Search News:



Archives by month:

November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
December 2013
April 2012
August 2011
March 2011

Blogs Categories:

Codename News
Bush Whacker 2
Egg Breaker Adventures
Shards of Titan
Legacy Games
Crusaders of the Lost Idols
Tap Tap Movie
Idle Champions

Popular tags: [Clear Tags]

bw2, event, champions, idle, new content, update, crusaders, release notes, access, early, new, weekend, buff, eba, videogame, game, dragons, dungeons, champion spotlight, charity, patch notes, idols, d&d, mini, community, objectives, change log, legacy games, 2018, fun, nate, content, halloween, spotlight, summer, creature, collector, contest, 2017, anniversary, 2021, grand tour, baldur's gate, high rollers, 2022, lost, 2020, quest, 2019.
November 9th
Idle Champions: Feast of the Moon 6 
Posted in Idle Champions.

During Feast of the Moon, residents of the Sword Coast pay homage to the deeds of legendary heroes by visiting their crypts and graves.

When the Champions arrive at The Crypt of Legends, they find hordes of undead crawling up from the depths. Something is making the dead heroes rise, and the answer will require a descent into the depths to discover the cause...

Feast of the Moon 6 introduces Virgil, the aasimar storm sorcerer and member of the Rivals of Waterdeep. This event also brings back two Heroes of the Planes: Penelope "Half-Pint", the Circle of the Moon Druid/Warlock, and Widdle, the dhampir gnome wizard! Players have until Monday, November 21st at 12PM Pacific to complete your Feast of the Moon 6 unlocks and objectives.

New Champion: Virgil

Dungeons & Dragons Virgil Brian

    With unexpected and unwelcome Celestial heritage, Virgil was always trying to get away from both his past and a disapproving family. He put his talents to work on the sea, traveling with crews who he hoped would ask nothing more than that he earn his keep by way of his magic. Eventually he grew tired of wandering and ended up in the quiet lakeside town of Caradoon, thinking he might put down roots. But that all changed when he met and fell for a kindred spirit in the form of a charming and witty Tiefling named Kent. After some over-enthusiastic handling of the local tavern's rat problem, they found themselves on the move again. Fortunately they met Selise Astorio of the Rivals of Waterdeep, and while quickly becoming entangled in the group's adventures they discovered a new family and a new home.

Virgil is a support and speed Champion who is the master of lightning speeds! He makes the attacks of adjacent Champions faster, and speeds up progress if the formation is quickly dispatching enemies. Find out more about him and and his abilities by checking out his full Champion Spotlight!

Year Six Variants



  • Eye of the Storm - Virgil begins in the formation and can't be moved or removed. Only Champions next to Virgil can deal damage.
    Reach Area 75

  • An Inseparable Bond - Virgil begins in the formation and can't be removed, but can be moved. You may only use Champions with a Wisdom of 12 or higher.
    Reach Area 125

  • Freak Weather Conditions - Virgil begins in the formation and can't be removed, but can be moved. Every 5 areas the weather drastically changes. While snowing, all Champions' normal attack cooldown speeds are increased by 5 seconds. While thundering, a bolt of lightning strikes a random Champion every 5 seconds dealing damage equal to 50% of their max health and stunning them for 5 seconds. While foggy, Champions deal no damage with ranged attacks.
    Reach Area 175

  • If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    June 8th
    Idle Champions: Dragondown 5 
    Posted in Idle Champions.

    At the mouth of the River Mirar in the northwest of the Sword Coast lies the port city of Luskan, also known as the City of Sails. Officially governed by the five High Captains, Luskan is actually secretly run by Jarlaxle Baenre and the Bregan D'aerthe.

    And they need your help.

    While celebrating the Summer Solstice with a smaller scale version of Waterdeep's Dragondown festival, Luskan has managed to draw the attention - and the wrath - of a Bronze Dragon and their kin...

    Dragondown 5 introduces Merilwen, the Wood Elf Ranger from Oxventurers Guild, and brings back Selise Astorio, Human Paladin of the Rivals of Waterdeep, and Nova, the knowledge-hungry Genasi Warlock from High Rollers: Aerois. Players have until Monday, June 20th at 12PM Pacific to complete their Dragondown 5 unlocks and objectives.

    I. Merilwen

    Dungeons & Dragons Merilwen

      Merilwen is at home in nature, happy to speak with animals or plants at the first opportunity. She's always ready to pull out her trusty bow, or turn into a cat, to get out of many tough situations. With a fierce loyalty to her friends, and to nature itself, she'll call upon the moon to deal with anyone who gets on her bad side. And if you're really unlucky, you might stumble into Merilwen's Meatgrinder. Spoilers: it's a very bad time.

    Merilwen is a Support and Gold Find Champion who increases the damage of all Neutral Champions, and when she transforms into a cat, she increases the attack rate of adjacent Champions. Her gold find and ultimate are both improved when she is combined with other members of the Oxventurers affiliation. She can be added to the formation by swapping her out with Celeste (Slot 2).

    For more information on Merilwen and her abilities, check out her Champion Spotlight!


