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Fight waves of bad guys as your team marches through an endless world.
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Unlock chests to find awesome loot and equip your Crusaders with epic gear.
Arrange your Crusaders in the optimal form- ation to max your gold, DPS or click damage.
Recent News
June 1st
Update! Tier Four Talents Are Here! 

We are delighted to announce that Tier 4 Talents are finally in-game. Thanks for being patient as we worked on them behind the scenes. There was a lot of blood, sweat, and tears that went into making sure they are going to provide both a challenge and a benefit to you.

As a reminder for our new players, or for those who have yet to discover Talents, these are unique additional features and powers that are available in exchange for Idols. As ever, the criteria to unlocking the tier talents is dependent on you beating a specific area. For Tier 4 talents you're going to need to beat area 900 in any campaign!

You won't lose any DPS or Gold gains when you exchange your Idols. You'll always keep your total DPS and Gold bonuses in keeping with the number of Idols you've earned since you started playing.

You can read more about the first Talents we launched last year here, the Tier 2 update here, and the Tier 3 update here.

Also, we teased the new Talents earlier in the week here. All caught up? Good. Here are the details for the new Tier 4 Talents:

The eight new Tier 4 talents are:

Extended Spawns


(Active Tree)

Spawn Speed cards last 5% longer (5% per point for 40 levels, up to 200% longer).

Click-tasrophy


(Active Tree)

Successive clicks increase Click Damage by 1% per click up to a cap of 10% and lasts for 30 seconds from last click (10% per point for 40 levels, up to 400% more click damage).

Instant Satisfaction


(Active Tree)

Active Abilities have a 10% chance to instantly cooldown when used (10% for first point, 2% per point after that for 21 levels, up to a 50% chance).

Idle Increases


(Passive Tree)

Increases the DPS of all Crusasders by 10% if you haven't clicked a monster in the last 30 seconds (10% per point for 40 levels, up to 400% more DPS).

Legendary Benefits


(Passive Tree)

Increases the DPS of all Crusaders by 1% for each Legendary item you own (additive) (1% per point for 50 levels, up to 50% per legendary item - i.e. 1200% if you have 24 Legendaries and the talent maxed).

Idols Over Time


(Passive Tree)

Increases Idols earned on reset by 2.5% for each 2 hours since your last reset (additive) (2.5% per point for 20 levels, up to 50% more idols for each 2 hours - i.e. 600% more idols for a run that takes 24 hours).

Sprint Mode


(Utility Tree)

Sprint Mode is enabled up to area 50 on Free Play objectives. Upon entering a boss area you have 7 seconds to kill the boss; if you do, you move to the next boss area instead of the next area. (50 areas per point for 10 levels, and sprint up to area 500 when maxed).

Superior Training


(Utility Tree)

Increases the maximum Crusader level by 25 (25 levels per point for 80 points, up to a cap increase of 2000 levels)

May 30th
Sneak Peak! Tier 4 Talents and Legendary Changes! 

They've been surrounded in rumor for a while, but now we're finally ready to talk about some of the upcoming Tier 4 Talents as well as some changes to certain Legendary loot. Read on to find out more!

Tier 4 Talents

One of the most common questions about Tier 4 Talents that we've seen is what area will you have to reach to unlock them. If you'll recall, you can't buy Tier 1 talents until you reach area 150. Tier 2 require 300, and Tier 3 require 600. Tier 4 Talents will continue the climb and require that you reach area 900 in any campaign before you can buy them. They will also cost a ridiculous amount of idols.

To give you a taste for the power invested in these new talents, we've going to highlight one of the new talents from each tree in this teaser blog. Are you ready?

Active Tree: Instant Satisfaction



This talent allows you to use your active abilities in rapid succession - if you're lucky! Why use Fire Storm once when twice is double as good? Maxing out the 21 levels in this talent to get a 50% chance will cost you just shy of 10,000,000 idols.

Passive Tree: Idols Over Time



The more time you take on a run, the more Idols you will earn. The bonus stacks additively and is progressive, so if you've got it maxed out at 50% for every 2 hours, you'll get 100% more idols after just four hours, 125% after five hours, and a massive 600% more after a day of idling. Great for overnight free plays or adding value to long challenging objectives! Maxing out this talent will cost you a cool 8,400,000 idols.

