It's impossible to ignore this grinning goliath with extravagant style. Aeon's performances are dazzling, and her conversations are filled with wit and charm. But her true genius is what she accomplishes behind the scenes, gathering a wealth of knowledge and secrets all while deceiving her patrons with distracting displays!
I. Aeon
- Aeon, a Goliath of exceptional intellect and charm, masterfully intertwines her skills as an Artillerist Artificer and Bard of the College of Whispers. Operating under the guise of a master tinkerer, she is, in truth, a cunning spy and manipulative puppet master. Aeon owns the renowned Greenhow, a unique tavern where patrons are served by her intricate automata, while she sells mechanical devices and curios embedded with Sending Stones and other surveillance tools; her ‘gifts’ have managed to make their way into some of the most powerful homes in the North Ward of Waterdeep. Her strategy is brilliantly deceptive; she portrays herself as a flamboyant performer and entertainer, so vivid and engaging that none suspect her of orchestrating a grand network of espionage, controlling events from the shadows.
Check out our Champion Spotlight Video embedded below for a quick overview of Aeon's abilities, and read on to get all of the details!
II. Aeon's Stats
Race: Goliath | Alignment: Lawful Evil | |
Gender: Female | Pronouns: She/Her | |
Age: 32 | Affiliation: None | Class: Artificer/Bard |
STR: 10 | DEX: 10 | CON: 12 |
INT: 20 | WIS: 14 | CHA: 18 |
Role: Support, Debuff
Eligible for Patrons: Mirt, Strahd, Zariel, Elminster (until July 3rd, 2027)
Seat: 10 (Tyril)
III. Aeon's Abilities
Basic Attack
- Cane Wand - Aeon fires an energy bolt from her cane at the closest enemy for one hit.
Passive Abilities
- Network of Espionage - Every week, Aeon targets one Patron for infiltration. Aeon can be used in any Patron adventure or variant for her current Patron target, even if she would not normally be available to be used due to variant or patron restrictions.
Formation Abilities
- Inner Circle - Aeon increases the damage of adjacent Champions by 100% for each Champion in the formation that is eligible for the Patron she is infiltrating this week, stacking multiplicatively.
- Uncover Weakness - Each enemy that Aeon damages gains a Stolen Secrets stack. Enemies with a Stolen Secrets stack take 100% more damage from all sources, stacking multiplicatively up to 5 times.
- Challenge Accepted - Aeon increases the effect of Inner Circle by 100% for each completed Patron challenge for her current Patron target, stacking multiplicatively.
Specializations
First Specialization
- Immediate Infiltration - Increase the effect of Inner Circle by 100% each time Uncover Weakness applies a Stolen Secrets stack, stacking additively up to 10 times per area and resetting when changing areas.
- Play the Long Game - Increase the effect of Inner Circle by 0.1% each time Uncover Weakness applies a Stolen Secrets stack, stacking additively up to 1,000,000 times and persisting until you reset the adventure.
Second Specialization
- Artificer's Arsenal - Cane Wand can now pierce through the targeted enemy, dealing one hit to all enemies in a line. Additionally, it deals 5 seconds of BUD-based damage to all enemies it hits.
- Spy Network - Inner Circle now affects all Champions within two slots of Aeon and its pre-stack effect is increased by 75%.
- Powerful Patronage - Increase the pre-stack effect of Challenge Accepted by 150% while on a Patron variant for the week's chosen Patron.
Ultimate Ability
- Deuce - Aeon's mechanical monkey Deuce fires a barrage at all enemies, dealing one ultimate hit to each one and knocking them back a short distance.
IV. Aeon's Epic Equipment
Slot 1: Global DPS |
Slot 2: Inner Circle |
Slot 3: Uncover Weakness |
Slot 4: Challenge Accepted |
Slot 5: Immediate Infiltration and Play the Long Game |
Slot 6: Ultimate Attack Cooldown |
V. Aeon's Achievement and Adventure Variants
Achievement:
- Scheming Strategist - Gain 10,000 stacks of Stolen Secrets with Aeon's Uncover Weakness ability. (Accumulates over multiple adventures.)
Adventure Variants:
Mechanical Mayhem - Save Waterdeep from the chaos of a Founders' Day gone awry with Aeon!- Aeon starts in the formation. She can't be moved or removed.
- 1-2 Iron Defenders spawn with each wave. They don't drop gold nor count towards quest progress.
- Only Champions next to Aeon can deal damage.
- Area Goals:
- Tier 1: Complete Area 75.
- Tier 2: Complete Area 250.
- Tier 3: Complete Area 600.
- Tier 4: Complete Area 1200.
Spy's Strategy - Save Waterdeep from the chaos of a Founders' Day gone awry with Champions that work with a particular Patron.
- Tier 1: Complete Area 125.
- Tier 2: Complete Area 350.
- Tier 3: Complete Area 800.
- Tier 4: Complete Area 1400.
Discovered Secrets - Save Waterdeep from the chaos of a Founders' Day gone awry with your best debuffers.
- Aeon starts in the formation. She can't be moved or removed.
- Only monsters that have a debuff can take damage.
- Area Goals:
- Tier 1: Complete Area 175.
- Tier 2: Complete Area 450.
- Tier 3: Complete Area 1000.
- Tier 4: Complete Area 1600.
VI. Conclusion
Has Aeon charmed or manipulated her way into your roster? Tell us what secrets she's found out about your formations:- The Idle Champions Subreddit or Steam forums.
- The Official Idle Champions Discord.
- Our YouTube Channels: Idle Champions of the Forgotten Realms and CNEGames.
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