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December 17th
Introducing: Mastery Challenges 
Posted in Idle Champions.

Well met, Champions!

Today, we have a brand-new Event Augment. We're really excited for this Augment to shake up the final week of our Simril Event, allowing players to put their formation strategy skills to the test and push as far as they can go to show their true Mastery!

As you set up your best possible formations in the Challenge Adventure, you can collect Mastery Gems. This new currency is used to purchase a new type of prestige cosmetic that you can collect for Event Champions: Card Sleeves!



To learn more, read on...

Welcome to Mastery Challenges

The Simril Mastery Challenge will go live at Noon PT today. It will be active until the end of the Simril Event (12/24 at Noon PT). It is accessed from the new notification at the top of the game, either in an Adventure or from the campaign map.



This Mastery Challenge uses the Simril Spoilsport Adventure, with Lark's formation. At first, only the Base Restriction ("Center of Attention") is available. However, there are four Optional Restrictions that you can eventually add to your Challenge Adventure. These Optional Restrictions increase the Adventure's difficulty and are necessary to collect Mastery Gems

Base Reward: Event Token Rewards

You'll earn 10 Event Tokens for every area completed in this Mastery Challenge, up to area 2,500. You'll only earn the Event Tokens per completed area once during this Mastery Challenge, so if you complete area 2,000 with the Base Restriction enabled and collect the Event Tokens for completing areas 1-2,000, you won't start earning additional Event Tokens in this Mastery Challenge until you complete area 2,001+ on later runs.

Unlocking Optional Restriction Slots

Your first step in the Mastery Challenge is to run the Simril Spoilsport Adventure with the Base Restriction to unlock your Optional Restriction Slots.
  • For every 500 areas you complete in a Mastery Challenge (with any restriction active), you'll unlock one of a total of 4 Option Restriction Slots. Those Slots allow you to toggle on Optional Restrictions for future Mastery Challenge runs. Note: When a Mastery Challenge is active in the future, Optional Restriction Slots that have already been unlocked in previous Mastery Challenges will remain unlocked.

Mastery Reward: Mastery Gems

After you complete your initial Challenge Adventure and unlock one or more Optional Restriction Slots, you can start adding those Optional Restrictions to your Challenge Adventures to collect Mastery Gems!

You can earn up to 1 Mastery Gem for each area completed, based on the number of Optional Restrictions enabled. It doesn't matter which Optional Restriction is enabled, just that you have completed an area with X or more enabled.
  • For example: If you complete area 1,000 with 1 Optional Restriction enabled, you'll collect 1,000 Mastery Gems when you reset that Adventure. If you complete area 1,500 with 2 Optional Restrictions enabled on a future run, you'll collect a total of 2,000 Mastery Gems (1,500 Mastery Gems for 2+ Optional Restrictions enabled, PLUS an additional 500 Mastery Gems because you've now completed up to area 1,500 with 1+ Optional Restrictions enabled as well).


Spending Your Mastery Gems: Card Sleeves!

With this Mastery Challenge, we are introducing a new prestige cosmetic that you can use to bling out the Equipment cards of Event Champions: Dragonsoul Card Sleeves!

Dragonsoul Card Sleeves are currently available for each Simril Event Champion in the Event Shop Tab, for a total of 2,000 Mastery Gems each. That means by proving your Mastery of Simril, you can purchase Card Sleeves for up to 5 of the following Champions: Dhadius, Halsin, Krull, Lark, Lucius, Nordom, Regis, Shadowheart, Talin, Warden, Warduke, and Yorven.

Once purchased, the Dragonsoul Card Sleeve is automatically equipped, but it can be toggled off or on via the Champion Page near where you equip Skins. Once equipped, Card Sleeves can be seen in the following locations:


When you open Chests and collect equipment for that Champion.


When you view the Champion's equipment on the bench, or on the Champion Page


You can collect up to 2,500 Mastery Gems for each number of Optional Restrictions enabled. Reaching 2,500 is a top-tier goal, and isn't something we expect most players to achieve - after all, this is a Mastery Challenge.

