Search News:



Archives by month:

April 2024
March 2024
February 2024
January 2024
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
December 2013
April 2012
August 2011
March 2011

Blogs Categories:

Codename News
Bush Whacker 2
Egg Breaker Adventures
Shards of Titan
Legacy Games
Crusaders of the Lost Idols
Tap Tap Movie
Idle Champions [Clear Filter]

Popular tags: [Clear Tags]

bw2, event, champions, idle, new content, update, crusaders, release notes, access, early, new, weekend, buff, champion spotlight, dragons, eba, videogame, game, dungeons, charity, mini, d&d, patch notes, idols, community, change log, objectives, legacy games, baldur's gate, nate, 2018, collector, fun, creature, halloween, summer, spotlight, contest, content, anniversary, idle champions, grand tour, 2017, high rollers, dungeons and dragons, 2023, quest, 2021, icewind dale.
October 11th, 2023
Idle Champions: Patron Currency Update 
Posted in Idle Champions.

Well met adventurers!

Last week we announced changes to Patron Currency rewards due to egregious scaling issues at the upper echelons. The response from players was immediate, and we want you to know that you have been heard loud and clear.

It is clear that this system could not be left as it was. However, it is also clear based on your feedback that we missed the mark. With that feedback in mind we have made additional adjustments to the Patron Currency reward scaling, which you will find below.

First, some context: while the previously announced rewards scaled linearly at 12 times the area requirement, the updated reward structure now increases that multiplier on variants with higher area requirements.

  • For the Patron Variants requiring area 1325 to be cleared, the new currency reward has been increased from 15,900 to 50,350, meaning players will be able to collect 10 Patron Chests instead of 3.

  • Completing every Patron Variant currently available in the game will allow players to collect 2,959 Patron Chests across the four existing Patrons -- an increase from 1,803 Patron Chests using the previous 12x linear scaling.


We acknowledge that this is still a significant change from the previous exponential rewards behavior. However, the bulk of this change occurs across only a handful of adventures:

  • For Patron Variants requiring you to beat up to area 500 (58% of the total patron variants), this update more than doubles the amount of Patron Currency earned.

  • For Patron Variants requiring you to beat up to area 1000 (39% of the total patron variants), this represents a 40% decrease in Patron Currency earned.


Here is a breakdown of the currency rewards (and equivalent Chest count) with the previously announced 12x linear scaling, and the new scaling that is going live today. As you can see, newer players are able to collect chests sooner, and the rewards for the higher-level variants are scaled up in a way that reflects the time investment to get there. It is also important to note that the majority of available adventures will have their rewards increased.

Area Requirement 12x Linear Scaling (Previously Announced) New Scaling (Based on Feedback)
300
3,600
3900
400
4,800
6000 (1 Chest)
500
6,000 (1 Chest)
9,000 (1 Chest)
600
7,200 (1 Chest)
12,000 (2 Chests)
700
8,400 (1 Chest)
15,400 (3 Chests)
800
9,600 (1 Chest)
20,000 (4 Chests)
900
10,800 (2 Chests)
24,300 (4 Chests)
1000
12,000 (2 Chests)
30,000 (6 Chests)
1100
13,200 (2 Chests)
35,200 (7 Chests)
1200
14,400 (2 Chests)
42,000 (8 Chests)
1300
15,600 (3 Chests)
48,100 (9 Chests)


Overall, we believe these changes are important for the long-term health of Idle Champions. As always, and especially now, we appreciate your dedication to the game and your feedback.

January 9th, 2023
Idle Champions: January 2023 Updates 
Posted in Idle Champions.

Our team saw an opportunity to make some quality of life updates at the beginning of this year, so over the next few weeks we'll be making these changes and adding them to this blog. Read on for details!

Legendary Trials Update: January 25th, 2023

We've made some updates to how Legendary equipment is crafted, and added some new rewards for completing the Trials of Mount Tiamat!

