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May 24th, 2023
Idle Champions: The Great Modron March 6 
Posted in Idle Champions.

A modron sighting is a rare occurrence outside Mechanus, the plane of true law.

At least, it's supposed to be a rare occurrence -- word has it that thousands of modrons have been seen on the march in the wilderness, and they are heading towards Waterdeep!

The Great Modron March 6 introduces Evandra, the Half-Elf Fighter from Deerstalker Picture's 1 for All, and brings back Gazrick Nomrad, a rogue modron separated from his fellow modrons, and Mehen, Dragonborn Fighter and adoptive father of Farideh and Havilar of Brimstone Angels. Players have until Monday, June 5th at 12PM Pacific to complete their The Great Modron March 6 unlocks and objectives.

New Champion: Evandra



Rough and tumble, and ready for action, Half-Elven Fighter Evandra brings the muscle. Evandra ran away from home when her father discovered that she had been training in strength and combat. He tried to force her into an arranged marriage with an elven nobleman, but Evandra rejected this on both principle and taste. She decided instead to become an adventurer, free from her father’s judgment.

Evandra is a Support, Tanking, and Gold Find Champion who's always willing to lend a hand as long as a fight is involved. She empowers all neutral champions, and brings the Awful Ones together, especially if the Witchlight Carnival is involved. Once unlocked, you can find this Half-Elf Fighter in Slot 5 opposite Calliope.

For more information on Evandra and her abilities, check out her Champion Spotlight!


Year Six Variants



Fight First, Ask Questions Later: Help Evandra stop the Modron March from crushing Waterdeep! Evandra starts in the formation (Slot 1). She can't be moved or removed. Only Neutral Champions (on the good/evil axis) can deal damage.
  • Reach Area 75.

  • Half-Elf, Pink, and the Bard: Stop the Modron March and Mechanical Guards from crushing Waterdeep. Evandra starts in the formation (Slot 1). She can't be moved or removed. If you have them (and they're not already on another adventure) Antrius and Nixie start unlocked and in the formation (Slot 5 & 6 respectively). 1-2 Mechanical Guards spawn with every wave. They don't drop gold, nor do they count towards quest progress. Construct enemies move at +300% speed and deal +300% damage.
  • Reach Area 125.

  • That's What Friends Are For: Stop the Modron March from crushing Waterdeep with Evandra's favorite heroes! Evandra starts in the formation (Slot 1). She can't be moved or removed. You may only use Champions that are female, non-binary, fighters, rangers, barbarians, paladins, or have a total ability score of 78 or less.
  • Reach Area 175.


  • Much more detail and information can be found in the game! Enjoy!
    May 18th, 2022
    Idle Champions: The Great Modron March 5 
    Posted in Idle Champions.

    A modron sighting is a rare occurrence outside Mechanus, the plane of true law.

    At least, it's supposed to be a rare occurrence -- word has it that thousands of modrons have been seen on the march in the wilderness, and they are heading towards Waterdeep!

    The Great Modron March 5 introduces Nordom a rogue modron separated from his fellow modrons, and brings back Mehen, Dragonborn Fighter and adoptive father of Farideh and Havilar of Brimstone Angels, and Jaheira, the renowned half-elf druid from Baldur's Gate. Players have until Monday, May 31st at 12PM Pacific to complete their Great Modron March 5 unlocks and objectives.

    I. New Champion: Nordom

    Dungeons & Dragons Nordom Key Art

      Modrons are the embodiment of law and order, marching in lockstep through the planes. But when Nordom Whistlklik was separated from his fellow modrons, the essence of chaos infected this rogue quadrone. Now with his crossbow-shaped gear spirits in hand, he works to fit his complex new outlook into his logical, if quirky, understanding of the planes.


    Nordom is a Support Champion who adopted his new designation when he was called a "backward modron", and now takes on his new role in the formation with all the processing power he can muster. Find out all the details about Nordom in his Champion Spotlight!

    New Party & New Modron Core


    The Great Modron March was the perfect time for some upgrades to Modron Automation. Starting May 18th, if you have at least 4 Champions in each bench slot, you can play Split The Party 3 from your Adventuring Parties screen! Completing this challenging new adventure variant will unlock a 4th adventuring party, as well as a 4th Core: the Magic Core, which is focused on increasing the damage of Champions who use magic.


