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November 13th
COTLI: New Tier 3 Objectives (Nov 2019) 

Since we are between events and eagerly awaiting Kaine's Dinner of Doom next week, we thought now would be a great time to introduce some new Tier 3 Objectives for Mme. Finklebottom's Revenge and some new Tier 3 11th Objectives!

Looking to learn more? Of course you are! Details about our new Tier 3 Objectives can be found below...

New Tier 3 11th Objectives

Idols Through Time

  • Rewind
    • Complete all previous Tier 3 11th objectives, and all Tier 3 Idols Through Time objectives.
    • A VHS tape floats in the front of the formation.
    • Viewer monsters spawn at random, with a projectile attack.
    • If a ranged monster hits the VHS tape, your area quest progress goes down by 5, unless the quest is already complete.
    • Reach Area 1550.
      REWARD: Faster Free Play Bonus — Increases the Free Play Bonus gained on reset by 100%.

Amusement Park of Doom

  • Queue Up
    • Complete all previous Tier 3 11th objectives, and all Tier 3 Amusement Park of Doom objectives.
    • Monsters drop less Gold.
    • Areas start out more difficult.
    • Royal Crusaders may not be used.
    • Reach Area 850.
      REWARD: Quest Multiplier — Adds a 20% chance for monsters to give double quest progress.

Mme. Finklebottom's Revenge

  • Mountain of Madness
    • Every 15 seconds, a random Crusader becomes infected with paranoia, causing their DPS to zero out.
    • The paranoia also causes the upgrades of Crusaders adjacent to that Crusader to be disabled.
    • Terrifying monsters spawn at random and cannot be killed, except by Firestorm and similar effects.
    • Reach Area 1100.
      REWARD: Extra Mission Idols — Increases Idols gained from Idol missions by 400%.

New Tier 3 Objectives

Mme. Finklebottom's Revenge

  • The Journey of the Ring
    • Four halflings take up spaces in the formation, moving every 50 Areas.
    • A Wizard joins his companions, occupying a slot in the center of the formation.
    • The Wizard buffs both himself and Crusaders adjacent to him based on how many halflings the Crusaders are adjacent to.
    • A Ring Monster spawns randomly, and immediately summons nine Ring Reaper monsters when you kill it.
    • Ring Reapers can count towards quest progress.
    • Reach Area 900.

  • Call in the Eagles
    • Three eagles take up slots in the formation.
    • Bird seed monsters spawn at random.
    • When a bird seed monster is killed, each eagle either buffs or debuffs your formation.
    • Your DPS to monsters is the lowest DPS among all your Crusaders (excluding Clickers.)
      Reach Area 950.

  • Let's Dial In
    • An astronomy arch takes up a slot in the formation, periodically spawning powerful monsters.
    • An alien escort takes the leading spot in the formation, disabling adjacent Crusaders' abilities.
    • Only humans and aliens can be used.
    • Reach Area 950.

  • It's the Climb
    • A country singer takes up a slot in the formation.
    • Your DPS is raised and lowered as she sings.
    • DPS spends more time lowered than Tier 1.
    • Only winged Crusaders can be used.
    • Reach Area 1000.

  • It's Getting Hot in Here
    • A portable volcano takes up a slot in the formation.
    • For every 200 monsters killed, the volcano applies a random buff.
    • The volcano’s heat disables the Formation Abilities of adjacent non-magical Crusaders.
    • Fire falls at random, damaging Crusaders.
    • Volcano now explodes boulders randomly too, which instantly kill a Crusader.
    • Only Projectile Crusaders, and Crusaders with guns, can be used.
    • Reach Area 1000.

  • Vertical Limits
    • Every monster killed causes a random Crusader to get closer to freezing.
    • When a Crusader is frozen, their DPS is 0 and their gear and formation abilities are disabled.
    • Crusaders are chilled even more quickly than on previous tiers.
    • Reach Area 1000.

  • Dead Snow
    • Zombie monsters spawn at random.
    • After 10 zombies are slain, a tougher zombie spawns which can only be damaged by clicks.
    • Zombie Winter, Roboqueen and Dragons get a bonus (100% buff for all FAs) for being in the formation.
    • The stronger zombie spawns after only 5 lesser zombies.
    • All non-boss area quests are changed to kill the Tough Zombie monster.
    • Reach Area 1050.