New Champion Skins: The first time you complete a specific adventure during the Trials of Mount Tiamat, you will unlock a specific Champion skin. Now we've added five new skin rewards for completing those adventures a second time! Unlock new Wyrmspeaker Skins for Bruenor, Warden, Celeste, Jamilah, and Delina by challenging Tiamat once again! Unlocking these skins does not unlock the Champion, but those skins will be saved for when you get that Champion.

Changes To Crafting Legendary Equipment: We've made it cheaper to craft and upgrade Legendary Equipment so that you can get more legendries onto more Champions.
  • The initial crafting cost of a piece of Legendary Equipment is now tied to the total pieces of Legendary Equipment equipped to a Champion. This should make it easier to outfit all Champions with Legendary Equipment.
  • An estimated difference in cost has been refunded to players who crafted using the old system.
  • The cost to upgrade a piece of Legendary Equipment has been reduced.
  • A hard cap of 20 has been implemented on each piece of Legendary Equipment. Equipment over the cap has been reduced to the cap. A refund of scales has been credited if this occurred.
  • The cost to reforge a piece of Legendary Equipment is unchanged.
We've put together two tables to give some details to what you can expect:
Dungeons & Dragons Legendary tables We hope these updates bring even more excitement to your next assault on Mount Tiamat!

Feat Update: January 18th, 2023

It's time for an update to Feats! We have added two new Feat slots to all Champions! This doubles the number of Feats that can be equipped to four. Existing feat slots unlock at ~e18 and ~e60, and the new slots will unlock at ~e36 and ~e90. This should be very useful, especially for Champions who have feats that increase ability scores to make them eligible for certain Patrons as well as other restrictions.

Enjoy your new Feat slots!

Patron Challenge Update: January 9th, 2023

Mirt, Vajra, Strahd and Zariel have updated the challenges they request from you every week. It's time to get your formations together and earn some Coins and Symbols for your favorite Patrons!!

Thanks to player feedback, we've made updates to our weekly Patron challenges for all four patrons. In general, our design goal was to allow all challenges to be buffed by Fen, the Champion releasing on Jan 11th, so things that required a certain number of resets now require a certain number of areas cleared. We got rid of some annoying challenges and refreshed others to take into account newer and currently-meta Champions.

Challenge Changes

  • Removed all challenges that were like "Complete X patron free plays in area Y or higher," as those required multiple resets and we want to ensure all challenges are completable in a single run if you're lucky and/or clever.
  • Removed all challenges that were like "Complete X areas WITHOUT any [tag] Champions in your formation in any patron variants or free plays," as they were generally viewed as annoying and forced an uninteresting formation build.
  • Removed all challenges that were like "Reset any patron variant or free play in area X+ with specific Champion as your highest total damage dealing, excluding ultimate," as those were confusing and generally viewed as annoying.
  • Added new challenges like "Complete X areas in patron variants or free plays," which are intended to replace the "Complete X patron free plays in area..." challenges
  • Added new challenges like "Complete X areas in patron variants or free plays with a specific champion as your BUD-setting DPS," which are intended to replace the "Reset in area X+ with specific Champions..." challenges. These encourage builds around certain Champions, but generally include only popular/meta Champions.
  • Updated all the challenges that were like "Complete X areas with three specific champions in your formation in any patron variants or free plays" to new combinations.

New Patron Perk Tiers

All four patrons are getting Tier 8 and 9 local and global perks! These powerful new perks include damage bonuses, gold find increases, and things each patron would be especially interested in.

  • Mirt Local Perks
    • High Interest Loan: Gold Find +4%
    • The Old Wolf: Beast enemies take an additional 50% damage.
  • Mirt Global Perks
    • Rich Friends: Damage +15% for each Gold Find Champion in the formation (additive)
    • Expert Adventurer: Global Damage +10%
  • Vajra Local Perks
    • Irresistible: Damage of Champions with a magic attack +50%
    • We're All Aligned: Damage of Champions with an affiliation +25%
  • Vajra Global Perks
    • Ley Lines: Damage +5% for each Champion in the formation with a magic attack (additive)
    • Champion of Splendors: Global Damage +10%
  • Strahd Local Perks
    • The Flesh Strengthens: Tank Champions Healing Taken +2.5%
    • Fellow Conquerors: Global Damage +25%
  • Strahd Global Perks
    • Strahd's Chosen: Damage of Evil Champions +10%
    • Glory of Ravenloft: Global Damage +10%
  • Zariel Local Perks
    • Friends of my Enemy: Increase the damage done by Champions while at least one Fiend enemy is alive by 100%
    • Endless Descent: Increase the damage of all Champions by 50%
  • Zariel Global Perks
    • Holy Redemption: Increase the healing taken by Good Champions by 5%
    • Veteran of Avernus: Increase the damage of all Champions by 10%
Between these updates and Fen helping you complete challenges quickly, we hope you'll find Patron challenges to be fun, rewarding, and fast! If you are new to Patrons and want to find out more, details can be found in the game or in our Patron Blog.

More To Come

Details about all these updates can be found in the game's Changelog! And make sure you keep an eye out for more January updates that we'll announce here!

As always we would love to hear your feedback! Leave messages on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!

August 28th, 2019
Idle Champions: Second Anniversary & Patrons 
Posted in Idle Champions.

Today's update features our Second Anniversary Celebration, daily rewards for the next week, and a new high-level progression system we're calling the Patron System!

Patron System

The first Patrons have arrived! The Patron System is the basis for a new form of progression within Idle Champions. It allows you to replay previously completed variants and free plays with additional restrictions, and rewards you with patron currency and influence which can be used to purchase unique rewards and unlock unique perks.

We're releasing the bones of this system with our first 2 Patrons: Vajra Safahr, Blackstaff of Waterdeep, and Mirt the Moneylender! We'll continue to update the system in the coming weeks and months. For more information on the Patron System, check out our Patron System Developer Blog.

Anniversary Celebration


Today kicks off our second-anniversary celebration! On Sept 7, 2017 we launched on Steam, and it's been an AMAZING 2 years of live servicing. We're looking forward to many more! To celebrate, the birthday chests are back! Log in every day to collect a birthday chest, with handpicked items by the CNE team. If you collect 4 out of the 7 birthday chests, you can collect the anniversary chest which contains our first ever epic feat (for Celeste) as well as an exclusive Mind Flayer Hitch skin!

In addition to that, we've released the Patron System (see below) and a ton of new familiar and skin DLC packs to help you push further and get your formations set up! See the in-game Change Log for more information!
August 23rd, 2019
Dev Blog: Patron System 
Posted in Idle Champions.

Hi everyone! Lead Designer Justin here with another installment of "What's That New Thing?" Hot on the heels of the recently-added Feats System, today we're talking about the upcoming Patron System, a brand new form of end-game progression coming to Idle Champions as part of next week's 2nd Anniversary Extravaganza!

What is the patron system?

The Patron System is the basis for a new form of progression within Idle Champions. It allows you to replay previously completed variants and free plays with additional restrictions, and rewards you with patron currency and influence which can be used to purchase unique rewards and unlock unique perks.

How do I use the patron system?

On PC and mobile platforms, click the new patron button on the top-left menu next to the reset button. On consoles, find the patron panel within the normal menu system. Once there, you can see the available patrons listed on the left. Each patron has a unique set of requirements you must meet and costs you must pay before they will accept you as a follower. Pay their price and you can begin to collect patron influence and currency by starting variants and free plays with the given patron active.

What are patron requirements and costs?

Patron requirements and costs are requirements you must meet and costs you must pay before you can begin to adventure on behalf of a given patron. Requirements include things like having a certain number of Champions unlocked, having a certain number of adventures completed, or even having a certain number of loot levels across all of your Champions' equipment. Costs currently include gems, time gate fragments, and silver chests.

What are patron restrictions?

Each patron comes with unique restrictions that apply to every variant or free play adventure you do while that patron is enabled. They apply in addition to the normal restrictions on a given variant, and can make the variant much, much more challenging.

What are the first two patrons and their restrictions?

The initial iteration of the patron system will launch with two patrons: Mirt the Moneylender and Vajra Safahr, the Blackstaff. Mirt requires all Champions take a side in the great battle between good and evil, and will not allow neutral Champions to partake in his adventures. Vajra, on the other hand, requires Champions of great constitution to do her bidding, and therefore does not allow Champions with a CON score of 13 or lower to represent her interests. Vajra's unlock requirements are slightly higher than Mirt's, as are her area requirements in her variants.

How do I use my patron?

Once you've unlocked a patron, you can activate them on the campaign map after you've completed your current adventure. Look on the right-hand side of the screen to see the patron selector. When active, the campaign map will show you all available patron variants and free plays for your chosen patron. You can disable your patron in order to do normal adventures. Once you start an adventure you can not switch or disable your patron without first completing the adventure.

Patrons are not available to use during event campaigns or time gate adventures. Switching to an event campaign or opening the time gate dialog will disable your current patron temporarily.

What are patron variants?

Patron variants are versions of all the normal adventure variants that you can start with an active patron, but include the patron's additional restrictions and have a much higher area requirement. You must complete the base adventure variant before you can do the patron variant. Patron variants award patron influence and currency based on the area requirement of the adventure, along with normal divine favor rewards. You only get the influence and currency if you complete the objective. Going beyond the area requirement does not increase the reward. Like normal variants, patron variants can only be completed once.

What are patron free plays?

Patron free plays are versions of the normal adventure free plays you can start with an active patron. Unlike patron variants, patron free plays do not award patron influence, but do award currency based on the area you reach, along with normal divine favor rewards. There is a maximum of 5,000 patron currency that can be earned from patron free plays each week, and after that, you will only gain normal divine favor rewards for completing patron free plays. Additional patron currency can be earned by completing patron variants or patron challenges.

What is patron influence?

Patron influence is earned by completing patron variants and can be used to purchase patron perks. The amount of influence earned from variants is fixed and can not be increased.

What are patron perks?

Patron perks are similar to blessings, and can be unlocked with patron influence on the patron dialog to increase your party's effectiveness. Some patron perks only apply while adventuring under your patron banner, while others apply globally on any adventure for any patron (or even no patron).

What is patron currency?

Patron currency is earned by completing patron variants, patron free plays, and patron challenges. Patron currency can be used to purchase unique rewards from the patron shop. There is a limit to the amount of patron currency you can earn from patron free plays and challenges each week, but there is no limit to the amount you can earn by completing patron variants (though there are a limited number of variants available).

What can I buy in the patron shop?

The patron shop allows you to purchase unique items using patron currency. The first items available are patron chests, which contain loot items for any of the Champions available to use on the given patron's variants and free plays, including event Champions. Additional items in the patron shop may require that you have a certain amount of patron influence before you can buy them, but include potions, time gate fragments, feats, skins, silver event chests, and familiars. Some items have a weekly limit on the number you can purchase, and others are only one-time purchases.

Note: Some patron shop items, such as skins, familiars, and silver event chests, are not being released with the launch of the system and will be added later.

What are patron challenges?

Patron challenges are another way to earn patron currency each week. They are a set of 10 challenges, similar to The "C" Team challenges we did earlier this year, that you can complete each week. You must be on a patron variant or free play in order to make progress towards that patron's challenges. Patron challenges can award 5,000 additional patron currency for completing them all each week, separate from the free play currency cap.

Note: The patron challenge system is not launching with the initial patron system, but will be added after several weeks.

How often will you be adding new patrons?

We do not yet have a firm cadence for new patron releases, but we hope to release many more patrons in the future and expand the system in other ways as well. We are looking forward to hearing your feedback about the patron system and may make changes in the future based on it.

Does this mean we're going to get less new adventures in the future?

We do not believe the patron system will impact the cadence of our new adventure and variant releases -- in fact, it will lead to more content being available because every time we release new variants they will be available to play with any unlocked patron you have as soon as you have completed the base variant.

When will the patron system be released?

The patron system will be released alongside the Year 2 Anniversary Celebration on August 28th, 2019.