Search News:



Archives by month:

April 2024
March 2024
February 2024
January 2024
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
December 2013
April 2012
August 2011
March 2011

Blogs Categories:

Codename News
Bush Whacker 2
Egg Breaker Adventures
Shards of Titan
Legacy Games
Crusaders of the Lost Idols
Tap Tap Movie
Idle Champions

Popular tags: [Clear Tags]

bw2, event, champions, idle, new content, update, crusaders, release notes, access, early, new, weekend, buff, champion spotlight, dragons, eba, videogame, game, dungeons, charity, mini, d&d, patch notes, idols, community, change log, objectives, legacy games, baldur's gate, nate, 2018, collector, fun, creature, halloween, summer, spotlight, contest, content, anniversary, idle champions, grand tour, 2017, high rollers, dungeons and dragons, 2023, quest, 2021, icewind dale.
April 3rd
Idle Champions: Greengrass 7 
Posted in Idle Champions.

A great cosmic conflict has spilled out upon the prime material plane.

While celebrations to mark the start of spring begin in the quaint Sword Coast town of Triboar, a Githyanki raiding party descents from above, raining destruction.

It's up to the Champions to defend the innocent and figure out what has drawn the attention of the Gith and their Endless War. It's time for Greengrass 7!

Greengrass 7 has arrived! It introduces Gale, the Human Wizard from the 2023 Game of the Year - Baldur's Gate 3. This Support Champion brings the might of Mystra to the Absolute Adversaries and your formations! It also reintroduces Penelope "Half-Pint", the Halfling Druid from the Heroes of the Planes. You can learn more about the rework to Penelope below. Also, you can choose three of eight previous Champions to unlock over the course of Greengrass 7!

As a reminder: Adventure Variant information can now be found in the corresponding Champion's Spotlight. This change is being made so that all information about a Champion and their adventures can be found in one place.

Table of Contents


Gale

Dungeons & Dragons Gale

    Gale of Waterdeep was a prodigious archmage, his talents earning him the attention of Mystra, the goddess of magic. At her side, he learned all that mortals might accomplish with the Weave, in time earning his place as her lover, and her Chosen. And yet, he was not satisfied. In an attempt to prove he was ready for even greater power, he accidentally unleashed 'the orb' - a highly volatile fragment of pure Weave, corrupted by Netherese magic, which buried itself in his chest. Cast out by Mystra, humbled by his downfall, he does all he can to prevent the orb's cataclysmic detonation, watching for his chance to get back everything he lost, and more.

Gale is a support champion that buffs Champions in the two columns ahead of him and debuffs monsters the first time he attacks them. Gale will have access to all of Elminster's Patron adventures and variants, and is ready to be unlocked in the first seat opposite Bruenor.

Learn more about Gale in our Champion Spotlight!

Penelope

Dungeons & Dragons Penelope Half-Pint

    Penelope "Half-Pint" is a halfling who just wants to be everyone's best friend, even if they are evil, or a plant, or a rock. With friends that already include a treant named Neverember and a clan of chwinga that have adopted her, Penelope is ready for anything! She has the heart of a true hero and will always stand by her friends...until she goes into shrub mode of course.

Penelope is a Support, Gold Find, and Healing Champion who focuses on crowd control by slowing and debuffing enemies. She'll have her insect friends ready for when you swap her with Arkhan in seat 12.

Learn more about the changes coming to Penelope in our Reintroduction Spotlight!

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This pool of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:

  • Orkira (Seat 1)
  • Spurt (Seat 3)
  • Antrius (Seat 4)
  • Gazrick (Seat 7)

  • Catti-brie (Seat 7)
  • Nrakk (Seat 8)
  • Aila (Seat 9)
  • Melf (Seat 12)

New Patron: Elminster

Dungeons & Dragons Elminster

The Sage of Shadowdale himself, Elminster Aumar, is the newest Patron in Idle Champions! Elminster joins Zariel, Mirt the Moneylender, Vajra Safahr, and Count Strahd von Zarovich as the fifth Patron. To unlock Elminster you'll first need to complete 250 Adventure Variants and unlock 100 Champions. Once you've done that it will cost 100,000 Gems and 10,000 Currency from the first four Patrons.

Elminster has agreed to be the Champion's patron, but only for the newest Champions! A Champion must have been released or reworked in an event in the last 3 years (including evergreens) to be used.

Elminster Patron Shop

With a new Patron, comes a slew of new shop items! In addition to the normal Patron shop items, Elminster's shop will contain feats and skins for the 3 Champions who are always eligible for his variants: Gale, The Dark Urge, and Dungeon Master, a new exclusive familiar, and a GE Potion! Dungeons & Dragons Patron Store

Elminster Feat Details

Dungeon Master:
  • Rare Feat to increase the age of his Patience Young Ones! ability by 5 years.
  • Epic Feat to increase his Disappearing Act ability by 80%

  • The Dark Urge:
  • Rare Feat to increase his Embrace/Resist the Urge specializations by 40%
  • Epic Feat to increase his damage by 120%

  • Gale:
  • Rare Feat to increase his An Experienced Sage ability by 40%
  • Epic Feat to change Gale's alignment to Neutral Good


  • Events 2.0

    Event Changes

    Events 2.0 is a significant update to the events system in Idle Champions. Because players will now be able to unlock more Champions, content, and rewards through Events 2.0, we are increasing the duration of events from 12 days to 21 days. Events will typically begin on the first Wednesday of each month and run for three weeks. Content updates for Idle Champions will occur on the Wednesdays outside events.

    Along with the Event duration change we are reducing the number of annual events, shifting from 17 annual events down to 12. Long term, we plan to retire the Midwinter, Greengrass, The Running, Midsummer, and Brightswords events. However, as we transition over to the new Event 2.0 schedule, there will be a Greengrass event in April 2024.

    Quality of Life Updates

    As part of the Events 2.0 update, we are also making several quality of life updates:
    • Bounty Contracts used outside of events will award Event Tokens for the next event.
    • Event adventures, variants, and free plays no longer cost Event Tokens to start.
    • Event Tokens are now only used to purchase Event Chests directly (free plays no longer need to be grinded to obtain extra chests).
    • Event Tokens left over once an event ends will automatically be converted to Champion chests.
    • Retired Champions may come out of retirement.
    • Event Boons are granted to players who purchase specially marked event-related DLC during an event. There are four tiers of Event Boons that offer buffs to Champion Damage, Gold Find, Champion Health, Click Damage, and Speed. These buffs increase with each tier of Event Boon. Additionally, the first purchase that grants an Event Boon will also unlock the Supporter Slot.

