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Recent News
October 3rd
Champion Update: Farideh  
Posted in Idle Champions.

    Abandoned as an infant and adopted by an outcast dragonborn warrior, Farideh grew up to adulthood acutely aware of the drawbacks of being a tiefling. While those from the Nine Hells do their utmost to corrupt her, Farideh isn't interested in power so much as defending the world from demons, the undead, and any other villains trying to bring trouble or drag her friends and family into danger.
Farideh has received a devilish update. Her Hellish Rebuke ability now triggers when any Champion in the formation receives damage, while Chosen of Asmodeus has been reworked entirely. Learn all about the changes below...

Farideh

Farideh
name
7
seat
2.5%
crit chance
100%
crit damage
Female
gender
19
age
Neutral Good
alignment
5
overwhelm
Tiefling
species
Warlock
class
DPS
roles
Brimstone Angels
affiliation
10
str
14
dex
14
con
14
int
13
wis
18
cha
83
tot
Patron Eligibility: Mirt, Vajra, Strahd, Zariel, Elminster (until October 8th, 2028)

Abilities

Basic Attack

  • Scorching Ray (magic) - Farideh creates 3 rays of fire and hurls them at random enemies.

Formation Abilities

  • Hellish Rebuke - Enemies that attack any Champion in the formation trigger Farideh's Hellish Rebuke. The enemy is surrounded by green flames for 5 seconds and immediately takes 0.5 seconds worth of BUD damage.
  • Chosen of Asmodeus - Whenever Farideh's Hellish Rebuke triggers, Farideh's damage is increased by 100%. This stacks multiplicatively up to 25 times, and the stacks reset when changing areas.
  • Pact Family - Farideh's damage is increased by 100% for each Tiefling Champion in the formation, stacking multiplicatively.
  • Sister, Sister - Increases the post-stack effect of Pact Family by 500% when Havilar is in the formation. Additionally, whenever Havilar sacrifices her Imps, the stack cap of Chosen of Asmodeus is increased by 2, stacking up to 5 times (10 additional stacks total).

Specializations

  • Daughters of Mehen - Pact Family now also gains a stack for each Dragonborn Champion in the formation, and its post-stack effect is increased by 400%. Chosen of Asmodeus stacks are halved when changing areas if Mehen is in the formation, rather than resetting to 0.
  • Fury of Asmodeus - Farideh gains the Debuff role, and whenever Chosen of Asmodeus is at more than 10 stacks, Farideh deals 100% more damage against enemies currently affected by Hellish Rebuke for each stack above 10 she has, stacking multiplicatively.
  • Pact with Lorcan - Farideh gains the Hunter role, Fiends become her favored foe, and the effect of Hellish Rebuke is increased by 200% on all Fiends. By sheer dumb luck, each wave of enemies in non-boss areas has a 33% chance to spawn 1-2 Fiends, and all bosses now count as demonic Fiends for the purposes of all abilities that care about such things.

Ultimate Attack

  • Infernal Aspect (magic) - Farideh taps into her infernal bloodline, surrounding herself in a nimbus of flames and sprouting a pair of fiery wings from her back for 15 seconds. This causes all enemies to go berserk, resulting in them moving 50% faster, attacking twice as often, but dealing 90% less damage. During this time, her flaming aura shoots slivers of flame at random enemies once per second, dealing massive damage.

Equipment

Champion DPS Buff
slot 1
Chosen of Asmodeus Buff
slot 2
Hellish Rebuke Buff
slot 3
Pact Family Buff
slot 4
Buffs all Specializations
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Adept
    Increases the damage of Farideh by 30%
  • Hex
    Increases the effect of Farideh's Hellish Rebuke ability by 20%
  • Familial Bonds
    Increases the effect of Farideh's specializations by 20%
  • Tiefling Magic
    Increases the effect of Farideh's Pact Family ability by 20%
Rare
  • Elementalist
    Increases the damage of Farideh by 60%
  • Observant
    Increases the Wisdom score of Farideh by 1
  • Lorcan's Gambit
    Increases the effect of Farideh's specializations by 40%
  • Dark Allegiance
    Increases the effect of Farideh's Pact Family ability by 40%
  • Hellish Gift
    Increases the effect of Farideh's Chosen of Asmodeus ability by 40%
  • Witch Bolt
    Increases the effect of Farideh's Hellish Rebuke ability by 40%
Epic
  • Spell Master
    Increases the damage of Farideh by 120%
  • Ice Knife
    Increases the effect of Farideh's Hellish Rebuke ability by 80%
  • Impulsive Hero
    Reduces the cooldown on Farideh's base attack by 1 second
  • Immolation
    Farideh's attacks deal an additional 1 second of BUD damage every second for 5 seconds
  • Brimstone Blitz
    Increases the effect of Farideh's Pact with Lorcan ability by 100%
    Unlockable as an Event Reward
  • Infernal Heritage
    Increases the effect of Farideh's Pact Family ability by 80%
  • Blessing of Asmodeus
    Increases the effect of Farideh's Chosen of Asmodeus ability by 80%
    Available in the Darklord Farideh Theme Pack
  • Mehen's Pride
    Increases the effect of Farideh's Sister, Sister ability by 80%

Farideh Feedback

Farideh has been updated! What do you think?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
October 1st
Idle Champions: Liar's Night 9 
Posted in Idle Champions.

    The Champions are celebrating together at a Liar's Night party at the Wayside Inn when suddenly a masked pickpocket crashes the festivities, stealing magical items and escaping into the night...
Our second Year 9 Event is here! Sometimes it feels like the Wayside Inn gets targeted every year by a masked pickpocket. Strange...

