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June 21st
BW2: Creature Collector - Ice Cream Duck Pets! 
Posted in Bush Whacker 2.

Coppers of the Creature Collector

The eccentric Creature Collector has returned to the Commons, this time with a trio of ice cream duck pets!



Head to the event area and choose one to train. You have until noon on Wednesday June 26th to complete the collector's four daily quests, level up your chosen creature, earn Creature Coppers to spend in their store, and get another page to your Creature Collector's Compendium!

The Compendium Page will be given after the event ends. If you don't have the Creature Collector's Compendium ranch item, you'll get it when you get your first page.

After the event, the collector will be taking their creature back unless you adopt it by purchasing its corresponding mount pack, available starting Monday June 24th.

Train hard, Bush Whackers!

The training quests unlock at noon on Friday, Saturday, Sunday, and Monday. Those busy on the weekends can still catch up!

Notes
- The VIP "Quest Reset" power does not reset these mini event quests, and they are not affected by the Time Turner and Timey Whimey Watch.
- These three pets earn double the experience compared to other pets for the duration of this mini-event!

Ye Olde Creature Collector's Galleria - Pets

When you speak to Tanela Tiva in the event area, you can select the "What past pets are for sale?" chat option.

This will open a new store, which will contain 3 non-event premium pets you have never owned! They cost Bush Bucks, like in event stores. The selection will change next time Tanela Tiva visits to event area.

We've done this in response to players asking to see old premium pets they've missed out on, to help you fill out your pet collection. Snag those old-school pets you're missing out on!

June 21st
BW2: June 21st, 2024 Release Notes 
Posted in Bush Whacker 2.

Creature Collector mini-event 16 (June 21st, 2024)

- Updated Coppers of the Creature Collector mini event
- 3 new pets and pet packs
- 3 new custom items
- Added more pets to the collector's un-owned pet store pool

- Fixed a typo in the illegal bookmaker quest text (thanks ikini!)

- Fixed the Red BW2 Jersey always showing as unlocked in the Summer Sports jersey making quest
June 7th
BW2: Summer Sports Event 2024 
Posted in Bush Whacker 2.

Summer Sport Fun in the Sun

It's time to help the Bushwhackia Pee-Wee league coaches! They need supplies to help whip their various teams into shape and take home the AAA championship trophies! Whack them up in the bushes, starting with soccer balls and water bottles! Plus, the first coach needs some Jerseys!

Quests

Claire, the clerk from the Town Hall, needs your help to discover information about a local sports Legend! The stages of this quest will unlock throughout the event. If you completed this quest last year or the year before, different quests will replace the original ones, sending you out in the world to find more sporting memorabilia.

It's not just about supplies to keep the kids going: the parents and coaches have quests for you to embark on as well! Look for those interspersed with Claire's quest!

Plus there are Gnomes! Gnomes everywhere! Make a custom sports gnome for your ranch! You can make a Codename Entertainment logo jersey for your avatar to wear! And later on in the event, find some noisemakers to help cheer on those kiddies!

Also, one of the soccer parents needs help reclaiming a whack-ton of special soccer balls from all over Bushwhackia, and Gilmore the golfer has a quest asking you to play a round of mini golf on anyone's course!

Check back daily for all the fun!

New for 2024

This year's update includes:

- added 6 tiers of VIP event rewards
- new costume items in the store!
- new ranch items in the store!
- new pet packs!
- new mount packs!
- new holiday 100% reward!
- new year 10 AAA trophies
- new jersey sequel quest after collecting all jerseys
- new trophy sequel dailies

Holiday Trees

If you can complete the event with 100%, you'll earn the Summer Sports Tree!

AAA Trophies

Plus, there are new year 10 AAA trophies to collect! They become available after you've bought all the store items and helped the corresponding teams play a AAA game, and are available for Sports Tokens. The old trophies can be bought from the prior store for Bush Bucks.

Number One Jersey

If you've collected all 9 jerseys in past years, Jesse the Jersey Maker will craft you a special jersey this year!

Bushwhackia Cup Trophy

If you helped Rimet make a new Bushwhackia Cup Trophy last year, he'll need your help with some daily quests this year. The trophy must be kept shiny and immaculate!

Achievements

-- POSSIBLE SPOILER ALERT

There are a total of 22 possible achievements to earn in the Summer Sports 2024 event.