Every milestone you reach is meaningful progress. If you don't quite make it to the next milestone, any Mastery Gems you've earned will remain in your inventory and help jump-start your progress in the next Mastery Challenge. Every run makes you stronger, and every Mastery Gem earned puts you one step closer to your next Card Sleeve when this augment returns!

FAQ

What are Mastery Challenges?
    Mastery Challenges are a limited-time system where you can run Challenge Adventures to earn rewards by building efficient and powerful formations. By enabling Optional Restrictions, you can also earn Mastery Gems, which can be spent on a brand new prestige cosmetic type to deck out the equipment cards of various Champions: Card Sleeves!


What can I earn from Mastery Challenges?
    You can earn Event Tokens by completing areas in the current Challenge Adventure. The number of Event Tokens you will earn is based on the highest area completed across all of your runs during the current Mastery Challenge. Once you've claimed the Event Tokens for a particular area, you cannot claim the Event Tokens for that area again in a subsequent attempt during this Mastery Challenge.

    By enabling Optional Restrictions, you can also earn Mastery Gems, again based on the highest area(s) you have completed in your attempts using one or more Optional Restrictions.

    To gain the maximum rewards from a Mastery Challenge, you must reach the max area (currently 2,501) with all of the Optional Restrictions enabled. This is *not* a task that most players will be able to accomplish!


What are Optional Restrictions
    Optional Restrictions are additional, challenging restrictions that you can opt into for the Challenge Adventure. Before you can attempt any Optional Restrictions, you must unlock Restriction Slots, which you do by reaching area milestones with the Base Restriction enabled. You can enable multiple Optional Restrictions at once, up to the number of Restriction Slots you have unlocked. You will earn Mastery Gems for completing areas based on the number of Optional Restrictions enabled. You can choose any combination of Optional Restrictions to attempt at once, and you will earn currency based on the number of Optional Restrictions chosen, not the specific Optional Restrictions that are enabled.


What are Mastery Gems?
    Mastery Gems are a new type of currency only collectable through a Mastery Challenge. They can be spent on a brand new cosmetic type to deck out the equipment cards of Champions you love: Card Sleeves!


What are Card Sleeves and how do they work?
    Card Sleeves are a new card border that you can collect for certain Champions during the Mastery Challenge. This new cosmetic will accent the look of the equipment cards that Champion has! You can equip or remove them from the Champion Page, near where you equip Skins. You can only purchase Card Sleeves for Champions from the current Event.


Do I have to purchase the Card Sleeves during the Mastery Challenge? Can I wait a few weeks?
    Card Sleeves are available on the Event tab of the Shop, and you can purchase Card Sleeves for any current Event Champions. They are currently available for purchase only while the Mastery Challenge is active.


Do Mastery Gems go away at the end of the Mastery Challenge?
    No! Just like the Optional Challenge Restriction Slots that you can unlock during this Mastery Challenge, the Mastery Gems you earn are yours. You can spend them on Card Sleeves during this Mastery Challenge, or you can hold onto them for another Mastery Challenge to get sleeves for other Champions! If you have any Mastery Gems remaining, they will remain in your inventory.


When is the next Mastery Challenge Scheduled?
    At this time, the Mastery Challenge is an Event Augment. As with all Augments, we plan to review player feedback before determining when Mastery Challenges will next appear!


Mastery Challenges & Card Sleeve Feedback

We're excited to hear what the community thinks about the Mastery Challenge Augment and the new Card Sleeve cosmetic! Your feedback is important to us, and we would love to have you join our community on one of our official platforms to share your thoughts:

November 27th
Idle Champions: December Augments Preview 
Posted in Idle Champions.

Welcome to the Event Augment preview for Simril!

