This week's update brings two new adventures and adventure variants to our Light of Xaryxis campaign, as well as Tier 4 Blessings! It's time to get back into Wildspace!
Note: you will need to complete the previous two Light of Xaryxis adventures, The Hunt for the Last Breath and Infinity's and Beyond, in order to access these new adventures.

The Jungles of Doomspace
Explore the jungles of Aruun and try not to get eaten by a Tarrasque!- Variant: Slow Down Showdown - Explore the jungles of Aruun with characters that are too busy talking to actually fight.
- You may only use Champions with a CHA of 14+.
- Whenever a Champion defeats an enemy, their base attack cooldown is increased by 1 second, up to a total of 10 seconds. This increase lasts until the area is changed.
- Complete area 850
The Arena of Blood
Travel to the Arena of Blood in an attempt to secure a fleet!- Variant: Entrance of the Gladiators - Travel to the Arena of Blood and face the greatest gladiators of all time!
- You may only use Champions with a WIS of 13 or less.
- 1 Space Clown spawns at the start of each (non-boss) area. The number of clowns increases by 1 for every 50 areas completed. They don't drop gold nor do they count towards quest progress.
- Complete area 900
Xaryxis Tier 4 Blessings
With the release of Part 7 of The Light of Xaryxis campaign, the fourth tier of blessings have also been added to the game:- Because Good Is Dumb - Local: Increase the damage of non-Good Champions by 100%
- Spelljammin' Socialites - Local: Increase the damage of Champions with a CHA score of 14 or higher by 100%
- Recruit Krux - Local: Increase the damage of all Champions by 100% and Commodore Krux by an additional 100%
- Great Shot, Kid! - Global: Increase Critical Hit Damage by 400%
We would love to hear about your experiences in wildspace on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!