Liar's Night 9 introduces the King of Shadows, available with the event launch today, and brings a rework for Farideh, available on October 8th.

For more information on our latest Featured Champions and the event, read on!

Featured Champions

King of Shadows

Once the noble guardian of the ancient elven empire of Illefarn, a cataclysmic event twisted this protector, binding him to the corrupting influence of the Shadow Weave. Now, as the King of Shadows, he commands legions of spectral Shadow Reavers and wields potent shadow magic. Driven by a warped sense of purpose tied to Illefarn's downfall and the dangerous power of the Shadow Weave, he seeks to engulf Neverwinter and beyond in an eternal night. His very being embodies the perversion of ancient power and the terrifying potential of unchecked darkness, making him a uniquely formidable and tragic antagonist.


Learn more about King of Shadows in his Champion Spotlight.

Farideh

Abandoned as an infant and adopted by an outcast dragonborn warrior, Farideh grew up to adulthood acutely aware of the drawbacks of being a tiefling. While those from the Nine Hells do their utmost to corrupt her, Farideh isn't interested in power so much as defending the world from demons, the undead, and any other villains trying to bring trouble or drag her friends and family into danger.


Learn more about Farideh in her Champion Spotlight when it launches this Friday, October 3rd.

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Ezmerelda
seat 1
Thellora
seat 1
Donaar
seat 2
Brig
seat 3
Kent
seat 4
Kas
seat 6
Krond
seat 6
Astarion
seat 10
Avren
seat 11
Dob
seat 12

Event Augments

  • Augment 1: Golden Weekly Offers (New Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 2: Early Unlock (New Augment)
    Description: The third Champion flex slot will unlock at the start of the second week of the event, instead of the third.

  • Augment 3: Empowered Rewards (Returning Augment)
    Description: Tier 2 and higher event variants award Corrupted Gems in addition to their normal rewards!

  • Augment 4: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases the damage of Evil and/or Tiefling Champions!


Event Feedback

What do you think about Liar's Night? What do you think about the King of Shadows? We want to know what you think!

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
September 26th
New Champion: King of Shadows 
Posted in Idle Champions.

    Once the noble guardian of the ancient elven empire of Illefarn, a cataclysmic event twisted this protector, binding him to the corrupting influence of the Shadow Weave. Now, as the King of Shadows, he commands legions of spectral Shadow Reavers and wields potent shadow magic. Driven by a warped sense of purpose tied to Illefarn's downfall and the dangerous power of the Shadow Weave, he seeks to engulf Neverwinter and beyond in an eternal night. His very being embodies the perversion of ancient power and the terrifying potential of unchecked darkness, making him a uniquely formidable and tragic antagonist.
The King of Shadows is a Support, Tanking, and DPS Champion that goes through three phases, with the advancement to the next phase happening when he is defeated. The power of his Tanking and DPS abilities increases the longer you can delay his advancement to the next phase. His Shadow Plague ability further augments his Tanking abilities, but actively drains health from Champions next to him in formation!

That's right - the antagonist of Neverwinter Nights 2 has joined Idle Champions as our latest evil-aligned Champion! To learn all about the King of Shadows, read on!

King of Shadows

King of Shadows
name
9
seat
2.5%
crit chance
100%
crit damage
Male
gender
1750
age
Lawful Evil
alignment
25
overwhelm
Human
species
Barbarian / Warlock
class
DPS / Tanking / Support
roles
None
affiliation
20
str
26
dex
18
con
14
int
14
wis
20
cha
112
tot
Patron Eligibility: Mirt, Vajra, Strahd, Zariel, Elminster (until October 1st, 2028)

Abilities

Basic Attack

  • Shadow Strike (melee/magic) - The King of Shadows slashes the closest enemies, then blasts the enemy with the most health.

Passive Abilities

  • Corrupted Guardian - The King of Shadows is Undead and counts as 'dead' for the purposes of effects that care about dead Champions, but 'alive' for all other purposes.
  • Phase One: The Watcher - When you complete an area with the King of Shadows leading the formation from the front, he updates his current Toughness and Brutality stacks to the completed area number. When the King of Shadows is defeated for the first time, he immediately returns to full health, his Toughness stacks no longer update, and he enters Phase Two. When the King of Shadows is defeated for the second time, he immediately returns to full health, his Brutality stacks no longer update, and he enters Phase Three. His size increases by 25% each time he enters a new phase. Other abilities grant additional buffs upon gaining these new phases.

Formation Abilities

  • Power of the King - The King of Shadows increases the damage of himself and Champions in the two columns behind him by 100%. This is increased by 100% each time the King of Shadows' max health is doubled, stacking multiplicatively.
  • Shadow Plague - The King of Shadows damages all adjacent Champions for 4% of their max health each second, as long as the Champions have at least 20% of their max health remaining. Each time The King of Shadows successfully deals damage in this manner, he gains a Shadow Plague stack. Each Shadow Plague stack increases his own max health by 4%, stacking additively. Stacks cap at 250 and reset when changing areas.
  • Phase Two: The Warden - After the King of Shadows enters Phase Two, his health is increased by 1% for each Toughness stack he collected, stacking additively. He also increases the health of all other Champions by 25% of his max health, and healing effects on all Champions are increased by 25%.
  • Shadow Reavers - After the King of Shadows enters Phase Two, he summons a Shadow Reaver each time he uses his ultimate. An additional Shadow Reaver is summoned for every 500 Toughness stacks he has. Each Shadow Reaver attacks a random enemy once every 5 seconds, dealing 5 seconds of BUD-based damage. The Shadow Reavers last for 1 second plus 0.1 seconds for each Toughness stack he has. Using his ultimate again before the Shadow Reavers expire causes their duration to be refreshed to max.
  • Phase Three: The Warrior - After the King of Shadows enters Phase Three, his damage is increased by 5% for each Brutality stack, stacking multiplicatively.

