We found and rescued Gleam’s sister, Glister, and learned about the League of Malevolence in the process. When we attempted to flee Motherhorn for the Palace of Heart’s Desire, we realized all three hags of the Hourglass Coven were present and tried to defeat them, which lead to a battle on a giant crane's back. We arrived at the Palace of Heart’s Desire and made our way through the gardens, and learned more of what the Hourglass Coven did to Zybilna. We also encountered Zargash, a cleric of Orcus from the League of Malevolence, before unlocking the palace itself.
Keep in mind that you will need to have completed the previous two Wild Beyond the Witchlight Adventures, The Bitter End and The Palace of Heart's Desire, in order to access these new Adventures.

The Court of Storms
Enter the Palace of Heart's Desire and finally unlock the secrets of Prismeer.- Variant: Coasting to the Finish - Enter the Palace of Heart's Desire with a solid plan.
- You can't add, move, or remove Champions from the formation after having completed area 25.
- You can no longer level up Champions after having completed area 750.
- After area 750, game speed is multiplied by x3 (while still respecting the x10 cap if other speed abilities are active).
- Complete area 1000
Beware the Jabberwock
The Jabberwock is ready for a brawl. Face them down before the hag coven descends!- Adventure Variant: Quick or Quack - The Jabberwock is ready for a brawl. Don't slow to a crawl!
- Every second of real-time in an area reduces all Champion damage by 50%, stacking multiplicatively. Damage is reset to normal at the start of every area.
- To mark each real-time second passing, a Fey Duck monster spawns. It drops no gold nor counts towards quest progress.
- Complete area 1050