Power of the King Buff
slot 1
Phase Two: The Warden Buff
slot 2
Phase Three: The Warrior Buff
slot 3
Buffs all Specializations A
slot 4
Buffs all Specializations B
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Tavern Brawler
    Increases the damage of King of Shadows by 30%
  • Selflessness
    Increases the damage of all Champions by 10%
  • Tough
    Increases the health of King of Shadows by 15%
  • Defensive Duelist
    King of Shadows takes 5 more Enemies attacking to get overwhelmed
  • Noble Vision
    Increases the effect of King of Shadows' Power of the King ability by 20%
Rare
  • Grappler
    Increases the damage of King of Shadows by 60%
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Resilient
    Increases the health of King of Shadows by 30%
  • Calm Under Pressure
    King of Shadows takes 10 more Enemies attacking to get overwhelmed
  • Corrupt Cause
    Increases the effect of King of Shadows' Power of the King ability by 40%
  • Dark Savior
    Increases the effect of King of Shadows' Phase Two: The Warden ability by 40%
  • Dark Avenger
    Increases the effect of King of Shadows' Phase Three: The Warrior ability by 40%
  • Demon King
    Increases the effect of King of Shadows' first set of Specializations by 40%
  • Royal Retinue
    Increases the effect of King of Shadows' second set of Specializations by 40%
Epic
  • Tragic Devotion
    Increases the effect of King of Shadows' Power of the King ability whenever his max health is doubled by 10%(pre-stack)
    Available in the King of Shadows Origin Theme Pack
  • Taunt
    Increases the damage of all Champions by 100%. King of Shadows' attacks have a 50% chance to taunt enemies.
    Unlockable as an Event Reward

King of Shadows Feedback

What do you think about the King of Shadows? Do you have an idea of how you would use him in your formations?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
September 5th, 2025
Champion Update: Alyndra 
Posted in Idle Champions.

    Alyndra Alexandria Garanahil Sarrbarand is known by many names: Lorekeeper of Rime Spiro, Kinscribe of Clan Monkeymouse, Daughter of Oblivion, Fate Changer, Knight of Wonder and Captivation...and apologetic offspring of Avren & Sofieus.
Alyndra originally launched on March 11, 2021, as part of Festival of Fools 4. Now, she is the first Champion to receive a rework in a Year 9 Event, with a change to how her Portent works, a new passive ability, I See Some Friends, and a new support ability, Circle of Divination. To learn all about the updates and new abilities, read on!

Alyndra

Alyndra
name
6
seat
2.5%
crit chance
100%
crit damage
Female
gender
168
age
Neutral
alignment
5
overwhelm
Elf (High)
species
Wizard / Cleric
class
Support / Control
roles
Heroes of the Planes
affiliation
8
str
14
dex
14
con
18
int
14
wis
11
cha
79
tot
Patron Eligibility: Vajra, Strahd, Elminster (until September 10th, 2028)

Abilities

Basic Attack

  • Mind Spike (magic) - Alyndra reaches into the mind of a random enemy, dealing damage and slowing the enemy by 50% for 3 seconds.

Passive Abilities

  • I See Some Friends - When Alyndra is in the formation, all Champions from the Heroes of the Planes affiliation may be used, even if a Patron, Variant, or other restriction would say otherwise.

Formation Abilities

  • Circle of Divination - Alyndra increases the damage of adjacent Champions by 100%.
  • I Have Foreseen This - For each Champion in the formation affected by Portent, Alyndra's Circle of Divination is increased by 100%, stacking multiplicatively.
  • Brows of Judgement - Griff, Alyndra's owl companion, sits on Alyndra's shoulder and judges enemies as they spawn. They have a 25% chance to judge normal enemies as unworthy, and a 100% chance to judge bosses as unworthy. For each unworthy normal enemy that spawns, Circle of Divination is increased by 20%, stacking multiplicatively. If a boss has spawned in the current area, Circle of Divination is increased by an additional 1000%. Griff can judge up to 100 normal enemies per area, and the stacks reset when changing areas.

Specializations

  • Expansive Vision - Portent now applies to the next 3 Champions to use their ultimate abilities instead of 2, and the effect is increased by 100%.
  • Extra Judgy - Doubles Griff's chance to judge enemies as unworthy with Brows of Judgement, increases the buff by 100%, and when changing areas, half of the stacks persist.
  • Heroes of the Planes - If Portent is applied to a Champion under the effect of certain Heroes of the Planes Champions' abilities, those effects are increased in power.

Ultimate Ability

  • Portent - Alyndra glances into the future. The next two unique Champions to use their ultimate abilities gain the Portent buff for 40 seconds, which increases their base damage by 1000% and reduces their base attack cooldown by 0.5 sec. If an affected Champion uses their ultimate ability again before the Portent buff expires, their Portent buff duration is refreshed.

Equipment

Global DPS Buff
slot 1
I Have Foreseen This Buff
slot 2
Circle of Divination Buff
slot 3
Buffs all Specializations
slot 4
Brows of Judgement Buff
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Ominous Learnings
    Increases the effect of Alyndra's Circle of Divination ability by 20%
  • Harsh Judgement
    Increases the effect of Alyndra's Brows of Judgement ability by 20%
  • Oracular Adaptation
    Increases the effect of Alyndra's specializations by 20%
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Scout Ahead
    Increases the effect of Alyndra's Brows of Judgement ability by 40%
  • Harrowing Premonitions
    Increases the effect of Alyndra's Circle of Divination ability by 40%
  • Part the Veil
    Increases the effect of Alyndra's I Have Foreseen This ability by 40%
  • A Hero By Any Other Name
    Increases the effect of Alyndra's specializations by 40%
Epic
  • Omnijudicant
    Increases the effect of Alyndra's Brows of Judgement ability by 100%
    Unlockable as an Event Reward
  • Pirate Crew
    Increases the effect of Alyndra's specializations by 80%
  • Discard the Veil
    Increases the effect of Alyndra's I Have Foreseen This ability by 80%
    Available in the Legendkeeper Alyndra Theme Pack

Alyndra Feedback

What do you think about the Alyndra rework? Do you foresee using her in formations to come?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
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