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Recent News
May 16th
Idle Champions: Tomb of Annihilation, Part 5 
Posted in Idle Champions.

Thanks to the magic of the Aarakocra in the ancient monastery of Kir Sabal, the Champions are now able to make their way across Chult towards the fabled Lost City of Omu. As the journey to destroy the Soulmonger continues the danger only increases, and the party soon find themselves in conflict with a Yuan-ti warlord known as Ras Nsi.

Note: To start these new adventures, you need to have completed the Homecoming adventure.

The Forbidden City

The Aarakocra have offered the party safe passage across the jungle canopy via the magical Dance of the Seven Winds ritual. It is now time to travel to the Lost City of Omu, location of the Soulmonger, the powerful artifact you now know powers the Death Curse.
  • Variant: Periodic Petrification — every 15 seconds one of your Champions becomes petrified, stunning them for one minute.

Captured!

The party has been captured by the Yuan-ti warlord Ras Nsi. Luckily, a doppelganger employed by the Red Wizards of Thay helps the party to escape — but the party must fight their way free.
  • Variant: Home Field Advantage — Yuan-ti enemies power up each second they are alive.

Features:

  • Added two new Tomb of Annihilation adventures: The Forbidden City and Captured!, each with one variant. The first one, The Forbidden City, starts in Kir Sabal; these are very challenging adventures and variants. Note: to start these new adventures, you need to have completed the Homecoming adventure.

See the in-game Change Log for more information!
May 3rd
Idle Champions Event: The Running 
Posted in Idle Champions.

A young Harper wizard has recruited the party to help her journey to the Grandfather Tree, a holy site for elves and other creatures. She has foreseen an acorn falling from the tree and wishes to take the holy relic to Silverymoon. However, the Grandfather Tree's acorn will not be easily won. The very forest itself opposes your quest, and no sooner have you entered the High Forest than the party is set upon by all manner of fey and forest creature...

The Running is our eleventh limited-time event, running until Tuesday, May 15th at 12:00pm PDT, and introducing Catti-brie, the Human Fighter!

New Champion: Catti-brie

"When I first laid eyes on Catti-brie, she had just punched a rather menacing fellow who was threatening to break every bone in my body. She hit the lout with such surprising force that he flopped to the floor like a sackful of mullet. Over the years, I’ve come to call her a friend. Underneath Catti-brie’s rough exterior lies a heart of gold. She cares deeply for her friends and will protect what she holds dear without fail. If she takes a shine to you, be sure to count your lucky pennies, because her enemies rarely fare well for long." ~Volothamp Geddarm

When you want to add Catti-brie to your party, you can swap her with Minsc.

The Running Variants

  • The Wolves in the Woods — Werewolves randomly spawn and attack the party, each with special abilities. Catti-brie's silver arrows deal double damage/hits to these creatures.

  • Critter Companions — Two forest critters take up slots in the formation, increasing the damage of adjacent Champions by 400% moving around every 25 areas.

  • Catti-alone — Catti-brie is the only Champion available for this mission. Her damage increases by 40% per area, stacking multiplicatively, her attack speed is greatly increased, and her Ultimate ability cooldown is reduced to 10 seconds.

Features:

  • Added the The Running event, our eleventh limited-time campaign event! The event will run until Tuesday, May 15th at 12:00pm PDT.
  • Added a new Champion: Catti-brie.
  • Added a new event Divine Favor: Rillifane Rallathil's Favor.

See the in-game Change Log for more information!
April 25th
Idle Champions: Grand Tour & Tomb Variants 
Posted in Idle Champions.

Today's update includes the largest number of new variants we've ever released at once! There are three new Grand Tour of the Sword Coast variants and two new Tomb of Annihilation variants, each more challenging and devious than the last. In addition, this update includes new upgrades for all Champions and more than half a dozen commonly-requested quality of life fixes and features. Check out the Change Log for more details!

Grand Tour of the Sword Coast Variants

  • Escort to Waterdeep: Constant Banditry — Additional bandits spawn in every area but they don't drop gold.

