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November 15th
BW2: Thankful Thanksgiving Event 2019 
Posted in Bush Whacker 2.

Thanksgiving Time!

The residents of The Commons are preparing for a massive feast to celebrate the end of harvest season, and of course they need your expertise at finding things in bushes!

First and foremost, it's all about helping the chefs fill their food stations to the brim - and beyond. There's three of them for three types of meals, so you'll be collecting Meat, Veggies and of course Deserts to feed the hungry masses of Bushwhackia! Can you make all the Pristine Food? Keep doing turn-ins to achieve it!

On the subject of food - four of the guests have promised they would bring a dish to share, but they've forgotten ingredients.

And then, there's the problem of the Turkeys. Apparently, they need to be rescued in some fashion, so you'll need to get on that. You have the whole event to complete it.

Once again we're celebrating other harvest festivals around the world and hosting an inflatable surprise. They'll unlock as the event goes on. And tune later in the event for a parade!

Of course, it wouldn't be Thanksgiving without the Black Friday questline introduced in a previous year, and a fridge to store all those leftovers!

We've updated the goals required for the ribbons and 100% award, since there are so many quests that award event progress, and added some new quests to the Other Harvest Festivals quest line!

Event Achievements - POSSIBLE SPOILER ALERT!!

Achievements Returning in 2019:
  • Special Order - You helped all of the people prepare their special dishes.
  • Master of the Ways - You have helped cook each dish excellently for the pristine table.
  • Short Order Cook - You've helped prepare one of each dish.
  • Turkey Lover - You saved enough turkeys to guarantee survival. This year.
  • Historical Detective - You helped Bob the Historian investigate the Pilgrims.
  • Family Matters - You brought all of Brock's family together for Thanksgiving.
  • Parade Enthusiast - You watched the Thanksgiving Day Parade.
  • Fridge Fix-Up - You helped Fatima fix an old fridge and move it your ranch.
  • Thorough Taste Testing - You helped out Miss Mei enough to try all the different daily side dish samples.
  • Fattened Feathered Friend - Help Nate fatten up his turkey.
Added/Changed for 2019:
  • Stuffed Shopper - You purchased all the Thanksgiving 2019 items.*
We have 7 achievements from previous years' events, which may be earned by spending some Bush Bucks if a player was not present during the original years:
  • Thankful Decorator - You bought all the house items from the 2012 Thanksgiving Event.
  • Thankful Dresser - You bought all the player items from the 2012 Thanksgiving Event.
  • Thankful Shopper - You bought all the 2013 Turkey Day items.
  • Black Friday - You bought all the 2014 Thanksgiving items.
  • Thanks For The Stuff - You purchased all the Thanksgiving 2015 items.
  • Grateful Expenditure - You purchased all the Thanksgiving 2016 items.
  • Feastful Frittering - You purchased all the Thanksgiving 2017 items.
  • Banquet Blowout - You purchased all the Thanksgiving 2018 items.
* The Mini Golf piece is NOT included in the Banquet Blowout achievement, and therefore it is not required to purchase it.

Pet Packs:

2019 Pets -- Available in Packs! COMING SOON!



The event will run until Friday November 29th at Noon PST!

Give thanks and feedback here!
November 15th
BW2: November 15th, 2019 Release Notes 
Posted in Bush Whacker 2.

Thanksgiving Event 2019 Update (November 15th, 2019)

- Updated Thanksgiving Event
- Added new customization and ranch items
- Added new ribbons and 100% reward
- Added a new fridge to collect in Fatima’s quest
- Added 3 new pets available from Nov 22nd to 25th
- Added Autumn Fox mount available in Bush Bucks sale from Nov 15th to 18th

- Added Lunar Fox and Rockstar Fox mounts in standard mount packs from Nov 15th to 18th

- Adjusted the speed bonuses of the Gold Unicycle to 50%, and the Black Bicycle, Blue Bicycle, Pink Bicycle, White Bicycle to 40%.

- Fixed a waterfall in the Stratus Incline that wasn’t animating.

- Extra Energy, Mana and Power Pomes will be removed from your inventory next time you return to the Commons.

- Worked on the Salt Desert Quest Hub. Sorry for the wait!