Returning Achievements

Well-Rounded Coach - Help coach all four sports teams
Semi-Pro Coach - Help a teamget into the AAA league
Championship Coach - Help a team with the AAA championship
Greedy Coach - Help all four times win the AAA championship
Onside Play - Help the coaches and parents with their tasks
The Hidden Legend - Unravel the history of the Common's Sports Legend!
Gaming Gnome - You made your own custom sports gnome!
Bushlympics - You learned about other weird Sports!
Mighty Mick - Help Bo become a Pro Boxer
Bad Betting Buster - Help Bookmaker Bailey stop the illegal sports better
Soccer Ball Savior - Reclaim all the hyper-bounce soccer balls
Course Cruiser - Submit a scorecard for a mini golf course

New Achievements

Paraphernalia Purchaser - Purchase all the 2024 Summer Sports items!*

Retired Achievements

We also have 9 achievements from previous years which may be earnable by spending Bush Bucks if you missed getting them the first time around.

Locker Room Luggage - Purchase all the 2022 Summer Sports items!
Equipped to Entertain - Purchase all the 2020 Summer Sports items!
Geared for the Game - Purchase all the 2019 Summer Sports items!
Team Merchandise - Purchase all the 2018 Summer Sports items!
Athletic Acquisitions - Purchase all the 2017 Sport Event items!
Memorabilia - Purchase all the 2016 Sport Event items!
Sporty Shopper - Purchase all the 2015 Sport Event items!
Sports Lover - Purchase all the 2014 Sport Event items!
Sports Fan - Purchase all the 2013 Sport Event items!

*The mini-golf piece is not required for the Paraphernalia Purchaser achievement.

Mount Packs

All new Sulky Cart mounts are available this weekend, from June 7th to 10th!

The Sulky Cart mount comes free with your first purchase of 100 Bush Bucks or more!

The Zebra Sulky Cart and Unisus Sulky Cart are in packs containing 100 Bush Bucks, 10 Pristine Feed Vouchers, and a VIP Voucher! These two mounts leave sparkle particles behind when you ride them!

Pet Packs

Three new pets can be picked up June 14th to 17th in Pet Packs bursting with goodies! Want them all? Grab them all for less in the bundle! From left-to-right they are the Bingo the Wyvern, Soccer Dog, and Referee Triceratops

Get Ready!

Post your summer sport plans on the forums!

The event will run until Friday June 21th at Noon PDT!
June 7th
BW2: June 7th, 2024 Release Notes 
Posted in Bush Whacker 2.

Summer Sports Event (June 7th, 2024)

- Updated Summer Sports Event:
- Added new customization and ranch items
- Added new ribbons and 100% reward
- Added 6 tiers of VIP event rewards
- New year 10 AAA trophies
- New jersey sequel quest after collecting all jerseys
- New trophy sequel dailies
- Added new event mounts in Bush Bucks sale and mount packs, available the first weekend of the event
- Added 3 new pets available the second weekend of the event
- Rebalanced turn-in progress. You can get 100% by completing all the quests and turning in station items found while whacking a minimum of 3 energy bars worth of bushes

- The Topiaries Mini Golf Piece now only includes 2 topiaries instead of 3
June 5th
Idle Champions: Dragondown 7 
Posted in Idle Champions.

North of Neverwinter is the city of Luskan - a den of scum and villainy from all across the Sword Coast. It is not place for Champion, but Jarlaxle and the Bregan D'aerthe need your help! The Dragondown celebrations are in full swing, but you'll need to defend the city from the teeth and claws of a fearsome bronze dragon!

Dragondown 7 has arrived! It introduces Duke Ravengard, the Human Fighter from Baldur's Gate: Descent into Avernus! This Support Champion is ready to bolster your formations and carve a path through adventures! It also reintroduces Ezmerelda d'Avenir, the Human Fighter/Wizard, from the mists of Curse of Strahd. You can learn more about Ravengard and the rework to Ezmerelda below. Also, you can choose three of eight previous Champions to unlock over the course of Dragondown 7!

Table of Contents


Duke Ravengard



    Ulder Ravengard is the leader of the Flaming Fist and the Grand Duke of Baldur's Gate. His primary concerns are the stability and prosperity of Baldur’s Gate, and he's been a voice of reason and common sense among the ruling council. In recent years, he has been a target of fiendish plots in unsuccessful attempts to take over the city.

