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September 28th
Idle Champions: Highharvestide 6 
Posted in Idle Champions.

The Savage Frontier of the Sword Coast can be a dangerous place. At the junction of the Long Road and Evermoor Way, the town of Triboar seeks the aid of heroes. Bandits have begun to assail the small town while the citizens are meant to prepare for the Highharvestide Festival...

Highharvestide 6 sees the beginning of Year 6 Events in Idle Champions and the introduction of Egbert from the Oxventurers!

This event also brings back D'hani, the aarakocra monk from Rivals of Waterdeep, and the intimating Minotaur Barbarian Torogar Steelfist. Players have until Monday, October 10th at 12PM Pacific to complete your Highharvestide 6 unlocks and objectives.

I. Egbert

Dungeons & Dragons Egbert Key Art
    Clumsy but well-meaning, Egbert the Dragonborn Paladin was summarily booted out of his Paladin order after a terrible incident he doesn’t like to talk about. Setting out on his quest for atonement with a new deity in tow, La Vache Mauve, he falls in with the Oxventurers Guild and, by his reckoning, questing with them offers as good a chance as any of guiding him towards absolution. Often impulsive, he very rarely plans beyond his initial moment of ‘inspiration’ but his heart’s in the right place. Well, at least until he next rushes into battle, trips into a spike pit and it ends up kebabbed on a skewer…

Egbert is a Tanking, Support, Healing, and Gold Find Champion who seeks atonement after being kicked out of his Paladin order. Does he make amends for his past transgressions, or will his companions lead him astray? He can be added to the formation by swapping him out with Minsc (Slot 7).

For more information on Egbert and his abilities, check out his Champion Spotlight Blog or the quick Video Spotlight!

Year Six Variants


  • Variant 1: Delay Tactics - Egbert starts in the formation and can't be moved or removed. Enemies can take at most 10% of their max health per hit in damage for the first 10 seconds after they appear. Speed potions last twice as long.
    Reach Area 75

  • Variant 2: Kicked out of Le Dragon d'Or - Egbert starts in the formation, can't be moved or removed, and his Atone for the Past ability starts out unlocked. If Egbert has positive Atonement points, only Lawful Champions can deal damage. Otherwise, only Chaotic Champions can deal damage.
    Reach Area 125.

  • Variant 3: Egbert the Careless - Egbert starts in the formation and can't be moved or removed. Every 10 seconds, Egbert accidentally drops a lit bomb which bounces back and explodes, dealing a random amount of damage up to the area's number to a random Champion and anyone standing next to them.
    Reach Area 175.

  • If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    August 24th
    Idle Champions: Brightswords 5 
    Posted in Idle Champions.

    Seeking rest and respite from a year of adventure, the Champions arrive in the tranquil town of Longsaddle - only to find it under siege! Drow from the Underdark are on the hunt in Longsaddle for a Harpell artifact, and it's a race against time to find it before they do...

    Brightswords 5 introduces Dob the upbeat, half-orc bard from The Oxventure crew, and brings back his teammate Corazón de Ballena, the dashing Human Pirate, and Lazaapz, the Goblin Armorer Artificer. Players have until Monday, September 5th at 12PM PDT to complete their event unlocks and objectives.

    I. New Champion: Dob

    Dungeons & Dragons Dob Key Art

      Dob never knew his parents. When he fell ill as a baby, his sister Suzette searched far and wide for a cure. She successfully saved his life, but on the last of her trips out to find medicine, Suzette never returned. So Dob became a self-taught traveling bard, sleeping under the stars and roaming town to town in search of his lost sister. This brought him into contact with the Oxventurers, with whom he shares in many bizarre adventures, including one that did indeed see him reuniting at last with his long-lost sister!

    Dob is a Support and Gold Find Champion, increasing the damage of Champions not next to him while boosting gold find based on how many Champions are adjacent. He has the unfortunate habit of dumping all that hard-found gold into a nearby lake to keep it safe, but he'll make sure to make it up to the formation! For more information on Dob and his abilities, check out his Champion Spotlight!

    Year Five Variants

    • Half-Orc's Charm - Dob starts in the formation, and can't be moved or removed. Champions next to Dob deal no damage.
    • Complete Area 75.

    • Making Friends - Dob starts in the formation, and can be moved but not removed. Only Champions with a Charisma and/or Dexterity of 17+ may be used.
    • Reach Area 125.