    Modron Supercharge System

    Additionally, starting today in every Modron Core, any outputs that increase Champion damage can be SUPERCHARGED! Supercharging starts to kick in when at least 500 power is being delivered to an output. Every time the power doubles after that point, the effect of that output is increased 25%, stacking additively and then applying multiplicatively, with a cap of 20 stacks. Set up your core cleverly, and you can significantly boost your DPS to help complete those difficult objectives!

    New DLC and a More Chests Sale!

    Today's launch also includes 4 DLC SKUs: 3 new Skin & Feat packs (Celeste, Spurt, and Penelope) as well as a Theme Pack for Nordom! We're also kicking off a More Chests Sale for the rest of the week. Until Monday, May 23rd at Noon Pacific, get more Gold Chests, Event Chests, or Modron Chests when you pick up most Chest Packs! Check the in game store for more details!

    Dungeons & Dragons Modron Penelope One Sheet

    Year Five Variants


    • Rogue Modron Hunting — Nodrom is being hunted by Duodrones and Pentadrones from the March! They drop no gold, nor do they count towards quest progress. But Nodrom is ready to defend himself, starting in the formation right away!
      • Complete Area 75.
    • A Lawful Lot of Champions — Nodrom takes his place in the formation right away, and insists that Chaotic Champions can't join. Only the Lawful ones can do any damage!
      • Complete Area 125.
    • Core Strength — The only way through these modrons is to push through with all speed! Fortunately Nodrom will make sure the formation is filled with the strong and the quick!
      • Reach Area 175.
    May 19th, 2021
    Idle Champions: The Great Modron March 4 
    Posted in Idle Champions.

    A modron sighting is a rare occurrence outside Mechanus, the plane of true law.

    At least, it's supposed to be a rare occurrence -- word has it that thousands of modrons have been seen on the march in the wilderness, and they are heading towards Waterdeep!

    The Great Modron March 4 introduces Mehen, Dragonborn Fighter and adoptive father of Farideh and Havilar of Brimstone Angels, and brings back Jaheira, the renowned half-elf druid from Baldur's Gate, Qillek Ad Khollar, the Aarakocra Cleric of High Rollers. Players have until Monday, May 31st at 12PM Pacific to complete their The Great Modron March 4 unlocks and objectives.

    For more information about Year 4 Events and how they work, please check out our Year 4 Events Dev Blog.

    I. New Champion: Mehen

    Dungeons & Dragons Verthisathurgiesh Mehen

      Mehen is a tall, powerful dragonborn with dull-ocher scales and a blunt attitude. With strong opinions on the right course of action, he is just as comfortable yelling orders on the battlefield as he is fiercely protecting his daughters. Despite a life thrown into turmoil after being exiled from his clan and attempting to raise twin tieflings, Mehen remains resilient in his sense of self and his abilities with a falchion.




    Mehen is both Grumpy and Gruff and uses those qualities to buff and bolster his allies, especially if those party members include Farideh and Havilar. When you want to add him to your formation, you can swap him with Nayeli (Slot 3).

    II. Mehen’s Stats

    Race: Dragonborn Alignment: Neutral Good
    Class: Fighter Gender: Male
    Age: 48 Affiliation: Brimstone Angels

    STR: 19 DEX: 8 CON: 15
    INT: 13 WIS: 12 CHA: 14

    Role: Support & Gold Find
    Eligible for Patrons: Mirt the Moneylender, Vajra Safahr, Strahd von Zarovich, Zariel
    Slot: 3 (Nayeli)


    Mehen's Abilities

    Mehen is a Support and Gold Find Champion. With the new Brimstone Angels affiliation, he buffs his daughters Farideh and Havilar (and they buff him), while Exiled helps all three find the gold they need to continue their adventures.

    Mehen prefers to be towards the back of any formation where he can think tactically about the battle and issue precise orders. Grumpy gives buffs to Champions in front of him, and Gruff boosts this buff based on how far ahead Champion in question is, while We’ve Trained For This increases the amount of gold he’ll collect the further back he’s placed. For more information on Mehen and his abilities, check out his Champion Spotlight!