- Fixed various reported typos and quest descriptions. Keep the reports coming!
November 13th
COTLI: New Tier 3 Objectives (Nov 2019) 

Since we are between events and eagerly awaiting Kaine's Dinner of Doom next week, we thought now would be a great time to introduce some new Tier 3 Objectives for Mme. Finklebottom's Revenge and some new Tier 3 11th Objectives!

Looking to learn more? Of course you are! Details about our new Tier 3 Objectives can be found below...

New Tier 3 11th Objectives

Idols Through Time

  • Rewind
    • Complete all previous Tier 3 11th objectives, and all Tier 3 Idols Through Time objectives.
    • A VHS tape floats in the front of the formation.
    • Viewer monsters spawn at random, with a projectile attack.
    • If a ranged monster hits the VHS tape, your area quest progress goes down by 5, unless the quest is already complete.
    • Reach Area 1550.
      REWARD: Faster Free Play Bonus — Increases the Free Play Bonus gained on reset by 100%.

Amusement Park of Doom

  • Queue Up
    • Complete all previous Tier 3 11th objectives, and all Tier 3 Amusement Park of Doom objectives.
    • Monsters drop less Gold.
    • Areas start out more difficult.
    • Royal Crusaders may not be used.
    • Reach Area 850.
      REWARD: Quest Multiplier — Adds a 20% chance for monsters to give double quest progress.

Mme. Finklebottom's Revenge

  • Mountain of Madness
    • Every 15 seconds, a random Crusader becomes infected with paranoia, causing their DPS to zero out.
    • The paranoia also causes the upgrades of Crusaders adjacent to that Crusader to be disabled.
    • Terrifying monsters spawn at random and cannot be killed, except by Firestorm and similar effects.
    • Reach Area 1100.
      REWARD: Extra Mission Idols — Increases Idols gained from Idol missions by 400%.

New Tier 3 Objectives

Mme. Finklebottom's Revenge

  • The Journey of the Ring
    • Four halflings take up spaces in the formation, moving every 50 Areas.
    • A Wizard joins his companions, occupying a slot in the center of the formation.
    • The Wizard buffs both himself and Crusaders adjacent to him based on how many halflings the Crusaders are adjacent to.
    • A Ring Monster spawns randomly, and immediately summons nine Ring Reaper monsters when you kill it.
    • Ring Reapers can count towards quest progress.
    • Reach Area 900.

  • Call in the Eagles
    • Three eagles take up slots in the formation.
    • Bird seed monsters spawn at random.
    • When a bird seed monster is killed, each eagle either buffs or debuffs your formation.
    • Your DPS to monsters is the lowest DPS among all your Crusaders (excluding Clickers.)
      Reach Area 950.

  • Let's Dial In
    • An astronomy arch takes up a slot in the formation, periodically spawning powerful monsters.
    • An alien escort takes the leading spot in the formation, disabling adjacent Crusaders' abilities.
    • Only humans and aliens can be used.
    • Reach Area 950.

  • It's the Climb
    • A country singer takes up a slot in the formation.
    • Your DPS is raised and lowered as she sings.
    • DPS spends more time lowered than Tier 1.
    • Only winged Crusaders can be used.
    • Reach Area 1000.

  • It's Getting Hot in Here
    • A portable volcano takes up a slot in the formation.
    • For every 200 monsters killed, the volcano applies a random buff.
    • The volcano’s heat disables the Formation Abilities of adjacent non-magical Crusaders.
    • Fire falls at random, damaging Crusaders.
    • Volcano now explodes boulders randomly too, which instantly kill a Crusader.
    • Only Projectile Crusaders, and Crusaders with guns, can be used.
    • Reach Area 1000.

  • Vertical Limits
    • Every monster killed causes a random Crusader to get closer to freezing.
    • When a Crusader is frozen, their DPS is 0 and their gear and formation abilities are disabled.
    • Crusaders are chilled even more quickly than on previous tiers.
    • Reach Area 1000.