    • Skeletons! (on Strike) - Dob starts in the formation, and ce can be moved, but not removed. His Ultimate starts unlocked and its cooldown duration is half as long. Each wave spawns a relentless Striking Skeleton, who is slow, but deal 400% damage. In addition, if they are defeated, they respawn in the same location after 5 seconds.
    • Reach Area 175.


    See the in-game FAQ for more information!

    August 10th
    Idle Champions: Ahghairon's Day 5 
    Posted in Idle Champions.

    It's the day before Shieldmeet and the Open Lord of Waterdeep has gone missing. Nobody has seen Laeral Silverhand in days and it is imperative that she be found before the meeting with the Masked Lords begins.

    At the behest of the Blackstaff, the Champions are sent to discover what happened...

    Ahghairon's Day 5 introduces and brings back Prudence, the Chaotic Evil Tiefling Warlock of the Oxventurer's Guild, and Omin Dran, CEO and founder of Acquisitions Incorporated. Players have until Monday, August 22nd at 12PM PDT to complete their event unlocks and objectives.

    I. New Champion: Voronika

    Dungeons & Dragons Voronika Key Art
      This young Eladrin woman was raised to be the Queen of Koshmarr. What was meant to be an idyllic life took a dark turn when she was killed on the night of her wedding. But Voronika didn't let death stop her, even as she was pulled into the machinations of greater powers. Using her excellent intelligence and observational skills, as well as a lot of cunning and manipulation, she used the crown of the Raven Queen to defeat Zybilna and cause the fall of Prismeer. This action drew the mists to Voronika, and she became the new Darklord of her domain of Koshmarr.


    Voronika is a Support Champion that allies with evil Champions and members of the Black Dice Society. With help from her Inner Circle Champion, she ultimately must complete three goals to claim the Crown of the Raven Queen and transform into a Darklord. For more information on Voronika and her abilities, check out her Champion Spotlight!

    Year Five Variants

    • The Fringe of Society - Help Laeral Silverhand track down a retired Open Lord with limits on which Champions can deal damage.
      Voronika starts in your formation, and only Black Dice Affiliation members and Evil Champions can deal damage.
      Reach Area 75.

    • Ultimate Challenge - The search for the Open Lord continues by relying on Ultimate powers!
      Voronika starts in your formation, and Champions deal no damage unless at lease one Ultimate is on cooldown.
      Reach Area 125.

    • In Search of Power - A royal escort joins the search for the Open Lord!
      Voronika starts in your formation, and her base level-up cost is greatly reduced. She's joined by two Eladrin bodyguards, and additional Orc Fighters attack with each wave.
      Reach Area 175.


    See the in-game FAQ for more information!

    July 20th
    Idle Champions: Midsummer 5 
    Posted in Idle Champions.

    It's the day before Shieldmeet and the Open Lord of Waterdeep has gone missing. Nobody has seen Laeral Silverhand in days, and it is imperative that she be found before the meeting with the Masked Lords begins.

    At the behest of the Blackstaff, the Champions are sent to discover what happened...

    Midsummer 5 introduces Valentine, the Reborn Half-Elf Sorcerer from The Black Dice Society, and brings back Ellywick Tumblestrum, the Gnome Planeswalker and Greatest Bard in the Multiverse, and Beadle & Grimm, the purveyors of the Pandemonium Warehouse and owners of the Giant's Bane Tavern. Players have until Monday, August 1st at 12PM PDT to complete their event unlocks and objectives.

    I. New Champion: Valentine

    Dungeons & Dragons Valentine Key Art

      Valentine was once a social butterfly, nightlife connoisseur, and princess of a shady family business until her life ended in sudden tragedy. Through the mysterious will of Bluetspur, Valentine was given a second chance at life, though no miracle comes without consequence. Now she wanders the domains of dread with her companion Tatyana, in search of purpose and power.

    Valentine is a Support and Gold Find Champion who takes hold of any incoming positional formation abilities, and uses her telepathic powers to broadcast and boost them, making those abilities more deadly! When you want to add her to your formation, you can swap her with Calliope in slot 5.

    For more information on Valentine and all of her mental powers, check out her Champion Spotlight!

    Year Five Variants

    • Tregrum's Day Out - Search for the absent Open Lord of Waterdeep with Tregrum, a perfectly normal black cat. Champions might be a bit distracted by this absolutely normal cat.
      • Complete Area 75.
    • Stunning Teamwork - Valentine joins the search for the missing Open Lord of Waterdeep, helping keep monsters stunned so the Champions can push forward!
      • Monsters take 99% less damage when they are not stunned, but stun effects last twice as long.
      • Complete Area 125.
    • Positional Play Valentine insists on being the center of attention while the search for the absent Open of Lord Waterdeep continues!
      • Non-positional formation abilities, other than Valentine's abilities, are disabled.
      • Complete Area 175.