Specializations A

  • Master of Pawns - Increases the effect of Power of the King by 100%.
  • Shadow Unleashed - Increases the effect of Phase Three: The Warrior by 1000%.

Specializations B

  • Legacy of Illefarn - Increases the effect of Power of the King by 100% for each Elf, Dwarf, Half-Elf, and/or Human Champion in the formation, stacking multiplicatively.
  • Embrace the Shadow Weave - Increases the effect of Power of the King by 200% for each Evil Champion in the formation, stacking multiplicatively.
  • Rites of Survival - Increases the effect of Power of the King by 300% for each Champion with the Healing role, stacking multiplicatively. Additionally, Shadow Plague no longer has a minimum health at which Champions will not be damaged, and the Shadow Plague stack cap is doubled.

Ultimate Attack

  • Cradle of Rime (magic) - The King of Shadows blasts all enemies with cold and necrotic energies, slowing their movement for a short while.

Equipment

Power of the King Buff
slot 1
Phase Two: The Warden Buff
slot 2
Phase Three: The Warrior Buff
slot 3
Buffs all Specializations A
slot 4
Buffs all Specializations B
slot 5
Ultimate Cooldown
slot 6

Feats

Uncommon
  • Tavern Brawler
    Increases the damage of King of Shadows by 30%
  • Selflessness
    Increases the damage of all Champions by 10%
  • Tough
    Increases the health of King of Shadows by 15%
  • Defensive Duelist
    King of Shadows takes 5 more Enemies attacking to get overwhelmed
  • Noble Vision
    Increases the effect of King of Shadows' Power of the King ability by 20%
Rare
  • Grappler
    Increases the damage of King of Shadows by 60%
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Resilient
    Increases the health of King of Shadows by 30%
  • Calm Under Pressure
    King of Shadows takes 10 more Enemies attacking to get overwhelmed
  • Corrupt Cause
    Increases the effect of King of Shadows' Power of the King ability by 40%
  • Dark Savior
    Increases the effect of King of Shadows' Phase Two: The Warden ability by 40%
  • Dark Avenger
    Increases the effect of King of Shadows' Phase Three: The Warrior ability by 40%
  • Demon King
    Increases the effect of King of Shadows' first set of Specializations by 40%
  • Royal Retinue
    Increases the effect of King of Shadows' second set of Specializations by 40%
Epic
  • Tragic Devotion
    Increases the effect of King of Shadows' Power of the King ability whenever his max health is doubled by 10%(pre-stack)
    Available in the King of Shadows Origin Theme Pack
  • Taunt
    Increases the damage of all Champions by 100%. King of Shadows' attacks have a 50% chance to taunt enemies.
    Unlockable as an Event Reward

King of Shadows Feedback

What do you think about the King of Shadows? Do you have an idea of how you would use him in your formations?

The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
September 25th
Idle Champions: October Augments Preview  
Posted in Idle Champions.

Welcome to the Event Augment preview for Liar's Night!

Liar's Night returns on Wednesday, October 1st. The second event of Year 9 introduces a dangerous villain to the roster with the King of Shadows, brings a rework to the first Year 2 champion, Farideh, and features these new and returning Event Augments:

Liars' Night 9 Event Augments

  • Augment 1: Golden Weekly Offers (Returning Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 2: Early Unlock (New Augment)
    Description: The third Champion flex slot will unlock at the start of the second week of the event, instead of the third.

  • Augment 3: Empowered Rewards (Returning Augment)
    Description: Tier 2 and higher event variants award Corrupted Gems in addition to their normal rewards!

  • Augment 4: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases the damage of Evil and/or Tiefling Champions!

Note: Similar to our rollout in September the spotlight blogs for the two Featured Champions will also be spread out, with The King of Shadow's tomorrow, September 26th, and Farideh's releasing next Friday, October 3rd.

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
June 6th
Champion Update: Krond  
Posted in Idle Champions.

    Krond was born of a union between an academic human wizard and a mighty orc fighter who led a nomadic orc community. Raised as a fearsome warrior and arcane scholar, he studied these arts with equal passion. Krond's parents tragically lost their lives protecting their family and friends during an enemy raid. This moment changed Krond, and he swore revenge upon the world. Taking up an ancestral warhammer called Unity, Krond set out to make things right, one way or another.
Krond has been reworked to become a true Support, greatly increasing his versatility, while still allowing him to be a DPS Champion.

For all the details on this Champion Update for Krond, read on!

Krond

Krond
NAME
6
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Male
GENDER
42
AGE
Chaotic Evil
ALIGNMENT
5
OVERWHELM
Half-Orc
SPECIES
Fighter
CLASS
DPS / Support
ROLES
None
AFFILIATION
18
STR
12
DEX
17
CON
17
INT
13
WIS
9
CHA
86
TOT
Patron Eligibility: Mirt, Vajra, Strahd, Elminster (until June 11th, 2028)

Abilities

Basic Attack

  • War Magic (melee) - Krond leaps out and attacks the front-most target with his bonded warhammer. If you have a Cantrip Feat equipped, he then casts the given Cantrip.

Passive

  • Cantrip Feats: Krond can equip a single Cantrip Feat at a time, adding that spell to his base attack. Krond's Cantrips are Fire Bolt, Shocking Grasp, and Thunderclap, with each getting stronger Feat versions at Rare and eventually Epic. When you acquire the stronger versions of the Feats, they will replace the lower-level versions.

Formation Abilities

  • Unsung Alliance - Krond increases the damage of all Champions by 100% for each Evil Champion in the formation, stacking multiplicatively.
  • Best of the Best - Krond increases the effect of Unsung Alliance by 10% for each point of INT over 16 on every Champion in the formation, stacking multiplicatively.

Specializations A

  • Survival of the Strongest - Krond increases the effect of Unsung Alliance by 100% for each Champion in the formation with a STR score of 16 or higher, stacking multiplicatively.
  • Survival of the Fittest - Krond increases the effect of Unsung Alliance by 100% for each Champion in the formation with a CON score of 16 or higher, stacking multiplicatively.
  • Survival of the Smartest - Krond increases the effect of Unsung Alliance by 100% for each Champion in the formation with an INT score of 16 or higher, stacking multiplicatively.

Specializations B

  • Eldritch Strike - Krond gains the Debuff role and enemies damaged by Krond take an additional 400% damage from all of his subsequent attacks, including any Cantrip spells.
  • Power Behind the Throne - Krond increases the effect of Unsung Alliance by 400% when he is not the formation's BUD-setting Champion.
  • War Magic - Krond's Cantrip Feats now deal damage equal to 5 seconds of BUD-based damage for each 100% of Krond's base damage that they normally deal.

Ultimate Ability

  • Arcane Charge (magic) - Krond throws down his warhammer and leaps up into the air, teleporting to a random enemy and causing massive area damage by slamming down to the ground and casting Shatter when he appears.

Equipment

Global DPS Buff
SLOT 1
Unsung Alliance Buff
SLOT 2
Best of the Best Buff
SLOT 3
First set of Specializations Buff
SLOT 4
Second set of Specializations Buff
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Skilled
    Increases the damage of Krond by 30%.
  • Selflessness
    Increases the damage of all Champions by 10%.
  • Cantrip: Thunderclap
    Krond's base attack deals 33% of its damage as area damage to all nearby enemies.
  • Cantrip: Shocking Grasp
    Krond gains the Control role and his base attack deals an additional 200% damage to the main target, and the target is stunned for 2 seconds.
  • Cantrip: Fire Bolt
    Krond's base attacks shoot out 3 fire bolts, each dealing 50% of its base damage to up to three other random enemies.
  • Worthy Allies
    Increases the effect of Krond's Best of the Best ability by 20%.
Rare
  • Cantrip: Heightened Thunderclap
    Krond's base attack deals 100% of its damage as area damage to all nearby enemies.
  • Cantrip: Heightened Shocking Grasp
    Krond gains the Control role and his base attack deals an additional 500% damage to the main target, and the target is stunned for 3 seconds.
  • Cantrip: Heightened Fire Bolt
    Krond's base attacks shoot out 4 fire bolts, each dealing 100% of its base damage to up to four other random enemies.
  • Shared Cause
    Increases the effect of Krond's Unsung Alliance ability by 40%.
  • Powerful Friends
    Increases the effect of Krond's Best of the Best ability by 40%.
  • Evil Inspiration
    Increases the effect of Krond's first set of Specializations by 40%.
  • Savage Attacker
    Increases the damage of Krond by 60%.
  • Inspiring Leader
    Increases the damage of all Champions by 25%.
  • Survival Training
    Increases the effect of Krond's second set of Specializations by 40%.
Epic
  • Prodigal Leader
    Increases the damage of all Champions by 50%.
    Unlockable as an Event Reward
  • Cantrip: Ascendant Thunderclap
    Krond's base attack deals 400% of its damage as area damage to all nearby enemies.
    Available in the Dragon Rider Krond Theme Pack
  • Warriors Grace
    Increases the damage of Krond by 120%
  • Observant
    Increases the Wisdom Score of Krond by 1.
  • Striker Training
    Increases the effect of Krond's first set of Specializations by 80%.
  • Redemption Arc
    Sets Krond's alignment to Lawful Good and Unsung Alliance now stacks based on Good Champions instead of Evil.
    Unlockable as an Event Reward

Champion Feedback

What do you think of Krond's latest update? Will you be building your formation around his buffs?

The best way for us to hear your feedback would be for you to join our community on an officially supported platform:
October 2nd, 2024
Idle Champions: Liar's Night 8 
Posted in Idle Champions.

    The Champions are celebrating together at a Liar's Night party at the Wayside Inn when suddenly a masked pickpocket crashes the festivities, stealing magical items and escaping into the night...

Liar's Night has returned to Idle Champions, and this year players can look forward to two Darklords as Featured Champions: the legendary vampire and Darklord of Tovag, Kas, and the dreaded Darklord of Koshmarr, Voronika.

The latest New Champion, Kas, launches with Liar's Night today, while Voronika's Rebalance will launch in one week on Wednesday, October 9th. For more information about Liar's Night 8, read on...

Featured Champions

Kas

    Once the Lieutenant of Vecna, Kas betrayed his former master in a fight resulting in the dreaded artifacts, the Hand and Eye of Vecna. Kas is a vampire, legendary swordfighter, and ruthless warlord, and he is driven primarily by one thing: his hatred for Vecna.

Learn more about Kas in his Champion Spotlight. Kas arrives today with the launch of Liar's Night!

Voronika

A young Eladrin woman, raised to be the Queen of Koshmarr, what was meant to be an idyllic life took a dark turn on the night of her wedding. Pulled into the machinations of greater powers, she found herself in Mordent, now one of the many wandering ghosts. A person of great interest both to Azalin Rex and Strahd, she sought to negotiate her freedom from these dread domains. Her longtime companions and their newfound friends wanted the same and imbued her soul into Desmond’s sword. As they traveled in search of returning her soul to her body, Voronika took matters into her own hands and used the crown of the Raven Queen to defeat Zybilna and cause the fall of Prismeer. This action drew the mists to Voronika and soon she discovered herself a new darklord in her domain of Koshmarr.