    Year Four Variants


    • The Elusive Bounty — Mehen is on the hunt for a pixie from the feywild who has been harassing adventurers for years! He starts in the formation. He can be moved or removed. The pixie arrives in each boss area to taunt Mehen, buffing all enemies so they move 100% faster and deal 100% additional damage.You must defeat her in addition to the area requirements to advance.
        Getting to know Mehen: To maximize Mehen's benefit within your formation, you'll want to watch his Grumpy stacks and keep them within the middle range.
        • Mehen gains Grumpy stacks based on which column he is in with a gain of 1 stack per second in the front row, to 5 stacks per second in the back row.
        • Mehen loses Grumpy stacks when one of the following things happens to either Mehe, Farideh or Havilar: They attack (10% loss), they take damage (10% loss), or they kill an enemy (5% loss).
    • Reach Area 75.
    • The Neverending March Continues — Every time a Modron is killed in non-boss areas it shuts down for 5 seconds and then comes back to life with full health. Modron enemies deal 100% additional damage.
    • Reach Area 125.
    • Volo's Guide to Grumpy Guys — Volo has returned to observe the formation. Only Male Champions can be used. Enemies move 100% faster, and deal 100% additional damage.
        Getting to know Mehen: While Mehen works best with his daughters Farideh & Havilar, he's no slouch on his own. Without the Brimstone Angels in your formation, you need to manage Mehen's Grumpy stacks a bit differently. Remember that changing his column will alter how quickly he is gaining Grumpy stacks.
    • Reach Area 175.
    For information on previous years' variants, check out the The Great Modron March 3 blog.
    May 13th, 2020
    Idle Champions: The Great Modron March 3 
    Posted in Idle Champions.

    A modron sighting is a rare occurrence outside Mechanus, the plane of true law.

    At least, it's supposed to be a rare occurrence -- word has it that thousands of modrons have been seen on the march in the wilderness, and they are heading towards Waterdeep!

    The Great Modron March 3 introduces Jaheira, the renown half-elf druid from Baldur's Gate, and brings back Qillek Ad Khollar and Evelyn Avalona Helvig Marthain. Players have until Monday, May 25th at 12PM Pacific to complete their event unlocks and objectives.

    A Note Regarding Nintendo Switch

    We're immensely excited to be on the Nintendo Switch, and chomping at the bit to share our corner of the Forgotten Realms with all of the new players that have joined us.

    Unfortunately, due to COVID-19 related delays, we were unable to release our latest build on Switch in time to launch the Great Modron March event. We are genuinely sorry for the delay. We're working with our partners at Nintendo to minimize future delays.

    As compensation for missing the event, we'll be crediting players with the following when we can release the next Switch build:
    • Unlocks for all three event Champions (Jaheira, Qillek, and Evelyn)
    • 3 Silver and 3 Gold Chests for each of those Champions.
    • 6 Time Gate pieces
    You can follow us on our Twitter and Facebook to be the first to hear when the update (and Champion unlocks) are out on Switch.

    Dungeons & Dragons Jaheira Baldur's Gate

    Year 3 Champion: Jaheira

      Jaheira is a noble-born half-elf who was raised by an enclave of druids after her family was killed. Having gained an understanding of balance, she resolved to serve nature with the skills the druids taught her. She was recruited by the Harpers, where she met her late husband, Khalid. Jaheira knows life isn't black and white. She lives in the balance, as nature demands.

    Jaheira is a DPS and Support Champion who channels her anger into powerful DPS buffs for herself and her allies. Specializations amplify the abilities based on allied classes and enemy types. When you want to add Jaheira to your formation, you can swap her with Jarlaxle (Slot 4).

    For more information about Jaheira, check out the Idle Champion Spotlight: Jaheira dev blog!

    Dungeons & Dragons Quill Qillek Ad Khollar Tom Hazel High Rollers

    Year 2 Champion: Qillek Ad Khollar

      Qillek is timid, meek and nervous, being a comparably young character in the party and thrown into a world he doesn’t understand with no wing to fly him out of a bad situation. His charisma, wit, and superiority ripped away when flying through the Valley of the Storms, taking his left wing and arm away but introducing him to H’esper, who gave him dark visions to push him forward. Inside him is an envious amount of courage and a stable sense of logic when things get dire, which has led other party members to consider him their leader. He doesn’t agree with the idea, but he’s not ready to let his friends down.
    Qillek is a Support Champion capable of buffing allies while also debuffing enemies. He casts Prayer of Healing to heal the formation and Bless to boost their damage. When you want to add Qillek to your formation, you can swap him with Calliope (Slot 5).