    Year Five Variants


    • A Neutral Position - Merilwen starts in the formation and can be moved, but not removed. Only Neutral Champions (on the Good/Evil axis) can deal damage.
        Getting to Know Merilwen: Merilwen increases the damage of Neutral champions. Use a Neutral DPS Champion to make the most of this!
      • Reach Area 75.
    • Cat Nap - Merilwen starts in the formation and can be moved, but not removed. Champions' normal attack cooldowns are increased by 3 seconds. Merilwen's Wild Shape ability starts out unlocked and has a +300% bonus to attack speed cooldowns.
        Getting to Know Merilwen: Merilwen's cat form makes nearby Champions attack faster. Use this to your advantage!
      • Reach Area 125.
    • Loyal Friends - Merilwen starts in the formation and can be moved, but not removed. Her Ultimate starts unlocked and its cooldown takes half as long. Only Champions with an Affiliation can be used, and Oxventurers Guild Champions do 400% more damage.
        Getting to Know Merilwen: Merilwen's ultimate grows stronger with other Oxventurers Guild Champions. Try it out if you have already unlocked some of them
      • Reach Area 175.
    December 8th, 2021
    Idle Champions: Simril 5 
    Posted in Idle Champions.

    Someone outside Luskan has been pillaging the food stores in advance of this year's Simril celebration. Residents are becoming worried that there may not be enough to last the long Sword Coast winter to come!

    Simril 5 introduces Yorven Springpaw, resident murder bunny Harengon Barbarian Druid. Simril also brings back Lucius the High Elf Sorcerer of the High Rollers: Aerois party, and Krull, the Tortle Death Cleric of Tiamat from Baldur's Gate: Descent into Avernus. Players have until Monday, December 20th at 12PM Pacific to complete their Simril 5 unlocks and objectives.

    I. Yorven Springpaw



      When Yorven came across the Witchlight Carnival he managed to convince the owners to bring him on board. When the Witchlight Carnival returned to the Feywild years later, Yorven moved on, seeking his childhood home - and the hags who banished him.

    As a barbarian druid, Yorven has plenty of muscle and power to bring to the Champion roster, and he uses his massive harengon legs to leap into battle with speed and ferocity! He's a DPS and Support Champion covered in magical tattoos and scars and is ready to scrap when you swap him with Tyril (Slot 10) to add him to your formation!

    II. Yorven's Stats

    Race: Harengon Alignment: Chaotic Neutral
    Class: Barbarian/Druid Gender: Male
    Age: 39

    STR: 20 DEX: 14 CON: 14
    INT: 8 WIS: 13 CHA: 12

    Role: DPS, Support

    Eligible for Patrons: Vajra, can become eligible for Zariel with a feat

    Slot: 10, (Tyril)


    III. Yorven's Design

    Our own sweet murder bunny. As the latest CNE Original this dark and dramatic seeker of vengeance has an endless flurry of epic monologues at the ready. When the Harengon became a playable race in Dungeons & Dragons, our Stream Executive Producer Dylan Wilks was inspired by the powerful bonus action jump ability to find out how dangerous he could make a hopping tank. Drawing on some of the newest character-building options available, he crafted a beastial barbarian who could cross entire battlefields in one giant leap! Once the Champion stats and basic backstory were created, our Content Designer Erin M. Evans began crafting the voice of Yorven, giving him his melodramatic flair.

    For more information on Yorven and his abilities, check out his Champion Spotlight!

    Year Five Variants


    • Adventure Variant 1: Raven Swarm — Yorven Springpaw begins in the formation. He can't be moved or removed. Three Ravens appear in each area. The ravens drop no gold, nor do they count towards quest progress. Every 5 areas an additional raven spawns in the swarm.
      Getting to know Yorven: If you choose the Hunger for Blood specialization, once Yorven defeats an enemy, he'll jump to another enemy to attack them as well!
      Complete Area 75.

    • Adventure Variant 2: Fangclaw — In each boss area, a vicious rabbit boss enemy appears. It must also be defeated in order to progress. Gold Find is reduced by 99%. Only Champions with DEX of 14 or higher can be used.
      Complete Area 125.

    • Adventure Variant 3: Raven Queen's Memories — Yorven Springpaw is haunted by his time in the shadowfell. A Wraith escorts the formation, increasing the base attack cooldown of each adjacent Champion by 4 seconds. If Yorven is in the formation, the increase is only 2 seconds instead. Enemies move 200% faster.
      Complete Area 175.

    IV. New DLC

    Dungeons & Dragons Icewind Dale Prudence

    Also launching with Simril is the Icewind Dale Prudence Skin & Feat Pack! This pack includes an unlock for Prudence, the new Icewind Dale Prudence Skin, Prudence's Spell Master Epic Feat, which increases her damage by 120%, and 7 Gold Prudence Chests with 1 Guaranteed Shiny Equipment Card.

    For information on previous years' variants, check out the Simril 4 blog. And if you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    November 10th, 2021
    Idle Champions: Feast of the Moon 5 
    Posted in Idle Champions.

    During Feast of the Moon, residents of the Sword Coast pay homage to the deeds of legendary heroes by visiting their crypts and graves.

    When the Champions arrive at The Crypt of Legends, they find hordes of undead crawling up from the depths. Something is making the dead heroes rise, and the answer will require a descent into the depths to discover the cause...

    Feast of the Moon 5 introduces Widdle, the Dhampir Gnome Wizard, played by Meagan Kenreck who you can see as Widdle on Idle Champions Presents the Trials of Mount Tiamat, airing Mondays at 4PM Pacific on the CNEGames Twitch. You can also catch her as Widdle on Heroes of the Planes Tuesdays at 6PM Pacific on the Demiplane Twitch.