    To learn more about what is changing with Events 2.0 check out our Blog Post! Join our amazing community with any of the links below:
    March 22nd
    BW2: Day(s) of Forests Returns! 
    Posted in Bush Whacker 2.

    Celebrate the Forests!

    A representative from the United Villages of Bushwhackia is facilitating tree planting for the Day of Forests! Talk with them in the Commons to get started.

    Tree Planting

    Once you accept the Day(s) of Forests quest, you'll be able to accept repeating Tree Planting quests! For completing each Tree Planting quest, you'll be rewarded with 10 Tree Tokens, and can go tree planting again after an 8 hour cooldown.

    You can also get Tree Tokens by trading in Pine Beetles, which you can occasionally find with the Day(s) of Forests quest active.

    Ye Forest Awareness Arboretum

    You can spend your Tree Tokens in the Ye Forest Awareness Arboretum on unique custom and ranch items. It will be challenging to collect enough Tree Tokens to buy every item in the store. If you can manage it, tree planting twice each day should get you enough tokens for most of the store items.

    A Quetzal Colony!

    And consider getting a Quetzal pet this weekend! Doing so will increase the bonus for everyone's quetzal! Check out the roost in the Commons for more details.


    Tree planting ends at noon on Monday March 25th, after which you can still spend tokens until noon on Tuesday March 26th.

    Read the full change log!

    Discuss this mini-event on the forums!
    March 6th
    Idle Champions: Festival of Fools 7 
    Posted in Idle Champions.

    How far would you go to celebrate foolishness?

    Festival of Fools is a time-honored tradition in Sword Coast communities. Townsfolk engage in the usual gluttonous consumption of food and drink during the festivities, but they also play pranks on each other.

    Unfortunately, one prankster has decided to play a practical joke on a Frost Giant nearby...

    Festival of Fools 7 is our first Events 2.0! It introduces The Dark Urge, the Dragonborn Sorcerer from the 2023 Game of the Year - Baldur's Gate 3. This DPS Champion is ready to spread evil across the Forgotten Realms with the rest of the Absolute Adversaries. It also reintroduces Dhadius, the Human Wizard from the Betrayal at Baldur's Gate board game. You can learn more about the rework to Dhadius below. Also, you can choose three of eight previous Champions to unlock over the course of Festival of Fools 7!

    Note: Going forward, Adventure Variants information will now be found in the corresponding Champion's Spotlight. This change is being made so that all information about a Champion and their adventures can be found in one place.

    Table of Contents


    The Dark Urge



      The Dark Urge remembers nothing but a path paved with blood. Unimaginable cruelty whispers from within. Can he escape it? Would he even want to?

    The Dark Urge is a DPS Champion who counts the number of enemies he has slain. Like the other Absolute Adversaries, he has a mind flayer tadpole in his head, and his damage increases as more Champions with tadpoles are added to the formation. Will you choose to embrace his murderous urges, or fight against them? That choice will be made once you unlock them in seat 11 opposite Jamiliah.

    Learn more about The Dark Urge in our Champion Spotlight!

    Dhadius

    Dungeons & Dragons Dhadius

      Dhadius is a mage of legendary status and acclaim...at least, in his own mind. Being an egomaniac, he seeks out esoteric lore and rare magical secrets so he may know things that the 'common fools' do not. Dhadius hails from Luskan in the north, where he is a member of the Arcane Brotherhood, an infamous group of wizards, and is determined to let it be known far and wide that he is a wizard to be respected and feared.

    Dhadius has been reworked to modernize his kit and give him some additional formation niches that he may be able to slot into. We've buffed up his abilities and altered his equipment so that his powerful magic is better utilized and encourages more experimentation. This glass cannon can be unlocked in seat 5 opposite Calliope.

    Learn more about the changes coming to Dhadius in our Reintroduction Spotlight!

    Flex Champions

    Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This pool of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This events Flex Slot pool includes:

    • K'thriss (Seat 1)
    • Regis (Seat 2)
    • Briv (Seat 5)
    • Alyndra (Seat 6)

    • Tatyana (Seat 8)
    • Rosie (Seat 10)
    • Strix (Seat 11)
    • Miria (Seat 12)

    Events 2.0

    Event Changes

    Events 2.0 is a significant update to the events system in Idle Champions. Because players will now be able to unlock more Champions, content, and rewards through Events 2.0, we are increasing the duration of events from 12 days to 21 days. Events will typically begin on the first Wednesday of each month and run for three weeks. Content updates for Idle Champions will occur on the Wednesdays outside events.

    Along with the Event duration change we are reducing the number of annual events, shifting from 17 annual events down to 12. Long term, we plan to retire the Midwinter, Greengrass, The Running, Midsummer, and Brightswords events. However, as we transition over to the new Event 2.0 schedule, there will be a Greengrass event in April 2024.

    Quality of Life Updates

    As part of the Events 2.0 update, we are also making several quality of life updates:
    • Bounty Contracts used outside of events will award Event Tokens for the next event.
    • Event adventures, variants, and free plays no longer cost Event Tokens to start.
    • Event Tokens are now only used to purchase Event Chests directly (free plays no longer need to be grinded to obtain extra chests).
    • Event Tokens left over once an event ends will automatically be converted to Champion chests.
    • Retired Champions may come out of retirement.
    • Event Boons are granted to players who purchase specially marked event-related DLC during an event. There are four tiers of Event Boons that offer buffs to Champion Damage, Gold Find, Champion Health, Click Damage, and Speed. These buffs increase with each tier of Event Boon. Additionally, the first purchase that grants an Event Boon will also unlock the Supporter Slot.

    To learn more about what is changing with Events 2.0 check out our Blog Post! Join our amazing community with any of the links below:
    March 5th
    Idle Champion Spotlight: The Dark Urge 
    Posted in Idle Champions.

    "Behold the dance of death."

    With a haunted past that he cannot remember, The Dark Urge has been left with only cursed dreams and bloody cravings. This may be an opportunity to write their life anew and craft a brighter future. Or they can carve new memories filled with vicious murder and the cruel glee of slaughter.