Learn about Voronika's upcoming rebalance in her 2024 Champion Spotlight launching on Friday, October 4th. The Voronika Rebalance arrives on Wednesday, October 9th at the beginning of Liar's Night Week 2!

Flex Champions

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Ezmerelda
SEAT 1
Thellora
SEAT 1
Donaar
SEAT 2
Brig
SEAT 3
Kent
SEAT 4
Krond
SEAT 6
Astarion
SEAT 10
Avren
SEAT 11
Dob
SEAT 12

Event Augments

  • Boon Enhancements: An additional boon buff at each level increases gems dropped from bosses.
  • Auto-Equip: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots, if they don't already have better.
  • Auto-Blacksmith: Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!
  • Worth The Wait: Rebalanced Champion Voronika releases at the start of week two of this event. Completing her tier 2+ variants awards double chests!
You can check out which Augments are active at any time by mousing over the Event Banner.

We Want YOUR Feedback

We want to hear about your experiences in Idle Champions! What do you think about Kas? Are you excited for the legendary vampire to come to the game? Your participation and feedback are invaluable, and we would love to have you join our community on one of our official platforms:
September 27th, 2024
Idle Champion Spotlight: Kas 
Posted in Idle Champions.

    Once the Lieutenant of Vecna, Kas betrayed his former master in a fight resulting in the dreaded artifacts, the Hand and Eye of Vecna. Kas is a vampire, legendary swordfighter, and ruthless warlord, and he is driven primarily by one thing: his hatred for Vecna.
Kas is a DPS and Healing Champion that excels when used with Evil Champions. In addition, this Vampire Lord can turn living Champions into his thralls, granting the ability to recover lost hit points with every attack they make. Once unlocked, you can find this Human Fighter in Seat 6 (Asharra).

Read on to learn more...

Kas the Bloody Handed

Dungeons & Dragons Kas Bloody Handed Vecna D&D Eve of Ruin
Kas
NAME
6
SEAT
2.5%
CRIT CHANCE
100%
CRIT DAMAGE
Male (He/Him)
GENDER
976
AGE
Neutral Evil
ALIGNMENT
5
OVERWHELM
Human
SPECIES
Fighter
CLASS
DPS / Healing
ROLES
None
AFFILIATION
26
STR
20
DEX
22
CON
24
INT
19
WIS
26
CHA
137
TOT
Patron Eligibility: Mirt, Vajra, Strahd, Zariel, Elminster (until October 2nd, 2027)

Abilities

Basic Attack

  • Vengeful Swing (melee) - Kas moves up to the closest enemy and swings his sword, dealing one hit to all enemies in a small area.

Formation Abilities

  • Vampire Lord - Kas is Undead and counts as "dead" for the purposes of effects that care about dead Champions, but "alive" for all other purposes. Via his abilities, Kas may cause one or more other Champions in the formation to become his Vampire Spawns, which are also Undead.
  • Born Into Evil - Kas increases his damage by 100% for each Evil Champion in the formation, stacking multiplicatively.
  • Mortal Pawns - Every time an area is completed, Kas gains Pawn stacks equal to the number of Champions in the formation that are not one of his Vampire Spawns. Each Pawn stack increases the effect of Born Into Evil by 0.5%, stacking multiplicatively.
  • Life Drain - When an Undead Champion in the formation attacks, they regain 50 Hit Points.
  • Spawn of Kas - When a Champion that is not already Undead dies, they immediately resurrect at full health as a Vampire Spawn, counting as Undead for the rest of the adventure. The effect of Born Into Evil is increased by 100% for each Undead Champion in the formation, stacking multiplicatively.

Specializations

  • Kas the Bloody Handed - Kas increases the effect of Life Drain by 100% and Evil Champions attack faster as their base attack cooldown is reduced by 0.5 seconds.
  • Kas the Betrayer - Kas' damage against Boss enemies is increased by 100%, and the effect of Born Into Evil is increased by 100% for each Undead Champion in the formation, stacking multiplicatively
  • Kas the Destroyer - Increase the effect of Born Into Evil by 100%. In addition, Champions adjacent to Kas gain the Evil tag. This does not affect their other alignment tags, and doesn't affect whether they are eligible for the adventure.

Ultimate Ability

  • Rise, Fallen Soldier! (magic) - Kas summons two specters that move towards enemies, dealing ultimate damage each second for 15 seconds.

Equipment

Born Into Evil Buff
SLOT 1
Mortal Pawns Buff
SLOT 2
Life Drain Buff
SLOT 3
Spawn of Kas Buff
SLOT 4
Buffs all Specializations
SLOT 5
Ultimate Cooldown
SLOT 6

Feats

Uncommon
  • Tavern Brawler
    Increases the damage of Kas by 30%
  • Born in Darkness
    Increases the effect of Kas' Born Into Evil ability by 20%
  • Familiars
    Increases the effect of Kas' Mortal Pawns ability by 20%
  • Life From Death
    Increases the effect of Kas' Life Drain ability by 20%
Rare
  • Grappler
    Increases the damage of Kas by 60%
  • Evil Begets Evil
    Increases the effect of Kas' Born Into Evil ability by 40%
  • Followers
    Increases the effect of Kas' Mortal Pawns ability by 40%
  • Sanguine Wine
    Increases the effect of Kas' Life Drain ability by 40%
  • Live Again
    Increases the effect of Kas' Spawn of Kas ability by 40%
  • Dark Powers' Embrace
    Increases the effect of Kas' Kas the Bloody Handed, Kas the Betrayer, and Kas the Destroyer specializations by 40%
Epic
  • My Creatures
    Increases the effect of Kas' Spawn of Kas ability by 80%
    Unlockable as an Event Reward
  • The Sword of Kas
    Kas' damage is increased by 400% and his base attack cooldown is reset at the start of every area.
    Available in the Darklord Kas Theme Pack, or for 50,000 Gems
  • Stake to the Heart
    Increases the damage of Kas by 400%. Kas' attacks prevent the target from healing for 10 seconds.
    Unlockable as an Event Reward

We Want YOUR Feedback

We have been excited to bring Kas the Bloody Handed to Idle Champions for a long time, and that day is almost here. What do you think about his design? Will you be using this legendary vampire in your formations?

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:

October 14th, 2022
Idle Champion Spotlight: Kent 
Posted in Idle Champions.

Exploring ancient temples can lead to astounding archaeological discoveries, but also devastating consequences. However some Champions remain confident in their fabulous capabilities rather than let the dark memories sour their levity!

Kent is a trained archeologist whose blade is as sharp as his outfits. He joins his fellow Rivals of Waterdeep Gazrick, Shaka, Selise, and D'hani in the Champion roster during Liar's Night!

I. Kent

Dungeons & Dragons Kent Eugenio

    Kent is a former archaeologist turned adventurer whose Rogue skills and powers over death were honed by spending months making his way through the temple of Talona, where the rest of his archaeological research team was killed by traps and monsters. When he finally returned home to the lakeside town of Caradoon, he was the same outgoing, flamboyant Tiefling he had always been, but now it seemed to mask a darkness that Kent has since done his best to keep hidden. Fortunately for him, he doesn't have to bear the darkness alone, because not long after his return to Caradoon, he met smart, capable, and patient Aasimar named Virgil. Together they met up with Selise from the Rivals, and joined her and the rest of the crew in Waterdeep.

Kent is a support and DPS Champion who collects soul trinkets representing the highest level boss defeated in each campaign, which he uses to buff himself and Champions in his column. In addition, he increases the effectiveness of your achievement bonuses for the adventure he is on. Once unlocked, you can find this tiefling rogue with Jarlaxle in Slot 4.

II. Kent's Stats

Race: Tiefling Alignment: Neutral Good
Gender: Male Pronouns: He/Him
Class: Rogue Age: 35
Affiliation: Rivals of Waterdeep

STR: 8 DEX: 20 CON: 14
INT: 14 WIS: 10 CHA: 14

Role: Support and DPS
Eligible for Patrons: Mirt, Vajra, Strahd
Slot: 4 (Jarlaxle)


Dungeons & Dragons Kent

III. Kent's Design

Eugenio Vargas is a New York City based singer, actor, and music director who has extensive experience both on and behind the stage. With a love of performing and gaming, he's become well known in the TTRPG industry for his amazing work, including as the DM and producer for The Last Refuge podcast, the Storyteller for Into the Mother Lands, and a writer and designer on many D&D products including Fizban's Treasury of Dragons for Wizards of the Coast. He is already well known to the Idle Champions community for his work on A Familiar Quest and The Pear Passage charity one shot, so we're very excited to bring his Rivals of Waterdeep character to the game!

Kent is all about making the formation more effective by celebrating your previous achievements. As you defeat bosses across all our Campaigns, Kent collects Tokens of the Departed, and increases the damage of himself and all Champions in his column. The more powerful the boss, the higher the damage bonus! He'll also make all the Champions more powerful by adding a bit EXTRA! using your current Achievement bonus. With a wealth of experiences to draw from, Kent is an adept at attacking nearby enemies with his Rapier, and Remembering the Old Days helps makes his attacks even more effective. But this rogue doesn't have to go it alone! After Virgil's release, you'll find that the two of them are Inseparable and where one goes, the other can follow.

If the formation is filled with his fellow Rivals of Waterdeep, Kent can specialize in increasing the attack bonus of Tokens of the Departed for each of those Robust Rivals. Or he can focus on his Potent Poison to add poison damage to all of his attacks. When Kent gets serious about defeating enemies, he calls on the Wails from the Grave to change the weather to an eerie fog, and call on ghostly spirits to help Kent deal some Ultimate damage!

IV. Kent's Abilities

Basic Attack

  • Rapier - Kent strikes the closest enemy with his rapier.

Formation Abilities

  • Tokens of the Departed - Kent keeps a soul trinket of the highest level boss defeated in each campaign and the best event where he was present at the bosses' defeat. Kent increases the damage of all Champions in his column (including himself) by 10% times the sum of all levels from his soul trinkets.
  • Remembering the Old Days - Each time Kent or the ghostly spirit from his Ultimate attacks, he gains a Nostalgia stack that lasts until entering a new area. Kent increases his damage by +50% for each Nostalgia stack, stacking multiplicatively and then applied multiplicatively. Buffs are applied to the post stack value, and Nostalgia stacks are capped at 25 stacks.
  • EXTRA! - Kent's force of personality emboldens his companions. Kent increases the damage of all Champions by your current Achievement bonus.
  • Inseparable - If Virgil qualifies for an adventure restriction based on his tags, age, ability scores, etc., Kent may be used as well. Note: this won't be enabled until after Virgil's release!

Specializations

  • Robust Rivals - Kent increases the attack bonus of Tokens of the Departed by +100% for each Rivals of Waterdeep Champion, stacking multiplicatively and applied multiplicatively.
  • Potent Poison - Whenever Kent attacks an enemy and doesn't kill it, it is affected by a virulent poison. The poison deals 400% of your BUD to the enemy each second for 4 seconds.

