Reaching Level 17 of Undermountain, the Champions quickly realize they don't know where they're going.
Thankfully they meet some allies to help them navigate, and also uncover a plot that threatens Waterdeep! This mission is no longer saving just their friend, but saving all of Waterdeep (again).
Note: you will need to have completed the previous two Dragon Heist Adventures, Once More Into The Breach and Wyllowwood, in order to access these new Adventures.
![Dungeons & Dragons Waterdeep: Dragon Heist](http://codenameentertainment.com/images/blog/DnD/2020/Blog_Jun17_Adventures.png)
An Illithid Undertaking
The Champions navigate through Level 17 encountering allies and enemies along the way to finally confront Extremiton!- An Illithid Ambush — The Champions may think they are stealthy, but the groups that inhabit Seadeeps are ready for them! Each group is powered up in a different way.
- Mind Flayers/Intellect Devourers - While in this area, Gold Find is reduced by 99%
- Orcs/Orogs- While in this area, Enemies deal 300% more damage.
- Quaggoths- While in this area, Champions take ongoing damage equal to 5% of their max health every second.
- Grimlocks - While in this area, Champions damage is reduced by 99%
- Githyanki - While in this area, Enemies attack twice as fast.
Déjà Vu
The Champions fall into Extremiton's trap!- Wait, What? — Only Champions with WIS of 13 or lower and INT of 13 or lower can be used.
Reach Area 300.