Duke Ravengard is a Support Champion who bolsters those who also use Melee base attacks. The more melee attacks, the stronger his buffs become! His buffs are further increased in an area when any Melee Champion scores a critical hit. Once unlocked, he will bring his sword to your battle from Seat 8 opposite Delina.

Learn more about Duke Ravengard in our Champion Spotlight!

Ezmerelda

Dungeons & Dragons Ezmerelda d'Avenir

    A prolific vampire hunter from the land of Barovia. Ezmerelda has joined the Champions to try and rid this new realm from evil. She brings a wealth of knowledge from Barovia to assist the Champions.

Ezmerelda is a Support Champion who teaches other Champions how to spot the vulnerable points of their enemies. She increases her debuffs as the Champions defeat more undead, which are her favored foe. Once unlocked she'll be in Seat 1 opposite Bruenor, ready to jump into the formation and start training!

Learn more about the changes coming to Ezmerelda in our Champion Spotlight!

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This pool of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:

  • Korth (Seat 2)
  • Merilwen (Seat 2)
  • BBEG (Seat 3)
  • Binwin (Seat 3)



  • Dungeon Master (Seat 6)
  • Shaka (Seat 9)
  • Nova (Seat 11)
  • Selise (Seat 12)


Event Theme: Wyrm Slayers

Throughout the event, we release new Packs for the featured & flex Champions everyone is unlocking & gearing up. Starting with Dragondown, the skins included in these packs will now share a theme!

For this first themed DLC event, we are drawing on the event itself for the theme! Dragondown is celebrated in-world with bonfires and rituals to "tame" or "drive down" dragons. As such, our theme for Dragondown 7 is Wyrm Slayers! These are Champions decked out in dragon-themed outfits (leaning into red dragon/dracolich looks)

Dungeons & Dragons Wyrm Slayers

Starting today you can find the Duke Ravengard Wyrm Slayer Theme Pack and the Ezmerelda Wyrm Slayer Theme Pack in the in-game store. More Wyrm Slayers are coming on June 12th and June 19th.

We also have a Wyrm Slayer Celebration lined up to launch on Thursday, June 13th! From the 13th to the 20th, players will be able to log in and collect a free daily chest full of goodies - and if you claim four out of the seven daily chests, you'll also unlock Warduke and collect his Wyrm Slayer Skin for free!

Dungeons & Dragons Wyrm Slayers

To learn more about Events 2.0 check out our Blog Post!

Join our amazing community with any of the links below:
June 4th
BW2: Gorgeous Garden Contest Winners 2024! 
Posted in Bush Whacker 2.

Hi Whackers!

We've finally chosen our 2024 Spring Garden Decoration Contest Winners! If you weren't aware, the 1st, 2nd, and 3rd place winners are picked by the whole Codename Entertainment studio, while the four Community Choices were voted on by you, the wise whacker community!

Our top three choices earn 250, 200, and 150 Bush Bucks respectively, while the Community Choices take home a cool 50 Bush Bucks. If you want to know more about how the contest worked, click here!

And without further ado here are your winners!

Winners


1st Place
BrianaTheDragon

2nd Place
Lafmore

3rd Place
eveboni




Community Choice



Community Choice 1
helzu

Community Choice 2
BarbZak

Community Choice 3
pinkbcb

Community Choice 4
kikiar



Congratulations again to all our winners, your Bush Buck prizes have been sent to your accounts via a gift!
May 31st
Idle Champion Spotlight: Duke Ravengard 
Posted in Idle Champions.

"My duty is first and foremost to the city and its people."

As a lifelong soldier of the Flaming Fist and now the Grand Duke of Baldur's Gate, Ulder Ravengard has spent his whole life serving and protecting the city. He struggles to remain committed to his ideals, even as devilish creatures seek to undermine all that he has achieved.

I. Duke Ravengard



    Ulder Ravengard is the leader of the Flaming Fist and the Grand Duke of Baldur's Gate. His primary concerns are the stability and prosperity of Baldur’s Gate, and he's been a voice of reason and common sense among the ruling council. In recent years, he has been a target of fiendish plots in unsuccessful attempts to take over the city.

Duke Ravengard is a Support Champion who bolsters those who also use Melee base attacks. The more melee attacks, the stronger his buffs become! His buffs are further increased in an area when any Melee Champion scores a critical hit. Once unlocked, he will bring his sword to your battle from seat 8 opposite Delina.