    I. The Dark Urge



      The Dark Urge remembers nothing but a path paved with blood. Unimaginable cruelty whispers from within. Can he escape it? Would he even want to?

    The Dark Urge is a DPS Champion who counts the number of enemies he has slain. Like the other Absolute Adversaries, he has a mind flayer tadpole in his head, and his damage increases as more Champions with tadpoles are added to the formation. Will you choose to embrace his murderous urges, or fight against them? That choice will be made once you unlock them in seat 11 opposite Jamiliah.

    Check out our Champion Spotlight embedded below for a quick overview of The Dark Urge's abilities, and read on to get all of the details!

    II. The Dark Urge

    Race: Dragonborn Alignment: Chaotic Evil
    Gender: Male Pronouns: He/Him
    Age: Unknown Affiliation: Absolute Adversaries Class: Sorcerer

    STR: 8 DEX: 13 CON: 15
    INT: 12 WIS: 10 CHA: 17

    Role: DPS

    Eligible for Patrons: Mirt, Vajra, Strahd, and Zariel

    Seat: 11 (Jamilah)


    Dungeons & Dragons The Dark Urge

    III. The Dark Urge's Abilities

    Basic Attack

    The Dark Urge has two normal attacks: a melee attack in his regular form, and a melee attack while in his Ultimate Slayer form.
    • Murderous Slash - The Dark Urge moves up to the closest enemy and attacks all nearby enemies with a slash of his dagger.
    • Slay - The Dark Urge (in Slayer form) moves up to the closest enemy and attacks all nearby enemies with vicious swipes of his claws, dealing ultimate damage.

    Passive Abilities

    • Dark Inheritance - The Dark Urge is eligible to start in all adventures, even if the Patron, Variant, or other restrictions would say otherwise. He also does not interact with any Champion abilities or variant effects that are based on age.

    Formation Abilities

    • The Urge - Each time the Dark Urge defeats an enemy, he gains a Murder stack. The Dark Urge increases his damage by 0.1% for each Murder stack he has. Stacks persist between adventures.
    • Ceremorphosis - Your formation gains one Ceremorphosis stack due to the mind flayer tadpole in the Dark Urge's brain. The Dark Urge increases his damage by 100% for each Ceremorphosis stack, stacking multiplicatively.
    • Living on the Edge - The Dark Urge has 6 Outcast stacks, minus 1 stack for each adjacent champion that does not have the DPS role. The Dark Urge increases his damage by 100% for each Outcast stack, stacking multiplicatively.

    Specializations

    The Dark Urge's first Specialization picks his subclass.
    • Storm Sorcery - The Dark Urge's Murderous Slash attack is empowered by lightning. This increases the range by 200% and deals up to 800% more damage to enemies based on how close they are to him.
    • Draconic Bloodline - The Dark Urge's damage is increased by 200% for each Dragonborn Champion in the formation, stacking multiplicatively.
    • Divine Soul - The Dark Urge increases the number of The Urge's Murder stacks he gains each time he defeats an enemy by 200%.
    The Dark Urge's second Specialization is a choice between embracing or resisting the Urge.
    • Embrace the Urge - The Dark Urge unlocks the Form of the Slayer ultimate, and deals 100% more damage for each Evil Champion in the formation, stacking multiplicatively.
    • Resist the Urge - The Dark Urge's alignment becomes Lawful Good, he unlocks the Wither's Resurrection ultimate, and deals 100% more damage for each Good Champion in the formation, stacking multiplicatively.

    Ultimate Ability

    The Dark Urge has two ultimate attacks, depending on if you Embrace or Resist the Urge.
    • Form of the Slayer - The Dark Urge moves to the enemy's side of the screen and transforms into the form of the Slayer for 15 seconds. While in this form, Sceleritas Fel joins the formation in the Dark Urge's spot while the Dark Urge is in the Ultimate form and is immune to damage. The Dark Urge gains a new melee attack that deals Ultimate damage.
    • Withers' Resurrection - Withers appears in the back of the formation and raises his right hand. All enemies take 1 Ultimate hit and are pushed back to their side of the board with a shockwave, all knocked out heroes briefly glow white and are resurrected to full health, and all heroes are immune to damage for 15 seconds. This Ultimate automatically triggers if The Dark Urge is knocked out. After the duration ends, Withers disappears.

    IV. The Dark Urge's Epic Equipment



    Slot 1: The Dark Urge DPS
    Slot 2: The Urge
    Slot 3: Ceremorphosis
    Slot 4: Living on the Edge
    Slot 5: Specializations
    Slot 6: Ultimate Cooldown

    V. The Dark Urge's Adventure Variants

    How Many Die Today? - Save the village from a foolish prank gone wrong with The Dark Urge!
    • The Dark Urge joins the formation. He can be moved, but not removed.
    • Only Champions with the DPS role can deal damage. (clicks still deal damage)
    • Each wave spawns an Intellect Devourer. They don't drop gold or count towards quest progress.
    • Getting to know the Dark Urge: The Dark Urge's damage is boosted by the number of enemies he has defeated, and this persists after you complete adventures.
    • Area Goals:
      • Tier 1: Complete Area 75.
      • Tier 2: Complete Area 250.
      • Tier 3: Complete Area 600.
      • Tier 4: Complete Area 1200.

    Time for Bloody Murder - Save the village with some high damage heroes!
    • The Dark Urge joins the formation. He can be moved, but not removed.
    • You may only use Champions with the DPS role and/or members of the Absolute Adversaries or Heroes of Baldur's Gate affiliation.
    • Getting to know the Dark Urge: The Dark Urge deals more damage when he is near the edge of the formation or next to DPS Champions. How will you maximize his damage?
    • Area Goals:
      • Tier 1: Complete Area 125.
      • Tier 2: Complete Area 350.
      • Tier 3: Complete Area 800.
      • Tier 4: Complete Area 1400.

    Rampage or Redemption - Save the village while deciding to fight or embrace murderous urges!
    • The Dark Urge joins the formation. He can be moved, but not removed.
    • You may not use Neutral champions unless they are members of the Absolute Adversaries affiliation.
    • Each wave spawns an armored Mind Flayer. They don't drop gold or count towards quest progress.
    • Getting to know the Dark Urge: The type of Champions that associate with The Dark Urge depends on if he embraces or fights against his urges. Which one will you choose?
    • Area Goals:
      • Tier 1: Complete Area 175.
      • Tier 2: Complete Area 450.
      • Tier 3: Complete Area 1000.
      • Tier 4: Complete Area 1600.