October 19th, 2018
COTLI: New Tier 3 11th Objectives & Missions! 

Greetings, Crusaders!

Today's update includes additional Tier 3 11th Objectives for Grimm's Idle Tales, Mischief at Mugwarts, and Ready Player Two, with rewards for each that are sure to help you push further than ever before. This update also includes additional Missions, allowing players to recruit and earn equipment for the remaining Tier 3 Event Crusaders!

You can find more information about the additional Tier 3 11th Objectives below. Are you excited!? We are!

Grimm's Idle Tales: Which is Witch?

Note: this objective requires that all T3 Grimm's Idle Tales objectives are complete in addition to the Ghostbeard's Greed T3 11th objective.
  • Wicked women and innocent ladies spawn at random.
  • Both can only be damaged by clicking.
  • Wicked women kill the front column of Crusaders upon reaching the formation.
  • Innocent ladies disappear harmlessly upon reaching the formation.
  • Killing an innocent lady spawns an invulnerable ghost which deals high damage.
  • Reach area 1400.
  • Reward: 10% extra rubies from objective completions. Also it's retroactive, so by completing the objective, you get bonus rubies based on how many objectives you've already done.

Mischief at Mugwarts: From the Ashes

Note: this objective requires that all T3 Mischief at Mugwarts objectives are complete in addition to the Grimm's Idle Tales T3 11th objective.
  • A sorcerer and a serpent take up slots in the formation, changing every 50 areas.
  • The serpent constantly deals damage to adjacent Crusaders, except Fire Phoenix.
  • The sorcerer disables the DPS of all Crusaders except Fire Phoenix.
  • Fire Phoenix's "Evil Eye" upgrade has been replaced with "Phoenix Tears" which heals her and adjacent Crusaders.
  • All other Crusaders' healing abilities are ineffective.
  • Reach area 1450.
  • Reward: Your maximum Sprint area is now doubled. Works even if you haven't maxed out the Sprint talent yet.

Ready Player Two: Bullet Hell

Note: this objective requires that all T3 Ready Player Two objectives are complete in addition to the Mischief at Mugwarts T3 11th objective.
  • Monsters can only be damaged by projectiles, explosions, and clicking.
  • Many monsters are replaced by ranged monsters.
  • Ranged monsters can't be damaged by clicking.
  • Some ranged monsters spawn grenades on death.
  • Grenades damage the front column of the formation for 50% of their max health.
  • Reach area 1500.
  • Reward: Maximum number cap raised to 1e600, up from 1e400.
April 9th, 2018
COTLI: New Tier 3 11th Objectives 

Today's update includes our first three Tier 3 11th Objectives! You must have completed all of each campaign's other Tier 3 Objectives, and the campaign's Tier 2 11th Objective, before you can attempt these incredibly-challenging new objectives. These first three objectives unlock special bonuses, including bonus idols in event free plays and a long-awaited increase to the e308 cap.

Since the e308 cap increase touches a lot of the game's code, if you notice anything out of the ordinary, please don't hesitate to report it — thanks!

World's Wake: Awaken the Dragon

Note: this objective requires that all T3 World's Wake objectives are complete in addition to the World's Wake T2 11th objectives.
  • A Knight takes up a slot in the formation.
  • A Dragon attacks the formation at random.
  • Each time the Dragon is killed, party DPS and Gold Find is permanently lowered by 5% (stacking multiplicatively).
  • Every 15 minutes, the Knight reduces the number of Dragon's debuff stacks by 10% (time warps count towards this time).
  • Reach area 1100
  • Reward: Unlock Bonus Idols in Event Free Plays

Descent Into Darkness: Corrupting Darkness

Note: this objective requires that all T3 Descent Into Darkness objectives are complete in addition to the Descent Into Darkness T2 11th objectives.
  • Every 15 seconds, a random Crusader is corrupted by the Darkness for 5 to 15 seconds.
  • All positive DPS effects from corrupted Crusaders become negative, and vice versa
  • Reach area 1200
  • Reward: Double Non-Bonus Idol Rewards

Ghostbeard's Greed: To Infinity and Beyond!