    See in-game for more information!

    June 29th
    Idle Champions: Founders' Day 5 
    Posted in Idle Champions.

    Founders' Day is noted on city calendars as the first day of Flamerule and commemorates the Free City of Waterdeep's founding. The Field of Triumph is the site of illusory shows of the history of the city as well as martial exhibitions by the guard and other noted warriors of the city. The Champions have joined in the celebration, but the Archduke Zariel of Avernus has set a plan in motion to harvest souls for the Blood War during the festivities!

    Will our Champions be able to stop her in time?

    Founders' Day 5 introduces Nahara, the aasimar warlock/bard from The Black Dice Society, and brings back Sergeant Knox, the human fighter from Neverwinter, and Freely, the lucky halfling from Heroes of the Planes! Players have until Monday, July 11th at 12PM PDT to complete their event unlocks and objectives.

    I. New Champion: Nahara

    Dungeons & Dragons Nahara

      When she fell into the mists of Ravenloft, Nahara was unable to remember anything from her life, or previous lives. All she knows is she's caught in the conflict between her current Patron, Azalin Rex, and his foe Strahd von Zarovich, who has been desperately seeking her out.

    Nahara is a DPS and Speed Champion who permanently grows more powerful as she recovers her lost memories by completing areas and quickly dispatching enemies. When you want to add her to your formation you can swap her with Nayeli in slot 3. She joins her friends from the Black Dice Society during this Founders' Day, and you can find more details about her in her Champion Spotlight.

    Year Five Variants

    • Durable Devils - Save Waterdeep from the chaos of a Founders' Day gone awry while Nahara practices her targeting on some armored imps that have shown up!
      Reach Area 75.

    • Double Trouble - The Founders' Day chaos continues, but this time Nahara will help you speed through increased area requirements.
      Reach Area 125.

    • Barovian Bliss - Strahd has joined in the Founders' Day chaos, attacking Nahara and her Black Dice Society friends through the thick fog!
      Reach Area 175.

    See the in-game FAQ for more information!

    June 8th
    Idle Champions: Dragondown 5 
    Posted in Idle Champions.

    At the mouth of the River Mirar in the northwest of the Sword Coast lies the port city of Luskan, also known as the City of Sails. Officially governed by the five High Captains, Luskan is actually secretly run by Jarlaxle Baenre and the Bregan D'aerthe.

    And they need your help.

    While celebrating the Summer Solstice with a smaller scale version of Waterdeep's Dragondown festival, Luskan has managed to draw the attention - and the wrath - of a Bronze Dragon and their kin...

    Dragondown 5 introduces Merilwen, the Wood Elf Ranger from Oxventurers Guild, and brings back Selise Astorio, Human Paladin of the Rivals of Waterdeep, and Nova, the knowledge-hungry Genasi Warlock from High Rollers: Aerois. Players have until Monday, June 20th at 12PM Pacific to complete their Dragondown 5 unlocks and objectives.

    I. Merilwen

    Dungeons & Dragons Merilwen

      Merilwen is at home in nature, happy to speak with animals or plants at the first opportunity. She's always ready to pull out her trusty bow, or turn into a cat, to get out of many tough situations. With a fierce loyalty to her friends, and to nature itself, she'll call upon the moon to deal with anyone who gets on her bad side. And if you're really unlucky, you might stumble into Merilwen's Meatgrinder. Spoilers: it's a very bad time.

    Merilwen is a Support and Gold Find Champion who increases the damage of all Neutral Champions, and when she transforms into a cat, she increases the attack rate of adjacent Champions. Her gold find and ultimate are both improved when she is combined with other members of the Oxventurers affiliation. She can be added to the formation by swapping her out with Celeste (Slot 2).

    For more information on Merilwen and her abilities, check out her Champion Spotlight!