    VI. Conclusion

    Did you put The Dark Urge on the path to redemption? Or did you revel in his murderous side? Let us know all about it:
    March 4th
    Idle Champion Reintroduction Spotlight: Dhadius 
    Posted in Idle Champions.

    At the beginning of the very first year of Idle Champions, Dhadius the Scarlet joined the Champion roster. Originally from the game Betrayal at Baldur's Gate, this arrogant wizard proudly launched his Chromatic orbs from the formation. But over time he has not been taken as seriously as he thinks he should be, so he now becomes our first Champion to be reworked so he can finally get the respect he craves!

    I. Dhadius

      Dhadius is a mage of legendary status and acclaim...at least, in his own mind. Being an egomaniac, he seeks out esoteric lore and rare magical secrets so he may know things that the 'common fools' do not. Dhadius hails from Luskan in the north, where he is a member of the Arcane Brotherhood, an infamous group of wizards, and is determined to let it be known far and wide that he is a wizard to be respected and feared.

    Dhadius has been reworked to modernize his kit and give him some additional formation niches that he may be able to slot into. We've buffed up his abilities and altered his equipment so that his powerful magic is better utilized and encourages more experimentation. This glass cannon can be unlocked in seat 5 opposite Calliope.

    Check out our Champion Spotlight embedded below for a quick overview of Dhadius' abilities, and read on to get all of the details!

    II. Dhadius

    Race: Human Alignment: Chaotic Neutral
    Gender: Male Pronouns: He/Him
    Age: 57 Affiliation: None Class: Wizard

    STR: 8 DEX: 12 CON: 10
    INT: 18 WIS: 9 CHA: 11

    Role: DPS and Support

    Eligible for Patrons: Strahd

    Seat: 5 (Calliope)

    Dungeons & Dragons Dhadius

    III. Dhadius' Abilities

    Basic Attack

    • Chromatic Orb - Dhadius tosses a Chromatic orb with a random element (acid, frost, or fire) at the nearest enemy.

    Formation Abilities

    • Skill Empowerment - Increase Dhadius's damage and the damage of Champions with 14 or more Intelligence within 2 slots of Dhadius by 100% for each Champion in the formation affected by this ability, stacking multiplicatively.
    • Practice Makes Perfect - Enemies hit by a Chromatic Orb are debuffed based on the orb's type (acid, frost, or fire). Each debuff increases the damage of subsequent orbs of the same type by 400%, stacking multiplicatively. Enemies can have up to 5 debuffs of each type; debuffs do not expire.
    • Chromatic Wonder - Dhadius keeps track of the total number of sets of all three orb types he has cast in the current area. Dhadius increases the effect of Skill Empowerment by 100% for each set, stacking multiplicatively and capping at 20 stacks.

    Specializations

    Dhadius' first Specialization determines whether or not he works with Magic users or non-magic users:
    • Together In Magic - The effect of Skill Empowerment is increased by 100% for each Champion in the formation with a Magic base attack, stacking multiplicatively.
    • Apart in Magic - The effect of Skill Empowerment is increased by 100% for each Champion in the formation that does not have a Magic base attack, stacking multiplicatively.
    Dhadius' second Specialization determines what he focuses on:
    • Empowered Orbs - Chromatic Orbs now do AOE damage and deal 400% more damage.
    • Empowered Empowerment - Increase the effect of Skill Empowerment by 200%
    • Use Smaller Words - Dhadius reduces the required Intelligence of Skill Empowerment to 12 and higher.

    Ultimate Ability

    • Magic Missile Barrage - Dhadius wildly fires off a large number of magic missiles. The number of magic missiles starts at 10 and increases by 1 for each enemy on the screen. Each missile hits a random enemy, so not necessarily every enemy will be hit.

    IV. Dhadius' Epic Equipment



    Slot 1: Together In Magic and Apart in Magic
    Slot 2: Global DPS
    Slot 3: Skill Empowerment
    Slot 4: Practice Makes Perfect
    Slot 5: Chromatic Wonder
    Slot 6: Ultimate Cooldown

    V. Dhadius' Achievement and Adventure Variants

    Achievement:

    • Smart Companions - Complete 100 areas while Dhadius is buffing everyone in the formation with Skill Empowerment.

    Adventure Variants

    Frightful Weather
    • In areas where it is snowing (excluding boss areas), your party will take 1.7% of their max health as unavoidable damage every second.
    • Area Goals:
      • Tier 1: Complete Area 75.
      • Tier 2: Complete Area 250.
      • Tier 3: Complete Area 600.
      • Tier 4: Complete Area 1200.

    Light in the Darkness
    • Several slots in the formation are taken up by floating magical torches.
    • Area Goals:
      • Tier 1: Complete Area 125.
      • Tier 2: Complete Area 350.
      • Tier 3: Complete Area 800.
      • Tier 4: Complete Area 1400.

    A Wise Endeavour
    • Only champions with a wisdom score of 13 or more, plus Dhadius, may be used.
    • Area Goals:
      • Tier 1: Complete Area 175.
      • Tier 2: Complete Area 450.
      • Tier 3: Complete Area 1000.
      • Tier 4: Complete Area 1600.

    VI. Conclusion

    Does new and improved Dhadius live up to his own hype? Let us know what you think:
    February 29th
    BW2: 2024 St. Patrick's Celebration! 
    Posted in Bush Whacker 2.

    Happy St. Patrick's Day Bushwhackers!

    The Commons is greener than usual! That's because the Commons Party Planning Committee is putting on a St. Patrick's day party!

    Unfortunately, the guests of honour seem to have gotten lost in the bushes. Go whack them up and help them find their way to the Event Area!

    Leprechaun Collect-a-thon

    There are eight Leprechauns to whack up that will help you put on a rocking St. Patrick's Day party! Every day the event goes on, the odds to whack them up gets larger, so you can get them all before it ends. Three of them will have turn-in stations for you to do and the others will have repeatable quests for you to do for event progress.

    A Rainbow of Quests

    Unlocking throughout the event are previous year quest lines:

    Mr. Keith is looking to put out his special brew again. Help him find the ingredients.

    Alec Guiness is whipping up another strange Patty's craft brew to show up Mr. Keith's own beer. Help gather his unusual ingredients.