  • Dead Snow
    • Zombie monsters spawn at random.
    • After 10 zombies are slain, a tougher zombie spawns which can only be damaged by clicks.
    • Zombie Winter, Roboqueen and Dragons get a bonus (100% buff for all FAs) for being in the formation.
    • The stronger zombie spawns after only 5 lesser zombies.
    • All non-boss area quests are changed to kill the Tough Zombie monster.
    • Reach Area 1050.

November 12th
BW2 2019 Halloween Mansion Contest Winners 
Posted in Bush Whacker 2.

We've chosen our 2019 Halloween Decoration Contest Winners! If you weren't aware, the 1st, 2nd, and 3rd place winners are picked by the whole Codename Entertainment studio, while Community Choice was voted on by you, the wise Whacker community! Our top three choices earn 250, 200, and 150 Bush Bucks respectively, while the Community Choice takes home a cool 50 Bush Bucks.

Without further ado here are your winners:

Facebook Winners


1st Place
Jacek Grodzki

2nd Place
Heather Spencer

3rd Place
Corinne Bergman

Community Choice
Becky Harrell

Kongregate Winners


1st Place
mdjoyce

2nd Place
bush48

3rd Place
LilacRoseD

Community Choice
MarciXIII

Armor Games Winners


1st Place
Fenrir025

2nd Place
abner69

3rd Place
AdrianneOfDorne

Community Choice
Spuzzem

Codename Games Winners


1st Place
Flybaby

2nd Place
jelab

3rd Place
ElsaStar96

Community Choice
Swenlo



Congratulations again to all our winners! Your Bush Buck prizes have been added to your accounts!
November 6th
Idle Champions: Feast of the Moon 3 
Posted in Idle Champions.

During Feast of the Moon, residents of the Sword Coast pay homage to to the deeds of legendary heroes by visiting their crypts and graves.

When the Champions arrive at The Crypt of Legends, they find hordes of undead crawling up from the depths. Something is making the dead heroes rise, and the answer will require a descend into the depths to discover the cause...

Feast of the Moon 3 introduces Sentry, the Warforged Paladin (Oath of the Ancients) from High Rollers: Aerois, and brings back Vlahnya Um'vairar, the Eladrin Bard/Wizard, and Gromma Nander, the Tortle Druid. Players have until Monday, November 18th at 12PM Pacific to complete their Feast of the Moon 3 unlocks and objectives.

New Champion: Sentry

    Sentry, protector of the Kingdom of Solwynn, is an ancient relic on her plane. Long ago, a dark power obliterated Sentry's peaceful home, forcing her to power down until a new purpose could wake her. Now, with her ceremonial axe, and memories of Solwynn guiding her, Sentry devotes herself to protecting the friends fighting alongside her. Despite being thrust into a new world eons beyond the one she knew, Sentry defends the good of the world from the dark reaches of evil’s grasp. She will not fail again.
Sentry is a Support and Tanking Champion who buffs DPS while at the front of the formation with her Guardian of Solwynn ability. She also uses Create Echo to summon a companion who can increase healing received, speed up progress, and further boost formation DPS. When you want to add Sentry to the formation, you can swap her with Jarlaxle (Slot 4).

For more information about our latest Champion, check out the Idle Champion Spotlight: Sentry dev blog!

Year 2 Champion: Vlahnya Um'vairar

    Fate Weaver, Spy mistress, New Olamn college of whispers instructor, Band Manager of Sirens of the Realms & Magic Missile, long time pal of Durnan. This noble looking Eladrin Elf has friends in high and low places. Her true origins are unknown though it is rumored she traveled across Faerȗn with a bard troupe and learned about the world one tavern at a time.

Vlahnya is a Support Champion, able to buff Champions in columns ahead of her with Enthralling Performance. The more harmonious the party, the greater the buff. When you want to add Vlahnya to your party, you can swap her with Delina (Slot 8).

For more information about our latest Champion, check out the Idle Champion Spotlight - Vlahyna dev blog!

Year 1 Champion: Gromma Nander

    A wise Tortle matriarch, Gromma Nander is an elderly Circle of the Land Druid with nearly one hundred grandchildren. She has picked up many skills over her long life, and is able to fulfill DPS, support, or tanking roles in a formation. No matter her specialization, Gromma has a particular grandmotherly fondness for young members of any race, and will empower members of her party, with the youngest receiving the greatest boost.