Simril returns on Wednesday, December 3rd. The fourth event of Year 9 introduces our latest addition to The Fallbacks, Lark, a tinker to Nordom's kit, and features a new challenging augment alongside a few returning favorites:

Simril 9 Event Augments

  • Augment 1: Challenge Week (New Augment)
    Description: A Mastery Challenge will start on the third week of the event, providing opportunities to prove your formation-building skills and earn unique rewards.

  • Augment 2: Golden Weekly Offers (Returning Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 3: Auto-Blacksmith (Returning Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!

  • Augment 4: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases the damage of Tiefling Champions!

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
October 30th
Idle Champions: November Augments Preview  
Posted in Idle Champions.

Welcome to the Event Augment preview for Feast of the Moon!

Feast of the Moon returns on Wednesday, November 5th. The third event of Year 9 introduces a follower of the Arch-hag Baba Yaga Skylla, brings a rework to Farideh's sister, Havilar, and features these returning Event Augments:

Feast of the Moon 9 Event Augments

  • Augment 1: Golden Weekly Offers (Returning Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 2: Auto-Blacksmith (Returning Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!

  • Augment 3: Worth Waiting For (Returning Augment)
    Description: Completing tier 2+ variants for the reworked Champion and Champions in the flex slots unlocked with Time Gate Pieces or Boon Levels awards double Chests.

  • Augment 4: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases the damage of your formation for each Debuff or Control Champion in it, stacking additively.

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
September 25th
Idle Champions: October Augments Preview  
Posted in Idle Champions.

Welcome to the Event Augment preview for Liar's Night!

Liar's Night returns on Wednesday, October 1st. The second event of Year 9 introduces a dangerous villain to the roster with the King of Shadows, brings a rework to the first Year 2 champion, Farideh, and features these new and returning Event Augments:

Liars' Night 9 Event Augments

  • Augment 1: Golden Weekly Offers (Returning Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 2: Early Unlock (New Augment)
    Description: The third Champion flex slot will unlock at the start of the second week of the event, instead of the third.

  • Augment 3: Empowered Rewards (Returning Augment)
    Description: Tier 2 and higher event variants award Corrupted Gems in addition to their normal rewards!

  • Augment 4: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases the damage of Evil and/or Tiefling Champions!

Note: Similar to our rollout in September the spotlight blogs for the two Featured Champions will also be spread out, with The King of Shadow's tomorrow, September 26th, and Farideh's releasing next Friday, October 3rd.

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
August 28th
Idle Champions: September Augments Preview  
Posted in Idle Champions.

Welcome to the Event Augment preview for Highharvestide!

Highharvestide returns on Wednesday, September 3. The first event of Year 9 introduces the latest Fallbacks Champion, Cazrin Varaith, brings a rework to the Year 4 Champion, Alyndra Sarrbarand, and features these new and returning Event Augments:

Highharvestide 9 Event Augments

  • Augment 1: Platinum Benefits (New Augment)
    Description: To celebrate the 8th anniversary of Idle Champions, this event's Extra Benefits include Platinum in addition to Scales of Tiamat! You'll get 5 Platinum for every event variant of tier 2 or above that you have completed, and 10 Platinum for each Boon XP you've obtained.

  • Augment 2: Auto-Blacksmith (Returning Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!

  • Augment 3: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases the effect of Uggie's buff! Isn't he just the cutest little Otyugh!


  • Augment 4: Worth Waiting For (Returning Augment)
    Description: Completing tier 2+ variants for the reworked Champion and Champions in the flex slots unlocked with Time Gate Pieces or Boon Levels awards double Chests.

Note: Similar to our rollout in August the spotlight blogs for the two Featured Champions will also be spread out, with Cazrin's tomorrow, August 29th, and Alyndra's releasing next Friday, September 5th.

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
July 31st
Idle Champions: August Augments Preview 

Welcome to the Event Augment preview for Ahghairon's Day Year 8!

Our next event arrives on Wednesday, August 6, with New Champion Baldric, the Augment Updates noted below, and Champion Update for Lazaapz coming on August 13!