    Seamus is in the mood to do some whacking of his own, but first he needs your help to make the perfect shillelagh.

    Siobhan is throwing her version of an Irish Feast...but the dishes got lost in the bushes. Go find them for her!

    Those poor snakes are tired of being whacked so often. Help their leader out by setting up his snake relocation program efforts.

    Help Bree learn about Irish mythology!

    A red Leprechaun up on the Rainbow's End Island might need your help at some point.

    New for 2024

    This year's update includes:

    - 2 new tier 4 and 5 VIP rewards!
    - new costume items in the store!
    - new ranch items in the store!
    - new sequel to Bree's mythology quest line!
    - new pet packs!
    - new mount packs!
    - new holiday 100% reward!

    Holiday Trees

    If you can complete the event, you'll earn this awesome 100% reward: The St. Patrick's Tree!

    Achievements

    -- POSSIBLE SPOILER ALERT
    There are a total of 24 possible achievements to earn in this year's St. Patrick's Day event:

    Returning Achievements

    Little Rascal - Capture a pesky missing Leprechaun.
    More Little Rascals - Capture all of the pesky missing Leprechauns.
    Destructive Behavior - Help 25 times at each St. Patrick's Station.
    A Perfect Brew - Help Mr. Keith make his brew.
    King of Clubs - Help Seamus make a Shillelagh.
    Mythological Detective - You helped Bree learn about Irish Mythology.
    Crafty Brewing - Help Alec Guiness brew the craftiest of St. Patrick's beers. Rainbow Cloud Island - Find all of the Clover Pots on the Rainbow's End Island.
    Crock in a Haystack - Make a whoopsie on Rainbow's End Island and then make it better.

    New Achievements

    Pint-sized Purchases - Purchase all the 2024 St. Patrick's Day event items*

    Retired Achievements

    We also have 14 achievements from previous years which may be earned by spending Bush Bucks if you missed getting them the first time around.

    My Leprechaun! - Whack a Leprechaun while dressed like Rainbow (Wearing custom items from 2014.)
    My Rainbow! - Whack Rainbow while dressed like a Leprechaun (Wearing custom items from 2013.)
    Seeing Double - Visit each Leprechaun while wearing their hat, cape, glasses and/or gloves
    Pot o' Swag - Purchase all of the 2018 St. Patrick's Day event items. Patty's Purchases - Purchase all of the 2017 St. Patrick's Day event items.
    Always Wearing Green - Purchase all of the 2016 St. Patrick's Day event items.
    Lucky Purchase - Purchase all of the 2015 St. Patrick's custom items.
    Rainbow Braid - Purchase all of the 2014 St. Patrick's custom items.
    Green Pride Week - Purchase all of the 2013 St. Patrick's custom items.
    Green Garb and Gear - Purchase all of the 2019 St. Patrick's Day event items.
    Rainbow Raiment - Purchase all the 2020 St. Patrick's Day event items
    Shamrock Stuffs - Purchase all the 2021 St. Patrick's Day event items
    Cheers to Gear - Purchase all the 2022 St. Patrick's Day event items
    Emerald Aisle - Purchase all the 2023 St. Patrick's Day event items

    * The St. Patrick's mini-golf piece is not included in the Emerald Aisle achievement.

    Grab a new drinking buddy!

    Mount Packs

    To kick off the event, we're having a sale! Get 30% more on purchase of 50 Bush Bucks or more! Plus, all new mounts are available this weekend, from March 8th to 11th!

    The Donn Cuailnge mount comes free with your first purchase of 100 Bush Bucks or more!

    The Braided Bull and Laibhe Bull are in packs containing 100 Bush Bucks, 10 Pristine Feed Vouchers, and a VIP Voucher! These two mounts produce their own unique sparkly particles when you ride them!

    Pet Packs

    Three new pets can be picked up March 15th to 18th in Pet Packs bursting with goodies! Want them all? Grab them all for less in the bundle! From left-to-right they are the Cu Sith Cub, Merrow, and Oilliphiest!



    This event runs until Friday March 22nd @ Noon PDT.

    Post your comments and questions here on the forum!

    Change Log

    FAQ

    What are the different leprechauns?
    You can whack up two types of leprechauns: hatted and non-hatted.
    • There are 8 hatted ones to find, 3 will unlock turn-in stations, and the other 5 will give you daily quests. You must manually whack these ones to capture them.

    • The non-hatted ones will drop items for you to turn into the turn-in stations. You can quick whack and mana whack non-hatted leprechauns when they appear if you wish. The non-hatted leprechauns will *always* drop some turn-in items, rather than just having a chance to.


    How can I find the leprechauns?
    Just keep whacking. You could whack them all up in a day if you wanted to. The odds to whack up hatted leprechauns will increase as the event goes on.

    What adds to my event progress?
    Turning in items to the Gold, Beer and Clover stations, and doing quests for folks in the event area.

    Do I have to do the achievements?
    No. Completing the goals for the achievements is totally optional. You get either a large energy pack or a title for your character from them, no event progress.

    Where can I see all the achievements available and how to get them?
    Either on the holiday dialog, the achievements dialog, or on the blog.

    Why should I ask for friends to help boost turn-ins?
    It increases the amount of progress you get from doing a turn-in.
    February 23rd
    Idle Champions: Guide and Collection Quests 
    Posted in Idle Champions.

    Table of Contents

    Collections

    An expansion to Collections has been a long time coming, and is something we've wanted to focus on for several years now. Whereas the original Collections dialog only tracked your Champion's equipment progress, the updated and expanded experience allows you to track your progress across nearly every aspect of Idle Champions of the Forgotten Realms. It's also home to our new Guide and Collection Quest system, which you can read about later in this blog.

    Note: Screenshots in this blog reflect a work in progress version of the Guide and Collections Quests systems. The finalized versions may differ in layout or appearance.

    Idle Champions of the Forgotten Realms Collections

    At launch, the updated Collections dialog will track the progress of your Campaigns, Blessings, Patrons, Champions, Skins, Feats, Equipment, Enemies, Familiars, Achievements, Time Gates, and Modron Cores. However, that's just the tip of the iceberg! For example, on the Champions page you can see % of Champions Unlocked, % of Champions with full Epic Equipment, Evergreen Champions Unlocked, Event Champions Unlocked, and % of Champions unlocked by year.