Gromma is a versatile Tank and Support Champion. Her Druid Circle specializations offer different tanking options depending on the situation, while her Grandmotherly Love formation ability buffs your party, with the youngest Champions receiving the greatest benefit. When you want to add Gromma to your party, you can swap her with Nayeli (Slot 3).

Year Three Variants

  • Strike While It's Hot — Enemies spawn with an effect called "Hardening Iron;" after every 2 seconds they're alive, they take 50% less damage from all sources, stacking multiplicatively.
    Reach Area 75.

  • Ride-Along — Sentry starts out in the formation and can not be moved, removed, or swapped out. Two more slots are occupied by two frightened villagers who started out pretty excited about being able to go on patrol with the Champions, but have since changed their minds.
    Reach Area 75.

  • Tempered Foes — Enemies that are damaged but not killed have their speed and damage increased by 100% and instantly heal one third of their missing health; this effect can stack multiple times but does not apply to static or hits-based/armor-based enemies.
    Reach Area 175.

Year Two Variants

  • Inevitable Betrayal — Skeletal warriors accompany you in your adventures through the crypt of legends. They take up 2 slots in the formation. While they are both 'alive' the champions deal 50% less damage.
    Reach Area 75.

  • Siren's Song — A doppelganger has taken on the guise of Vlahnya and is filling the crypt with dissonant tunes, waiting to destroy Vlahnya and take her place. Vlahnya starts the adventure in your party. This Doppel-Vlahnya appears in each area, stunning Champions, and only the true Vlahnya can deal damage to her until she reverts to her Doppelganger form.
    Reach Area 125.

  • Undead Legends — Additional undead stalk the Champions within the crypt. Additional boss monsters appear in each boss area, including some legendary bosses from your past, present, and/or fugure. This variant features unique dialogue.

Year One Variants

  • Respectful Restraint — Ultimate Attacks are disabled, and any attacks with a cooldown of 5 seconds or less have an additional 3 second cooldown (so a 4 second cooldown becomes 7 seconds, but a 6 second cooldown stays at 6 seconds). These lengthened attacks don't do any additional damage due to their longer cooldown.
    Reach Area 75.

  • The Relentless Undead — Undead monsters have their health doubled, and when they take a killing blow, they are stunned for 10 seconds before coming back to life (they still drop gold and quest items and count towards the quest each time they are killed).

  • A Grand Nandventure — Gromma Nander is forced to be in your formation. She starts at level 1 in your formation right away alongside Bruenor (or Deekin). Gromma cannot be removed from the formation or moved from her formation seat. She has a 4x damage boost and her normal attack cooldown is reduced by 2 seconds.
    Reach Area 175.

See the in-game FAQ for more information!

November 5th
Idle Champion Spotlight: Sentry 
Posted in Idle Champions.

Today, we're previewing our newest Champion: Sentry, the Warforged Paladin and Hero of Aerois! Sentry will be launching on Wednesday, November 6th!

Sentry, like fellow Heroes of Aerois Champions Qillek & Aila, comes from the plane of Aerois. Read on to learn all about this Warforged Paladin!

I. Who is Sentry?

    Sentry, protector of the Kingdom of Solwynn, is an ancient relic on her plane. Long ago, a dark power obliterated Sentry's peaceful home, forcing her to power down until a new purpose could wake her. Now, with her ceremonial axe, and memories of Solwynn guiding her, Sentry devotes herself to protecting the friends fighting alongside her. Despite being thrust into a new world eons beyond the one she knew, Sentry defends the good of the world from the dark reaches of evil’s grasp. She will not fail again.
Sentry is a Support and Tanking Champion who buffs DPS while at the front of the formation with her Guardian of Solwynn ability. She also uses Create Echo to summon a companion who can increase healing received, speed up progress, and further boost formation DPS. When you want to add Sentry to the formation, you can swap her with Jarlaxle (Slot 4).