Ultimate Ability

  • Wails from the Grave - For 30 seconds, when Kent makes a normal attack, a ghostly spirit briefly appears and makes an attack dealing ultimate damage, on another random enemy if possible. Additionally, the weather changes to fog.

V. Kent's Equipment



Slot 1: Global DPS
Slot 2: Global DPS
Slot 3: Tokens of the Departed
Slot 4: Remembering the Old Days
Slot 5: EXTRA!
Slot 6: Ultimate Attack

VI. Conclusion

Season 14 of Rivals of Waterdeep begins on October 16th, 2022, and we're overjoyed to have Kent joining our roster just as the new season is getting started! Let us know all about Kent in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
November 30th, 2021
ICP: The Trials of Mount Tiamat Recap 
Posted in Idle Champions.

WARNING SPOILERS. This blog contains spoilers for the final episode of Idle Champions Presents: The Trials of Mount Tiamat.

Idle Champions Presents: The Trials of Mount Tiamat

Thank you for joining us for Idle Champions Presents: The Trials of Mount Tiamat. Dungeon Master B Dave Walters (Black Dice Society, A Darkened Wish, Into the Mother Lands) took our three brave parties of Champions through a harrowing campaign across seven episodes, leading them into a direct confrontation against Tiamat with the fate of the Forgotten Realms hanging in the balance.

For a full recap of the adventure check out the Idle Champions Presents: Trials of Mount Tiamat Synopsis blog post In case you missed any episodes or want to rewatch the adventure, check out our YouTube channel. If you want to play through the adventure at home, we will be releasing a PDF of the adventure soon!


We had an exciting seven weeks filled with voting and rewards! As a reminder, all in-game rewards must be claimed before the start of our Year's End Festival, so claim your voting rewards before 12 PM Pacific on Wednesday, December 1st!

As part of voting and with a little Champion rebalancing we had four new feats for our Champions become available - the winners of the votes were unlocked in-game with the conclusion of their votes, but all four will be available for 12,500 gems as of 12 PM Pacific on Wednesday, December 1st.

Idle Champions Presents: The Trials of Mount Tiamat, The Underground Trial B Dave Walters Erin M Evans Mark Meer Tanya DePass Jason Charles Miller


 Idle Champions Presents: Trials of Mount Tiamat B Dave Walters Hope LaVelle Meagan Kenreck Jim Zub LaTia Jacquise Shareef Jackson


Idle Champions Presents: Trials of Mount Tiamat B Dave Walters Anna Prosser Holly Conrad Satine Phoenix Luke Gygax Trystan Falcone


November 30th Update: Party 3 Champion Rebalance

These changes will be live in-game as of 12 PM Pacific, on Tuesday, November 30th.

Strix will receive the following changes:
  • Additional self DPS buffs at level 160 and 1090
  • Reduction in attack cooldown from 6.5s to 5s

Evelyn Marthain will receive the following changes:
  • Increase base health and health upgrades by 20%
  • Increase Steadfast Might base buff to 100% per enemy (from 25% per enemy)
  • Increase Divine Prayer base effect by 100% (to 200%)

Vlahnya Um'vairar will receive the following changes:
  • Breaking Out Solo - if Vlahnya is in a column by herself or with only one other Champion, her Enthralling Performance effect is increased by 200%.
  • Enthralling Performance stacks now reduce by 10% every 7.5 seconds (down from 20% every 10 seconds)
  • When Vlahnya uses her ultimate, Plane Shift her Enthralling Performance stacks are set to max.

Walnut Dankgrass will receive the following changes:
  • Increase Documancer base effect by 100% (10% instead of 5%)
  • Increase Pen-Paws base effect by 100% (200% instead of 100%)
  • Increase her overwhelm point by 5

Melf will receive the following changes:
  • Increase Melf's Adaptive Support Spell per race effect to 25% per race (up from 10%)
  • Increase Melf's Augmented Support Spell bonuses to 100% each (up from 50%)
  • Triple ultimate damage multiplier

Idle Champions Presents: Trials of Mount Tiamat B Dave Walters Anna Prosser Holly Conrad Satine Phoenix Luke Gygax Trystan Falcone

Ascendant Reinforcement Skins DLC

The Ascendant Reinforcements are here! This new DLC is available as Skin & Feat Packs for Strix, Evelyn, Walnut, Vlahnya, & Melf, or bundled all together at a discount!
  • The Ascendant Strix Skin & Feat Pack contains an unlock for Strix, the new Ascendant Strix Skin, an Epic Feat for Strix, and 7 Gold Strix Chests with 1 Guaranteed Shiny Equipment Card.

  • The Ascendant Evelyn Skin & Feat Pack contains an unlock for Evelyn, the new Ascendant Evelyn Skin, an Epic Feat for Evelyn, and 7 Gold Evelyn Chests with 1 Guaranteed Shiny Equipment Card.

  • The Ascendant Walnut Skin & Feat Pack contains an unlock for Walnut, the new Ascendant Walnut Skin, an Epic Feat for Walnut, and 7 Gold Walnut Chests with 1 Guaranteed Shiny Equipment Card.

  • The Ascendant Vlahnya Skin & Feat Pack contains an unlock for Vlahnya, the new Ascendant Vlahnya Skin, an Epic Feat for Vlahnya, and 7 Gold Vlahnya Chests with 1 Guaranteed Shiny Equipment Card.