Idle Champions Permanent Feature Update

We have some exciting Augments to feature this month - including a fan-favorite Augment elevating to permanent game status!

  • Free Weekly Offer Rerolls are here to stay! No longer limited to Event weeks, you'll now get five FREE rerolls every week in the Weekly Offer Shop. That’s right - each time the shop refreshes, you can use your five free rerolls (plus up to ten Platinum rerolls) to chase down the perfect pick from our Wild Offer pool!

The in-game FAQ will be updated on August 6th to reflect this system change. Now let's get into the Augments we've lined up for Ahghairon's Day!

Ahghairon's Day 8 Event Augments

  • Augment 1: Epic Platinum Chests (New Augment)
    Description: Opening Champion-specific Platinum Chests for any of the Ahghairon's Day event Champions will upgrade all the cards inside them to Epic rarity!

  • Augment 2: Empowered Rewards (Returning Augment)
    Description: Tier 2 and higher event variants award Corrupted Gems in addition to their normal rewards.

  • Augment 3: Golden Weekly Offers (Returning Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 4: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases global damage based on the number of Champions in the formation that are from smaller species, stacking additively.
  • The small species are: Dwarves, Fairies, Gnomes, Goblins, Halflings, Kobolds, and Plasmoids


Note: Similar to our rollout in July the spotlight blogs for the two Featured Champions will also be spread out, with Baldric's tomorrow, August 1st, and Lazaapz's releasing next Friday, August 8th.

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially supported platform:
June 26th
Idle Champions: July Augments Preview 
Posted in Idle Champions.

Welcome to the Event Augment preview for Founder's Day Year 8!

Our next event arrives on Wednesday, July 2, with one New Champion, one Champion Update, and these changes to Augments:

Founders' Day 8 Event Augments

  • Augment 1: Free Rerolls (Returning Augment)
    Description: You gain five free rerolls to use on each set of your Weekly Offers during this event!

  • Augment 2: Worth Waiting For (New Augment)
    Description: Completing tier 2+ variants for the reworked Champion and Champions in the flex slots unlocked with Time Gate Pieces or Boon Levels awards double Chests.

  • Augment 3: Auto Blacksmith (Returning Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!

  • Augment 4: Boon Enhancements (New Augment)
    Description: An additional boon buff at each level increases global damage based on the number of unique roles fulfilled by Champions in the formation, stacking additively.


Note: Similar to our rollout in June the spotlight blogs for the two Featured Champions will also be spread out, with Tess' tomorrow, June 27th, and K'thriss' releasing next Thursday, July 3rd.

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
May 29th
Idle Champions: June Augments Preview 
Posted in Idle Champions.

Welcome to the Event Augment preview for Dragondown Year 8!

Our next event arrives on Wednesday, June 4, bringing two Featured Champions (one New Champion, one Champion Rebalance).

Event System Permanent Feature Updates

We have some exciting updates to the Event system this month! Based on your feedback, we're making several Augments permanent features so we can free up space to add even more fun tweaks in future Events. Let's dive in!
  • Boon XP and Extra Benefits (Scales of Tiamat) are now permanent features. You can find details about them here.
  • Worth the Wait is being retired as an Augment. Its core feature - rolling out the second featured Champion on Day 8 - will remain, but the tweak of tier 2+ variants providing an additional chest is going away.
The in-game FAQ has been updated to reflect these system changes, and we're excited about the additional Augment space they open up. Now let's get into the June 2025 Augments!

Dragondown 8 Event Augments

  • Augment 1: Free Rerolls (Returning Augment)
    Description: You gain five free rerolls to use on each set of your Weekly Offers during this event!

  • Augment 2: Golden Weekly Offers (Returning Augment)
    Description: One of your weekly offers will be Golden during this event. Golden offers provide an additional 10% discount! The Golden tag persists when an offer is rerolled.

  • Augment 3: Auto Blacksmith (Returning Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!

  • Augment 4: Boon Enhancements (New Augment)
    Description: An additional boon buff at each level increases global damage based on the number of Pigments on Champions in the formation, stacking additively.


Note: Similar to our rollout in May the spotlight blogs for the two Featured Champions will also be spread out, with Hank's tomorrow, May 30th, and Krond's releasing next Friday, June 6th.

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
May 1st
Idle Champions: May Augments Preview  
Posted in Idle Champions.

Welcome to the Augment preview for Great Modron March!

This month, we have a set of returning Event Augments, with Boon Rework! and Extra Benefits along with the return of Worth the Wait and Free Rerolls.

For more information about the Great Modron March 8 Event Augments, read on!

Great Modron March 8 Event Augments

  • Augment 1: Boon XP (Returning Augment)
    Description: The boon system has been reworked in this event! Eligible items purchased with Platinum now grant Boon XP, which unlocks Boon Levels. The Boon Level cap has also been removed. Check out April's Augment blog for details.

  • Augment 2: Extra Benefits (Returning Augment)
    Description: When the event ends, you'll earn Scales of Tiamat* based on what you completed within the event. You'll get 250 Scales for every event variant of tier 2 or above that you have completed and 250 Scales for each Boon XP you've obtained.
    *Scales of Tiamat are used in the Legendary Forge to craft Legendary Equipment.

  • Augment 3: Free Rerolls (Returning Augment)
    Description: You gain five free rerolls to use on each set of your Weekly Offers during this event!

  • Augment 4: Worth The Wait (Returning Augment)
    Description: Reworked Champions Yorven will unlock at the start of week two of this event, and completing his tier 2+ variants awards double chests!


Note: Similar to our rollouts in March the spotlight blogs for the two Featured Champions will also be spread out, with Vlithryn's tomorrow, May 2nd, and Yorven's releasing next Friday, May 9th.

Augment Feedback

What do you think?

Tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
March 27th
Idle Champions: April Augment & Y2 Event Preview 
Posted in Idle Champions.

Welcome to the Event Augments preview for Festival of Fools!

Our next event arrives on April 2, and despite the name, it's no joke - significant changes are coming to Event Boons as part of the 'Boon XP!' Event Augment, and we are unveiling how players can engage with Flex Champions as we circle around to our first returning 'Events 2.0' event!. Let's take a look!

Events 2.0 Year 2 Update

April's event marks our first returning event since the launch of Events 2.0 in March 2024! Starting with Festival of Fools next week, we have quality-of-life updates coming to Flex Champions aimed at making repeat events more exciting!

Choose Your Path: Resetting or Maintaining Tier Completion

For those of you who were playing last year, you likely have a selection of Champions in each event with some level of progress. Starting with Festival of Fools, if you choose a Flex Champion who already has event tier progress, you will be presented with a choice: You can choose to maintain that progress and pick up where you left off (automatically triggering any Champion Event Buffs you unlocked last year), or you may choose to reset that progress and re-collect Gold Chests and Bonus rewards from Augments as you complete each variant tier again.


Festival of Fools Year 8 Event Augments

  • Augment 1: Boon XP (New Augment)
    Description: The boon system has been reworked in this event! Eligible items purchased with Platinum now grant Boon XP, which unlocks Boon Levels. The Boon Level cap has also been removed.

  • Buff Level 1 Additional Level Effect
    Global DPS
    200%
    (200% -> 800% -> 2,600% -> 8,000%, etc.)
    Gold Find
    100%
    (100% -> 300% -> 700% -> 1500%, etc.)
    Health
    50%
    (50% -> 125% -> 237% -> 406%, etc.)
    Click Damage
    60s
    x2 (60s -> 120s -> 240s -> 480s, etc.)
    Game Speed
    1.25
    +0.5x (1.25 -> 1.75 -> 2.25, etc. Caps at 3.25x)

    When we rolled out Events 2.0 last year, we introduced Event Boons to thank players who can and choose to spend real money on packs related to the latest Event. Event Boons power up your formation with buffs to DPS, Gold Find, Health, Click Damage, and Game Speed for the duration of the event, and the first Boon also allows you to choose an additional Flex Champion to add to the event's roster!

