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Fight waves of bad guys as your team marches through an endless world.
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Recent News
October 9th, 2015
Upgraded Buffs! 


Introducing New Buffs

Over the past few weeks we've received a lot of feedback from players regarding clicking related buff cards found in chests. Based upon this feedback, we decided to replace a couple of the clicking related buff cards in the game with different, and hopefully more interesting, buff cards. This week we ran a poll in-game to gather additional feedback, and based upon that and our own internal discussions we've made a few changes to the buff cards in-game:



The buff cards that used to increase your Critical Click Damage Multiplier now increase Monster Spawn Speed instead. This new buff type allows you to progress through easier levels much, much faster, though it's efficacy trails off as you're no longer able to quickly kill your enemies. We expect this buff to be prized by players attempting to speed through the first hundred levels or so of a reset.



The buff cards that used to multiply your Base Click Damage now cause a percentage of your DPS to hit all active enemies. This new buff type allows you to mow through large groups of enemies with a much higher efficiency. The more enemies on your screen, the higher the effectiveness of this buff, assuming you don't get overrun. We expect this buff to be useful in giving you that extra boost you need to overcome a difficult boss encounter.



The buff cards the used to increase your Critical Click Chance now also increase your Critical Click Damage Multiplier. This card absorbed the effect from one of the cards that had its effect replaced, making it much more powerful as it buffs two important clicking stats at once.

Overall we hope that the changes make the consumable buff cards feel a little more powerful and thus a little more desirable, such that an otherwise exciting chest opening won't be spoiled by a buff card you'll never use.

FAQ

How exactly do the new Spawn Speed buff cards work?

The Spawn Speed buff cards increase the velocity at which new monsters appear on screen. If you're quickly killing monsters as they spawn, this means that they'll be attackable much sooner after they've appeared. These buff cards do not decrease the time between wave spawns if you are unable to kill a wave before the next one appears.

How exactly do the new Splash Damage buff cards work?

A percentage of your total DPS will be applied to all attackable monsters on the screen. Your total DPS will still attack the front-most enemy. This buff does not affect clicked damage, but does stack with DPS increasing buffs.

What happens to the old buff cards I had?

All of your Critical Click Damage Multiplier buff cards will be replaced 1-to-1 with Spawn Speed buff cards. All of your Click Damage Multiplier buff cards will be replaced 1-to-1 with Splash Damage buff cards. All of your Critical Click Chance buff cards now also increase your Critical Click Damage Multiplier.

Don't the Spawn Speed buff cards make speed run objectives/achievements trivial?

Yup, we thought of it. Speed based objectives disable the Spawn Speed buff cards so you can't use them while on the objective, and using a Spawn Speed buff card during a run will invalidate you from earning the current speed based achievement. Look for special restrictions/caveats on achievements and objectives in the future for specific details on which buffs are allowed.
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