    Idle Champions of the Forgotten Realms Collections Champions

    A few additional highlights of the updated system include:
    • Search and sort options for individual pages. (Search for adventures with specific enemy types when you have quests or challenges to defeat those enemy types as just one example!)
    • Finally re-read the adventure dialog from adventures you've already completed!
    • Preview Champion skins at a high resolution!
    • Use a 'Premium Progress' toggle that includes or excludes progress that can only be made with premium purchases in the game (set to 'Off' by default).
    • And there is even more to discover!

    Idle Champions of the Forgotten Realms Collections Enemies

    Guide and Collection Quests

    Starting Idle Champions can be daunting for newer players. With over one hundred Champions, eight campaigns, twelve annual events, and a plethora of systems to unlock, it isn't always easy to know where to start.

    That's where Guide and Collection Quests come in.

    Idle Champions of the Forgotten Realms Collections Guide Quests

    Guide and Collection Quests can be found in the main Collections menu. There are over 300 Guide and Collection Quests, starting with the tutorial adventure and carrying through to every feature unlock and completion in the game. Guide Quests have gold or silver borders and lead to feature unlocks or unique rewards, while Collection Quests have normal borders and mark the individual milestones as you complete your collection.

    Progress across both Guide and Collection Quests is retroactive. When you first open the Collections dialog and go into the Guide Quests menu, you will have the option to claim your completed rewards either individually or by clicking the 'Claim All' button to claim them all at once.

    As we add additional Adventures, Variants, Champions, Campaigns, and other updates to Idle Champions, the Guide and Collection Quests will continue to be updated as well.

    Rewards

    As you complete Guide and Collection Quests you will unlock Silver Chests, Gold Chests, Electrum Chests, Patron Gold Chests, Champion Gold Chests, Corrupted Gems, and Scales of Tiamat.

    Idle Champions of the Forgotten Realms Collections Guide Quests Rewards

    What's Next?

    Barring any last-minute issues, Guide and Collection Quests will go live on Wednesday, February 28, 2024. We're eager and excited to receive your feedback and make further improvements to this system based on how you're using it!

    February 8th
    Idle Champions: 2024 State of the Game 
    Posted in Idle Champions.

    Table of Contents

    Welcome!

    Hello! I'm Chris Dupuis, the Executive Producer for Idle Champions of the Forgotten Realms. In my role, I plan the release schedule and coordinate with our incredibly talented team throughout the various stages of production, from initial concept to final release. It's a genuine pleasure to finally be able to share the exciting updates our team has been tirelessly working on over the past few months.

    2023 was a fantastic year for Idle Champions, and I want to thank our dedicated community for joining us on this adventure! We have a small team here at Codename, but we all work together towards the same goal of releasing fun and exciting content for you, our players. Last year:
    • We launched 18 new Adventure & Variant updates, 17 Events & Champions, four Seasons, and four Celebration Events.
    • We introduced and released four Emergence Events, starting with the Red Wizard Emergence around the release of Dungeons & Dragons: Honor Among Thieves.
    • We featured two Idle Champions Presents in-game events and Dungeons & Dragons 5E actual play campaigns with our community of incredibly talented content creators, introducing everyone to new original Champions: Miria, Solaak, Thellora, and Jang Sao.
    • The Idle Champions community came together to raise over $30,000 for some amazing charities, including One Tree Planted, Lambert House, Take This, and Extra Life.
    • Last but certainly not least, we worked with many fantastic partners last year including Deerstalker Pictures, Penny Arcade, and Cryptic Studios/Gearbox Software. We'd also like to give an extra special shout out to Larian Studios, who helped us to bring characters from the award-winning Baldur's Gate 3 to Idle Champions!
    2024 is shaping up to be another big year for the game. We'll celebrate the 7th anniversary of Idle Champions this September, but before we get there we've got some big updates planned. We've got a lot to discuss, so let's get started!


    Pausing Seasons for Core System Updates

    We introduced Seasons to Idle Champions in September of 2022. Since then, we've rolled out seven Seasons featuring 35 Champions. However, Seasons are very resource-intensive to design and develop, and even though we have been able to keep up a steady stream of Season content, the time we've had available to work on other major system updates has been minimal. With that in mind, we put Seasons development on pause following the release of Season 7: The Rivals so that we could shift resources towards two major core system updates that we are very excited to finally be able to share with you now.

    Without further ado, I'll let designers Peter Lee and Justin Stocks introduce you to Collections & Guide Quests, and Events 2.0.


    Collections & Guide Quests

    I’m Peter Lee, System Designer for Idle Champions. You may best know my work from my career at Wizards of the Coast, where I worked on the development of the 5th Edition of Dungeons & Dragons and on board games like Lords of Waterdeep. I’ve been at Codename Entertainment since October 2021, where you’ve seen my hand in Champion designs and Adventure Variants. I've endeavored to make each new Champion feature an ability that makes them stand apart from the others, like Dungeon Master's Special Guest Star and Karlach's ties to the Zariel Patron. Today, I’m here to talk about Collections and Guide Quests.

    Our revisions to Collections and the introduction of Guide Quests have two goals:
    1. Help players to more effectively track their progress within Idle Champions.
    2. Guide players (especially new or returning players) through the vast and ever-growing content of Idle Champions.
    To start things off, we’re greatly increasing the usefulness of the Collections dialog. The current implementation shows the Champions and Equipment you have collected, but there is a lot more to the game than that! The updated dialog will feature Familiars, Skins, Campaign progress, Patrons, and so much more. There will be progress bars to show your overall completion, filtering to make it easy to search your Collections, and requirements to unlock major features like Trials, Campaigns, and Patrons.

    It can be daunting to know what to do next in Idle Champions, especially for newer players. Guide Quests help players to determine what they should do next. These will work similarly to how Quests worked with Seasons, however, Guide Quests do not expire, and you can complete them at your leisure! As you complete these Quests, you’ll unlock additional, more difficult quests which will continue showing your potential paths through the game.

    Each time you complete a Guide Quest you will earn rewards. In many cases it will be Corrupted Gems, but you’ll also find various Gold Chests and even some Scales of Tiamat. For our experienced players, there will be a button that lets you claim all the rewards at once, so you won’t have to click through hundreds of completed quests when they go live.

    We’ll periodically add additional Quests as new content goes live, and I’m excited to see how this helps players progress through the game!