    Normally, you can collect one of four total Event Boons & 25,000 Event Tokens by purchasing an event-eligible pack at 1400 Platinum and above; so packs like Event Offers, new Skin & Feat Packs, new Theme Packs, and Platinum Chest packs for Event Champions of 14 count or higher.

    This month, we've rebuilt the Event Boon system from the ground up based on feedback from players. Instead of collecting an Event Boon per eligible purchase, this month, you can collect a number of Boon XP based on the base Platinum cost of the pack (1 XP per 140 Platinum). The more Boon XP you collect, the more Event Boons you can collect! Not only that, but we've added 6 Platinum Chest Packs to the list of event-eligible packs during this event, AND the Event Tokens per pack also scale up based on the base Platinum cost of the pack!

    DLC Boon XP Breakdown

    DLC Base Platinum Cost Boon XP Event Tokens
    6 Chest Pack
    840
    6
    12,500
    Event Offer 1
    1400
    10
    20,000
    14 Chest Pack
    Or
    Skin & Feat Pack
    1680
    12
    25,000
    Event Offer 2
    1750
    13
    25,000
    Event Offer 3
    2100
    15
    30,000
    Event Offer 4
    2450
    18
    35,000
    Event Offer 5
    2800
    20
    40,000
    32 Chest Pack
    3220
    23
    45,000
    Theme Pack
    3830
    28
    55,000
    84 Chest Pack
    7700
    55
    110,000
    Boon XP and Event Tokens are awarded based on the base Platinum cost, even if a pack has a launch discount!

    Boon Level Requirements

    Boon Level Level Required XP Total Required XP Level Platinum Spend
    1
    10
    10
    1400
    2
    12
    22
    1680
    3
    15
    37
    2100
    4
    18
    55
    2520
    5
    20
    75
    2800
    6
    20
    95
    2800
    After Boon Level 4 this month, you can gain an additional Boon Level for every 20 Boon XP gained!

    First Event Purchase Reward Examples

    First Purchase Example Normal Rewards Rewards This Month
    1680 Platinum Skin & Feat Pack - Boon Level 1
    - 25,000 Event Tokens
    - Boon Level 1 + 2 XP towards Boon Level 2
    - 25,000 Event Tokens
    3830 Platinum Theme Pack - Boon Level 1
    - 25,000 Event Tokens
    - Boon Level 2 + 6 XP towards Boon Level 3
    - 55,000 Event Tokens

    Further Reward Examples

    Examples of Multiple Event Pack Purchases Normal Rewards Rewards This Month
    Two 840 Platinum Chest Packs Nothing - Boon Level 1 + 2 XP towards Boon Level 2
    - 25,000 Event Tokens
    A 7700 Platinum 84 Platinum Chest Pack - Boon Level 1
    - 25,000 Event Tokens
    - Boon Level 4
    - 110,000 Event Tokens

    Our goal with this Augment is to better reward those players who can and choose to spend real money (or hoarded daily platinum!) on the newest releases.

  • Augment 2: Extra Benefits (New Augment)
    Description: When the event ends, you'll earn Scales of Tiamat* based on what you completed within the event. You'll get 250 Scales for every event variant of tier 2 or above that you have completed and 250 Scales for each Boon XP you've obtained.
    *Scales of Tiamat are used in the Legendary Forge to craft Legendary Equipment.

  • Augment 3: Auto-Blacksmith (Returning Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots if they don't already have better. Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!

  • Augment 4: Brothers in Arms (New Augment)
    Description: Completing tier 2+ variants for Beadle or Grimm awards double chests.

Augment Feedback

Come back on Friday to learn all about this month's exciting rework to Beadle & Grimm! We hope that you'll find the Events 2.0 Year 2 updates and this month's Augments exciting and rewarding! Please let us know, and thanks for playing! The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:
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