    This event also brings back Penelope "Half-Pint", Circle of the Moon Druid and Warlock from Heroes of the Planes, and brings back Sentry, the Warforged Paladin (Oath of the Ancients) from High Rollers: Aerois. Players have until Monday, November 22nd at 12PM Pacific to complete your Feast of the Moon 5 unlocks and objectives.

    New Champion: Widdle



      Widdle's life goal is the destruction of Strahd, but with 423 years of gnomish wisdom, she realized she still needed more time. Becoming a dhampir seemed like the best option, and now she uses her enhanced speed and fearsome fangs to help her friends and show that being a dhampir does not make you a monster. With a big personality and an even bigger blunderbuss, she's ready to deal with any challenge!

    Widdle is a Support, Healing and Speed Champion who's vampiric charms can buff the damage of her allies while encouraging them to attack faster. But all this battle can make a dhampir hungry, and those she buffs look extra tasty to oncoming enemies, making them spawn faster. When you want to add Widdle to your formation you can swap her with Celeste (Slot 2).

    II. Widdle's Stats

    Race: Dhampir Gnome Alignment: Chaotic Neutral
    Class: Wizard Gender: Female
    Age: 423 Affiliation: Heroes of the Planes

    STR: 18 DEX: 15 CON: 13
    INT: 17 WIS: 12 CHA: 11

    Role: Healing, Support, Speed

    Eligible for Patrons: Strahd

    Slot: 2, (Celeste)


    III. Widdle's Design

    We've been adding the Heroes of the Planes to our Champion roster for quite a while, and it's a wonderful joy to have Meagan Kenreck honor us by bringing the final member to the party! Meagan is a Twitch streamer, graphic designer, photoshop enthusiast, and advocate for inclusivity. She's also known as Sofieus on Silver and Steel, the co-host of "Todd and Meagan talk D&D", and also plays as Widdle in "The Adventures of Widdle and Rend", a D&D one on one show with her Husband, Todd, who plays as Rend.

    Widdle always seems to be grinning as she leads the charge into adventure or battle. She focuses on increasing the damage and speed of her friends, boosting adjacent Champion damage with Vampiric Gaze while reducing their base attack cooldowns by encouraging them to Hurry Up Now. Her Specializations boost her damage buff based on specific ability scores, and her Vampiric Bite Ultimate attack not only does enormous damage to a random enemy, but heals herself and her friends.

    For more information on Widdle and her abilities, check out her Champion Spotlight!

    Year Five Variants


    • Variant 1: Dhampiric Nature — Widdle begins in the formation. She can't be moved or removed. Undead Enemies deal 200% additional damage and move 200% faster. Gold Find is reduced by 99%.
      Getting to know Widdle: Widdle charms her adjacent allies with her Vampiric Gaze, increasing their damage. However, as a Speed Champion, she also increases enemy spawn speed with each adjacent ally! Fill in your formation quickly, Widdle's at the wheel!
      Complete Area 75.

    • Variant 2: Strahd's Test — Widdle may have a vendetta against Strahd, but she's also eligible for his Patron variants. As such, the dark lord has set up a test for our latest Champion. At each boss level, an additional undead boss appears:
      • Area 5: Lich
      • Area 10: Zombie Adventurer
      • Area 15: Powerful Will-o' Wisp
      • Area 20: Zombie Kobold King
      • Area 25: Armored Ranged Skeleton
      • Area 30: Weakened Vampire
      • Area 35: Revenant
      • Area 40: Mummy
      • Area 45: Bone Naga
      • Area 50: Strahd on Horseback
      Complete Area 125.

    • Variant 3: A Widdle of This, A Widdle of That — Widdle begins in the formation. She can't be moved or removed. The Base attack cooldown of all Champions is increased by 5 seconds. This increase does not affect Heroes of the Planes Champions. A Giant Rat accompanies the formation, intent on becoming friends with Widdle's pet rat Gerard. Widdle said not to hurt it.
      Getting to know Widdle: Widdle's Hurry Up Now ability grants a chance for adjacent allies to have their base attack cooldown reset after attacking. Level her up quickly to gain access to this necessary skill for this variant.
      Complete Area 175.

    IV. New DLC

    Dungeons & Dragons Widdle

    Also launching with Widdle is the Ascendant Widdle Theme Pack! This pack includes an unlock for Widdle, the new Ascendant Widdle Skin, the Rat #59 AKA Gerard familiar, Widdle's Epic First into the Fray Feat, which increases Tasty Friends by 80%, 1 Epic Potion of the Gold Hunter, and 16 Gold Widdle Chests with 2 Guaranteed Shiny Equipment Cards.

    Dungeons & Dragons Widdle

    Also launching with Feast of the Moon 5 is the Ascendant Penelope Skin & Feat Pack! This pack includes an unlock for Penelope, the new Ascendant Penelope Skin, Penelope's Epic Friendly Tales Feat, which increases Have You Met My Friends by 80%, and 7 Gold Penelope Chests with 1 Guaranteed Shiny Equipment Card.

    Dungeons & Dragons Widdle

    Last but not least, launching as well with Feast of the Moon 5 is the Ascendant D'hani Skin & Feat Pack! This pack includes an unlock for D'hani, the new Ascendant D'hani Skin, Dhani's Chromatic Foe Epic Feat, which increases Paint Them Red by 80%, and 7 Gold D'hani Chests with 1 Guaranteed Shiny Equipment Card.

    For information on previous years' variants, check out the Feast of the Moon 4 blog. And if you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!
    June 9th, 2021
    Idle Champions: Dragondown 4 
    Posted in Idle Champions.