  • The Ascendant Melf Skin & Feat Pack contains an unlock for Melf, the new Ascendant Melf Skin, an Epic Feat for Melf, and 7 Gold Melf Chests with 1 Guaranteed Shiny Equipment Card.


Idle Champions Presents will return next year with Idle Champions Presents: Court of the Raven Queen.


October 8th, 2021
Idle Champions Presents: The Trials of Mt. Tiamat 
Posted in Idle Champions.

Tiamat has escaped from Avernus.

The Cult of the Dragon has succeeded in their efforts to bring the Queen of Evil Dragonkind to the prime material plane, and has consolidated their power to fortify their stronghold at the Well of Dragons.

Champions from across the Forgotten Realms heed the call to band together and face this cataclysmic threat. It is here that the adventure for Idle Champions Presents: The Trial of Mount Tiamat begins...


Idle Champions Presents: The Trials of Mount Tiamat

We are excited to announce the return of Idle Champions Presents, a TRPG live play special event series starting Monday, October 18th. Each episode of Idle Champions Presents will broadcast live from 4PM until 7PM Pacific Time Mondays on the CNEGames Twitch.



Join Dungeon Master B Dave Walters (Black Dice Society, A Darkened Wish, Into the Mother Lands) as he takes two brave parties of Champions through an epic level campaign across seven episodes, leading them into a direct confrontation against an evil goddess with the fate of the Forgotten Realms hanging in the balance.

Idle Champions Presents: The Trials of Mount Tiamat, The Underground Trial B Dave Walters Erin M Evans Mark Meer Tanya DePass Jason Charles Miller


Check out the synposis and catch up on epsiodes from the first arc of Idle Champions Presents: The Trials of Mount Tiamat here with Episode 1: The Lake of Shadow, Episode 2: Fungus Grove, and Episode 3: Episode 3: The Mountain’s Fury!


Idle Champions Presents: Trials of Mount Tiamat B Dave Walters Hope LaVelle Meagan Kenreck Jim Zub LaTia Jacquise Shareef Jackson


The second arc of our adventure begins on November 8th at 4PM Pacific at Twitch.tv/CNEGames with Episode 4: Forest of Dragons!


Vote for the Show You Want to See

Just like with our first Idle Champions Presents, Idle Champions players will be able to influence the characters and events of upcoming Idle Champions Presents episodes through in-game daily votes. Starting on Tuesday, October 12 with the in-game daily reset (12PM PT), each vote will go live for 24 hours, with the final vote for the week ending on Monday at 12PM PT.

Daily votes will have both an In-Game Effect and a Livestream Effect. For example, if players vote for one of two Champions to be granted a boon for the next episode of Idle Champions Presents, that Champion would be granted a corresponding boon in Idle Champions of the Forgotten Realms! We don't want to spoil everything that players will be able to vote for, but here's an idea of what a few of the daily votes might look like:

  • Dice Roll! — Which Champion gains an guaranteed 'critical' roll?
    • Players will get to roll an Idle Champions D6 to collect a number of Electrum Chests and if they roll a 6, they can collect this paragon of honor and justice as a free familiar!
    • Baby Bahamut Familiar
  • Lucky Choice — Which Champion should gains a luck die?
  • Surprise Find — Which Champion should find some additional gear?
  • Wild Card! — Do the Champions meet goblins or kobolds? Who explores the darkness? What fun affliction affects the chosen Champion?
But wait, there's more: there are Weekly Challenges each week that will vary between easy, medium, and difficult challenges to earn additional votes for daily votes. You can save these votes up for as long as you wish, using them all on the final vote in Week 7 if you wish. The choice is up to you!

The first vote begins on Tuesday, October 12 at 12PM PT in-game. You'll want to check in every day if you want the most chances to influence Idle Champions Presents!


Party 1 Champion Rebalance

In order to account for the way the current meta would impact voting, we’ve made some adjustments to certain Champions.

Selise Astorio will receive the following changes:
  • Increase to the duration of her Wall Stance damage reduction buff to 10 seconds
  • Increase the base effect value of Vow of Vengeance from 100% to 200%
  • Update to happen in version 406+ : Last Resort stance also increases the effect of Vow of Vengeance by 200%

Havilar will receive the following changes:
  • We've added a new ability - Sister Sister (Havilar)
    • Increase the effect of Leadership Summit by 200% when Farideh is in the formation.
Farideh will follow her sister with a matching ability:
  • We've added a new ability - Sister Sister (Farideh)
    • Increase the effect of Pact Family by 500% when Havilar is in the formation.

November 2nd Update: Party 2 Champion Rebalance

Penelope Half Pint will receive the following changes:
  • Minor Eruption's AOE applies the Have You Met My Friends debuff to all affected enemies
  • Max Story Time stacks increased to 40, up from 25
  • Increase base effect of Have You Met My Friends from 300% to 500%
  • Increase Tools For the Job Charm gold bonus to 15% of total buff, up from 10%

Shaka will receive the following changes:
  • Increase base effect of A Celestial Puzzle from 100% to 150%

What do I need to know?

Idle Champions Presents: The Trials of Mount Tiamat begins on Monday, October 18th with the first episode broadcasting from 4PM until 7PM Pacific Time on Twitch.tv/CNEGames. Daily votes for the first episode will begin the week before, starting on Tuesday, October 12th at 12PM Pacific.

While Season 2 is a completely separate story arc than the first season, if you want to relive the Idle Champions Presents magic, you can watch Idle Champions Presents: The Unfair Seas and Idle Champions Presents: A Fool’s Errand on YouTube.

We can't wait to see how this all comes together! We hope you'll join us in discussion about Idle Champions Presents on Twitter using the #ICPAscendant hashtag and tagging @IdleChampions.

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