Last week we announced changes to Patron Currency rewards due to egregious scaling issues at the upper echelons. The response from players was immediate, and we want you to know that you have been heard loud and clear.
It is clear that this system could not be left as it was. However, it is also clear based on your feedback that we missed the mark. With that feedback in mind we have made additional adjustments to the Patron Currency reward scaling, which you will find below.
First, some context: while the previously announced rewards scaled linearly at 12 times the area requirement, the updated reward structure now increases that multiplier on variants with higher area requirements.
- For the Patron Variants requiring area 1325 to be cleared, the new currency reward has been increased from 15,900 to 50,350, meaning players will be able to collect 10 Patron Chests instead of 3.
- Completing every Patron Variant currently available in the game will allow players to collect 2,959 Patron Chests across the four existing Patrons -- an increase from 1,803 Patron Chests using the previous 12x linear scaling.
We acknowledge that this is still a significant change from the previous exponential rewards behavior. However, the bulk of this change occurs across only a handful of adventures:
- For Patron Variants requiring you to beat up to area 500 (58% of the total patron variants), this update more than doubles the amount of Patron Currency earned.
- For Patron Variants requiring you to beat up to area 1000 (39% of the total patron variants), this represents a 40% decrease in Patron Currency earned.
Here is a breakdown of the currency rewards (and equivalent Chest count) with the previously announced 12x linear scaling, and the new scaling that is going live today. As you can see, newer players are able to collect chests sooner, and the rewards for the higher-level variants are scaled up in a way that reflects the time investment to get there. It is also important to note that the majority of available adventures will have their rewards increased.
Area Requirement | 12x Linear Scaling (Previously Announced) | New Scaling (Based on Feedback) |
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Overall, we believe these changes are important for the long-term health of Idle Champions. As always, and especially now, we appreciate your dedication to the game and your feedback.