  • Waterdeep Detours: Easily Distracted — Every 15 seconds a random Champion has their DPS disabled for 30 seconds. Squirrel!

  • Underdeep Cartography: Durable Deep — Monster health is replaced with five armored hits (bosses take 50).

Tomb of Annihilation Variants

  • The Templar's Camp: Poor Guidance — Your normal guide is unavailable! Instead, the party is stuck with an ill-informed guide taking up the center formation slot, and every 10 seconds the ill-informed guide disables the DPS of a random Champion for 20 seconds.

  • Rescue in the Jungle: Upholding the Law — Only lawful Champions may be used.

Features:

  • Added three new Variants for the Grand Tour of the Sword Coast Campaign: Constant Banditry, Easily Distracted, and Durable Deep.

  • Added two new Variants for the Tomb of Annihilation Campaign: Poor Guidance and Upholding the Law.

  • Added a panel to the reset screen that shows statistics about the completed adventure.

  • Monster types are now displayed when hovering over a monster, and hovering also brings their name and health bar to the front.

  • Added a new hotkey that toggles scientific notation (Y).

  • Free Play adventures now show the original adventure name in the quest display.

  • Selected level-up multiplier is now remembered through reloads.

  • Autoprogress is now turned on by default when starting a new adventure.

  • Added a Community Champion achievement for players that "showcase outstanding community leadership" (Does not appear or count towards achievement total if not earned).

  • If you get a golden item and already have a shiny item in that slot, you will now receive a bonus potion of polish which you can use to make a different item shiny.

Clarification (no actual change):

  • Barrowin's Blessed Hammer skill description changed to specify that it only buffs base attacks.

Balance Changes:

  • Added additional upgrades to all Champions, including a new "Bond" specialization choice for Asharra at level 350.

  • Zorbu's Favored Enemy upgrades now start with a 300% bonus damage instead of 100%.

Fixes:

  • Pressing 'Esc' while opening chests no longer closes the chest screen.

  • Fixed several typos. You've almost found them all, but several more remain. Keep searching!

  • Nrakk's ultimate description should now contain the correct buff amount based on all his ultimate bonuses (from gear, etc.)

  • The description for Nrakk's Deft Strike should now show the proper buffed value.

  • Fixed a case where the shiny effect on cards in the Blacksmith Contract dialog could animate incorrectly.

Coming Soon:

  • Fixes for offline gold and party DPS calculations with certain Champions.

See the in-game Change Log for more information!
April 12th
Idle Champions Event: Greengrass 
Posted in Idle Champions.

The start of spring is traditionally marked by a day of peace and rejoicing, featuring beautiful displays of flowers in celebration of Lathander, God of Spring and The Morninglord. Unfortunately for the town of Triboar on the Sword Coast, their celebrations are interrupted by the arrival of a githyanki raiding party...

Greengrass is our tenth limited-time event, running from today until Tuesday, April 24th at noon PDT, and introducing Nrakk, the Githzerai Monk!

New Champion: Nrakk

Having watched your party's progress for many years from Limbo, the Great Githzerai, Zaerith Menyar-Ag-Gith, has dispatched Nrakk to join your party on the Material Plane. Though his true motivations are unknown, Nrakk is a Way of the Kensei monk whose weapon of choice is a Naginata, making him a true force to be reckoned with on the battlefield. Reserved and aloof, Nrakk sometimes has a hard time interacting with those he sees as his lessers, but he nevertheless seems committed to the party's cause.

When you want to add Nrakk to your party, you can swap him with Delina or Hitch.

Greengrass Variants

  • Whispers — The Elder Brain slowly drives your Champions mad. Whenever a Champion lands a killing blow, they gain 5–10 stacks of a "Whispers" debuff. When they reach 100+ stacks, they are stunned for 15 seconds.

  • Flower Power — Sentient flower enemies spawn at random in non-boss areas. When killed, they imbue the champion who killed them with a random power, which can be good or bad.

  • Unlikely Allies — Two Githzerai monks take up slots in the formation. Each increases the DPS of Nrakk by 400% as long as he is adjacent to them, stacking multiplicatively.