    Events 2.0

    Hello, my name is Justin Stocks and I am the Lead Designer for Idle Champions. You can interact with me and my co-founder David Whittaker on our Dev Insights stream every Thursday at 2PM PT at twitch.tv/CNEGames. I am here to talk about the next major system update for Idle Champions: Events 2.0.

    The event system was the first system we added to Idle Champions after we released the game in September 2017, and aside from some small tweaks, events have remained mostly unchanged. Events 2.0 is an evolution of this system, using everything we have learned over the past six and a half years.

    Our goals with Events 2.0 are three-fold:
    1. Give players more choice over which Champions appear in events.
    2. Increase the depth of events with additional goals and rewards.
    3. Give more opportunities to update Champions outside of seasons.
    So how did we approach each of these goals? Well, let me tell you.

    Our first objective is to give players more choice over what Champions they recruit and gear up in events. This has become an increasingly important design task over the past couple of years, and even more so now that the number of unique Champions in the game has surpassed 100. Gearing up all of those old Champions is a daunting, time-consuming task! In Events 2.0, players will have the opportunity to customize their event by picking from a list of Champions associated with the event. There will be two Featured Champions in each event that everyone has access to, along with three other "flex slots" that allow players to customize the event to their liking. Flex slot Champions will include previously-retired Champions, going all the way back to year one superstars like Gromma, Strix, and Zorbu. This, combined with the ability to get more Gold Chests by completing the higher event tiers, should make it much easier to fully equip your entire roster of Champions.

    Let's talk about goals and rewards next. In Events 2.0, after you finish all three variants, that Champion's event will upgrade to the next tier up. This allows you to replay the variants, each with a higher area requirement and another gold chest reward. Additionally, each completed tier will award a powerful buff for that Champion that will last during the event and continue for a period of time after the event ends. Finally, the highest tiers will award unique Feats and special consumable items. These tiers will reward players who have built powerful formations and geared up their Champions to meet the game's hardest challenges. If you don't quite have the power to beat them yet, don't worry! The next time you pick that same Champion in a future event, you'll be able to start from where you left off the last time and push for those high-tier rewards!

    We mentioned that there will be two Featured Champions in each event, and this is related to our third objective. Not all Featured Champions will be new Champions -- some will be reworks of existing Champions! Most events will have one new Champion and one reworked Champion, but some could have two new Champions or even two reworked Champions, depending on what cool designs we've been cooking up.

    Now, you might be thinking that having five event Champions to recruit and gear up in just 12 days is a bit much. You'd be right, but we are adjusting the cadence and length of events to account for this! Events in this new system will typically start on the first Wednesday of each month and last for three weeks. Time gate weekends and content releases will occur during the weeks between events. This will reduce the number of events per year from 17 to 12, but it will increase the number of Champions you can recruit and gear up during events from 51 to 60.

    To cap this section, here's a quick summary of the changes from Legacy Events to Events 2.0:

    Legacy Events
    Events 2.0
    Recruit and gear up to three Champions per event (51 Champions per year)
    Recruit and gear up to FIVE Champions per event (60 Champions per year)
    Three set Champions per event (no player choice)
    TWO set Champions, then up to THREE additional player-picked Champions per event
    One new Champion per event
    TWO new or reworked Champions per event
    Up to three Gold Chests from variants (per Champion)
    Up to 12 Gold Chests from variants (per Champion)
    Max variant area requirement of 175 (not scaling based on progression)
    Max variant area starts at 175 and increases alongside event tier (scaling based on progression)
    Generally no unique rewards (ie. feats/skins/buffs)
    Cool unique rewards for the new/reworked Champions, and buffs for all Champions
    One event every three weeks (on average, but with confusing exceptions)
    One event per month (predictably starting on the first Wednesday)
    Events last 12 days
    Events last 21 days


    What's Next?

    Hey, it's Chris Dupuis again! Right now we're working to polish up both systems for their releases on February 28th (Collections & Guide Quests) and March 6th (Events 2.0). However, I'm sure you have a bunch of questions! Tune into Dev Insights over the coming weeks with your questions about Collections & Guide Quests and Events 2.0. We also plan to roll out dedicated preview blogs for each system before their release – here’s what to expect over the coming weeks:
    • Collections & Guide Quests Rollout:
      • Collections & Guide Quests Preview Blog on Friday, February 23rd
      • Collections & Guide Quests LIVE on Wednesday, February 28th

    • Events 2.0 Rollout:
      • Events 2.0 Preview Blog on Friday, March 1st
      • Champion Spotlights for [REDACTED] and [REDACTED] on Monday, March 4th & Tuesday, March 5th
      • Events 2.0 LIVE on Wednesday, March 6
    Before we sign off, I want to share a heartfelt thank you to all of our players from our team here at Codename Entertainment. Thank you for reading through this blog, playing, and joining us on this fantastic adventure. We look forward to hearing your questions in the coming weeks, as well as your thoughts and feedback once we release these updates in the coming months!


    January 31st
    Idle Champions: Grand Revel 7 
    Posted in Idle Champions.

    As Camp Vengeance gets ready to celebrate Grand Revel, a lone Templar approaches the Champions. Her merchant friend's caravan is missing. The investigation found only scattered supplies and wreckage along the trail. If there are any survivors, they seem to have been taken into the jungles of Chult...

    Grand Revel 6 introduces Presto, the unicorn befriending wizard from the Dungeons & Dragons Cartoon! It also brings back Brother Uriah, the good-hearted cleric of the Black Dice Society, and Vi, the planes-walking, gun-toting, gnome artificer played by Jeremy Crawford on Acquisitions Incorporated! Players have until Monday, February 12th at noon Pacific to complete their Grand Revel 7 unlocks and objectives.

    Presto



      Presto is a bookish and timid teenager whose dreams of becoming a magician became reality when he was transported with his friends to the magical world of Dungeons & Dragons. He wields a capricious, unpredictable form of magic with his distinctive green magical hat. Presto is known for his inventive but sometimes uncontrollable magical solutions as he and his friends search for a way back home.

    Presto the Magician is a support Champion who assists the party through debuffs created by his magical hat, buffs to the two columns in front of him, and he discovers extra Modron Component pieces. Once unlocked, you can find this human wizard in Seat 2 opposite Celeste.

    Year Seven Variants


    Magician! - Discover the fate of some merchants in the jungles of Chult with Presto!
    • Presto joins the formation (Slot 6). He can't be moved or removed.
    • Only Champions in the two columns in front of Presto can deal damage.
    • Getting to know Presto: Presto increases the damage of Champions in the two columns in front of him. Place your damage dealers to take advantage of this!
    • Reach Area 75.