II. Duke Ravengard's Stats

Race: Human Alignment: Lawful Neutral
Gender: Male Pronouns: He/Him
Age: 53 Affiliation: None Class: Fighter

STR: 17 DEX: 14 CON: 16
INT: 11 WIS: 10 CHA: 17

Role: Support

Eligible for Patrons: Vajra, Zariel, Elminster (available until June 5th, 2027)

Seat: 8 (Delina)




III. Duke Ravengard's Abilities

Basic Attack

Duke Ravengard has two basic attacks, the first is his normal attack and the second is when he chooses the Lead The Charge specialization.

  • Duke's Longsword - Duke Ravengard attacks the closest enemy for one hit with his longsword.
  • Duke's Longsword (after picking the Lead the Charge specialization) - Duke Ravengard attacks the closest enemy for one hit with his longsword. If he scores a critical hit, he follows-up by smashing the enemy with his shield, knocking them back a short distance.

Passive Abilities

  • Critical Hit - Duke Ravengard's base chance to Critical Hit is 20%.

Formation Abilities

  • Marshal of the Flaming Fist - Duke Ravengard gains a Command stack for each Champion with a melee base attack in the formation (including himself). Each stack increases the damage of these Champions by 400%, stacking multiplicatively.
  • Position of Power - Duke Ravengard increases the effect of the outgoing positional formation abilities of all Champions with a melee base attack by 25% for each Command stack he has, stacking additively.
  • Critical Teamwork - Whenever a Champion with a melee base attack gets a critical hit, increase the effect of Marshal of the Flaming Fist by 50% and additively increase the odds of all Champions in the formation getting critical hits by 1%. Both effects stack up to 50 times and reset when changing areas.

Specializations

  • Lead The Charge - When Duke Ravengard gets a critical hit, he follows up by bashing the enemy with his shield, knocking it back a short distance. When this occurs, all melee Champions adjacent to Duke Ravengard have their base attack cooldowns immediately reset.
  • Strength of Baldur's Gate - Champions with a melee base attack have their crit chance additively increased by 20% and crit damage increased by 1000%.
  • Legacy of Ravengard - If Wyll is in the formation, anyone affected by Wyll's Folk Hero benefit gains an additional stack, but the maximum remains at 4 stacks.

Ultimate Ability

  • Fire Shield - Duke Ravengard's magical armor ignites in flames, surrounding him in a flickering aura of magical hot flame for 20 seconds. For the duration, his attacks deal an additional 25 seconds of BUD-based damage and any enemy that makes a melee attack against the formation suffers 25 seconds of BUD-based damage as well.

IV. Duke Ravengard's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Marshal of the Flaming Fist
Slot 4: Critical Teamwork
Slot 5: Ultimate Damage
Slot 6: Ultimate Cooldown

V. Duke Ravengard's Achievement and Adventure Variants

Achievement:

  • A Critical Task - Score 10,000 Critical Hits while Duke Ravengard is in the formation.

Adventure Variants:

Might of Melee - Attempt to calm down a very angry bronze dragon with the Grand Duke Ulder Ravengard!
  • Duke Ravengard starts in the formation. He can be moved, but not removed.
  • You may only use Champions with a melee base attack.
  • Getting to know Duke Ravengard: As an experienced Soldier, Duke Ravengard understands melee combat. Use Champions with Melee attacks to make the most of his buffs!
  • Area Goals:
    • Tier 1: Complete Area 75.
    • Tier 2: Complete Area 250.
    • Tier 3: Complete Area 600.
    • Tier 4: Complete Area 1200.

Critical Combat - Attempt to calm down a very angry bronze dragon while optimizing your chance to score a critical hit!
  • Duke Ravengard starts in the formation. He can be moved, but not removed.
  • You may only use Champions with a melee base attack.
  • At the start of each area, all Champions have their damage reduced to 1 until someone in the formation scores a critical hit. Every 200 areas, the number of critical hits required to remove this damage reduction debuff is increased by 1.
  • Getting to know Duke Ravengard: Duke Ravengard's buffs grow more potent as your Champions score critical hits. Use Champions with improved critical hit chances to make the most of this!
  • Area Goals:
    • Tier 1: Complete Area 125.
    • Tier 2: Complete Area 350.
    • Tier 3: Complete Area 800.
    • Tier 4: Complete Area 1400.