Features:

  • Added the Greengrass event, our tenth limited-time campaign event! The event will run until Tuesday, April 24th at noon PDT.
  • Added a new Champion: Nrakk, the Githzerai Monk.
  • Added a new event Divine Favor: Lathander's Favor.

See the in-game Change Log for more information!
April 6th
Idle Champions: Law Abiding Weekend 
Posted in Idle Champions.

Whether you're good, evil, or neutral, everyone ought to respect the law. At least according to this weekend's buffed champions.



The following Champions will get a buff this weekend starting from today until Monday, April 9th at 12:00pm PDT.
  • Nayeli – Increases the effect of Nayeli's Aura of Protection and Aura of Courage abilities by 200%

  • Asharra – Increases Global Damage by 200%

  • Birdsong – Increases the effect of Birdsong's Song of Battle ability by 200%


Check out these limited-time Lawful Gold Chests that contain equipment for just the champions above!

(Note: gear only appears for unlocked Champions. If you do not have Birdsong unlocked, her gear will not appear in the chests)
March 30th
Idle Champions: Spring Showers Weekend 
Posted in Idle Champions.

Spring is a time of renewal. Perhaps these weekend buffs will renew your interest in these three very powerful Champions!



The following Champions will get a buff this weekend starting from today until Noon PDT on Monday, April 2nd.
  • Bruenor – Increases the effect of Bruenor's Rally ability by 200%

  • Tyril – Increases the effect of Tyril's Moonbeam ability by 200%

  • Stoki – Increases the effect of Stoki's Ki Strike ability by 200%


Check out these limited-time Spring Gold Chests that contain equipment for just the champions above!

(Note: gear only appears for unlocked Champions. If you do not have Stoki unlocked, her gear will not appear in the chests)
March 29th
Idle Champions Event: Festival of Fools 
Posted in Idle Champions.

After a such long and cold winter, the citizens Daggerford are eager to celebrate the Festival of Fools: a day of feasting, drinking, and general foolishness. People don brightly-colored and garish clothing, dancing in the street like court jesters and competing with one another to see who can pull off the most foolish (yet harmless) pranks.

During the festivities a concerned villager approaches the party and asks for help. She says that her husband's prank is to try and taunt a frost giant...

Festival of Fools is our ninth limited-time event for Idle Champions, which starts today, lasts until Tuesday, April 10th at noon PDT, and introduces Strix, the Tiefling Sorcerer!

New Champion: Strix

The Sorcerer known as Strix is from Sigil, the City of Doors at the center of the multiverse. Very little is known of Strix's heritage, even to herself, but it was recently discovered that she was a powerful member of the Skizzicks family, who long ago made a pact with Asmodeus, ruler of the Nine Hells, to become Tieflings.

Strix is careful, suspicious, and paranoid. She assumes the worst in everyone and is always ready to run away or hide. She lacks basic manners and maintains poor personal hygiene, exemplified by the collection of filthy oddities she hoards within her robes, including snacks which she refers to as "snicketty snooks."

As a child, Strix witnessed a shadowy creature slaughter her friends at the bakery where she worked, but was spared for unknown reasons. Her survivor's guilt drives her to try and help those in need, no matter the personal cost.

When you want to add Strix to your party, you can swap her with Jamilah.

Festival of Fools Variants

  • Foolish Variance — Champions randomly do between 0.1% and 199.9% of their actual damage with each hit.

  • Persistent Foolishness — The Drunken Fool appears randomly in non-boss areas. Only one can be spawned at a time, but he has special abilities each time he appears.

  • Like Father Like Son — The farmer's son takes up a slot in the formation. He moves to a new slot every 25 areas. Every 15 seconds (in non-boss areas) the farmer's son foolishly summons a Frost Giant to attack the formation unless Strix is adjacent to him.

Features:

  • Added the Festival of Fools event, our ninth limited-time campaign event! The event will run until Tuesday, April 10th at noon PDT.
  • Added a new Champion: Strix.
  • Added a new event Divine Favor: Lliira's Favor.