    The Last Illusion - Discover the fate of some merchants in the jungles of Chult with Varla, the illusionist!
    • Presto joins the formation (Slot 7). He can be moved, but not removed.
    • Varla also joins the formation. (New escort in Slot 4). Champions next to her attack faster as their base attack cooldowns are reduced by 2 seconds.
    • Only monsters that have a debuff can take damage.
    • Getting to know Presto: Presto's attacks debuff monsters, making them take additional damage and suffer other effects. Use him and other debuffing Champions to make it so you can damage these monsters!
    • Reach Area 125.

    It's Venger Time! - Discover the fate of some merchants in the jungles of Chult while being hunted by Venger!
    • Presto joins the formation (Slot 7). He can be moved, but not removed.
    • At the start of each Boss area, Venger arrives on his nightmare as an additional boss that must be defeated.
    • You may only use Champions that have a Magic base attack, an age of 20 or younger, or have a total ability score of 78 or lower.
    • Getting to know Presto: Presto's specialization bonuses depend on the other Champions in the formation. Pick a specialization and build your formation around it to maximize your damage!
    • Reach Area 175.

    We would love to hear about your experiences in Idle Champions on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!



    January 26th
    Idle Champion Spotlight: Presto 
    Posted in Idle Champions.

    "My hocus-pocus is out of focus!"

    Young Albert had already been working on his card trick skills when he was pulled into the fantastical world of Dungeons & Dragons. He took on the mantle of Presto the Magician, hoping to become a mighty magical mage. But between his lack of self confidence and an unpredictable magic hat, he still has a lot to learn about being a wizard!

    I. Presto



      Presto is a bookish and timid teenager whose dreams of becoming a magician became reality when he was transported with his friends to the magical world of Dungeons & Dragons. He wields a capricious, unpredictable form of magic with his distinctive green magical hat. Presto is known for his inventive but sometimes uncontrollable magical solutions as he and his friends search for a way back home.

    Presto the Magician is a support Champion who assists the party through debuffs created by his magical hat, buffs to the two columns in front of him, and he discovers extra Modron Component pieces. Once unlocked, you can find this human wizard in Seat 2 opposite Celeste.

    II. Presto's Stats

    Race: Human Alignment: Neutral Good
    Gender: Male Pronouns: He/Him
    Age: 14 Affiliation: Saturday Morning Squad Class: Wizard

    STR: 9 DEX: 9 CON: 12
    INT: 16 WIS: 14 CHA: 13

    Role: Support

    Eligible for Patrons: Mirt, Strahd

    Slot: 2 (Celeste)


    III. Presto's Design

    "Magic hat, I'm gonna be frank: What we need now is a twenty-ton tank!"

    With a green hat full of magical mischief and a repertoire of rhyming spells, Presto is excited to be a real wizard, even if he can't always control what actually happens. His Hat of Many Spells can produce birthday cakes, skateboards, and rotary phones, each damaging and debuffing enemies in different ways. He prefers to stay behind his stronger friends, so he'll boost the damage of Champions in the two columns in front of him. He'll also help scavenge Modron Component Pieces from defeated bosses to assist the formation on their adventures.

    Presto can increase his damage bonus depending on who has joined him in the formation. He can specialize with Champions close to his own age, work with companions with less heroic ability scores, or be inspired by others capable of powerful magical attacks. And when he tries hard enough, Presto can pull an amazing elemental attack from his hat to debuff all the enemies on the battlefield and inflict ultimate damage!

    Presto hasn't been able to use his magic to help his friends return home, but he's ready to assist the formation as they continue on their adventures!

    IV. Presto's Abilities

    Basic Attack

    • Presto's Hat - Presto takes his hat off, pulls out a random projectile, and throws it at the nearest enemy, dealing one hit.

    Formation Abilities

    • Hesitant Helper - Presto increases the damage of Champions in the two columns in front of him by 100%.
    • Hat of Many Spells - Presto's attacks cause monsters hit by them to take +100% damage (for 15 seconds), stacking multiplicatively up to 5 times. In addition, a secondary effect occurs depending on the projectile.
      Projectiles:
      • Birthday Cake w/ one lit candle: The monster is slowed by 50% for 5 seconds.
      • Skateboard: The monster is knocked back a short distance.
      • Rotary Phone: The monster is stunned for 2.5 seconds.
    • Ultimate Hat Trick - Presto's ultimate is unlocked and has a random effect when used.
      Effects:
      • Snowballs: Snowballs fire out at all enemies, dealing 1 ultimate hit to each monster and slowing them by 50% for 10 seconds. The weather changes to Snow.
      • Fireworks: A shower of bright colorful fireworks shoot out and explode all over the battlefield, dealing 1 ultimate hit to all monsters, and stunning them for 5 seconds. The weather changes to Fog.
      • Tornado: A tornado flies out of the hat and grows in size, dealing 1 hit to all monsters and knocking them back a medium distance. The weather changes to Rain.
    • Component Scavenger - Presto can help scavenge up to (2,000 + 20/day) Modron Component Pieces when killing bosses. While this cap is not reached, Presto has a 10% chance of scavenging 1 Modron Component Piece each time a boss is defeated. The cap increases by 20 every day.

    Specializations

    • Humble Heroes - Presto increases the damage bonus of Hesitant Helper by 100% for each Champion in the formation with a total ability score of 78 or less.
    • Junior Juggernauts - Presto increases the damage bonus of Hesitant Helper by 100% for each Champion in the formation with an age of 20 or less.
    • Magical Mastery - Presto increases the damage bonus of Hesitant Helper by 100% for each Champion in the formation with a magic attack.

    Ultimate Ability

    • A Hatful of Havoc - Presto takes his hat off and holds it out in front of him, firing an assortment of objects at his opponents.

    V. Presto's Epic Equipment



    Slot 1: Global DPS
    Slot 2: Hesitant Helper
    Slot 3: Hat of Many Spells
    Slot 4: Specializations
    Slot 5: Ultimate Damage
    Slot 6: Ultimate Cooldown

    VI. Conclusion

    Do you have fond memories of the original Dungeons & Dragons cartoon? Are you excited to see Presto in your formations? We'd love to hear all your stories: