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December 19th, 2014
From the Desk of the CEO: 
Posted in Codename News.

Hey all! We have completed our search and found a new Community Manager. If I could ask for a drum roll please... and now could everyone to join me in welcoming our new Community Manager: Erika Kramer! Thanks for the applause. I am sure that Erika really appreciates it.

As you may know, Erika comes to us as someone who has played our games on a daily basis for over four years. You may even already know her, either by her actual name or by her in-game names (Alyniana and Alyn). She is enthusiastic about our games and our community. As we went through this hiring process, we were thrilled to have someone from our community step forward to be considered. A key aspect of the Community Manager is not to manage the community, but to be a superfan who can help us to grow our in a positive way. We know that Erika fits this description and we are excited to watch her make the transition from passionate player to passionate Community Manager.

Erika will be starting with us on January 5, so please take a moment to welcome her to her new role.
November 20th, 2014
Please Hold for an Important Announcement: 

A Note From Kitty's Scratchpad:
Hey everyone!

I wanted to let everyone know that tomorrow (Fri Nov 21) will be my last day at Codename. I have accepted an opportunity which will be taking me along new (but familiar) directions. I want to thank CNE for allowing me the opportunity to work with them for the last year and for taking a chance on me.

To you, our dear community, I thank you for the honour and privilege of having worked with and served as your voice here at the studio for the last year. I have enjoyed our time together immensely, and I will absolutely miss seeing everyone in chat and on the forums. Probably most surprisingly, I'll miss reading through everyone's thoughts and comments from the event feedback, from pet requests (bunnies!) to suggested improvements, your thoughts and feedback help us shape games that we want to make, and you want to play.

Be patient with who comes next (it could be you - we're hiring!). They will do things differently. But I am confident that whomever they are, they will serve you with the passion and dedication that everyone at Codename does.

See you online!

*Sandstorm intensifies as Kittychix poofs*

First off, we want to congratulate Chloe on her new role. She has brought a lot to our community and studio. She will be missed! However, our sadness is lessened by the knowledge that she is going to an exciting new opportunity. We wish her all the best.

Community is incredibly important to us here at Codename - it is one of the four pillars of our studio model! So while we search for that next 'great fit', we want to explain how best to get your issues and feedback heard.

Bush Whacker 2 & Egg Breaker Adventures:
  • Blog updates for BW2 and EBA will continue as normal - got a question? Check these first! They often include the information you're looking for

  • Found a bug or an issue? Open a support ticket! We will still check the CNE forums and game chats as time/resources permits, but the most direct way to get support is via the in-game Help/Support Ticket system

  • Not sure about a quest unlock during an event? Facebook updates will still be created, so you can always see what's been unlocked in a BW2 or EBA event!

  • Have a suggestion for Events or for BW2 or EBA in general? Include them in the Event Feedback Surveys! This are read after each event, and we make changes *directly* because of this feedback. Don't like something? Let us know! Like something? Let us know that too! We love making games, but we love to make games that YOU love to play. Share your thoughts with us and YOU can help US make these games better!

Shards of Titan:
  • Got feedback or found a bug? Keep posting to the forums! We are reading your feedback daily while we work, so your posts are being read, if not always directly replied to

  • Having issues with your account? Open a support ticket directly from the top of the game window!

  • As we settle into more regular updates and add more content, we will begin producing formal updates for both content and change logs. Keep your eyes peeled for more information on both of these!

And now we return you to your regularly scheduled gaming!