    At the mouth of the River Mirar in the northwest of the Sword Coast lies the port city of Luskan, also known as the City of Sails. Officially governed by the five High Captains, Luskan is actually secretly run by Jarlaxle Baenre and the Bregan D'aerthe.

    And they need your help.

    While celebrating the Summer Solstice with a smaller scale version of Waterdeep's Dragondown festival, Luskan has managed to draw the attention - and the wrath - of a Bronze Dragon and their kin...

    Dragondown 4 introduces Selise Astorio, Human Paladin of the Rivals of Waterdeep, and brings back Nova, the knowledge-hungry Genasi Warlock from High Rollers: Aerois, and Korth, the ruthless Lizardfolk Fighter. Players have until Monday, June 21st at 12PM Pacific to complete their 4 unlocks and objectives.

    For more information about Year 4 Events and how they work, please check out our Year 4 Events Dev Blog.

    I. New Champion: Selise

    Dungeons & Dragons Selise Tanya DePass

      With steadfast confidence and a knowing smirk, Selise is ready to jump into battle whenever necessary, though afterward, she may pine for a hot bath. She keeps her wife’s ring on a chain around her neck and her well-worn Psychomancy shield on her arm. Despite losing her connection to her God after dispatching the one she swore vengeance upon, Selise continues to try to help those in need, even if sometimes she takes the morally gray path.


    Selise knows a thing or two about using her shield, and can change her stance with that shield to buff the party in a variety of ways. When you want to add her to your formation, you can swap her with Arkhan (Slot 12)

    II. Selise’s Stats

    Race: Human Alignment: Lawful Neutral
    Class: Paladin Gender: Female
    Age: 42 Affiliation: Rivals of Waterdeep

    STR: 19 DEX: 11 CON: 11
    INT: 15 WIS: 13 CHA: 15

    Role: Tanking and Support
    Eligible for Patrons: Strahd von Zarovich, Zariel
    Slot: 12 (Arkhan)


    Selise's Design

    Using her Divine Sense to detect enemies around her, Selise can leverage that knowledge to better prepare for battle. She prefers to be in the front lines of a formation, increasing the damage of those behind her and offering extra buffs depending on her current shield stance. When the time is right to strike, her Thunderous Smite will decimate an entire group of foes!

    For more information on Selise and her abilities, check out her Champion Spotlight!


    Year Four Variants


    • Stalwart Supporters — Selise starts in the formation. She can be moved or removed. Only Champions with STR of 13 or higher can be used.
        Getting to know Selise: Each time you trigger her ultimate attack, she switches shield stances. Each shield stance (Aggressive, Wall, Deflect, and Last Resort) changes the way her normal attack works, and also how Divine Sense buffs Champions in the two columns behind her.
    • Reach Area 75.
    • Tears of Tyr — - Selise starts in the formation. She can be moved or removed. While in outdoor areas, rain falls, increasing the speed and attack damage of enemies by 100%. Champions' base attack cooldowns are increased by 1 second. Only Champions with a WIS of 13 or higher can be used.
        Getting to know Selise: Keep Selise in her Aggressive shield stance to keep Champions attacking as quickly as possible!
    • Reach Area 125.
    • The Endless Claws — Selise starts in the formation. She can be moved or removed. Crawling Claws appear in each area (3 after the first wave). They deal 200% additional damage. When a Crawling Claw is destroyed by anyone other than Selise Astorio, it immediately respawns and continues its attack! Crawling Claws do not count towards quest progress, nor do they drop any gold.
        Getting to know Selise: Her Last Resort shield stance is optimal for this variant, as it has a small AOE. Using her ultimate to switch between Last Resort and Aggressive shield stances will trigger Thunderous Smite, allowing her to attack even more enemies and clear the field of Crawling Claws!.
    • Reach Area 175.
    For information on previous years' variants, check out the Dragondown 3 blog.
    May 19th, 2021
    Idle Champions: The Great Modron March 4 
    Posted in Idle Champions.

    A modron sighting is a rare occurrence outside Mechanus, the plane of true law.

    At least, it's supposed to be a rare occurrence -- word has it that thousands of modrons have been seen on the march in the wilderness, and they are heading towards Waterdeep!

    The Great Modron March 4 introduces Mehen, Dragonborn Fighter and adoptive father of Farideh and Havilar of Brimstone Angels, and brings back Jaheira, the renowned half-elf druid from Baldur's Gate, Qillek Ad Khollar, the Aarakocra Cleric of High Rollers. Players have until Monday, May 31st at 12PM Pacific to complete their The Great Modron March 4 unlocks and objectives.

    For more information about Year 4 Events and how they work, please check out our Year 4 Events Dev Blog.

    I. New Champion: Mehen

    Dungeons & Dragons Verthisathurgiesh Mehen

      Mehen is a tall, powerful dragonborn with dull-ocher scales and a blunt attitude. With strong opinions on the right course of action, he is just as comfortable yelling orders on the battlefield as he is fiercely protecting his daughters. Despite a life thrown into turmoil after being exiled from his clan and attempting to raise twin tieflings, Mehen remains resilient in his sense of self and his abilities with a falchion.




    Mehen is both Grumpy and Gruff and uses those qualities to buff and bolster his allies, especially if those party members include Farideh and Havilar. When you want to add him to your formation, you can swap him with Nayeli (Slot 3).

