Game Features
Collect renowned Champions from the world of Dungeons & Dragons.
Master Formation Strategy to maximize each Champion's special abilities.
Regular updates with new official Dungeons & Dragons adventures.
Complete events to unlock new Champions and gear.
Recent News
April 26th, 2022
Idle Champions: Spring 2022 Champion Balance Update 
Posted in Idle Champions.

Spring has arrived, and with it an opportunity to make updates to some amazing Champions!

Our team saw an opportunity to make balance adjustments to some Champions that did not require major reworks, so over the next few weeks we'll be making these changes. Details about those updates can be found below, or check your game's Changelog!

The Most Recent Update (edited June 1st, 2022):

Week 6 Updates:
  • D'hani - D'hani gains some buffs across the board to make them stronger.
    • Increased Paint Them Red from 100% to 200%.
    • Increased Friendly Rivalry from 100% to 200%.
    • Increased Blotch of Blue boss damage bonus from 400% to 800%.
  • Brig - Brig is the final member of the Sirens of the Realm and gains a buff associated with the new affiliation.
    • Increased Hype stack bonus from 10% to 25% per stack.
    • Added a new ability Siren's Chant that increases the effect of Hype by 200% for each Champion in the formation with the Sirens of the Realms affiliation, stacking multiplicatively.
  • Vi - Vi receives a small buff. She has some additional issues which will be addressed when there is more tech time.
    • Increased a Good Example from 100% to 400%.
  • Yorven - Removed the erroneous healing role.
  • Evelyn - Rounded all health upgrades to the nearest 10
  • Added new upgrades to every Champion to increase the soft cap from approximately e78 to e86.

Previous Updates:

Week 1 Updates:
  • Asharra - Asharra has extremely high usage and needs some slight adjustments to her big DPS ability.
    • Renamed Bond: Half-Blood to Bond: Half 'n Half
    • Halflings will now count for either the Short Folk or the Half 'n Half specialization.
    • Adjusted Paragon of Kir Sabal to require 4 Champions in order for Asharra to benefit from the bond, up from 3.
    • Adjusted the description of Kir Sabal to remove the word 'other'.
  • Delina - No core Champion balance pass is complete without a futile effort to make Delina relevant.
    • Increased Surge of Power from 10% to 50% per stack.
  • Makos - Makos' Dark Luck specialization is tragically underutilized and needed some love.
    • Increased the gold amount of Dark Luck from 100% to 200%.
    • Increased the base effect of Eldritch Alchemy from 25% to 100%.
    • Added a 400% self damage boost to the Dark Luck spec.
  • Jamilah - Jamilah faces an uphill battle to be competitive in her seat. Perhaps these adjustments will get her going in the right direction.
    • Increased Retaliation's bonus from 25% to 100% per attacking enemy.
    • Increased base effect of Frontline Fighter from 100% to 200%.
    • Increased her base Overwhelm number by 10.
    • Increase the effect of Indomitable Might from 200% to 400%
    • Added additional DPS upgrades to Jamilah.
  • Azaka - Azaka has a great niche, but needs some help with her DPS and support abilities before you hit your wall.
    • Curse of Lycanthropy damage bonus increased from 100% to 400%
    • Taste for Blood damage bonus increased from 10% to 25% per stack.
    • Renamed Adept Traveller to Adept Traveler (from British English to American English).
    • Adept Traveler base damage buff increased from 100% to 800%.
  • Reya - Reya was challenging to use, so we've expanded her potential synergies with Celestial Champion.
    • Increased the base effect of Searing Radiance from 100% to 200% and made the fiends bonus damage quadruple instead of double.
    • Made Celestial Champion apply to all Lawful and/or Good Champions instead of only specifically Lawful Good. It now counts twice if they are both Lawful Good.
Week 2 Updates:
  • Stoki - We have increased Stoki's abilities to give her a bit more DPS oomph and a bit more gold find utility for early-game players.
    • Increased base Ki Strike bonus from 100% to 400%.
    • Increased Golden Palm gold bonus from 20% per Mark of Ki to 50%.
    • Increased Ki Overflow extra damage debuff increased from 100% to 400%.
  • Dhadius - Dhadius has a powerful kit that remains underutilized. We've buffed up his abilities to encourage more experimentation.
    • Increased Skill Empowerment damage boost from 200% to 400%.
    • Increased additional damage in Practice makes Perfect from 50% per orb to 100% per orb.
    • Increased Empowered Empowerment rider for each Practice makes Perfect stack from 50% to 100%.
  • Nrakk - Nrakk has some powerful synergies, but his own damage abilities needed some love. There are several non-data drive changes we would like to make in the future as well.
    • Increased Ki Master percentage from 50% per Ki Point to 300% per Ki Point.
    • Increased Stunning Strike damage bonus from 100% to 400%.
    • Increased Deft Strike damage bonus from 100% to 400%.
    • Some additional self-DPS upgrades.
  • Binwin - Binwin is a strong candidate for a more expansive reconstruction down the road.
    • Increased Extra Damage bonus from 50% to 100%.
    • Increased Tallest in FaerÈ—n from 100% to 200%.
  • Ishi - Ishi gets some small buffs to their gold find and damage abilities.
    • Increased Monsters Are People Too! From 100% to 200%.
    • Increased Let's Find Some Treasure from 20% to 50% per adjacent non-human.
    • Increased Treasure Hunter to last for 15 seconds instead of 5.
Week 3 Updates:
  • Vlahnya - We have added a new affiliation to Vlahnya, Orisha, and Brig. These three Champions will synergize around this affiliation as they receive updates.
    • Added a Sirens of the Realms affiliation that includes Vlahnya, Orisha and Brig Hellclaw.
    • Added a new ability Siren's Call that increases the effect of Enthralling Performance by 200% for each Champion in the formation with the Sirens of the Realms affiliation, stacking multiplicatively.
  • Rosie - Rosie needs a lot of help, so we've supercharged all her numbers. Look out, world! (We will probably revisit Rosie later with some non-data-only changes as well)
    • Increased the base effect of Sassy from 100% to 400%
    • Increased the base effect of Deflect Missiles from 100% to 1000%
    • Increased the damage portion of Busy Beestinger from 100% to 400%
    • Increased Shadow Arts damage from 50% to 100%
    • Increased Matriarch from 25% to 100%
  • Korth - Korth isn't the least used Champion in world, but they nevertheless get a light buff to their core ability.
    • Increased Calculated damage bonus from 25% to 100% per stack.
  • Walnut - Walnut receives some non-trivial buffs to her specializations to help her work better with her C-Team friends./li>
    • Increased Sign and Date's damage bonus from 50% to 200%
    • Increased Co-Signers' buff from 100% to 500% per stack
    • Increased Temporary Alliance from 25% to 100%.
  • Jim - Jim receives some small buffs to his support and dps abilities, though we're using a light touch as he's not half bad already in certain situations./li>
    • Increased Fan Club from 50% to 200% per stack.
    • Increased Magic Magic Magic Magic from 50% to 100% per stack.
Week 4 Updates:
  • Pwent - We have increased and rebalanced several of Pwent's abilities to give him more bang and less spikes (though his armor is still quite spikey).
    • Increased Bloodstained Armor's effect on Battlerager to a 100% bonus (Battlerager previously had a 66% chance of occurring).
    • Increased the stack cap of Count 'Em Off to 50 stacks.
    • Increased Count 'Em Off stack reduction time from 12 to 20 seconds.
    • Increased Count 'Em Off damage from 20% to 25% per stack.
    • Increased the effect of Gutbuster Recruits from 75% to 150%.
  • Sentry - Sentry gets lots of use, but we've increased the effectiveness of some of her underperforming specializations.
    • Increased the stun duration in Nature's Wrath from 3 to 4 seconds.
    • Increased the effect of Sentry's Homeland from 100% to 400%.
  • Melf - Similar to Sentry, Melf sees a lot of play, but primarily with very specific specialization choices. We've buffed up the others.
    • Increased Melf's Righteous Determination from 100% to 400%.
    • Increased Absolute Righteousness from 100% to 400%.
    • Increased Bonus Adaption from 100% to 200%.
  • Krydle - We've increased Krydle's multipliers.
    • Increased From the Shadows effect on Heroes of Baldur's Gate from doubled to quadrupled
    • Increased Charismatic Leader: Lead With Flair from 100% to 200% per Champion.
    • Increased Charismatic Leader: Wild Cards from 200% to 400% per Champion.
    • Increased Thieves Cant from 100% to 400% per Rogue in the formation.
  • Jaheira - Jaheira is a powerful Champion if used properly. We've increased some of her numbers to encourage more exploration.
    • Increased the Fierce Protector buff to Class Warfare from 100% to 200%.
    • Increased the Battle Rage buff to Fierce Protector from 200% to 400%.
    • Increased Lingering Anger from 10% per stack to 25% per stack.
    • Increased the base effect of Unity from 100% to 200%.
  • Lazaapz - Lazaapz's base tankiness gets a little boost to help her compete against all the other beefy options out there.
    • Increased her base health and health upgrades by ~30%.
    • Increased her base overwhelm from 20 to 25.
Week 5 Updates:
  • Sgt Knox - Sergeant Knox was a tank without tanking abilities or feats. We have fixed this.
    • Added a new formation ability Master Defender: Sergeant Knox increases the damage of all Champions by 100% for each enemy attacking Sergeant Knox.
    • Added an Uncommon & Rare Overwhem feat.
    • Increased his health by approximately 15% (including health upgrades).
  • Ezmerelda - Ezmerelda needs more love than some simple data changes, but these will have to do for now to make her more useful in the niche situations where she is somewhat useful.
    • Increased Training Montage: Pause from 10% to 25% per stack.
    • Increased The Devil's Playthings from 100% to 200% base.
    • Increased Threat Tracking from 0.01% to 0.025% per stack.
  • Penelope - Penelope's healing has been bumped up a bit. Further tweaks would require client changes, so they'll need to wait.
    • Increased Healing Charm from 30 HP/second to 50 HP/second.
  • Orisha - Orisha's DPS and support abilities have been bumped up. She synergizes with Vlahnya and Brig, so the three of them together should show some improvement.
    • Added the Sirens of the Realm affiliation in the year 2 week.
    • Bardic Connection now applies to Orisha and Vlahnya in addition to its previous targets.
    • Increased Flaming Wings stack bonus from 10% to 25% per stack.
    • Increased Fierce Connection from 100% to 200% per slot.
  • Alyndra - Alyndra's synergies with the other Heroes of the Planes have been increased.
    • Increased Portent's base effect from 100% to 200%.
    • Increased all the Heroes of the Planes effects from 100% to 200%.
  • Prudence - We've tweaked Prudence's She Hungers specialization choice to make it slightly more appealing if you need some ultimate oomph.
    • Increased She Hungers chance resetting her ultimate cooldown from 5% to 10%.
    • She Hungers now also increases her ultimate attack damage by 200%.
  • Corazon - We have increased the effect of G.O.A.T. Pirate so that Corazon can stack more quickly to an effective support.
    • Increased G.O.A.T. Pirate from 0.01% to 0.1% per stack.
As we continue to make these Spring Champion Balance Updates, we'll list them all here, as well as in the changelog!
Blog Archive...
Play Idle Champions Now!
Follow Idle Champions!