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Founders' Day is noted on city calendars as the first day of Flamerule and commemorates the Free City of Waterdeep's founding. The Field of Triumph is the site of illusory shows of the history of the city as well as martial exhibitions by the guard and other noted warriors of the city. The Champions have joined in the celebration, but Archduke Zariel of Avernus has set a plan in motion to harvest souls for the Blood War during the festivities!
Will our Champions be able to stop her in time?
Founders' Day 6 introduces Strongheart, the Human Paladin from the Dungeons & Dragon Cartoon Show (as well as the Wild Beyond the Witchlight Campaign!), and brings back Nahara, the aasimar warlock/bard from The Black Dice Society, and Sergeant Knox, the human fighter from Neverwinter.
New Champion: Strongheart
Strongheart is a fearless seeker of justice, risking his life to ensure that good triumphs over evil. He is thoughtful, kind, and seldom rash, yet never hesitant to punish those who spit in the face of law and order.
Strongheart is a support and healing Champion who helps you complete your quests, literally, as he doubles the quest progress of his adventuring party. He heals his nearby companions to make sure those quests can be completed, and he's always willing to lend a hand to those in need. Once unlocked, you can find this human paladin in Slot 11 (Jamilah).
For more information on Strongheart and his abilities, check out his Champion Spotlight!
Year Six Variants
Oath of Justice: Save Waterdeep from the chaos of a Founders' Day gone awry with Strongheart! Strongheart starts in the formation (Slot 5) and can be moved, but not removed. Only Strongheart and Champions next to him can deal damage.
Reach Area 75.
Oath of Valor: Save Waterdeep from the chaos of a Founders' Day gone awry with good heroes. Strongheart starts in the formation (Slot 5) and can be moved, but not removed. Only Strongheart and Good champions can deal damage.
Reach Area 125.
Oath of Friendship: Save Waterdeep from the chaos of a Founders' Day gone awry with Strongheart's new friends. Strongheart starts in the formation (Slot 5) and can be moved, but not removed. Only Strongheart and Champions from the affiliation with the most members in the formation can deal damage.
Reach Area 175.
Much more detail and information can be found in the game! Enjoy!
This resolute paladin is committed to destroying evil wherever it can be found, and is ready to sacrifice himself to help those in need. Strongheart is a formidable warrior surrounded by righteous people, and is always looking out for like-minded individuals who also believe that good must triumph over evil.
I. Strongheart
Strongheart is a fearless seeker of justice, risking his life to ensure that good triumphs over evil. He is thoughtful, kind, and seldom rash, yet never hesitant to punish those who spit in the face of law and order.
Strongheart is a support and healing Champion who helps you complete your quests, literally, as he doubles the quest progress of his adventuring party. He heals his nearby companions, and is always willing to lend a hand to those in need. Once unlocked, you can find this human paladin in Slot 11 opposite Jamilah.
The noble adventuring party known as Valor's Call was founded by Strongheart, and he alone determines who can become a member of this prestigious group. They have a long history in Dungeons and Dragons lore, with the most recent appearance in The Wild Beyond the Witchlight helping the party battle against the League of Malevolence. This epic paladin doesn’t worship any deity, but instead devotes himself to the ideal that the world can be spared from evil by those who have enough courage to stand against it.
Strongheart may be the leader of Valor's Call, but that doesn't mean he takes the spotlight. He is fully committed to supporting his companions whenever he can. Any Champion adjacent to him will benefit from his healing, as well as have their damage boosted. He has an increased chance to score a Critical Hit, and when it lands, he'll improve his boost he gives to companions' damage and healing! Whenever there is an active Season, Strongheart increases the rate his formation adds to any season quest progress.
Part of being a good leader is the ability to work with a variety of people, and his Specializations buff his main damage boost depending on the type of Champion in your formation. If you have a team filled with good aligned Champions, pick Valor's Call. When a Season is active choose A Just Quest to increase his support according to your Season Level. Or Strongheart can temporarily join the most populous affiliation in the formation and boost their power by becoming an Honorary Member. Sometimes the best way to support the team is to leap into action, and with the sentient longsword Steel at his side, Strongheart will fearlessly attack the closest foe. If a powerful enemy approaches, he will cast his favorite spell to Command: Yield! This will stun that evildoer so all attacks can do additional damage!
Strongheart is prepared to sacrifice himself for the greatest good, but with his help everyone will survive and triumph over any encounter!
IV. Strongheart's Abilities
Basic Attack
Steel - Strongheart attacks the closest enemy with his sword, Steel, dealing one hit.
Passive Abilities
Critical Hit - Strongheart's base chance to Critical Hit is 20%.
Formation Abilities
Justice Needs Champions - Strongheart increases the damage of all adjacent Champions by 100%.
Seasoned Knight - Season Quest progress made by Strongheart's party is increased by 100%.
Courage to Stand - Heal champions affected by Justice Needs Champions for 2 health per second.
Righteous Might - Whenever Strongheart lands a critical hit, for the next 20 seconds he:
Increases the damage of Justice Needs Champions by 400%.
Increases the healing amount of Courage to Stand by 100%.
Reduces the base attack speed cooldown of himself and Champions affected by Justice Needs Champions by 0.5 seconds.
This ability can trigger multiple times, with the damage bonus and healing stacking multiplicatively and the cooldown stacking additively.
Specializations
Valor's Call - Strongheart increases the damage bonus of Justice Needs Champions by 100% for each good Champion in the formation, stacking multiplicatively.
A Just Quest - Strongheart increases the damage bonus of Justice Needs Champions by 12.5% for each Season Level you have gained in the current Season, stacking multiplicatively.
Honorary Member - Strongheart gains the affiliation(s) of the most populous affiliation(s) in the formation, and increases the damage bonus of Justice Needs Champions by 150% for each Champion from the affiliation(s) (including himself, now), stacking multiplicatively. If two affiliations have the same number of members in the formation, then he gains both affiliations and counts both affiliations for the buff.
Ultimate Ability
Command: Yield! - Strongheart moves forward and Commands the enemy with the most health to Yield, stunning it for 6 seconds. While it is stunned, all attacks against the enemy deal additional 15 seconds worth of BUD.
V. Strongheart's Epic Equipment
Slot 1: Global DPS
Slot 2: Justice Needs Champions
Slot 3: Courage to Stand
Slot 4: Righteous Might
Slot 5: Specializations
Slot 6: Ultimate Cooldown
VI. Conclusion
Are you prepared to stand and fight with this legendary hero? Let us know how much Strongheart is helping you achieve your season goals in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!