    II. Mehen’s Stats

    Race: Dragonborn Alignment: Neutral Good
    Class: Fighter Gender: Male
    Age: 48 Affiliation: Brimstone Angels

    STR: 19 DEX: 8 CON: 15
    INT: 13 WIS: 12 CHA: 14

    Role: Support & Gold Find
    Eligible for Patrons: Mirt the Moneylender, Vajra Safahr, Strahd von Zarovich, Zariel
    Slot: 3 (Nayeli)


    Mehen's Abilities

    Mehen is a Support and Gold Find Champion. With the new Brimstone Angels affiliation, he buffs his daughters Farideh and Havilar (and they buff him), while Exiled helps all three find the gold they need to continue their adventures.

    Mehen prefers to be towards the back of any formation where he can think tactically about the battle and issue precise orders. Grumpy gives buffs to Champions in front of him, and Gruff boosts this buff based on how far ahead Champion in question is, while We’ve Trained For This increases the amount of gold he’ll collect the further back he’s placed. For more information on Mehen and his abilities, check out his Champion Spotlight!


    Year Four Variants


    • The Elusive Bounty — Mehen is on the hunt for a pixie from the feywild who has been harassing adventurers for years! He starts in the formation. He can be moved or removed. The pixie arrives in each boss area to taunt Mehen, buffing all enemies so they move 100% faster and deal 100% additional damage.You must defeat her in addition to the area requirements to advance.
        Getting to know Mehen: To maximize Mehen's benefit within your formation, you'll want to watch his Grumpy stacks and keep them within the middle range.
        • Mehen gains Grumpy stacks based on which column he is in with a gain of 1 stack per second in the front row, to 5 stacks per second in the back row.
        • Mehen loses Grumpy stacks when one of the following things happens to either Mehe, Farideh or Havilar: They attack (10% loss), they take damage (10% loss), or they kill an enemy (5% loss).
    • Reach Area 75.
    • The Neverending March Continues — Every time a Modron is killed in non-boss areas it shuts down for 5 seconds and then comes back to life with full health. Modron enemies deal 100% additional damage.
    • Reach Area 125.
    • Volo's Guide to Grumpy Guys — Volo has returned to observe the formation. Only Male Champions can be used. Enemies move 100% faster, and deal 100% additional damage.
        Getting to know Mehen: While Mehen works best with his daughters Farideh & Havilar, he's no slouch on his own. Without the Brimstone Angels in your formation, you need to manage Mehen's Grumpy stacks a bit differently. Remember that changing his column will alter how quickly he is gaining Grumpy stacks.
    • Reach Area 175.
    For information on previous years' variants, check out the The Great Modron March 3 blog.
    April 7th, 2021
    Idle Champions: Greengrass 4 
    Posted in Idle Champions.

    A great cosmic conflict has spilled out upon the prime material plane.

    While celebrations to mark the start of spring begin in the quaint Sword Coast town of Triboar, a Githyanki raiding party descents from above, raining destruction.

    It's up to the Champions to defend the innocent and figure out what has drawn the attention of the Gith and their Endless War. It's time for Greengrass 4!

    Greengrass 4 introduces Orkira Illdrex, the Dragonborn Cleric of Heroes of the Planes, and brings back Melf, the legendary Elf Fighter and Wizard and Aila, Wild Elf Barbarian of the Heroes of Aerois. Players have until Monday, April 19th at 12PM Pacific to complete their Greengrass 4 unlocks and objectives.

    For more information about Year 4 Events and how they work, please check out our Year 4 Events Dev Blog.

    New Champion: Orkira Illdrex



      Orkira Illdrex is a gold dragonborn from the Nentir Vale, where she grew up nurturing a love of healing and fire. Between a strange life filled with monsters, Gods, time and multiplanar travel, death, the destruction of worlds and the saving of others, Orkira has survived and adapted to deal with any situation with a motto of 'One problem at a time.'

    Orkira is a Healing and Support Champion who continuously heals non-adjacent damaged Champions with Lesser Restoration, and will Self-Sacrifice if she can prevent the death of one of her companions. She also boosts DPS with Elemental Fire. When you want to add Orkira to your formation, you can swap her with Bruenor (Slot 1).

    II. Orkira's Stats

    Race: Dragonborn (Gold) Alignment: Chaotic Good
    Class: Cleric (Phoenix Domain) Gender: Female
    Age: 34 Affiliation: Heroes of the Planes

    STR: 13 DEX: 14 CON: 16
    INT: 8 WIS: 20 CHA: 18

    Role: Healing, Support

    Eligible for Patrons: Mirt the Moneylender, Vajra Safahr, Zariel

    Slot: 1, (Bruenor)


    Orkira's Abilities

    Orkira heals and buffs the party, she continuously heals nonadjacent Champions with Lesser Restoration, she aids the party by damaging enemies with Elemental Fire. This is boosted by her Healing Flame. Noble and kind of heart, she will Self-Sacrifice to swap places with a non-adjacent ally when they are about to receive a killing blow. The Phoenix has played a large role in Orkira's life, and her bond with the Phoenix is explored with her Specializations Breath of the Pheonix to increase damage and Tailfeather of the Phoenix to increase healing.

    For more information on Orkira and her abilities, check out her Champion Spotlight!