    Year Five Variants


    • A Neutral Position - Merilwen starts in the formation and can be moved, but not removed. Only Neutral Champions (on the Good/Evil axis) can deal damage.
        Getting to Know Merilwen: Merilwen increases the damage of Neutral champions. Use a Neutral DPS Champion to make the most of this!
      • Reach Area 75.
    • Cat Nap - Merilwen starts in the formation and can be moved, but not removed. Champions' normal attack cooldowns are increased by 3 seconds. Merilwen's Wild Shape ability starts out unlocked and has a +300% bonus to attack speed cooldowns.
        Getting to Know Merilwen: Merilwen's cat form makes nearby Champions attack faster. Use this to your advantage!
      • Reach Area 125.
    • Loyal Friends - Merilwen starts in the formation and can be moved, but not removed. Her Ultimate starts unlocked and its cooldown takes half as long. Only Champions with an Affiliation can be used, and Oxventurers Guild Champions do 400% more damage.
        Getting to Know Merilwen: Merilwen's ultimate grows stronger with other Oxventurers Guild Champions. Try it out if you have already unlocked some of them
      • Reach Area 175.
    May 18th
    Idle Champions: The Great Modron March 5 
    Posted in Idle Champions.

    A modron sighting is a rare occurrence outside Mechanus, the plane of true law.

    At least, it's supposed to be a rare occurrence -- word has it that thousands of modrons have been seen on the march in the wilderness, and they are heading towards Waterdeep!

    The Great Modron March 5 introduces Nordom a rogue modron separated from his fellow modrons, and brings back Mehen, Dragonborn Fighter and adoptive father of Farideh and Havilar of Brimstone Angels, and Jaheira, the renowned half-elf druid from Baldur's Gate. Players have until Monday, May 31st at 12PM Pacific to complete their Great Modron March 5 unlocks and objectives.

    I. New Champion: Nordom

    Dungeons & Dragons Nordom Key Art

      Modrons are the embodiment of law and order, marching in lockstep through the planes. But when Nordom Whistlklik was separated from his fellow modrons, the essence of chaos infected this rogue quadrone. Now with his crossbow-shaped gear spirits in hand, he works to fit his complex new outlook into his logical, if quirky, understanding of the planes.


    Nordom is a Support Champion who adopted his new designation when he was called a "backward modron", and now takes on his new role in the formation with all the processing power he can muster. Find out all the details about Nordom in his Champion Spotlight!

    New Party & New Modron Core


    The Great Modron March was the perfect time for some upgrades to Modron Automation. Starting May 18th, if you have at least 4 Champions in each bench slot, you can play Split The Party 3 from your Adventuring Parties screen! Completing this challenging new adventure variant will unlock a 4th adventuring party, as well as a 4th Core: the Magic Core, which is focused on increasing the damage of Champions who use magic.


    Modron Supercharge System

    Additionally, starting today in every Modron Core, any outputs that increase Champion damage can be SUPERCHARGED! Supercharging starts to kick in when at least 500 power is being delivered to an output. Every time the power doubles after that point, the effect of that output is increased 25%, stacking additively and then applying multiplicatively, with a cap of 20 stacks. Set up your core cleverly, and you can significantly boost your DPS to help complete those difficult objectives!

    New DLC and a More Chests Sale!

    Today's launch also includes 4 DLC SKUs: 3 new Skin & Feat packs (Celeste, Spurt, and Penelope) as well as a Theme Pack for Nordom! We're also kicking off a More Chests Sale for the rest of the week. Until Monday, May 23rd at Noon Pacific, get more Gold Chests, Event Chests, or Modron Chests when you pick up most Chest Packs! Check the in game store for more details!

    Dungeons & Dragons Modron Penelope One Sheet

    Year Five Variants


    • Rogue Modron Hunting — Nodrom is being hunted by Duodrones and Pentadrones from the March! They drop no gold, nor do they count towards quest progress. But Nodrom is ready to defend himself, starting in the formation right away!
      • Complete Area 75.
    • A Lawful Lot of Champions — Nodrom takes his place in the formation right away, and insists that Chaotic Champions can't join. Only the Lawful ones can do any damage!
      • Complete Area 125.
    • Core Strength — The only way through these modrons is to push through with all speed! Fortunately Nodrom will make sure the formation is filled with the strong and the quick!
      • Reach Area 175.
    April 27th
    Idle Champions: The Running 5 
    Posted in Idle Champions.

    A young elven wizard is on a pilgrimage to the Grandfather Tree, and she has hired the Champions to escort her. The wizard has foreseen an acorn falling from the tree - an extraordinary and truly rare occurrence - and she hopes to collect the holy relic to take to Silverymoon.

    Yet as the party ventures forth, the very forest itself resists them, while elves from the Feywild and the Underdark seek to claim the acorn for themselves!

    The Running 5 introduces Dungeon Master, the human wizard from the 1980s Dungeons & Dragons cartoon, and brings back Shaka, the Tiefling Warlock, and Krydle, the Half-Elf Rogue. Players have until Monday, May 9th at 12PM Pacific to complete The Running 5 unlocks and objectives.

    New Champion: Dungeon Master

    Dungeons & Dragons Dungeon Master

      He is Dungeon Master, your guide in the realm of Dungeons & Dragons! Don't let his short stature and befuddling riddles fool you, this magical master controls the strange forces at work during any adventure.


    Dungeon Master is a Support, Healing, and Gold Find Champion who is always eligible for an adventure, though he may leave you with a frightened Uni for a few areas. He enjoys mentoring younger Champions, and helps everyone be their ultimate best! When you want to add him to your formation you can swap him with Asharra (Slot 6)

    For more information on Dungeon Master and his abilities, check out his Champion Spotlight!


    Localization Wide Release

    In addition to Dungeon Master's release, April 27th is also the wide release of our first round of localization for the game! We've localized the game into French, German, Brazilian Portuguese, Latin American Spanish, and Simplified Chinese and are excited to welcome a more global audience into Idle Champions!

    Year Five Variants



    Revenge of Venger — Quest for a mystical and rare acorn with the younger members of your roster, with Venger atop his nightmare hot on your tail!
  • Reach Area 75.

  • Ultimate Madness — The quest for a mystical and rare acorn continues, but this time Dungeon Master is helping by recharging your ultimate attacks! Champion base attacks deal less damage, but their ultimate attacks are significantly more powerful and take half as long to cooldown.
  • Reach Area 125.

  • It's Tiamat, the Dragon! — Tiamat, the Dragon has arrived to thwart your quest for a mystical and rare acorn! Champions will only regain half their max hit points when changing areas, but Dungeon Master joins your formation with his Words of Encouragement.
  • Reach Area 175.


  • Much more detail and information can be found in the game! Enjoy!
    April 6th
    Idle Champions: Greengrass 5 
    Posted in Idle Champions.

    A great cosmic conflict has spilled out upon the prime material plane.

    While celebrations to mark the start of spring begin in the quaint Sword Coast town of Triboar, a Githyanki raiding party descents from above, raining destruction.

    It's up to the Champions to defend the innocent and figure out what has drawn the attention of the Gith and their Endless War. It's time for Greengrass 5!

    Greengrass 5 introduces Gazrick Nomrad, the Gnome Druid from Rivals of Waterdeep, and brings back Orkira Illdrex, the Dragonborn Cleric, and Melf, the legendary Elf Fighter and Wizard. Players have until Monday, April 18th at 12PM Pacific to complete their Greengrass 5 unlocks and objectives.

    New Champion: Gazrick Nomrad



    Hailing from the bitter cold of Icewind Dale, Gazrick is at home in the snow. But he was happy to be done with the cold as a traveling merchant, and he headed for the warmer climates of Waterdeep. There he fell into the company of the Rivals, joining them on adventures despite his insistence that he is just a simple entrepreneur. He may not think of himself as a hero, but he's done plenty of heroic deeds!

    Gazrick is a member of the Rivals of Waterdeep, and is a Support and Gold Find Champion. He thrives in snowy environments and uses his cold-based attacks to slow and stun enemies. His attacks also reduce how much damage you need to deal to damage armor-based enemies! When you want to add him to your formation you can swap him with Minsc (Slot 7)

    For more information on Gazrick and his abilities, check out his Champion Spotlight!


    Year Five Variants



    Cool Comrades — Gazrick starts in the formation, and can't be moved or removed. Two Ice Mephits have befriended Gazrick and have joined the formation. It's not weird.
  • Reach Area 75.

  • Brain Freeze — Gazrick starts in the formation, and can't be moved or removed. He's created three Snow Golem companions. Each Snow Golem has an Intellect Devourer perched on their head. Really, it's not weird.
  • Reach Area 125.

  • Armored Assault — Gazrick starts in the formation, and while he can't be removed he can be moved. His Armor Ablation ability starts unlocked. All boss enemies have at least 25 armored health. This is the least weird.
  • Reach Area 175.


  • Much more detail and information can be found in the game! Enjoy!
    March 9th
    Idle Champions: Festival of Fools 5 
    Posted in Idle Champions.

    How far would you go to celebrate foolishness?

    Festival of Fools is a time-honored tradition in Sword Coast communities. Townsfolk engage in the usual gluttonous consumption of food and drink during the festivities, but they also play pranks on each other.

    Unfortunately, one prankster has decided to play a practical joke on a Frost Giant nearby...

    Festival of Fools 5 introduces Tatyana, the Air Genasi Barbarian Druid played by Becca Scott on The Black Dice Society. Festival of Fools also brings back Alyndra Sarrbarand, Divination Wizard and Cleric of Oghma and Briv Steelmarrow, Half-Orc Paladin (Oath of Heroism). Players have until Monday, March 21st at 12 PM Pacific to complete their Festival of Fools 5 unlocks and objectives.

    I. Tatyana

    Dungeons & Dragons Tatyana Key Art
      This toweringly tall air-genasi barbarian earned her skills and power in the gladiatorial fighting pits of Koshmarr. Tatyana augmented her rage with the might of the bear totem, and the spirits of the mist connected her to the natural druidic world through the power of the moon. Her fearsome and deadly battle prowess is tempered by a respect for anyone who would return that respect. She is curious and bold, and while she's quick to jump into battle she's just as swift with her forgiveness.


    Tatyana is a Tanking, Support, and Speed Champion who is faithful and protective of her friends and allies. When you want to add her to your formation you can swap her with Delina in slot 8.

    II. Tatyana's Stats

    Race: Air Genasi Alignment: Chaotic Neutral
    Class: Barbarian/Druid Gender: Female Pronouns: She/Her
    Age: 30
    Affiliation: Black Dice Society

    STR: 16 DEX: 13 CON: 16
    INT: 8 WIS: 14 CHA: 11

    Role: Tanking, Support, Speed
    Eligible for Patrons: Vajra
    Slot: 8 (Delina)


    Dungeons & Dragons Tatyana

    III. Tatyana's Design

    Most of the Idle Champions community will recognize Becca Scott from her work on The Black Dice Society, Geek & Sundry, Dimension 20, and many other TTRPG shows and streams. But her work also includes a huge library of content as an actor, host, interviewer, podcaster, voice-over artist, and streamer! Plus she is the co-founder of the channel and production company Good Time Society.

    The core of Tatyana's design focuses on how she channels her Fury and Rage into keeping her friends safe. She'll become a Faithful Friend to a random slot in the middle of the formation, encouraging that Champion to do more damage. As she tanks incoming attacks her Rising Fury will grow, gaining stacks of Fury that increase the effect of Faithful Friend. Eventually her Fury turns to Rage, and with bulging muscles and nasty claws she'll stop attacking with her Twin Kukri Strike and instead rely on her Primal Savagery to bite and claw at enemies! When there aren't enemies around to fight, she'll become distracted, heading off to Find a Feast and causing a few enemies to spawn and follow her back to her companions.

    For more information on Tatyana and her abilities, check out her Champion Spotlight!

    Year Five Variants


    • Adventure Variant 1: I'm HUNGRY! — Tatyana starts in the formation. She can't be moved or removed from the formation. Quest requirements are doubled. Enemies spawned by Tatyana's Find a Feast ability count for 5x quest progress. Tatyana's Find a Feast ability starts out unlocked.
      Complete Area 75.
    • Getting to know Tatyana: When Tatyana hasn't been attacked in a while, she'll run off screen to find snacks (and more enemies to fight).

    • Adventure Variant 2: Exclusive Friend Club — Tatyana starts in the formation. She can't be moved or removed from the formation. In area 51 and beyond, only Tatyana and the Champions affected by Tatyana's Faithful Friend can deal damage.
      Complete Area 125.
    • Getting to know Tatyana: Tatyana buffs a random slot with her Faithful Friend ability. Use her specializations to increase the number of slots affected.

    • Adventure Variant 3: Tanks a Lot! — Every 5 seconds, each Champion takes damage which increases the further you get in the adventure.
      Complete Area 175.
    • Getting to know Tatyana: Tanks like Tatyana often protect your Champions by granting additional health. Include them to offset the constant damage!


    New DLC

    Dungeons & Dragons Shadowfell Tatyana

    Also launching with Tatyana is the Shadowfell Tatyana Theme Pack! This pack includes an unlock for Tatyana, the new Shadowfell Tatyana Skin, the Twinkle, the Faerie Dragon familiar, Tatyana's Epic Entertainer Feat, which increases Tatyana's Charisma Score by +2, 1 Epic Potion of the Gold Hunter, and 16 Gold Tatyana Chests with 2 Guaranteed Shiny Equipment Cards.

    For information on previous years' variants, check out the Festival of Fools 4 blog. And if you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
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