That's a Whole Lot of Goblins - Attempt to calm down a very angry bronze dragon while facing down hordes of goblins!
  • Duke Ravengard starts in the formation. He can be moved, but not removed.
  • Duke Ravengard's Ultimate starts unlocked and the cooldown is reduced by 75%.
  • You may only use Champions with a melee base attack.
  • In the first wave of each non-boss area, there is a 20% chance that 30 goblins immediately spawn. These goblins do not drop gold or count toward quest progress.
  • Getting to know Duke Ravengard: When facing a lot of enemies at one time, Duke Ravengard's Fire Shield ultimate can help even the score!
  • Area Goals:
    • Tier 1: Complete Area 175.
    • Tier 2: Complete Area 450.
    • Tier 3: Complete Area 1000.
    • Tier 4: Complete Area 1600.

VI. Conclusion

Have you enjoyed how much Duke Ravengard supports a formation filled with melee masters? Let us know about your epic adventures:
May 30th
Idle Champions: Ms. Squiggles Charity Familiar 
Posted in Idle Champions.

This Pride Month, we at Codename Entertainment are delighted to announce a collaboration with Deven Rue to create a unique familiar for our Lambert House charity drive - Ms. Squiggles the Octopus! Codename Entertainment will be donating the net proceeds of all Ms. Squiggles sales from the first week of launch to Lambert House.

Ms. Squiggles

Dungeons & Dragons Ms. Squiggles Key Art

We are incredibly excited to work with Deven Rue on the creation of Ms. Squiggles. Deven is one of the most recognizable names in fantasy maps for Table Top Roleplaying Games. She has made incredible maps for Dungeons & Dragons, Critical Role, Beadle & Grimm's, and The Lord of the Rings: Tales of the Middle Earth set for Magic: The Gathering. They also have a podcast, Quip & Quill, where she chats with incredible people from all across the TTRPG community about a wide range of topics. You can learn more about everything Deven does, including getting some awesome maps, on their website.

Lambert House

Lambert House empowers lesbian, gay, bisexual, transgender, and questioning youth through the development of leadership, social, and life skills. We at Codename Entertainment are thrilled to be supporting Lambert House, again, for a fantastic cause we truly believe in.

Ms. Squiggles will be available on June 3rd, 2024, at Noon PT in the in-game shop. Net proceeds from all the Ms. Squiggles Familiar sales through June 9th, 2024, will be donated to Lambert House! Check out the in-game store for more details!

Familiars

Familiars are NPCs that players can assign to specific tasks, such as clicking enemies, leveling up Champions, or using ultimate abilities. Familiars will click at different rates depending on the task they are assigned to. For more information, check out our How To Play Idle Champions video!



Join our community and start a conversation!
May 30th
Idle Champion Spotlight: Ezmerelda d'Avenir  
Posted in Idle Champions.

Those that have played through the Grand Tour adventures based in Barovia have already been introduced to Ezmerelda d'Avenir. This renowned monster hunter has been helping battle the creatures of the night since Year 4, and after a few more years of experience she's learned some new tactics. She is ready to show off her improved skillset in this reintroduction, as well as bring the new Debuff role to the formation!

I. Ezmerelda

Dungeons & Dragons Ezmerelda d'Avenir

    A prolific vampire hunter from the land of Barovia. Ezmerelda has joined the Champions to try and rid this new realm from evil. She brings a wealth of knowledge from Barovia to assist the Champions.

Ezmerelda is a Support Champion who teaches other Champions how to spot the vulnerable points of their enemies. She increases her debuffs as the Champions defeat more undead, which are her favored foe. Once unlocked she'll be in Seat 1 opposite Bruenor, ready to jump into the formation and start training!

II. Ezmerelda's Stats

Race: Human Alignment: Chaotic Good
Gender: Female Pronouns: She/Her
Age: 27 Affiliation: None Class: Fighter/Wizard

STR: 14 DEX: 19 CON: 16
INT: 16 WIS: 11 CHA: 17

Role: Support, Debuff

Eligible for Patrons: Mirt, Vajra, Strahd, Zariel, Elminster (until June 5th 2027)

Seat: 1 (Bruenor)


Dungeons & Dragons Ezmerelda d'Avenir

III. Ezmerelda's Abilities

Basic Attack

  • Fire Bolt - Ezmerelda hurls a mote of fire at a random enemy.

Formation Abilities

  • Training Montage - Ezmerelda marks enemies that she attacks, training other Champions to spot their vulnerable points. Marked enemies take 50% more damage from all Champions for each Debuff Champion in the formation, stacking multiplicatively.
  • Preparation - Every time a debuff is applied to an enemy, the effect of Training Montage is increased by 10%, stacking multiplicatively, up to 100 times and resetting when changing areas.
  • Threat Tracking - Undead are Ezmerelda's favored foes. Ezmerelda tracks the favored foes that any Champion kills while she is in the formation, increasing the base effect of Training Montage by 0.025% for each favored foe killed (additively then multiplicatively). These stacks persist for the entire adventure, resetting when you complete it. Caps at 100,000 favored foe kills.
  • Enemies In The Mist - While Ezmerelda is in the formation, 0-2 "Mist" enemies can spawn with each wave. When a "Mist" enemy is defeated, an enemy whose type matches one of Ezmerelda's favored foe appears from the mist, and all nearby enemies gain the Training Montage debuff.

Specializations

  • We've Trained For This - All champions deal 100% more damage against enemies with armor-based health, increasing their chance of breaking an armor piece. Additionally, if a hits-based or armor-based enemy is affected by Training Montage, successful hits against them remove an additional hit or armor piece.
  • Vampire Hunter - The effect of Training Montage is increased by 400% on enemies who are one of Ezmerelda's favored foes, and Threat Tracking counts each favored foe killed twice.
  • The Devil You Know - Increase the effect of Training Montage by 100%. The effect is doubled during Strahd patron variants.

Ultimate Ability

  • My Signal - Ezmerelda reveals a magical sun dagger and launches it at the enemy with the highest health (randomly if tied). The dagger lands in the target dealing ultimate damage, and then remains there as it begins to glow with a burst of radiant energy, creating a new debuff that lasts 10 seconds. The debuff increases the damage done to the enemy by 25% for each stack of Preparation currently active, stacking multiplicatively.


IV. Ezmerelda's Epic Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Training Montage
Slot 4: Preparation
Slot 5: Specializations
Slot 6: Ultimate Attack Cooldown

V. Ezmerelda's Achievement and Adventure Variants

Achievement:

  • You Are Adequately Prepared - Use Ezmerelda's ultimate ability with a cumulative total of 2,500 active Preparation stacks. This count persists through adventures.

Adventure Variants:

The Devil's Scourge - Strahd von Zarovich sent his Zombies to follow Ezmerelda from Barovia.
  • Strahd Zombies appear in each wave and deal 100% additional damage. They do not drop gold, nor do they count towards quest progress.
  • Area Goals:
    • Tier 1: Complete Area 75.
    • Tier 2: Complete Area 250.
    • Tier 3: Complete Area 600.
    • Tier 4: Complete Area 1200.

The Devil Knocks - The mists of Ravenloft encroach upon us, making it harder for the Champions to see.
  • Enemies move 100% faster and drop 99% less gold.
  • Area Goals:
    • Tier 1: Complete Area 125.
    • Tier 2: Complete Area 350.
    • Tier 3: Complete Area 800.
    • Tier 4: Complete Area 1400.

The Devil You Know - This time Strahd sent his vampire spawn to follow Ezmerelda.
  • Vampire Spawn appear in each wave and deal 100% additional damage. They do not drop gold, nor do they count towards quest progress.
  • Ezmerelda starts in the formation and cannot be moved. Only Champions in Ezmerelda's column can deal damage. All other Champions have their DPS disabled, but their formation abilities are active.
  • You may only use Champions with a melee base attack.
  • Area Goals:
    • Tier 1: Complete Area 175.
    • Tier 2: Complete Area 450.
    • Tier 3: Complete Area 1000.
    • Tier 4: Complete Area 1600.

VI. Conclusion

Strahd and his undead don't stand a chance against Ezmerelda's debuffs! Let us know about your triumphs in the mist:
May 29th
Idle Champions: May 29th Adventure Variants 
Posted in Idle Champions.

It's time again to put your formations to the test! Today we add more Adventure Variants to five of our active campaigns. Read on to learn more about what these adventures are and where to find them!

Adventure Variants

This week's update brings 10 new adventure variants to five of our active campaigns! This week's update also brings Vecnas - or Vecnae - to half of them, with variants of The Whispered One from across the multiverse arriving to fight the Champions. One might even describe this assault as something of a 'Vecna Emergence' event...


