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July 31st
Idle Champion Spotlight: Flint Fireforge 
Posted in Idle Champions.

    Flint Fireforge is many things - a fearless warrior, a renowned craftsman, and a loyal friend to the bitter end. He is the gruff and grumbling fatherly figure among his group of companions, fiercely protective of them despite seeming to be constantly frustrated by their choices (some moreso than others). He is swift to act when danger appears, leading the charge with fury and reckless abandon against the evil forces of Takhisis.
Flint is a Support and Tanking Champion who buffs Champions in his column and the column behind him based on how many Champions are adjacent to him. He also decreases the damage Champions take and increases the damage they do if an adventure has lots of Underground areas. Once unlocked, you can find this dwarf fighter in Seat 9 (Makos).

To learn everything you need to know about this cantankerous member of the Heroes of the Lance, read on!

Flint

Flint
name
9
seat
2.5%
crit chance
100%
crit damage
Male
gender
148
age
Neutral Good
alignment
30
overwhelm
Dwarf
species
Fighter
class
Support / Tanking
roles
Heroes of the Lance
affiliation
16
str
10
dex
18
con
10
int
12
wis
13
cha
79
tot
Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until August 5th, 2029)

Abilities

Basic Attack

  • Battleaxe (melee) - Flint attacks the nearest enemy with his trusty battleaxe.

Passive Abilities

  • That Doorknob Kender - Despite how annoyed and frustrated Flint can be when it comes to Tasslehoff, the two are inseparable. If Tasslehoff qualifies for an adventure restriction based on his tags, age, ability scores, etc., Flint may be used as well.

Formation Abilities

  • Forged Bonds - Flint gains a Forged Bonds stack for each Champion adjacent to him. Flint buffs all Champions in his column and the column behind him by 100% for each Forged Bonds stack, stacking multiplicatively.
  • Stubborn Determination - Flint reduces the damage taken by all Champions by 10% for each Forged Bonds stack he currently has, stacking additively and capping at 90%.
  • Stonecunning - The effect of Forged Bonds is increased by 10% for each completed area in the current adventure that was Underground.
  • Take The Initiative - Until he takes damage in an area, Flint gains an Initiative stack whenever he attacks an enemy. Once he has taken damage, Flint gains Follow-Through stacks when he attacks instead. The damage of Forged Bonds is increased by 100% for each Follow-Through stack he has, stacking multiplicatively. The number of Follow-Through stacks can not exceed the number of Initiative stacks he has gained, and Initiative caps at 100 stacks. Both stacks reset when changing areas or when Flint is moved in the formation or removed from it.

Specializations A

  • Fatherly Advice - Increase the effect of Flint's Forged Bonds by 100% for each Champion in the formation who is 40 years old or younger, stacking multiplicatively.
  • Forged in War - Increase the effect of Flint's Forged Bonds by 150% for each Heroes of the Lance Champion in the formation, stacking multiplicatively.
  • Blood of Reorx - Increase the effect of Flint's Forged Bonds by 200% for each dwarf in the formation, stacking multiplicatively.

Specializations B

  • Craft Maker - Flint gains the Gold role and the party's Gold Find is increased proportionally based upon the max health of enemies in the current area. For each order of magnitude of max health the enemies have, the party's Gold Find is increased by 15%, stacking multiplicatively.
  • Foe Breaker - Flint gains the Breaker role. Attacks from Champions who are affected by Flint's Forged Bonds ability (including himself) remove an extra segment from enemies with segmented, armored, or critical health.
  • Life Taker - Flint gains the DPS role and increases his own damage by 1000% for each Forged Bonds stack he has, stacking multiplicatively. His base attack also gains a small cleave.

Ultimate Ability

  • Hammer of Reorx (melee) - Flint deals one ultimate hit to a small group of nearby enemies, knocking them far away and stunning them.

Equipment

Global DPS Buff
slot 1
Health Increase
slot 2
Forged Bonds Buff
slot 3
Take The Initiative Buff
slot 4
Buffs Specializations A
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Selflessness
    Increases the damage of all Champions by 10%
  • Tough
    Increases the health of Flint by 15%
  • Defensive Duelist
    Flint takes 5 more Enemies attacking to get overwhelmed
  • Poor Initiative
    Increases the effect of Flint's Take The Initiative ability by 20%
Rare
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Resilient
    Increases the health of Flint by 30%
  • Calm Under Pressure
    Flint takes 10 more Enemies attacking to get overwhelmed
  • Proven Bond
    Increases the effect of Flint's Forged Bonds ability by 40%
  • Stubborn Bond
    Flint's Forged Bonds ability gains one extra stack.
  • Practiced Initiative
    Increases the effect of Flint's Take The Initiative ability by 40%
  • Seasoned Veteran
    Increases the effect of Flint's first set of Specializations by 40%
Epic
  • Sentinel
    Flint takes 20 more Enemies attacking to get overwhelmed
    Unlockable as an Event Reward
  • Saved Place
    Flint's Forged Bonds ability gains three extra stacks if Tasslehoff is in the formation.
    Unlockable as an Event Reward
  • Wizened Elder
    Increases the effect of Flint's first set of Specializations by 80%
    Available in the Master Craftsman Flint Theme Pack

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