Utility Tree: Sprint Mode



What is Sprint Mode? Sprint mode allows you to skip between boss areas extremely quickly, assuming you can finish off the boss fast enough! If you defeat the boss and his minions within seven seconds of entering the area, you'll skip ahead five areas directly into the next boss area. This ability is only active in free play, but is definitely the creme de la creme of the new talents. Consider taking only 10 or 15 minutes to reach area 500 on your free plays? The idols will really start to pour in now. This power won't come cheap, though. Unlocking Sprint Mode up to area 500 will cost you more than 25,000,000 idols.

These new changes should allow players to reach new heights and earn idols even faster than ever before. While there is no tier 4 objective talent in this initial release, it is planned for a future update, meaning there will eventually be a whole slew of incredibly challenging objectives available for our most dedicated and voracious players.

Other Changes

We're also making some changes to the effects of several Legendary items - mainly items that increased the effects of existing formation abilities or stacked in unintended and overly powerful ways. These items will now instead provide an additive stacking buff. A full list of affected items will be released in the change log of the update.

But what if you've invested a lot of crafting material and catalysts in these items and don't find the new items to be powerful enough for your tastes? Well, we've taken care of that. You will now be able to disenchant (DE) Legendary items to recover the materials spent on them. Each DE'd legendary will return enough Common material to level them up to whatever level they were, as well as credit a free legendary craft. Free Legendary crafts do not require any catalysts, and are used automatically when you craft your next Legendary item(s).

We've also listened to players who were unhappy that Golden Legendary items used the normal Legendary name and icon, rather than special animated icons. In this update we'll make a change to all Golden Legendaries so that they use the same icon and name as the Golden Epic items that they upgrade from.

Wrapping Up

This update will also refresh players' free Talent respecs back to three. We're hoping to get this update out in the next little while, so stay tuned to the in-game news and change log over the coming weeks! Happy idling, Crusaders!
April 28th, 2016
Update! Tier Three Talents Are Here! 

Boom! You asked for them, and we deliver: Tier 3 Talents are here, plus we have added new Tier 1 and 2 talents.

As a reminder for our new players, or for those who have yet to discover Talents, these are unique additional features and powers that are available in exchange for Idols. As ever, the criteria to unlocking the tier talents is dependent on you beating a specific area. For Tier 3 talents you're going to need to beat area 600 in any campaign!

You won't lose any DPS or Gold gains when you exchange your Idols. You'll always keep your total DPS and Gold bonuses in keeping with the number of Idols you've earned since you started playing.

You can read more about the first Talents we launched last year here and the Tier 2 update here. Without further ado, here are the details for the new Talents.

The two new Tier One Active and Utility talents are (available after reaching area 150 in any objective):

Massive Criticals



Critical click damage bonus increased by 10% each level (Max Level: 25).

Upgrade Them All



Adds a button that can be clicked to purchase as many upgrades as you can afford. (Available once you purchase "Spend It All")

The four new Tier Two Active and Utility talents are (available after reaching area 300 in any objective):

Ride the Storm



Storm Rider effectiveness increased by 10% each level (Max Level: 25).

Storm's Building



Storm Rider cooldown decreased by 5% for each level (Max Level: 15).

Doing It Again



Unlock Tier 2 difficulty for objectives with interesting restrictions. (Doesn't include the Ready Player Two campaign at this time.)

Efficient Crusading



Decrease the number of Crusader levels required for idols by 10 for each level in the talent (Max Level: 25).

The new Tier Three Active, Passive and Utility talents are (available after reaching area 600 in any objective):

Gold-o-Splosion



Gold-o-rama effectiveness increased by 10% (Max Level: 20).

Fast Learners



Decrease time needed to earn XP by 5% for each level (Max Level: 18).

Well Equipped



Increase DPS of Crusaders by 20% for each piece of epic gear they have for each level (Max Level: 50).

Swap Day



Increase DPS of Crusaders by 20% for each piece of epic gear other Crusaders in the same bench slot have for each level (Max Level: 50).

Deep Idol Scavenger



Increases Idols earned by 2% for every 100 areas unlocked for each level (Max Level: 25). (If you reset before you reach the next 100, you still get a percent of the bonus. For example, if you reset on area 50 and you have 10 levels in the talent, you get a 10% Idol bonus.)

Triple Tier Trouble



Unlocks Tier 3 difficulty for objectives with interesting restrictions. (Doesn't include the Ready Player Two campaign at this time.)

Free Golden Epic




Finally, we're celebrating the launch of Tier 3 Talents, and the recently announced mobile version, by giving everyone a free Golden Epic, in appreciation of your continued support.

Enter the Free Golden Epic Code 'YOUA-REAL-LAWE-SOME' in the Shop to receive your Free Golden Epic!
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