Dungeons & Dragons Idle Champions Grand Tour of the Sword Coast Variants

Grand Tour of the Sword Coast Adventure Variants

  • Vecna Lives! Variant 3: Emperor Vecna Lives!
  • Explore the emergency in Candlekeep and discover an even newer threat to Faerûn.
    • 1-2 Emperor Vecna Cultists, new unique monster from Vecna 1.1 (both melee and ranged), spawn with each wave. They do not drop gold or count towards quest progress.
    • You may only use Champions with a Charisma of 13 or lower.
    • Complete area 375.


  • Vecna Loots! Variant 3: Very Well Equipped
  • Stop the assault on Candlekeep with the very best of your best equipped Champions!
    • Only Champions with at least four Epic equipment or better may be used.
    • Three wizard students join the formation. They just get in the way.
    • Complete area 375.


Dungeons & Dragons Idle Champions Icewind Dale: Rime of the Frostmaiden

Icewind Dale: Rime of the Frostmaiden Adventure Variants

  • Ending the Rime - Part 1 Variant 3: Baldur's Gate Expatriates - Part 1
  • Head off in the nautiloid with a crew experienced with ceremorphosis.
    • 1-2 Emperor Vecna Cultists spawn with each wave. They do not drop gold or count towards quest progress.
    • You may only use Champions from the Heroes of Baldur's Gate or Absolute Adversaries affiliation.
    • Complete area 550.


  • Ending the Rime - Part 2 Variant 3: Baldur's Gate Expatriates - Part 2
  • Continue to hunt for The Codicil of White, while dealing with those tadpoles in your head.
    • Requires Baldur's Gate Expatriates - Part 1 completed.
    • 1-2 Emperor Vecna Cultists spawn with each wave. They do not drop gold or count towards quest progress.
    • You may only use Champions from the Heroes of Baldur's Gate or Absolute Adversaries affiliation.
    • Bosses (including all 3 forms of Auril) deal 500% additional damage.
    • Complete area 575.


Dungeons & Dragons Idle Champions Wild Beyond the Witchlight Variants

The Wild Beyond the Witchlight Adventure Variants

  • The Fairy Rings of Thither Variant 3: The Magical Rings of Thither
  • Enter the forests of Thither with those well versed in the magical arts.
    • 1-2 Emperor Vecna Cultists spawn with each wave. They do not drop gold or count towards quest progress.
    • You may only use Champions with a Magic base attack.
    • Complete area 650.


  • Will of the Feywild Variant 3: No Damage, None of the Time
  • Face off against the next member of the League of Malevolence without your damage dealers!
    • You may only use Champions with an ability score total of 78 or less.
    • You may not use any Champions with the DPS tag.
    • Complete area 700.


Dungeons & Dragons Idle Champions Light of Xaryxis Variants

The Light of Xaryxis Adventure Variants

  • Rocky Reception Variant 2: Con Crud
  • Search for Commodore Krux while your tough Champions are off doing something else.
    • 1-2 Emperor Vecna Cultists spawn with each wave. They do not drop gold or count towards quest progress.
    • In non-boss areas, non-Vecna Cultist monsters are immune from damage until all Emperor Vecna Cultists are defeated.
    • You can only use Champions with a Constitution of 13 or lower.
    • Complete area 600.

  • Rock and Roll Variant 2: Modal Nodes
  • Escape the rock before somebody shoots first.
    • Only Champions with a ranged base attack can deal damage.
    • After area 25, you can't remove Champions from the formation.
    • After every 50 areas, a random non-Bard Champion is removed from the formation and can't be used for the rest of the adventure.
    • Complete area 650.


Dungeons & Dragons Idle Champions The Turn of Fortune's Wheel Variants

The Turn of Fortune's Wheel Adventure Variants

  • The Beginning is the End Variant 2: Tomb of Champions II: Funky Fandango
  • Return to the Tomb of Annihilation to stop Acererak from assembling a villainous super team with even more speed!
    • You must complete area 300 within 30 minutes of starting the objective.
    • Fire breath potions can't be used during the adventure, and click damage has no effect after area 5.
    • Complete area 300.


  • The End is the Beginning Variant 2: Mixing It Up
  • NEPHEW. ADJUST. PATH?
    • After area 25, you can't add, move, or remove Champions.
    • After every 50 areas, Champions not in the front column are randomly placed in the formation.
    • Complete area 450.


Champion Search

Get ready to level up your formation building with Champion Search! With Champion Search, you will be able to quickly filter through over 140 Champions in the game to perfectly fit your formation needs. Learn more about Champion Search, coming to the game TODAY in our blog post!

See the in-game Change Log for more information!

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