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September 26th
Idle Champions: Tomb of Annihilation, Part 7 
Posted in Idle Champions.

The party has saved the world from the Death Curse, but their work in Chult is not yet finished. While on their way back to Port Nyanzaru, the party explores ancient ruins, crosses paths with Red Wizards, liberates a mine from a dragon, and runs into an ancient hero and his Saurial companion.

Today's update to the Tomb of Annihilation campaign brings two new adventures, The Immortal Warrior and The Wyrmheart Mine, each with a new challenging variant to complete.

Note: you will need to have completed the Tomb of the Nine Gods adventure in order to unlock these adventures!

The Immortal Warrior

The ancient ruin of Shilku offers priceless treasures and dangerous relics - the perfect place to stop by on the way back to Port Nyanzaru!
  • Variant: Hold for the Red Wizards — A Red Wizard appears in every area, casting Hold Person on a random Champion and locking them out of the formation until he is defeated.

The Wyrmheart Mine

On the way to Orolunga, a dwarf asks the Champions for help retaking a dwarven mine from a dragon.
  • Variant: They Who Smelt It — A skunk takes up a slot in the formation, and the smell causes adjacent Champions to deal a fraction of their normal damage.

Features:

  • Added two new Tomb of Annihilation adventures: The Immortal Warrior and The Wyrmheart Mine. In order to start these new adventures, you will need to have completed the Tomb of the Nine Gods adventure.

See the in-game Change Log for more information!
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