    Year Four Variants


    • Wise Warriors Wait — Only Champions with a WIS score of 13 or higher can be used. Enemies move 100% faster. Every 25 areas, that speed boost is increased by 100% (additively).
    • Reach Area 75.
    • Volo's Guide to Orkira — Orkira starts in the formation and can't be moved or removed (save for her ultimate, of course). Volo joins the formation and catalogues Orkira's unique capabilities. - Volo forgot to mention that he angered a swarm of spined devils before joining us. They appear in each area and deal 300% additional damage.
    • Reach Area 125.
    • Flayer Whispers — Armored Mind Flayer Guards appear in each area. The Elder Brain slowly drives your Champions mad. When a Champion gets a killing blow, they gain 5-10 stacks of a "Whispers" debuff. When they reach 100+ stacks, they are stunned for 15 seconds. Mind Flayers and the Elder Brain all deal 100% additional damage.
    • Reach Area 175.
    For information on previous years' variants, check out the Greengrass 3 blog.
    December 2nd, 2020
    Idle Champions: Simril 4 
    Posted in Idle Champions.

    Someone outside Luskan has been pillaging the food stores in advance of this year's Simril celebration. Residents are becoming worried that there may not be enough to last the long Sword Coast winter to come!

    Simril 4 introduces Lucius the High Elf Sorcerer, and final member of the High Rollers: Aerois party. Simril also brings back Krull, the Tortle Death Cleric of Tiamat from Baldur's Gate: Descent into Avernus, and Warden, the corrupted Warforged Warlock. Players have until Monday, December 14th at 12PM Pacific to complete their Simril 4 unlocks and objectives.

    For more information about Year 4 Events and how they work, please check out our Year 4 Events Dev Blog.

    New Champion: Lucius Virion-Elluin Elenasto

    Dungeons & Dragons Lucius Elenasto High Rollers

    Lucius' Bio

      Lucius Virion-Elluin Elenasto was born to high nobility. He thought he knew what he was getting into when he joined the Heroes of Aerois, but then he met his first cow. Dreadful, evil creatures.

      Lucius is slowly coming out of his nobility shell as he continues to learn the true value of comradery, friendship, and a world without barriers.

    II. Lucius' Stats

    Race: Elf Alignment: Lawful Neutral
    Class: Sorcerer Gender: Male
    Age: 76 Affiliation: Heroes of Aerois

    STR: 13 DEX: 14 CON: 13
    INT: 11 WIS: 13 CHA: 18

    Role: DPS
    Eligible for Patrons: none Slot: 7, (Minsc)


    Lucius' Abilities

    Lucius is a DPS Champion with a colorful style. As a trained Arcane Chromat, Lucius uses the colors of the world around him to fuel his magical power, focusing on acid and cold spells with alternating Acid Splash and Ray of Frost basic attacks. He causes further damage with Arcane Chromat - Acid and Arcane Chromat - Cold debuffs combining in an explosion with Elemental Adept.

    Lucius is the final piece of the Aerois team, and with Aerois Synergy he is buffed by his teammates. A glass cannon, Lucius's unique fighting style causes area of effect devastation to his enemies, but he falls apart if harmed in combat. A young, sheltered noble, Lucius has a fabulous style, our artists were delighted to work on Lucius' colorful wardrobe and a really gorgeous skin that Aerois fans may recognize!

    For more information on Lucius and his abilities, check out his Champion Spotlight!


    Year Four Variants


    • No Rest for the Gifted — Only Champions with Charisma of 14 or higher can be used. Quest Goals are doubled.
      Reach Area 75.

    • Udderly Deadly — Lucius starts in the formation and cannot be moved. Lucius is the only Champion that can deal damage. All other Champions have their DPS disabled, but their formation abilities are active. Lucius' attacks twice as fast as normal and his Ultimate cooldown is reduced to 30 seconds. In each area, a cursed cow appears, if the cursed cow attacks a Champion, that Champion becomes cursed, disabling all of their upgrades until you change areas.
      Reach Area 125.

    • Lucius' Bedtime Stories — Nat, Jenks, and Squiddly join the Champions for their first Simril outside of Waterdeep! They each take up a slot in the formation. Lesser Gibbering Mouthers appear in each area, and move 100% faster (as nightmares do).
      Reach Area 175.
      Unlocks the Fae Lucius Skin.

    For information on previous years' variants, check out the Simril 3 blog.

    New Aerois Skins


    The Fae Lucius Skin is unlocked when a player completes the Lucius' Bedtime Stories variant in the Simril event or later through a Time Gate!



    The Sentinel Prime Sentry Skin & Feat Pack unlocks the Sentinel Prime Sentry Skin, the ‘Her Majesty's Rose’ Epic Feat - increases the effect of Sentry's Guardian of Solwynn ability by 80%, and 7 Gold Sentry Chests with 1 guaranteed shiny. It will also unlock the Sentry Champion if you don't already have her.



    The Hadar Qillek Skin & Feat Pack unlocks the Hadar Qillek Skin, the ‘Dark Blessing’ Epic Feat - increases the effect of Qillek's Bless ability by 80%, and 7 Gold Qillek Chests with 1 guaranteed shiny. It will also unlock the Qillek Champion if you don't already have him.



    The Valkyrian Empire Nova Skin is now available in the in-game Gem Shop for 40,000 gems. This skin is only available if you already have Nova V'Ger unlocked.



    Lastly, but certainly not least the Valkyrie Aila Skin & Feat Pack is now discounted for the duration of Simril in the in-game Shop! This DLC unlocks the Valkyrie Aila Skin, ‘Storm Warden’ Epic Feat - increases the effect of Aila's Storm Soul ability by 80%, and 7 Gold Aila Chests. It will also unlock the Aila Champion if you don't already have her.