Note: this objective requires that all T3 Ghostbeard's Greed objectives are complete in addition to the Ghostbeard's Greed T2 11th objectives.
  • A rickety pirate rocket ship takes up a slot in the formation.
  • Every 200 kills the rocket blasts off, instantly killing all adjacent Crusaders.
  • The rocket moves around in the formation every 25 areas.
  • Reach area 1300
  • Reward: Maximum number cap raised to 1e400
January 11th, 2018
COTLI: Princess' Pool Party 2018 

Sick of the snow? Complaining about the cold? Weary of winter? Well, it's time to hop aboard the Princess' private jet and take part in the Princess' Pool Party event!

The Princess' Pool Party 2018 event runs until Tuesday, January 23nd at Noon PST. For more information, check out the How to Play /FAQ in-game!

New Tier 3 Crusader: Shenna the Centaur

Shenna the Centaur is an all-new DPS Crusader whose damage increases based on the number of female, human, and animal tags are in the party. The ideal formations being all animal Crusaders non-adjacent and all human female Crusaders adjacent, depending on gear.

Crusaders Return

If you haven't collected them already, you can unlock our Tier One Crusaders Pilot Pam and Queen Siri by completing the respective Tier One objectives. Then, you can collect the Tier Two Crusaders, Bernard the Bartender and Princess Val the Mermaid, by completing the first two Tier Two objectives!

Five New Tier 3 Objectives!

  • Recruit Shenna the Centaur | Shenna takes up a slot in the formation debuffs Crusaders in the following way: -25% global DPS (multiplicative) for each Human Crusader in the formation, -25% gold find (multiplicative) for each Animal Crusader in the formation, adjacent females have their DPS and Formation Abilities disabled. Reach area 500.

  • Buddies Only | Only female, human, and animal Crusaders are allowed. Reach area 600.

  • Party Crashers | A variety of sunburned and drunk party-goers attempt to crash your party, each with annoying abilities. Reach area 650.

  • Solar Eclipse | There's a solar eclipse happening in area 700! Every area it gets darker and darker as the moon slowly blocks out the sun. This effect reduce DPS, Gold Find, and Light Level as you progress. Reach area 700.

  • Limited Seating | Only seven Crusaders are allowed on the field at once. Reach area 750.

Help! Where’s the Loot?

Equipment for event Crusaders can be found in Pool Party Silver and Jeweled Chests, which you can earn from objectives and the free play or buy in the shop. Each non-recruitment objective will drop a chest for its given tier of Crusaders, and free play will drop all-tier chests. Gear for the Tier 2 and 3 Crusaders will only appear in all-tier chests once you've unlocked the respective Crusader. You can select the tier of chest you buy in the shop.

You'll have until Tuesday, January 23nd at Noon PST to complete Princess' Pool Party this season!
December 1st, 2017
COTLI: Amusement Park of Doom T3 Objectives 

New Tier 3 Objectives

Amusement Park of Doom has some new Tier 3 Objectives! Luckily, we also have some weekend buffs this weekend to help you power through them...



Roller Coaster
  • Tier 3: The bottom of the tween (100% debuff) now lasts twice as long
  • Reach Area 800

Carousel
  • Tier 3: Slot 21+ Crusaders are now included in the rotation, all the way up to slot 28
  • Reach Area 800

Log Ride
  • Tier 3: Splashed Crusaders slowly regain their DPS over 15 seconds instead of gaining it back immediately
  • Reach Area 850

Ferris Wheel of Doom
  • Tier 3: Crusaders not adjacent to the Ferris Wheel do no DPS, but still have formation abilities enabled
  • The Ferris Wheel now rotates every 15 seconds instead of every 10
  • Reach Area 900

The House of Horrors
  • Tier 3: The effects are even more severe (even more enemies spawn, they get even bigger, etc.)
  • Reach Area 900

Mauled By Mascots
  • Tier 3: The mascots move much more quickly
  • Reach Area 950

Couples Day
  • Tier 3: Male Crusaders decrease the DPS of adjacent Male Crusaders by 100%, and same for Female Crusaders w/ adjacent Female Crusaders
  • Reach Area 1000