    For more information about our latest Champion, check out the Idle Champion Spotlight: Qillek dev blog!

    Dungeons & Dragons Evelyn Avalona Helvig Marthain Anna Prosser Acquisitions Incorporated

    Year 1 Champion: Evelyn Marthain

      Caring, motherly, and endlessly optimistic, Evelyn has adventured across the realms as part of the Waffle Crew with Strix, Diath, and Paultin for many years. She's always first in battle, thanks to her flying boots, and will always take a hit to protect others. Short, yet tough, her devotion to Lathander has seen her through many perilous situations.
    Evelyn is a powerful Tank and Support Champion. She buffs her allies with her Divine Prayer, Channel Divinity, Steadfast Might, and Conduit of the Light abilities. When you want to add Evelyn to your party, you can swap her with Asharra (Slot 6).

    Year Three Variants

    • An Unkindness of Ravens — Jaheira starts in your formation in slot 3. She can't be moved. Ravens appear in each area; Whenever any raven dies, 1-2 more spawn. Ravens do not drop gold, nor do they count towards quest progress.
      Reach Area 75.

    • The Backwards Modron — Nordom the Modron joins the cause! Nordom takes up a spot in your formation and cannot be moved or removed. He is intent on helping Waterdeep with his lightning crossbow bolts, but instead of stunning the constructs, Nordom's lightning bolt accidentally empowers them!
      Reach Area 125.

    • Chickens in the Deep — In each area, an armored Abyssal Chicken spawns after 10 enemies. Abyssal Chickens drop no gold and do not count towards quest progress. Every 10 areas (from area 11 onward), the number of Abyssal Chickens that spawn per area is increased by 2.
      Reach Area 175.

    Year Two Variants

    • Division — Every time a Modron is killed (including bosses) it splits into two copies of a Modron one level lower on the Modron hierarchy. You must kill all the split Modrons in boss Areas.
      Reach Area 75.

    • Machine Learning — The Modorns have decided to stop bashing their melee weapons against the Champions with no results. All melee Modrons now throw gears at Champions while at range. Champions struck by four gears are stunned for 15 seconds.
      Reach Area 125.

    • Messenger of Hope — Qillek has a dream that his god has granted him the power to overcome The Great Modron March. Qillek begins the adventure in the formation and cannot be moved. Only Champions within two slots of Qillek can deal any damage.
      Reach Area 175.

    Year One Variants

    • The Neverending March — Every time a Modron is killed in non-boss areas it shuts down for five seconds and then comes back to life with full health.
      Reach Area 75.

    • (Hu)man vs. Machine — All human Champions get a buff called "The Human Spirit" which increases their damage by 5% in each area (stacking multiplicatively).
      Reach Area 125.

    • Charge Into Battle — Enemies move extremely fast and deal massive damage to everyone except Evelyn. Evelyn starts the adventure at level 1 and in the front slot of the formation.
      Reach Area 175.

    See the in-game FAQ for more information!

    May 8th, 2020
    Idle Champion Spotlight: Jaheira 
    Posted in Idle Champions.

    A fierce protector of the balance of the natural world, Jaheira is the half-elf fighter/druid coming to Idle Champions with The Great Modron March 3 event.

    Some of you may already know the name - perhaps you recognize her from last year's Dungeon Mayhem expansion? Or maybe you played one of the most acclaimed Dungeons & Dragons video games of all time and recruited Jaheira into your party?

    If you'd like to learn more about Jaheira, read on...

    I. Jaheira

    Dungeons & Dragons Jaheira Baldur's Gate

      Jaheira is a noble-born half-elf who was raised by an enclave of druids after her family was killed. Having gained an understanding of balance, she resolved to serve nature with the skills the druids taught her. She was recruited by the Harpers, where she met her late husband, Khalid. Jaheira knows life isn't black and white. She lives in the balance, as nature demands.

