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January 26th, 2016
Update! Crusaders Talent Tree 

Christmas may have been a month ago, but we have another gift for you to unwrap: a brand new update to Talents!

For those of you unfamiliar with Talents, these are unique additional features and powers that are available in exchange for your hard-earned Idols. The Talents require you to have cleared up to a certain area level on any objective before you can start trading your Idols, but they are worth the effort.

You won't lose any DPS gains when you exchange your idols. You'll always keep your total DPS bonuses in keeping with the total number of idols you've earned since you started playing.



You can read more about the first talents we launched last year here. However, we don't want to keep you in suspense so here are the details for the new Talents.

The three new Tier One Active and Passive talents are (available after reaching area 150 in any objective):

Time-o-Rama



Timed abilities last 5% longer.

Passive Criticals



Each 1% of Critical Click Chance increases DPS by 1% (Max Level: 50).

Surplus Cooldown DPS



Each 1% of Cooldown over max increases DPS by 0.25% (Max Level:50).


The four new Tier Two Active and Passive talents are (available after reaching area 300 in any objective):

Endurance Training



Buffs last 10% longer (Max Level:20).

Overenchanted



Enchantment point effectiveness increase by 20% (Max Level: 50).

Set Bonus



Crusaders with all three equipment slots filled do 20% more DPS (Max Level: 50).

Sharing is Caring



Crusaders in the same bench slot share 5% more EP (Max Level:14).

But what if I change my mind? Have no fear, we're giving you three chances to respec (re-specialize). You can reclaim all your spent idols and spend them again to suit your playing style. After your three free respecs are used up, you can continue to reset your Talents but it will cost a percentage of your idols to do so.

We hope you enjoy the update and, as before, we'll be releasing more Talents and features in the future. Keep your feedback coming and let us know what you think of the latest additions.
January 15th, 2016
Best Sim/Idle Game, ArmorGames.com 

VICTORIA, BRITISH COLUMBIA, January 15, 2016 – Codename Entertainment announced today that Crusaders of the Lost Idols has been named Best Sim/Idle game for the ArmorGames.com Games of the Year 2015.

The ArmorGames Game of the Year Awards recognizes the very best and brightest in digital entertainment both on browser and mobile from within its portfolio vast library of published games.

“To not only be nominated for an award, but to be chosen to win, is a distinction that goes beyond words. Crusaders of the Lost Idols has been, and continues to be, a passion project for all of us at Codename Entertainment. Thank you to the fans who play Crusaders and thank you to AmorGames for this recognition. We’re both honored and humbled.” said Codename Entertainment CEO Eric Jordan.

Crusaders of the Lost Idols is a top rated Idle/Clicker game that has been played over 10 million times and is available on ArmorGames.com and other platforms. Fans worldwide have come to appreciate the unique formation that are unique to Crusaders in the genre. Players must utilize strategy and learn to master the art of organizing their band into the most powerful formation possible.

Find Crusaders of the Lost Idols on ArmorGames: http://armorgames.com/crusaders-of-the-lost-idols-game/17824

ABOUT CODENAME ENTERTAINMENT: Codename Entertainment was founded in 2008 in Victoria, B.C. by David Whittaker and Justin Stocks. They started making games for Facebook and evolved into making games for platforms like Kongregate.com, ArmorGames, and Steam. In 2015, the company launched Crusaders of the Lost Idols. It was awarded the Idle Game of the Year on Armor Games, is the top rated Idle Game on Kongregate.com, has over 10 million unique plays, and more than 1.1 million hours played per month on Steam.

Codename Entertainment and Crusaders of the Lost Idols are trademarks of Codename Entertainment Inc. All other products named herein are trademarks or registered trademarks of their respective companies.
January 12th, 2016
The Origins of the Law of Equivalent Exchange 

Sharp-eyed players who have a love of classic anime might recognize one of Merci, the Wizard's first upgrade descriptions. It's a line taken from the famous Japanese animated comic, Fullmetal Alchemist.



If you're not familiar with the books and animated series, it centers around an alternate universe where alchemy is the most advanced scientific discipline.

Today, we know alchemy as a precursor to modern chemistry and a pseudo-scientific and philosophical movement. Specifically, alchemy is the pursuit of transforming base metals into noble metals, like gold, and the ongoing mission to find elixirs to achieve eternal life.



The quote from Merci's upgrade comes from the core philosophical proposition in Fullmetal Alchemist. Here's the full quote:

"Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's first law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only truth."

To put it simply, you get out what you put into life.

Original Fullmetal Alchemist Intro



The Fullmetal Alchemist books themselves were a monster hit selling over 64 million copies and picking up many awards along the way. Despite lukewarm reception for the first installments, the series gathered momentum with critics citing the growing complexity as the reason it has become a fan favourite.

Check out more on the official Fullmetal Alchemist website.