II. Sentry's Stats

Race: Warforged Alignment: Lawful Good
Class: Paladin Gender: Female
Age: 13 Affiliation: Heroes of Aerois

STR: 18 DEX: 10 CON: 15
INT: 8 WIS: 14 CHA: 14

Eligible for Patrons: Mirt, Vajra

III. Sentry's Design

Since the Heroes of Aerois already have a Tank in Aila, we wanted to approach Sentry a bit differently. As we looked at what a healing tank could do, we realized that Echo was such a unique aspect of the character that we wanted to build upon it. We already had the idea of Flame Lance as her ultimate based on Rhiannon's suggestions, so utilizing Echo more seemed like a no-brainer. Create Echo gave us the ability to track Sentry's 'state' and change the next area up (boosting her allies, or lowering the quest requirements) based on what was happening.

Sentry's key ability is Guardian of Solwynn, allowing her to buff Champions behind her as long as she's in the front-most column. Most abilities tie back to Guardian of Solwynn and buff it further.

IV. Sentry's Abilities

Basic Attack

  • Divine Strike — Sentry leaps forward and attacks the nearest enemy with her battleaxe, which explodes with radiant light. This attack can hit multiple enemies in a small AOE.

Formation Abilities

  • Guardian of Solwynn — Increases the damage of Champions within two slots of Sentry by 100% if Sentry is in the front-most column of the formation.

  • Create Echo — Echo accompanies Sentry in the formation, floating just beside her. Echo has multiple effects based on whether Sentry wasn't, currently is, or was ever under attack in the current area.

    • a) Echo Healing — Whenever Sentry is under attack, Echo increases the amount of healing received by everyone in Sentry's column by 25%.

    • b) Echo Resolution — If you are on the highest area unlocked, if Sentry wasn't attacked at any time in the current area, when you transition to the next area there is a 30% chance that the quest requirements in that area will be reduced by 20%.

    • c) Echo Amplification — If Sentry was attacked at any time in the current area, when you transition to the next area, Guardian of Solwynn is increased by 400% for that area.

    You can tell which effect may trigger in the next area based on Echo's current gem color:

    • Purple: You are not in the highest area unlocked. You should fix that.
    • Green: Sentry has not yet been attacked in this area and Echo Resolution may trigger in the next area.
    • Yellow: Sentry is currently being attacked (Echo Healing is active). Echo Amplification will trigger in the next area.
    • Red: Sentry has been attacked in this area and Echo Amplification will trigger in the next area.


  • Redshift — Increase the chance of Echo Resolution (decreasing the next area's quest requirements) triggering by 10% (additively).

  • Aerois Synergy — Sentry contributes a 100% buff (additive) to the Aerois Synergy Pool for each enemy on the screen. Guardian of Solwynn is then increased by 25% of the current Aerois Synergy pool.

  • Reinforced Plating — Increases the health of all other Champions in the formation by 25% of Sentry's max health.

Specializations

  • Nature's Wrath — Sentry's Divine Strike has a 50% chance to ensnare affected enemies in a circle of vines, stunning them for 3 seconds (remember her base attack has a small AOE effect).

  • Echo's Will — Increases the quest requirement reduction of Echo Resolution to 30%.

  • Sentry's Homeland — Increases the effect of Guardian of Solwynn by 100%.

Ultimate Ability

  • Flame Lance — Echo transforms into an elk that Sentry can ride. Sentry and Echo then charge into battle with her flame lance, leaving a line of fire and dealing damage over time to affected enemies.

V. Sentry's Equipment

  1. The various version of Sentry's Axe will increase the damage of all Champions.
  2. Sentry's Shield increases the effect of her Guardians of Solwynn ability.
  3. Sentry's different hair vines will increase the effect of her Redshift ability, which increases the chance of Echo Resolution triggering and lowering the quest targets for the next area.
  4. Sentry's tabards increase her health.
  5. The various versions of Echo will increase her Ultimate Attack damage.
  6. Her belts will reduce the cooldown on her Ultimate Attack.

VI. Conclusion

Sentry may seem complex at first, but she's a versatile healing tank that can help you advance to your wall quicker with her Echo Resolution and Redshift abilities. Once there, she will help you push further thanks to her Echo Healing, Guardian of Solwynn, and Echo Amplification abilities.

Feel free to send us feedback on via the Idle Champions Subreddit, Steam forum, or the Idle Champions Discord!