    Jaheira is a DPS and Support Champion who channels her anger into powerful DPS buffs for herself and her allies. Specializations amplify the abilities based on allied classes and enemy types. When you want to add Jaheira to your formation, you can swap her with Jarlaxle (Slot 4).

    II. Jaheira's Stats

    Race: Half-Elf Alignment:True Neutral
    Class: Fighter/Druid Gender: Female
    Age: 36 Affiliation: none

    STR: 15 DEX: 14 CON: 17
    INT: 10 WIS: 14 CHA: 15

    Role: DPS, Support
    Eligible for Patrons: Vajra Safahr


    Dungeons & Dragons Jaheira

    III. Jaheira's Design

    We were inspired by the updated aesthetic design to Jaheira that came with her inclusion in Dungeon Mayhem last year, so much so that we based the Idle Champions version of Jaheira off that look instead of her appearances in the BioWare classics. It just felt right for us. But fear not, Champions. There are still plenty of throwbacks to her Baldur's Gate days.

    When it came to Jaheira's mechanical design, well, we knew she was a fierce protector of nature so that's what we went with. Jaheira enrages whenever beasts are being killed, even if it was her hand that killed them. If you kill enough beasts, Jaheira goes into a primal rage, boosting her damage and abilities. She is ideal for adventures with lots of beasts, and depending on the specializations you select, she can be incredibly valuable in fights against humanoids and fiends as well.

    There are a lot of beast enemies in Idle Champions, making Jaheira a strong fit for many formations, but in the event that your adventure doesn't include beasts you can choose a specialization for this fighter/druid that swaps beasts for fiends or humanoids.

    IV. Jaheira's Abilities

    Basic Attack

    • Tangling Scimitar — Jaheira attacks the nearest enemy with her scimitar, briefly rooting them in place with some vines.
      Note: this does not stop enemies from attacking, it only stops them from moving toward the formation.

    Formation Abilities

    • Fierce Protector — Jaheira goes into a rage whenever she sees a Beast enemy die (even if she herself is the one who killed it). This increases her damage by 400% and increases the effect of Class Warfare by 100% for 10 seconds.
    • Battle Rage — Jaheira keeps track of the number of enemies killed that she is a Fierce Protector of. After 20 protected enemies have been killed she flies into a Battle Rage, increasing the effects of Fierce Protector by 200% for 30 seconds. This ability is not buffed by anything. Once Lingering Anger is unlocked, when the effect expires she gains one stack of Lingering Anger.
    • Lingering Anger — Jaheira increases the damage of all Champions, including herself, by 10% for each stack of Lingering Anger she has, stacking additively. This ability is buffed by equipment and upgrades.
    • Unity — Increase the effect of Class Warfare by 100% for each Champion affected by it, stacking multiplicatively. This ability is not buffed by anything.

    First Specializations

    • Class Warfare - Spellslingers — Jaheira increases the damage of Clerics, Wizards, Sorcerers, and Warlocks by 100%.
    • Class Warfare - Bruisers — Jaheira increases the damage of Barbarians, Fighters, Rogues and Monks by 100%.
    • Class Warfare - Hybrids — Jaheira increases the damage of Paladins, Rangers, Druids, and Bards by 100%.

    Second Specializations

    • Protective - Nature — Jaheira continues to be a Fierce Protector of Beast creatures.
    • Protective - Twisted Creatures — Jaheira's Fierce Protector and Battle Rage ability now trigger off of Fiend creatures instead of Beasts.
    • Protective - Civilization — Jaheira's Fierce Protector and Battle Rage ability now trigger off of Humanoid creatures instead of Beasts.

    Ultimate Ability

    • Insect Plague — Jaheira blankets the area in front of the party with a swarm of insects for 30 seconds, dealing a small amount of damage to all enemies within the swarm every half-second.

    V. Jaheira's Legendary Equipment



    Slot 1: Self DPS
    Slot 2: Global DPS
    Slot 3: Class Warfare
    Slot 4: Lingering Damage
    Slot 5: Ultimate Damage
    Slot 6: Ultimate Cooldown

    VI. Conclusion

    What do you think about Jaheira? If you have feedback, let us know in a Community Q&A or Champion feedback post on the Idle Champions Subreddit, on the Steam forums, or on the Official Idle Champions Discord!