    November 11th, 2020
    Idle Champions: Feast of the Moon 4 
    Posted in Idle Champions.

    During Feast of the Moon, residents of the Sword Coast pay homage to the deeds of legendary heroes by visiting their crypts and graves.

    When the Champions arrive at The Crypt of Legends, they find hordes of undead crawling up from the depths. Something is making the dead heroes rise, and the answer will require a descent into the depths to discover the cause...

    Feast of the Moon 4 introduces Penelope "Half-Pint", Circle of the Moon Druid and Warlock from D&D Beyond's Silver & Steel & Beyond Heroes, and brings back Sentry, the Warforged Paladin (Oath of the Ancients) from High Rollers: Aerois and Vlahnya Um'vairar, the Eladrin Bard/Wizard. Players have until Monday, November 23rd at 12PM Pacific to complete their Feast of the Moon 4 unlocks and objectives.

    For more information about Year 4 Events and how they work, please check out our Year 4 Events Dev Blog.

    New Champion: Penelope "Half-Pint"



    Penelope's Bio

      Penelope "Half-Pint" is a halfling who just wants to be everyone's best friend, even if they are evil, or a plant, or a rock. With friends that already include a treant named Neverember and a clan of chwinga that have adopted her, Penelope is ready for anything! She has the heart of a true hero and will always stand by her friends until she goes into shrub mode of course.

    II. Penelope's Stats

    Race: Halfling Alignment: Chaotic Good
    Class: Druid (Circle of the Moon)/ Warlock Gender: Female
    Age: 33 Affiliation: none

    STR: 10 DEX: 16 CON: 14
    INT: 8 WIS: 17 CHA: 14

    Role: Support, Gold Find, Healing

    Eligible for Patrons: Mirt the Moneylender, Vajra Safahr

    Slot: 12, (Arkhan)


    Penelope's Abilities

    Penelope is a naive, young, happy go lucky halfling who just wants to be your friend. She is a Support, Gold Find, and Healing Champion who buffs Champions based on their role(s) and alignment, and she does it all with a skip in her step!

    With Have You Met My Friends, Penelope tags enemies she can't kill so her friends can finish the job. Chwinga Mask allows her to call chwingas to her aid. While enemies are attacking, Penelope panics and dons the mask. A Chwinga friend appears on her shoulder and grants charms to adjacent Champions based on their tags. Tanks will heal a percentage of health every second. Support, Healer, and Gold Find champions will buff Global Damage. Story Time augments Chwinga Mask, based on how efficiently her friends are killing enemies.

    Her specializations focus on her ability to make friends with everyone, buffing Have You Met My Friends by increasing the damage of the formation based on the alignment on the Good-Evil axis. Her second specialization augments her basic attack to include an additional terrain changing effect. Minor Eruption adds a small radius of area of effect damage, leaving difficult terrain underneath her enemies. Hey Batter Batter increases her knockback by four times against non-boss enemies and her damage is increased by 200%. Her ultimate has her casting Erupting Earth, creating difficult terrain to slow and wound enemies.

    For more information on Penelope and her abilities, check out her Champion Spotlight!


    Year Four Variants


    • Half-Empty Crypts — Half of the crypts are empty! We've interrupted some grave robbing! A collection of Grave Robbers appear in each area. They don't drop gold, nor do they count towards quest progress. While one or more Grave Robber is alive, Undead Creatures move 100% faster and deal 200% additional damage.
      Reach Area 75.

    • Half-Full Outlook — If we're going to make such a mess, let's clean up as we go! In each wave, Awakened Cleaning Supplies spawn. Awakened Cleaning Supplies deal 200% additional damage and spawn with 4 hits-based health chunks. However, Penelope and her positive outlook can destroy each of these enemies with one hit. Penelope starts in the formation. She can be moved. Reach Area 125.

    • Half-Pint Friends — Penelope starts in the formation and can't be moved. Penelope's base attack cooldown is reduced by 2 seconds. Only Good champions can be used.
      Reach Area 175.

    For information on previous years' variants, check out the Feast of the Moon 3 blog.

    New DLC


    The Artificer Avren Skin & Feat Pack unlocks the Artificer Avren Skin, the ‘Two-Headed Coin’ Epic Feat - increases the effect of Avren's Mirror Image ability by 80%, and 7 Gold Avren Chests with 1 guaranteed shiny. It will also unlock the Avren Champion if you don't already have him.



    We're super excited to launch our 2020 Extra Life charity drive! We've added a new Pirate Parrot Familiar Pack to the store. Codename Entertainment will be donating the net proceeds of the first two weeks of sales of the Pirate Parrot Familiar Pack on all platforms to Extra Life! The Pirate Parrot Familiar Pack contains Pirate Parrot Familiar, 4 Epic Potions of Speed, 4 Epic Potions of Giant's Strength, 4 Epic Potions of Clairvoyance, & 1 Potion of Polish!


    Don't forget to tune into our 24-hour stream from the studio starting on Friday November 20th at 9AM at twitch.tv/cnegames. We'll have more details on this coming soon!


    June 3rd, 2020
    Idle Champions: Dragondown 3 
    Posted in Idle Champions.

    At the mouth of the River Mirar in the northwest of the Sword Coast lies the port city of Luskan, also known as the City of Sails. Officially governed by the five High Captains, Luskan is actually secretly run by Jarlaxle Baenre and the Bregan D'aerthe.

    And they need your help.

    While celebrating the Summer Solstice with a smaller scale version of Waterdeep's Dragondown festival, Luskan has managed to draw the attention - and the wrath - of a Bronze Dragon and their kin...

    Dragondown 3 introduces Nova, the knowledge-hungry Genasi Warlock from High Rollers: Aerois, and brings back the ruthless Lizardfolk Fighter, Korth, and the legendary Dwarf Fighter/Barbarian, Binwin Bronzebottom. Players have until Monday, June 15th at 12PM Pacific to complete their event unlocks and objectives.

    Dungeons & Dragons Nova V'Ger High Rollers Kim Richards

    Year 3 Champion: Nova V'Ger

      Nova V'ger has a voracious appetite for knowledge; she needs to know anything and everything about anything and everything. Her magic powers have been gifted to her by a mysterious entity called Tiangong. She dreams of travelling to the stars and discovering the location of the true genasi homeworld.

    Nova is a Tank and Support Champion who understands that knowledge is power. She buffs her most intelligent allies for each monster killed, protecting herself with her Hexblade, Tiangong. When you want to add Nova to your formation, you can swap her with Jamilah (Slot 11).

    For more information about Nova, check out the Idle Champion Spotlight: Nova dev blog!

    Dungeons & Dragons Korth Lizardfolk Fighter Samurai  Xanathar's Guide to Everything

    Year 2 Champion: Korth

      Raised as a gladiator in the pit arenas of Kara-Tur, Korth has since traveled the world studying fighting styles and the art of war. Korth is infamous for his skill and efficiency in battle – and for his ruthlessness, as he never spares the lives of his opponents. Those who cross Korth's path do so at their own risk.
    Korth is a Support Champion who marks enemies he hits. Attacking marked enemies can increase Champion damage, lower cooldowns, and grant temporary shields. When you want to add Korth to your formation, you can swap him with Celeste (Slot 2).

    For more information about Korth, check out the Idle Champion Spotlight: Korth dev blog!

    Dungeons & Dragons Binwin Bronzebottom Scott Kurtz Binwin's Minions AI Acquisitions Incorporated

    Year 1 Champion: Binwin Bronzebottom

      Binwin Bronzebottom was a member of a rather infamous adventuring group/company, until he left to spend more time with his family. A grumpy and headstrong dwarf with a penchant for springing traps rather than disarming them, if he's not the first into battle then he's disappointed. There's nary a door, tankard, or acid pit that hasn't felt the wrath of Binwin Bronzebottom at one time or another. These days, when he's not adventuring with the likes of Drizzt and Minsc, Binwin leads a small group of incompetent and eminently replaceable minions through perilous adventures.
    Binwin is a celebrity dwarf and DPS Champion, played by Scott Kurtz on Acquisitions Incorporated and now the leader of Binwin's Minions. Binwin deals extra damage to objects and armored enemies, and he gains extra attacks whenever adjacent allies attack enemies before he does. When you want to add Binwin to your party, you can swap him with Nayeli (Slot 3).

    For more information about Binwin, check out the Year One Champion Balance Update dev blog!

    Year Three Variants

    • Failed Perception — Only Champions with WIS 14 or lower can be used. Whenever an enemy spawns, there is a 25% chance that it will be an illusory enemy, and won't count towards quest progress or drop gold. When an illusory enemy is killed with a normal attack, the Champion that killed the enemy is stunned for 4 seconds.
      Reach Area 75.

    • Tranced Travellers — Two of the slots in your formation are affected by a magical spell that's causing folks around Luskan to start snoring! The affected slots change every 15 seconds by moving to a random adjacent slot. Heroes in affected slots must concentrate on not falling asleep, so they do not attack and all their formation abilities and ultimate abilities are disabled.
      Reach Area 125.

    • Dolgrim Incursion — Only Champions with INT 14 or higher can be used. Nova begins in the formation and cannot be moved or swapped out. Two Dolgrims appear with each wave of monsters. They drop no gold and do not count towards quest progress. Dolgrims have increased movement speed and their damage is increased by 400%.
      Reach Area 175.

    Year Two Variants

    • It's All Going To Be O.K. — Only Champions with an 'o' or 'k' in their name may be used.
      Reach Area 75.

    • Korth's Kobold Kleanup Krew — Korth begins the Adventure in your formation with his Lizardfolk Tactics upgrade unlocked. Armored kobolds attack the formation. These kobolds are invulnerable until marked by Korth.
      Reach Area 125.

    • Durable Dragon — When the Dragon boss in area 50 is defeated, she immediately resurrects with additional armor hits (+20%), attack speed (+25%) and damage (+33%). She gains additional resurrection (and stacking bonuses) for every 50 areas completed (resurrects once in area 50, twice in area 100, three times in area 150, etc.).
      Reach Area 175.

    Year One Variants

    • Awaken the Beasts — Beasts move much more quickly and deal far more damage.
      Reach Area 75.

    • Binwin's Minions — Two of Binwin's Minions take up slots in the formation, decreasing the damage of adjacent Champions by 90% with the exception of Binwin, whom they buff by 400%. Binwin's Minions move to different slots in the formation every 20 areas.
      Reach Area 125.

    • Untrusting — The bronze dragon doesn't trust you to return her egg, so she continuously sends her Wyrmlings to keep an eye on you. Four different varieties of Wyrmling spawn at random.
      Reach Area 175.

    See the in-game FAQ for more information!