See the in-game FAQ for more information!
March 27th
Idle Champions: Introducing Familiars 
Posted in Idle Champions.

Introducing Familiars! Familiars can be purchased for gems or real money and assigned to specific tasks, such as clicking enemies, leveling up Champions, or using ultimate abilities. There are six Familiars available to purchase: three for gems and three more via DLC. They all function the same, though. Check out the in-game Change Log for more details.

Familiars unlock once you have reached Area 66 in any campaign (for most existing players they will become available right away). The cheapest Familiar costs 1,000 gems while the most expensive costs 50,000 gems.

Features

  • Familiars have been added to the game. Familiars can be purchased for gems and real money and assigned to specific tasks, such as clicking enemies, leveling up champions, or using ultimates.
  • Three familiars are available to purchase for gems for 1,000, 10,000, and 50,000 gems each.
  • Three familiars are available in DLC packs which also include a variety of potions and blacksmithing contracts.
  • Familiars click at different rates depending on the task they're assigned to:
    • Clicking monsters: 5 clicks per second; if 3 or more familiars are assigned to click they will also automatically pick up gold and quest items.
    • Leveling champions/click damage: 1 click per second.
    • Using ultimates: 1 click per 30 seconds.

Balance Changes

  • The gem rewards for completing adventures have been drastically increased.
  • All players who have previously completed adventures with updated gem rewards have had the gem difference credited to their accounts. In total 8,200 extra gems are up for grabs if you've completed all of the available adventures and variants (enough to buy 16+ gold chests).

For more information, check the in-game Change Log!
March 21st
Idle Champions: Tomb of Annihilation, Part 4 
Posted in Idle Champions.

Now that you have made your way from Port Nyanzaru to Camp Vengeance, it's time to head to the ancient cliffside monastery of Kir Sabal, where the Aarakocra may be able to help you to reach the Lost City of Omu...

Note: To start these new adventures, you need to have completed the Rescue in the Jungle adventure.

Homecoming

The party is making their way through the jungle to the ancient monastery of Kir Sabal, home of Asharra and the Aarakocra of Chult. During the journey the party is endlessly assaulted by undead terrors emerging from the jungle, and arrives at a Kir Sabal under attack by Gargoyles.

Complete Homecoming to unlock the variant Anti-Dexterous Explorers, where only Champions with a DEX score of 14 or lower can be used, as well as the next adventure.

The Lost Heir of Omu

The Aarakocra of Kir Sabal will help the party to reach Omu if you save Princess Mwaxanaré, the rightful heir to Omu's throne, who has been kidnapped by pirates based out of the abandoned Port Castiliar.

Not Very Charming is the variant you unlock upon completion of The Lost Heir of Omu. Only Champions with a CHA score of 14 or lower can be used.

Features:

  • Added two new Tomb of Annihilation adventures: Homecoming and The Lost Heir of Omu, each with one variant. The first one, Homecoming, starts in Camp Vengeance; these are very challenging adventures and variants. Not for the faint of heart!

Coming Soon:

  • New ways to approach clicking in the game.
  • Offline gold and global DPS adjustments.
  • Someone who knows magic

See the in-game Change Log for more information!
March 16th
Idle Champions: Generally Good Weekend 
Posted in Idle Champions.

Good Champions always do what is morally right, although the way they do so varies based on their lawfulness (or lack thereof). The three Lawful Good Champions buffed this weekend shall certainly do some good for your formation!



The following Champions will get a buff this weekend starting from today until Noon PDT on Tuesday, March 20th.
  • Celeste – Increases the effect of Celeste's Crusader's Mantle and Mass Cure Wounds by 200%

  • Nayeli – Increases the effect of Nayeli's Aura of Courage and Aura of Protection by 200%

  • Barrowin – Increases the DPS of all Champions by 200%

Check out these limited-time Good Gold Chests that contain equipment for just the champions above!

(Note: equipment cards only appear for unlocked Champions. If you do not have Barrowin unlocked, her equipment cards will not appear in chests)
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